added Japanese translation
Thanks to Naofumi Fukue
This commit is contained in:
parent
c25ddc247a
commit
15604c6163
20 changed files with 484 additions and 7 deletions
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@ -9,6 +9,7 @@ Características adicionales:
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##### Traductores:
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- **Italiano**: Matteo Sechi
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- **Japanese**: Naofumi Fukue
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- **Norwegian Bokmål**: Allan Nordhøy
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- **Polaco**: Michal Bychowski
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- **Ruso**: Борис Тимофеев
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@ -1,5 +1,6 @@
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#### 0.14.1 (April 30, 2017)
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- Norwegian Bokmål translation (thanks to Allan Nordhøy)
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- Norwegian Bokmål translation (Thanks to Allan Nordhøy)
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- Japanese translation (Thanks to Naofumi Fukue)
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#### 0.14 (March 23, 2017)
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@ -9,6 +9,7 @@ Funzioni aggiuntive:
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##### Traduttori:
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- **Italiano**: Matteo Sechi
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- **Japanese**: Naofumi Fukue
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- **Norwegian Bokmål**: Allan Nordhøy
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- **Polacco**: Michal Bychowski
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- **Russo**: Борис Тимофеев
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@ -1,5 +1,6 @@
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#### 0.14.1 (April 30, 2017)
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- Norwegian Bokmål translation (thanks to Allan Nordhøy)
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- Norwegian Bokmål translation (Thanks to Allan Nordhøy)
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- Japanese translation (Thanks to Naofumi Fukue)
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#### 0.14 (March 23, 2017)
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28
app/src/main/res/raw-ja/about.md
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28
app/src/main/res/raw-ja/about.md
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UniPatcher は IPS, IPS32, UPS, BPS, APS (GBA), APS (N64), PPF, DPS, EBP および XDelta3 パッチ形式をサポートする ROM パッチャです。
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特徴:
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- XDelta3 パッチの作成
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- Sega Mega Drive ROM のチェックサムを修正
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- Super Nintendo ROM の SMC ヘッダーを追加/削除
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##### 翻訳:
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- **イタリア語**: Matteo Sechi
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- **Japanese**: Naofumi Fukue
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- **Norwegian Bokmål**: Allan Nordhøy
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- **ポーランド語**: Michal Bychowski
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- **ロシア語**: Борис Тимофеев
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- **スペイン語**: Carlos Sánchez
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- **ウクライナ語**: Володимир Шевчук
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##### 使用ライブラリー:
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- [**Android Donations**](https://github.com/SufficientlySecure/donations) by SufficientlySecure, licensed under the Apache 2.0 license.
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- [**Apache Commons IO**](https://commons.apache.org/proper/commons-io/) by The Apache Software Foundation, licensed under the Apache 2.0 license.
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- [**HtmlTextView**](https://github.com/SufficientlySecure/html-textview) by SufficientlySecure, licensed under the Apache 2.0 license.
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- [**Markdown4J**](https://github.com/jdcasey/markdown4j) by John Casey, licensed under the Apache 2.0 license.
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- [**Material design icons**](https://github.com/google/material-design-icons) by Google, licensed under the Creative Common Attribution 4.0 International License (CC-BY 4.0).
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- [**Material design icons**](https://materialdesignicons.com) by community, licensed under SIL Open Font License 1.1.
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- [**Material Dialogs**](https://github.com/afollestad/material-dialogs) by Aidan Follestad, licensed under The MIT license.
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- [**XDelta version 3**](https://github.com/jmacd/xdelta) by Joshua MacDonald, licensed under the Apache 2.0 license.
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135
app/src/main/res/raw-ja/changelog.md
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135
app/src/main/res/raw-ja/changelog.md
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#### 0.14.1 (April 30, 2017)
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- Norwegian Bokmål translation (Thanks to Allan Nordhøy)
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- Japanese translation (Thanks to Naofumi Fukue)
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#### 0.14 (March 23, 2017)
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- Support creating XDelta3 patches
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- Added option "ignore checksum"
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- Spanish translation (Thanks to Carlos Sánchez)
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- Removed analytics library and crash reports
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#### 0.13.2 (February 12, 2017)
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- Ukrainian translation (Thanks to Volodymyr Shevchuk)
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#### 0.13.1 (January 25, 2017)
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- Removed rate app dialog
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#### 0.13 (January 24, 2017)
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- Support IPS32 patches
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- Deleted ads. Thanks to all who supported the development of the program.
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#### 0.12 (January 13, 2017)
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- Support APS patches (Nintendo 64 and Game Boy Advance)
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- Added the ability to specify the output directory
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#### 0.11 (December 25, 2016)
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- Support EBP patches (for EarthBound game)
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- Italian translation (Thanks to Matteo Sechi)
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#### 0.10.1 (December 6, 2016)
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- Added dark theme
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#### 0.10 (September 26, 2016)
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- Support XDelta3 patches
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#### 0.9.2 (September 18, 2016)
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- Long tap on the ROM file in file manager to see its checksum (CRC32, SHA1 and MD5).
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- Fixed bug
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#### 0.9.1 (September 2, 2016)
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- The app remembers the last used directory
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- Added the ability to configure the directories for patches and ROMs
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- Polish translation (Thanks to Michal Bychowski)
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#### 0.9 (June 1, 2016)
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- Support BPS patches
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- Added help page (frequently asked questions)
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- Russian translation
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- Various improvements and bug fixes
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#### 0.8.2 (May 6, 2016)
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- Fixed an important bug introduced in version 0.8.1
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#### 0.8.1 (April 30, 2016)
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- Improved performance. Now patches are applied quickly
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#### 0.8 (April 12, 2016)
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- Support Marshmallow permissions
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- Added ability to rename output file
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- Added floating action button
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- New colors, icons and navigation bar
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- Now the application only runs on devices with Android 4 and above
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#### 0.7.3 (January 12, 2015)
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- Support Android 5
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- Improved design and usability
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#### 0.7.2 (May 31, 2014)
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- Fixed a bug when the device goes into sleep mode
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#### 0.7.1 (May 13, 2014)
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- Fixed crash on Android 2.3
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#### 0.7 (May 7, 2014)
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- By popular demand UniPatcher is now free, but with advertising. It is not displayed if you purchased the program
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- Support DPS patches
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- Added feature: Fix checksum for Sega Mega Drive ROMs
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- Added feature: Add/Delete SMC header for Super Nintendo ROMs
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#### 0.6 (November 4, 2013)
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- Support PPF patches in full version
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- Small improvements
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#### 0.5 (October 15, 2013)
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- UniPatcher now divided into a lite and full version. You can purchase the full version directly inside the app
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- Support UPS patches in full version
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- The association with IPS and UPS files. Now you can open the patches from your file manager
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- Again redesigned
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- Added a dialog "What's New"
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- Added high resolution icons
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- Dropped support for Android 2.1. Sorry guys, this is no longer possible to maintain
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#### 0.4 (August 24, 2013)
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- The result is stored in the new output file
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#### 0.3 (May 23, 2013)
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- New look and feel
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- New icon
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- Added a dialog "Rate this App"
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- Added a menu "Share"
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- Minor changes
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#### 0.2 (April 17, 2013)
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- Added support for Android 2.1
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- Added ActionBar for Android 2.1+
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- Added the ability to install it on SD-card
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- Patching in a separate thread, the UI does not freeze
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- Added pictures in the file manager
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- Bugfixes
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#### 0.1 (April 6, 2013)
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- Initial release, supports only IPS patches
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100
app/src/main/res/raw-ja/faq.md
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app/src/main/res/raw-ja/faq.md
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## よくある質問と答え
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#### UniPatcher とは?
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UniPatcher は、さまざまなビデオゲームコンソールの ROM イメージにパッチを適用するための Android ツールです。
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#### サポートされているパッチ形式は?
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アプリは IPS, IPS32, UPS, BPS, APS (GBA), APS (N64), PPF, DPS, EBP および XDelta3 パッチ形式をサポートしています。
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#### このアプリを使用して Android のゲームをハックまたはクラックすることはできますか?
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いいえ、UniPatcher は Android のゲームをハックするようには設計されていません。
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#### ROM イメージとは?
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ROM イメージは、ビデオゲームカートリッジのコピーを含むコンピューターファイルです。 エミュレーションのプロセスを通して、そのファイルをコピーし、 "エミュレーター" と呼ばれるソフトウェアで実行して、コンピューターや電話でゲームを楽しむことができます。
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#### What is ROM hacking?
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ROM hacking is modifying the data in a ROM image. This may take the form of altering graphics, changing game levels, tweaking difficulty factor, or even translation into a language for which a game was not originally made available.
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#### What is a patch?
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A patch is a file that contains the differences between the original version of a ROM and the hacked version.
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The patch is distributed, and end users apply the patch to a copy of the original ROM, which produces a playable version of the hack.
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#### Why ROM hackers do not distribute modified games?
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Hacks and translations are generally distributed as patches to reduce download size and avoid copyright issues.
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#### How to apply a patch to ROM?
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You must choose the ROM file and the patch, then tap on the red round button.
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As a result, you get a patched ROM, which will be located in the same directory with the original ROM.
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#### App shows a message after file selection: "Archive should be unpacked in an external program".
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The file you have selected is an archive. The archive contains the directories and files in a compressed format.
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Currently UniPatcher can not extract archives, so you need to unpack your archive in a different program. I recommend a free program [ZArchiver](https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver).
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#### The app shows the error: "This ROM is not compatible with the patch".
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The app will show this error if the checksum stored in the patch does not match the checksum of the ROM. This means that the ROM is not compatible with the patch. You need to choose a different ROM. Usually there are several ROMs for each game (such as the version for Europe, USA, Japan, good or bad dumps, etc.).
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ROM hackers often publish checksum of the accompanying ROM file (on a web page or in README file). Compare that to the one you have. Long tap the file in the file manager and you will see these 3 lines: CRC32, SHA1 and MD5. If one of those numbers are the same, you have the ROM the patch was written for. If not, you need a different ROM.
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#### I can not find the correct ROM for the game "Pokémon Emerald".
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Most of the patches of the game work with ROM "Pokemon - Emerald Version (U) \[f1\] (Save Type).gba".
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#### I apply the IPS patch and then the game is not working / contains graphic glitches. What am I doing wrong?
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IPS format patches do not contain a checksum. Therefore, the patch will apply to any (even wrong) ROM. In this case, you need to look for another ROM.
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#### What can I do with .ECM file type?
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ECM is a data compression format designed specifically for disc images. You can decompress the file using [ZArchiver](https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver) program.
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#### The app shows the error: "Could not copy file".
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The error occurs on some devices with Android 4.4. Possible solutions:
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- Copy the ROM file on the memory card in the folder **Android/data/org.emunix.unipatcher/**. Then you need to select the ROM from this directory.
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- Install [SDFix](https://play.google.com/store/apps/details?id=nextapp.sdfix) application (requires ROOT access).
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#### The app shows the error: "File have the wrong checksum after it was patched".
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Maybe it's a bug in my program. Please contact me at [e-mail](mailto:mashin87@gmail.com) and attach the patch to the letter.
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#### Has UniPatcher some additional features?
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Yes. UniPatcher can:
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- Create XDelta3 patches.
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- Fix checksum for a Sega Mega Drive / Sega Genesis games.
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- Add or remove SMC header for Super Nintendo games.
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#### Why do I have to fix checksum for the Sega Mega Drive games?
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Sega Mega Drive (Genesis) games are protected from modification. If the checksum of the game differs from the one the ROM amounts to, the game displays a red screen and stops running. What this does is calculate the correct checksum and write it to the ROM.
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**Warning:** This function does not create a backup ROM.
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#### Why it's needed sometimes to add or remove SMC headers from Super Nintendo games?
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An SMC header is 512 bytes found at the start of some SNES ROM images. These bytes have no purpose, but they change the location of the remaining data. Removing or adding a header is sometimes used for the purpose of correctly applying a patch.
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**Warning:** This function does not create a backup ROM.
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#### How to translate the app?
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If you would like to translate the app into another language or improve an existing translation, you can do it on [Transifex](https://www.transifex.com/unipatcher/unipatcher/dashboard/) site.
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#### I have a question, a feature request or a bug report.
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Contact me at e-mail <mashin87@gmail.com>. Please write in English or Russian. If you have problems with patching, attach the patch to the letter and write the name of your ROM, it will save our time.
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@ -9,6 +9,7 @@ Ytterligere funksjoner:
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##### Oversettere:
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- **Italiensk**: Matteo Sechi
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- **Japanese**: Naofumi Fukue
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- **Norwegian Bokmål**: Allan Nordhøy
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- **Polsk**: Michal Bychowski
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- **Russisk**: Борис Тимофеев
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#### 0.14.1 (April 30, 2017)
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- Norwegian Bokmål translation (thanks to Allan Nordhøy)
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- Norwegian Bokmål translation (Thanks to Allan Nordhøy)
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- Japanese translation (Thanks to Naofumi Fukue)
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#### 0.14 (23 Mars 2017)
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@ -9,6 +9,7 @@ Dodatkowe funkcje:
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##### Tłumaczenia:
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- **Włoski**: Matteo Sechi
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- **Japanese**: Naofumi Fukue
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- **Norwegian Bokmål**: Allan Nordhøy
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- **Polski**: Michal Bychowski
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- **Rosyjski**: Борис Тимофеев
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#### 0.14.1 (April 30, 2017)
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- Norwegian Bokmål translation (thanks to Allan Nordhøy)
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- Norwegian Bokmål translation (Thanks to Allan Nordhøy)
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- Japanese translation (Thanks to Naofumi Fukue)
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#### 0.14 (March 23, 2017)
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@ -9,6 +9,7 @@ UniPatcher это ROM патчер поддерживающий патчи в ф
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##### Переводчики:
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- **Итальянский**: Matteo Sechi
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- **Японский**: Naofumi Fukue
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- **Норвежский Букмол**: Allan Nordhøy
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- **Польский**: Michal Bychowski
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- **Русский**: Борис Тимофеев
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#### 0.14.1 (30 апреля, 2017)
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- Перевод на норвежский язык, диалект Букмол (перевёл Allan Nordhøy)
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- Перевод на японский язык (перевёл Naofumi Fukue)
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#### 0.14 (23 марта 2017)
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@ -9,6 +9,7 @@ UniPatcher це ROM патчер який підтримує патчі у фо
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##### Перекладачі:
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- **Італійська**: Matteo Sechi
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- **Japanese**: Naofumi Fukue
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- **Norwegian Bokmål**: Allan Nordhøy
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- **Польська**: Michal Bychowski
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- **Російська**: Борис Тимофеев
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#### 0.14.1 (April 30, 2017)
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- Norwegian Bokmål translation (thanks to Allan Nordhøy)
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- Norwegian Bokmål translation (Thanks to Allan Nordhøy)
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- Japanese translation (Thanks to Naofumi Fukue)
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#### 0.14 (March 23, 2017)
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##### Translators:
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- **Italian**: Matteo Sechi
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- **Japanese**: Naofumi Fukue
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- **Norwegian Bokmål**: Allan Nordhøy
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- **Polish**: Michal Bychowski
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- **Russian**: Борис Тимофеев
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#### 0.14.1 (April 30, 2017)
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- Norwegian Bokmål translation (thanks to Allan Nordhøy)
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- Norwegian Bokmål translation (Thanks to Allan Nordhøy)
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- Japanese translation (Thanks to Naofumi Fukue)
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#### 0.14 (March 23, 2017)
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170
app/src/main/res/values-ja/strings.xml
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170
app/src/main/res/values-ja/strings.xml
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="app_name">UniPatcher</string>
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<string name="app_site">https://github.com/btimofeev/UniPatcher</string>
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<string name="app_email">mashin87@gmail.com</string>
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<!-- Main activity -->
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<string name="main_activity_rom_file">ROM ファイル</string>
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<string name="main_activity_patch_file">パッチファイル</string>
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<string name="main_activity_output_file">出力ファイル</string>
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<string name="main_activity_header_file">ヘッダーファイル</string>
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<string name="main_activity_tap_to_select">タップして選択</string>
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<string name="main_activity_tap_to_rename">タップして名前を変更</string>
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<string name="main_activity_toast_rom_and_patch_not_selected">ROM とパッチファイルが選択されていません</string>
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<string name="main_activity_toast_rom_not_selected">ROM が選択されていません</string>
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<string name="main_activity_toast_patch_not_selected">パッチが選択されていません</string>
|
||||
<string name="main_activity_toast_archives_not_supported">アーカイブは外部のプログラムで展開する必要があります</string>
|
||||
|
||||
<!-- Rename dialog -->
|
||||
<string name="dialog_rename_title">名前を変更</string>
|
||||
<string name="dialog_rename_ok">OK</string>
|
||||
<string name="dialog_rename_cancel">キャンセル</string>
|
||||
<string name="dialog_rename_error_same_name">入力と出力のファイルは別にする必要があります</string>
|
||||
<string name="dialog_rename_error_invalid_chars">無効な記号 /</string>
|
||||
<string name="dialog_rename_error_empty_name">ファイル名は空にできません</string>
|
||||
|
||||
<!-- Create patch fragment -->
|
||||
<string name="create_patch_fragment_source_file">ソースファイル</string>
|
||||
<string name="create_patch_fragment_modified_file">更新済ファイル</string>
|
||||
<string name="create_patch_fragment_patch_file">パッチファイル</string>
|
||||
<string name="create_patch_fragment_toast_source_and_modified_not_selected">ソースと更新済ファイルが選択されていません</string>
|
||||
<string name="create_patch_fragment_toast_source_not_selected">ソースファイルが選択されていません</string>
|
||||
<string name="create_patch_fragment_toast_modified_not_selected">更新済ファイルが選択されていません</string>
|
||||
|
||||
<!-- Info for SNES SMC header -->
|
||||
<string name="snes_smc_header_help">この機能は Super Nintendo ROM にのみ適用されます。\n\nROM に SMC ヘッダーが含まれている場合は削除されます。 そうでない場合は追加されます。\n\n警告: この機能はバックアップを作成しません。</string>
|
||||
<string name="snes_smc_header_will_be_removed">この ROM には SMC ヘッダーがあります。 これは削除されます。</string>
|
||||
<string name="snes_smc_header_will_be_added">この ROM には SMC ヘッダーがありません。 追加されます。 デフォルトのヘッダーの代わりに独自のヘッダーを選択することができます。</string>
|
||||
|
||||
<!-- Info for SMD fix checksum -->
|
||||
<string name="smd_fix_checksum_help">この機能は Sega Mega Drive (Sega Genesis) の ROM にのみ適用されます。\n\n\"死の赤い画面\" を修正します。\n\n警告: この機能はバックアップを作成しません。</string>
|
||||
|
||||
<!-- File picker title -->
|
||||
<string name="file_picker_activity_title">ファイルを選択</string>
|
||||
<string name="file_picker_activity_title_select_rom">ROM ファイルを選択</string>
|
||||
<string name="file_picker_activity_title_select_patch">パッチファイルを選択</string>
|
||||
<string name="file_picker_activity_title_select_source_file">ソースファイルを選択</string>
|
||||
<string name="file_picker_activity_title_select_modified_file">更新済ファイルを選択</string>
|
||||
<string name="file_picker_activity_title_select_header">ヘッダーファイルを選択</string>
|
||||
<string name="file_picker_activity_error_unable_read_dir">ディレクトリ %1$s を読み取りできません</string>
|
||||
|
||||
<!-- File properties dialog -->
|
||||
<string name="file_properties_dialog_title">プロパティ</string>
|
||||
<string name="file_properties_dialog_name">名前:</string>
|
||||
<string name="file_properties_dialog_path">パス:</string>
|
||||
<string name="file_properties_dialog_size">サイズ:</string>
|
||||
<string name="file_properties_dialog_size_value">%1$s (%2$d バイト)</string>
|
||||
<string name="file_properties_dialog_crc32">CRC32:</string>
|
||||
<string name="file_properties_dialog_sha1">SHA1:</string>
|
||||
<string name="file_properties_dialog_md5">MD5:</string>
|
||||
<string name="file_properties_dialog_close_button">閉じる</string>
|
||||
<string name="file_properties_dialog_wait_message">お待ちください…</string>
|
||||
|
||||
<!-- Notifications -->
|
||||
<string name="notify_applying_patch">パッチの適用中</string>
|
||||
<string name="notify_patching_complete">パッチ完了</string>
|
||||
<string name="notify_creating_patch">パッチの作成中</string>
|
||||
<string name="notify_create_patch_complete">パッチの作成が完了しました</string>
|
||||
<string name="toast_patching_started_check_notify">パッチを開始しました。通知領域を確認してください</string>
|
||||
<string name="toast_create_patch_started_check_notify">パッチの作成を開始しました。通知領域を確認してください</string>
|
||||
|
||||
<string name="notify_error">エラー</string>
|
||||
<string name="notify_error_could_not_copy_file">ファイルをコピーできません</string>
|
||||
<string name="notify_error_file_not_found">ファイルが見つかりません</string>
|
||||
<string name="notify_error_not_enough_space">ディスクに十分な空き容量がありません</string>
|
||||
<string name="notify_error_unable_to_create_directory">ディレクトリ %1$s を作成できません</string>
|
||||
<string name="notify_error_unable_to_write_to_directory">ディレクトリ %1$s に書き込みできません</string>
|
||||
<string name="notify_error_not_ips_patch">無効な IPS パッチ</string>
|
||||
<string name="notify_error_not_ups_patch">無効な UPS パッチ</string>
|
||||
<string name="notify_error_not_bps_patch">無効な BPS パッチ</string>
|
||||
<string name="notify_error_not_ppf_patch">無効な PPF パッチ</string>
|
||||
<string name="notify_error_not_aps_patch">無効な APS パッチ</string>
|
||||
<string name="notify_error_not_ebp_patch">無効な EBP パッチ</string>
|
||||
<string name="notify_error_not_dps_patch">無効な DPS パッチ</string>
|
||||
<string name="notify_error_not_xdelta3_patch">無効な XDelta3 パッチ</string>
|
||||
<string name="notify_error_xdelta1_unsupported">XDelta1 パッチを扱うことができません</string>
|
||||
<string name="notify_error_unable_open_file">ファイルを開くことができません</string>
|
||||
<string name="notify_error_unknown_patch_format">不明なパッチ形式</string>
|
||||
<string name="notify_error_unexpected_end_of_file">予期しないファイルの終了(EOF)</string>
|
||||
<string name="notify_error_patch_corrupted">パッチファイルが破損しています</string>
|
||||
<string name="notify_error_rom_not_compatible_with_patch">この ROM はパッチと互換性がありません</string>
|
||||
<string name="notify_error_wrong_checksum_after_patching">パッチを適用した後、ファイルのチェックサムが間違っています</string>
|
||||
<string name="notify_error_failed_load_lib_xdelta3">ライブラリー libxdelta3.so の読み込みに失敗しました</string>
|
||||
<string name="notify_error_unknown">不明なエラー</string>
|
||||
|
||||
<string name="notify_error_not_smd_rom">Sega Mega Drive ROM ではありません</string>
|
||||
<string name="notify_smd_fix_checksum_in_progress">チェックサムの修正中</string>
|
||||
<string name="notify_smd_fix_checksum_complete">チェックサムを修正しました</string>
|
||||
<string name="notify_smd_fix_checksum_started_check_notify">チェックサムの修正を開始しました。通知領域を確認してください</string>
|
||||
|
||||
<string name="notify_snes_add_smc_header_in_progress">SMC ヘッダーを追加中</string>
|
||||
<string name="notify_snes_add_smc_header_complete">SMC ヘッダーの追加完了</string>
|
||||
<string name="notify_snes_add_smc_header_stared_check_noify">SMC ヘッダーの追加を開始しました。通知領域を確認してください</string>
|
||||
|
||||
<string name="notify_snes_delete_smc_header_in_progress">SMC ヘッダーを削除</string>
|
||||
<string name="notify_snes_delete_smc_header_complete">SMC ヘッダーの削除完了</string>
|
||||
<string name="notify_snes_delete_smc_header_stared_check_noify">SMC ヘッダーの削除を開始しました。通知領域を確認してください</string>
|
||||
|
||||
<!-- Permissions -->
|
||||
<string name="permissions_storage_error_info">アプリにファイルの読み取り/書き込みアクセス許可が与えられていません。 この許可がないと UniPatcher は正しく動作しません。</string>
|
||||
<string name="permissions_storage_error_notify_access_denied">ファイルのアクセスが拒否されました</string>
|
||||
|
||||
<!-- Settings -->
|
||||
<string name="settings_activity_title">設定</string>
|
||||
<string name="settings_interface_header">ユーザーインターフェース</string>
|
||||
<string name="settings_theme">テーマ</string>
|
||||
<string name="settings_theme_description">カラーパレットを変更します。 デイナイトテーマでは、時刻に基づいてライトとダークテーマを切り替えることができます。</string>
|
||||
<string name="settings_theme_dialog_title">テーマを選択</string>
|
||||
<string name="settings_theme_name_light">ライト</string>
|
||||
<string name="settings_theme_name_dark">ダーク</string>
|
||||
<string name="settings_theme_name_daynight">デイナイト</string>
|
||||
<string name="settings_theme_message_restart_app">アプリケーションを再起動してください</string>
|
||||
<string name="settings_directories_header">ディレクトリ</string>
|
||||
<string name="settings_remember_last_directories">前回開いたディレクトリを記憶する</string>
|
||||
<string name="settings_rom_directory">ROM のディレクトリを指定</string>
|
||||
<string name="settings_patch_directory">パッチのディレクトリを指定</string>
|
||||
<string name="settings_output_directory">出力ディレクトリを指定</string>
|
||||
<string name="settings_output_directory_description">それ以外の場合、ROM は ROM ディレクトリに格納されます</string>
|
||||
<string name="settings_patching_header">パッチ中</string>
|
||||
<string name="settings_ignore_checksum">チェックサムを無視する</string>
|
||||
<string name="settings_ignore_checksum_description">間違った ROM を使用した場合、パッチを中断しないでください。 注意: このオプションはゲームを破壊する可能性があります。</string>
|
||||
|
||||
<!-- Help activity -->
|
||||
<string name="help_activity_title">ヘルプ</string>
|
||||
<string name="help_activity_faq_tab_title">FAQ</string>
|
||||
<string name="help_activity_changelog_tab_title">変更履歴</string>
|
||||
<string name="help_activity_about_tab_title">アプリについて</string>
|
||||
<string name="help_activity_about_tab_version">バージョン %1$s</string>
|
||||
<string name="help_activity_about_tab_license">ライセンス: GNU GPLv3</string>
|
||||
<string name="help_activity_about_tab_copyright">© Boris Timofeev, 2013–2017</string>
|
||||
<string name="help_activity_action_send_feedback">フィードバックを送る</string>
|
||||
<string name="help_activity_action_visit_site">Web サイトを参照</string>
|
||||
|
||||
<string name="donate_activity_title">寄付する</string>
|
||||
|
||||
<string name="send_feedback_dialog_title">メールを送る</string>
|
||||
<string name="send_feedback_error_no_email_apps">メールクライアントがインストールされていません</string>
|
||||
|
||||
<string name="share_dialog_title">UniPatcher を共有</string>
|
||||
<string name="share_text">最高の Android 向け ROM パッチャーをダウンロードしましょう。 IPS, IPS32, UPS, BPS, APS (GBA), APS (N64), PPF, DPS, EBP および XDelta3 パッチ形式をサポートします。\n\n</string>
|
||||
|
||||
<!-- Navigation list -->
|
||||
<string name="nav_apply_patch">パッチを適用</string>
|
||||
<string name="nav_create_patch">パッチを作成</string>
|
||||
<string name="nav_smd_fix_checksum">チェックサムを修正 (SMD)</string>
|
||||
<string name="nav_snes_add_del_smc_header">SMC ヘッダーを追加/削除 (SNES)</string>
|
||||
<string name="nav_settings">設定</string>
|
||||
<string name="nav_rate">このアプリを評価する</string>
|
||||
<string name="nav_donate">寄付する</string>
|
||||
<string name="nav_share">共有</string>
|
||||
<string name="nav_help">ヘルプ</string>
|
||||
<string name="nav_drawer_open">ナビゲーションドロワーを開く</string>
|
||||
<string name="nav_drawer_close">ナビゲーションドロワーを閉じる</string>
|
||||
|
||||
<string name="donation">寄付する</string>
|
||||
<string name="icon">アイコン</string>
|
||||
|
||||
</resources>
|
||||
|
30
google-play/ja/google-play.txt
Normal file
30
google-play/ja/google-play.txt
Normal file
|
@ -0,0 +1,30 @@
|
|||
ゲーム ROM にパッチを適用するユーティリティ。
|
||||
|
||||
<b>ダウンロードする前にお読みください:</b>このプログラムは、古いコンソールゲーム (スーパーファミコン、セガメガドライブ、ゲームボーイアドバンス、ソニープレイステーションなど) 用に作成されています。ネイティブ Android ゲームをハックするのには役立ちません。
|
||||
|
||||
|
||||
<b>UniPatcher</b> は、ゲーム ROM にパッチを適用することができます。 <i>パッチ</i> とは何ですか? パッチは、ゲームのデータを変更するファイルです。 たとえば、日本語から英語に翻訳したゲームは、翻訳を含むパッチをダウンロードします。 英語版を入手するために、日本語版に適用する必要があります。
|
||||
|
||||
|
||||
<b>機能:</b>
|
||||
• サポートするパッチ形式: IPS, IPS32, UPS, BPS, APS (GBA), APS (N64), PPF, DPS, EBP, XDelta3
|
||||
• XDelta パッチの作成
|
||||
• Sega Mega Drive ROM のチェックサムを修正
|
||||
• Super Nintendo ROM の SMC ヘッダーを追加/削除
|
||||
• 広告なし
|
||||
• 無料のオープンソースソフトウェア。 ソースコードは https://github.com/btimofeev/UniPatcher で利用可能です
|
||||
|
||||
|
||||
<b>使い方は?</b> とても簡単です:
|
||||
• パッチを選びます
|
||||
• ゲームを選びます
|
||||
• "保存" をクリック
|
||||
<b><u>非常に重要:</u> ゲームとパッチが圧縮されている場合 (zip、rar、7zなど)、最初に解凍する必要があります (無料の ZArchiver プログラムをお勧めします)。</b>
|
||||
|
||||
|
||||
<b>翻訳の支援:</b>
|
||||
お使いの言語にプログラムの翻訳を手伝うことができます。 翻訳は https://www.transifex.com/unipatcher/unipatcher で管理しています。
|
||||
|
||||
|
||||
<b>フィードバック:</b>
|
||||
バグの報告や機能のリクエストがある場合は、https://github.com/btimofeev/UniPatcher/issues でお気軽にイシューを開いてください
|
|
@ -1,2 +1,2 @@
|
|||
#!/bin/sh
|
||||
tx pull -l es,it,nb_NO,pl,ru,uk -f
|
||||
tx pull -l es,it,ja,nb_NO,pl,ru,uk -f
|
||||
|
|
Loading…
Add table
Reference in a new issue