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11579 lines
213 KiB
HTML
11579 lines
213 KiB
HTML
<h1>Х</h1>
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Klondike type. Two decks. Unlimited redeals.
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<h3>Object</h3>
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Move all cards to the Foundations.
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<h3>Quick description</h3>
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Similar to <a href="8x8.html">8 x 8</a>
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with ten rows and
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<a href="../hexadeck.html">Hex A Deck</a>
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variations.
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<h3>Règles</h3>
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Game play is like 8 x 8. The rows build down in rank in alternate
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color. The Wizards will play in their proper rank position on the
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tableau as the alternate of either red or black. Any card or sequence
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may be played on an empty row. Cards are dealt from the talon one at
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a time. Cards may be played from the foundations.
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<h3>Strategy</h3>
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Try to open a row to the canvas.
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<h1>8 x 8</h1>
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<p>
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Klondike type. 2 decks. Unlimited redeals.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Règles</h3>
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<p>
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As the name implies, the eight playing
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piles in the tableau all start with eight cards face-up.
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<p>
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Piles build down by alternate color, and an empty space can be filled
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with any card or sequence.
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<p>
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When you click on the talon, one card is turned over onto the waste pile.
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There is no limit to the number of times you go through the talon.
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<p>
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You are also permitted to move cards back out of the foundation.
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<h3>Strategy</h3>
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<p>
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Try to go for an empty space.
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<h1>Abacus</h1>
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<p>
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Yukon type. 1 deck. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the Foundations.
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<h3>Quick Description</h3>
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<p>
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A combination of
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<a href="yukon.html">Yukon type</a>
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and
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<a href="calculation.html">Calculation type</a>
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game elements.
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<h3>Règles</h3>
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<p>
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The four Foundations build up by suit the following way:
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The first pile from Ace, by one. The second pile from Two, by two.
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The third pile from Three, by three. The fourth pile from Four, by four.
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<pRE>
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Club: A 2 3 4 5 6 7 8 9 T J Q K
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Spade: 2 4 6 8 T Q A 3 5 7 9 J K
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Heart: 3 6 9 Q 2 5 8 J A 4 7 T K
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Diamond: 4 8 Q 3 7 J 2 6 T A 5 9 K
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</pRE>
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<p>
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Cards in Tableau are built down by suit, the ranks going
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the opposite way as the foundations:
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Club down by one, Spade down by two, Heart down by three and
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Diamond down by four.
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<p>
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Groups of cards can be moved regardless of sequence,
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and an empty space can be filled with any card or sequence.
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<p>
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When no more moves are possible, click on the Talon. One card will be
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added to each of the playing piles.
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<h1>Aces Up</h1>
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<p>
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One-Deck game type. 1 deck. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards except the four Aces to the single foundation.
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<h3>Règles</h3>
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<p>
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Any top card that is of lower rank and of the same suit of another
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top card may be dropped to the foundation. Aces rank high.
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<p>
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There is no building on the tableau, except that an empty pile
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may be filled with any card.
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<p>
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When no more moves are possible, click on the talon. One card will be
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added to each of the playing piles.
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<h3>Notes</h3>
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<p>
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<i>Autodrop</i> is disabled for this game.
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<h3>Historique</h3>
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<p>
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This simple game is known by many names, such as
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<i>Aces High</i>, <i>Drivel</i> and <i>Idiot's Delight</i>.
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<h1>Achtmal Acht (Eight Times Eight)</h1>
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<p>
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Klondike type. 2 decks. 2 redeals.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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This is a variant of <a href="8x8.html">8 x 8</a>
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with only two redeals.
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Experienced players probably will prefer this.
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<h3>Règles</h3>
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<p>
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<i>[A venir]
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</i>
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<h1>Akbar's Conquest</h1>
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Braid type. Two decks. Two redeals.
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<h3>Object</h3>
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Move all cards to the Foundations.
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<h3>Quick description</h3>
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Similar to <a href="braid.html">Braid</a>
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played with two Mughal
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<a href="../ganjifa.html">Ganjifa</a>
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decks.
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<h3>Règles</h3>
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Game play is like Braid. In this variation there are two Braid
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stacks that each have their own set of Braid reserve stacks. The
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game lay out starts with the sixteen foundations in the outer most columns.
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The next two columns inwards are the eight Braid reserves. Then there
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are two columns with four general reserves each. The inner most two
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columns are the two Braid stacks. Each Braid starts with sixteen cards.
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When one of the Braid reserves becomes open the card at the top of the
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corresponding Braid will be moved there. When all the cards from one
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of the Braids are removed a card from the other Braid will be used.
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<p>
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The game is named after the reputed inventor of a twelve suited Ganjifa
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deck of singular splendor. It was engraved on ivory and hand painted
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by court artisans. No cards from this pack are known to still exist.
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<h3>Strategy</h3>
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Build sequences on the rows that will play when the correct card turns
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over from the talon. This game type requires careful strategy to win.
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<p>
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<br>
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<a href="../ganjifa.html">General Ganjifa Rules</a>
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<h1>Akbar's Triumph</h1>
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Braid type. One deck. Two redeals.
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<h3>Object</h3>
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Move all cards to the Foundations.
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<h3>Quick description</h3>
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Similar to <a href="braid.html">Braid</a>
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played with a single Mughal
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<a href="../ganjifa.html">Ganjifa</a>
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deck.
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<h3>Règles</h3>
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Game play is like Braid. In this variation there are two Braid
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stacks that each have their own set of Braid reserve stacks. The
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game lay out starts with the eight foundations in the outer most columns.
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The next two columns inwards are the eight Braid reserves. Then there
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are two columns with four general reserves each. The inner most two
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columns are the two Braid stacks. Each Braid starts with twelve cards.
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When one of the Braid reserves becomes open the card at the top of the
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corresponding Braid will be moved there. When all the cards from one
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of the Braids are removed a card from the other Braid will be used.
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<p>
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The game is named after the reputed inventor of a twelve suited Ganjifa
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deck of singular splendor. It was engraved on ivory and hand painted
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by court artisans. No cards from this pack are known to still exist.
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<h3>Strategy</h3>
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Build sequences on the rows that will play when the correct card turns
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over from the talon. This game type requires careful strategy to win.
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<h1>Alaska</h1>
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<p>
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Yukon type. 1 deck. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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Like <a href="yukon.html">Yukon</a>,
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but the rows build <b>up or down</b> in suit.
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<h3>Règles</h3>
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<p>
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<i>[A venir]
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</i>
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<h1>American Toad</h1>
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<p>
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Canfield type. 2 decks. 1 redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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Like <a href="doublecanfield.html">Double Canfield</a>,
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but the 8 piles build down in suit, cards are dealt singly,
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the reserve is face-up, and only one redeal.
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<h3>Règles</h3>
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<p>
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<i>[A venir]
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</i>
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<h1>Appachan's Waterfall</h1>
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Dashavatara Ganjifa game type. 1 deck. No redeal.
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<h3>Object</h3>
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Move all cards to the Foundation.
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<h3>Quick description</h3>
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Build complete suits in descending rank order on the tableau then move
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them to the single foundation in ascending rank and suit order. Refer
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to the general <a href="../ganjifa.html">Ganjifa</a>
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description for the suit order used.
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<h3>Règles</h3>
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Cards will play on the tableau in descending rank order without regard
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to suit. They can only be moved to the single foundation when a complete
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suit of twelve cards is finished and only in ascending suit order. The
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suit of the Fish Incarnation is first, the Tortoise next etc. When a
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suit is ready to be moved to the foundation, press (a)uto or play with
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auto drop enabled and all twelve cards will move there in order. Four
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cards are dealt to each of the ten rows when the game begins. Press
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(d)eal or click the talon to deal the next round of one card to each
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row. The reserve stacks to either side of the foundation will take one
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card each. Cards on the reserves may only be played to the rows.
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<h3>Strategy</h3>
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Make every play possible before dealing the next round. While the cards
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will play in rank order only, it's helpful to also work on playing them by
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suit.
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<h1>Ashrafi</h1>
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Mughal Ganjifa type. One deck. No redeal.
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<h3>Object</h3>
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Move all cards to the foundations.
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<h3>Quick description</h3>
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Play is similar to
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<a href="freecell.html">Free Cell</a>.
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The rows build down by rank only, no more than twelve to a row.
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<h3>Règles</h3>
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The cards on the tableau build down by rank regardless of suit. No more
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than twelve cards may be placed in one row. The four reserve stacks
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below the foundations will hold one card each. The foundations build
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up in rank by suit starting with the Ace. Only the Mirs (Kings) may
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be played on empty rows.
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<h3>Strategy</h3>
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Move the tableau cards with the objective of releasing the Aces first.
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Keep the reserve stacks open as much as possible. Build piles on
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the Mirs so they can be moved to open rows.
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<h1>Ashta Dikapala</h1>
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<p>
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One Moghul Ganjifa deck. No redeal.
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<h3>Object</h3>
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<p>
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Arrange the Eight Guardians in order.
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<h3>Règles</h3>
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<p>
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Play is similar to <a href="picturegallery.html">Picture Gallery</a>.
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The layout consists of three rows of playing piles, a row for newly
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dealt cards and three free cells that will hold one card each.
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<p>
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The cards must be arranged in the top three rows as follows:
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<ul>
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<li>The top row must start with a three and build by suit in increments of three,
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</li><li>the second row must with a two,
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</li><li>and the third row must start with an Ace.
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</li></ul>
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<p>
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If you clear a space at the bottom it will be automatically filled
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with a card from the talon. But if the talon is gone and you clear a space
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at the bottom, then you can fill it with any card. You may move any card
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to the free cells from the tableau on top or the rows below, but only as
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long as there are cards left in the talon. When the talon is empty, you
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may only move cards from, not to the free cells.
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When no further moves are possible, click on the talon for a fresh row
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of cards at the bottom.
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<p>
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You win when all of the suits are arranged in order.
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<h3>Strategy</h3>
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<p>
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Because of the many piles involved the Picture Gallery requires some
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concentration, but it is not too hard to win.
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<h1>Ashwapati</h1>
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Mughal Ganjifa type. One deck. Unlimited redeals.
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<h3>Object</h3>
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Move all cards to the foundations.
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<h3>Quick description</h3>
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Play is similar to
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<a href="klondike.html">Klondike</a>.
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The rows build down by rank in the same suit.
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<h3>Règles</h3>
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The cards on the tableau build down by ranks of the same suit. The
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foundations build up in rank by suit starting with the Ace. Any
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card or movable pile may be played on an empty row. Cards are dealt
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from the talon one at a time. There is no limit on the number of
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redeals. Cards may be played from the foundations.
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<p>
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This game is one of a series of games that have names ending in "pati"
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which transliterates as "lord of". Ashwapati means "Lord of Horses".
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The names are the names of the suits in a twelve suit Ganjifa deck.
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<h3>Strategy</h3>
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Move cards off of the deepest stacks first.
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<h1>Auld Lang Syne</h1>
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<p>
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Numerica type. 1 deck. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Règles</h3>
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<p>
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The foundations build up by rank ignoring suit.
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At game start the four Aces are dealt here.
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<p>
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There is no building on the tableau piles - cards can only be
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moved to the foundations, and spaces are not filled.
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<p>
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When no more moves are possible, click on the talon. One card will be
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added to each of the playing piles.
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<h3>Notes</h3>
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<p>
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||
<i>Autodrop</i> is disabled for this game.
|
||
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<h1>Baby Spiderette</h1>
|
||
<p>
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Spider type. 1 deck. No redeal.
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<h3>Object</h3>
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<p>
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||
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||
Group all the cards in sets of 13 cards in descending sequence
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by suit from King to Ace and move such sets to the foundations.
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<h3>Quick Description</h3>
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<p>
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||
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Just like <a href="spiderette.html">Spiderette</a>,
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but somewhat easier as groups of cards can be moved
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if they <i>build down by rank</i>.
|
||
|
||
|
||
|
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<h3>Règles</h3>
|
||
<p>
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||
<i>[A venir]
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||
</i>
|
||
<h1>Bad Seven (Die böse Sieben)</h1>
|
||
<p>
|
||
|
||
Two-Deck game type. 2 stripped decks. 1 redeal.
|
||
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||
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<h3>Object</h3>
|
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<p>
|
||
|
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Move all cards to the foundations.
|
||
|
||
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||
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<h3>Règles</h3>
|
||
<p>
|
||
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This game is played with two stripped decks.
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||
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||
<p>
|
||
<i>[A venir]
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</i>
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||
<h1>Baker's Dozen</h1>
|
||
<p>
|
||
|
||
Baker's Dozen type. 1 deck. No redeal.
|
||
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<h3>Object</h3>
|
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<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
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||
<h3>Règles</h3>
|
||
<p>
|
||
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||
The piles build down by rank regardless of suit.
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||
Only one card can be moved at a time.
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||
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<p>
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||
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Empty piles cannot be filled - therefore all Kings are placed
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||
at the bottom of a pile during the initial dealing.
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||
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<h1>Baker's Game</h1>
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<p>
|
||
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FreeCell type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="freecell.html">FreeCell</a>,
|
||
but the piles build down by suit.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt at the start of the game. To compensate for this
|
||
there are 4 free cells which can hold any - and just one - card.
|
||
|
||
<p>
|
||
|
||
Cards may only be moved onto cards of the same suit.
|
||
|
||
<p>
|
||
|
||
The number of cards you can move as a sequence is restricted by
|
||
the number of free cells - the number of free cells required is the
|
||
same as if you would make an equivalent sequence of moves with single cards.
|
||
(As a shortcut, the computer also considers the number of free piles so
|
||
that you can move even more cards as one single sequence.)
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
<i>Baker's Game</i> is named after the mathematician C.L. Baker
|
||
and was first published in Martin Gardner's June 1968
|
||
<i>Mathematical Games</i> column in <i>Scientific American</i>.
|
||
|
||
<h1>Balarama</h1>
|
||
|
||
Dashavatara Ganjifa type. One deck. No redeal.
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
The cards build down by rank in alternate colors on the tableau, no more
|
||
than twelve to a row. Any card or sequence may be played on an empty row.
|
||
|
||
<h3>Règles</h3>
|
||
|
||
All cards are dealt to the sixteen rows when the games begins. Cards
|
||
on the tableau build down in rank in alternating colors. See the general
|
||
<a href="../ganjifa.html">Ganjifa</a>
|
||
card rules for information on that. The foundations build up by suit.
|
||
Any card or sequence may be played on an empty row. The four reserve
|
||
stacks hold one card each.
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
An empty row is more useful than the reserve stacks. Try for an empty row.
|
||
|
||
<h1>Batsford</h1>
|
||
<p>
|
||
|
||
Klondike type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="doubleklondike.html">Double Klondike</a>,
|
||
but 10 piles, no redeal, and an extra reserve that can
|
||
hold up to 3 Kings.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Beleaguered Castle</h1>
|
||
<p>
|
||
|
||
Beleaguered Castle type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
At game start the four Aces are dealt to the foundations.
|
||
|
||
<p>
|
||
|
||
The eight piles build down by rank regardless of suit.
|
||
Only one card can be moved at a time and
|
||
empty piles can be filled with any single card.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Build evenly on to foundations. Try to get an empty pile.
|
||
|
||
<h1>Betsy Ross</h1>
|
||
<p>
|
||
|
||
One-Deck game type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="calculation.html">Calculation</a>,
|
||
but using a waste with 2 redeals instead of row stacks.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The four foundations at the top are out of play.
|
||
|
||
<p>
|
||
|
||
The four foundations below build regardless of suit the following way:
|
||
The first pile from Two, by one. The second pile from Four, by two.
|
||
The third pile from Six, by three. The fourth pile from Eight, by four.
|
||
|
||
<pRE>
|
||
1: 2 3 4 5 6 7 8 9 T J Q K
|
||
2: 4 6 8 T Q A 3 5 7 9 J K
|
||
3: 6 9 Q 2 5 8 J A 4 7 T K
|
||
4: 8 Q 3 7 J 2 6 T A 5 9 K
|
||
</pRE>
|
||
<p>
|
||
|
||
When you click on the talon, one card is turned over onto the waste pile.
|
||
There are 2 redeals.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This game is known by many names, such as
|
||
<i>Fairest</i>, <i>Four Kings</i>, <i>Musical Patience</i>,
|
||
<i>Quadruple Alliance</i> and <i>Plus Belle</i>.
|
||
|
||
<h1>Big Easy</h1>
|
||
|
||
Hanafuda type. 2 decks. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
This is a double deck version of
|
||
<a href="littleeasy.html">Little Easy</a>.
|
||
The rows build down by rank in the same suit. The foundations
|
||
build with cards of the same rank in suit order. Only first rank
|
||
cards may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The rules are the same as in
|
||
<a href="littleeasy.html">Little Easy</a>.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Disable auto drop and build on the rows until all cards are face up.
|
||
These games may be easy by name and easy to play but they're not easy
|
||
to win.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Big Harp (Die große Harfe)</h1>
|
||
<p>
|
||
|
||
Klondike type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="doubleklondike.html">Double Klondike</a>,
|
||
but ten piles, anything on an empty space, and no redeal.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Piles build down by alternate color, and an empty space can be filled
|
||
with any card or sequence.
|
||
|
||
<p>
|
||
|
||
Cards from the talon are turned over to the waste pile, one at a time.
|
||
You can move the top card to the playing piles or the foundations.
|
||
There is no redeal.
|
||
|
||
<p>
|
||
|
||
You are also permitted to move cards back out of the foundations.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
<i>Small Harp</i> and <i>Big Harp</i> are the German ways of playing
|
||
<i>Klondike</i> and <i>Double Klondike</i>.
|
||
|
||
<h1>Big Sumo</h1>
|
||
|
||
Hanafuda type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="freecell.html">Free Cell</a>.
|
||
Cards build from first to fourth rank on the tableau by suit and
|
||
from fourth to first on the foundations. Only first rank cards
|
||
may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
This is a two deck version of
|
||
<a href="sumo.html">Sumo</a>.
|
||
Cards build down in rank on the rows and up in rank on the foundations.
|
||
Third and fourth rank (trash) cards are not interchangeable. Only a first
|
||
rank card or correctly ordered pile may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Don't play cards on the reserves unless they can be removed.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Bits n Bytes</h1>
|
||
<p>
|
||
|
||
Hex A Deck type. 1 deck. One redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Fill all row stacks.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
<p>
|
||
|
||
Fill Byte stacks by matching the goal card's byte value, fill bit
|
||
stacks by matching the corresponding bit value.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
When play begins the four left most columns are filled with four
|
||
goal cards of different ranks, one from each suit. The next two
|
||
columns to the right are the byte stacks. They can be filled
|
||
with cards of the same rank as the goal card in that row. The
|
||
four right most columns are the bit stacks. They can be filled
|
||
with cards of the same suit as the goal card in the respective
|
||
row if their least significant bit matches the corresponding
|
||
bit on the goal card.
|
||
|
||
<p>
|
||
|
||
Cards from the talon are turned over to the waste pile, two at a
|
||
time. There is only one redeal.
|
||
|
||
<p>
|
||
|
||
The only function of the Wizards in this game is to block the
|
||
waste stack at the worst possible time.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Since there are only four cards of any one rank, it's important
|
||
to fill the byte columns first.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Black Hole</h1>
|
||
<p>
|
||
|
||
Fan game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the single foundation.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The foundation (the <i>Black Hole</i>) builds up or down by rank
|
||
ignoring color and suit, wrapping around from King to Ace
|
||
and from Ace to King.
|
||
|
||
<p>
|
||
|
||
There is no building on the tableau piles, and spaces
|
||
are not filled.
|
||
Only the top card can be moved.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Plan carefully - one wrong move and you may never
|
||
be able to untangle the mess.
|
||
|
||
<h1>Black Widow</h1>
|
||
<p>
|
||
|
||
Spider type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 13 cards in descending sequence
|
||
by suit from King to Ace and move such sets to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="spider.html">Spider</a>,
|
||
but somewhat easier as groups of cards can be moved
|
||
if they <i>build down by rank</i>.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Blind Alleys</h1>
|
||
<p>
|
||
|
||
Klondike type. 1 deck. 1 redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="klondike.html">Klondike</a>,
|
||
but 6 piles, anything on an empty space, and one redeal.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Piles build down by alternate color, and an empty space can be filled
|
||
with any card or sequence.
|
||
|
||
<p>
|
||
|
||
Cards from the talon are turned over to the waste pile, one at a time.
|
||
You can move the top card to the playing piles or the foundations.
|
||
There is one redeal.
|
||
|
||
<p>
|
||
|
||
You are also permitted to move cards back out of the foundations.
|
||
|
||
<h1>Blondes and Brunettes</h1>
|
||
<p>
|
||
|
||
Terrace type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Blue Moon</h1>
|
||
<p>
|
||
|
||
Montana type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 13 cards in ascending sequence
|
||
by suit from Ace to King.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="montana.html">Montana</a>,
|
||
but the Aces are moved to the left.
|
||
<br>Gameplay is completely equivalent.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
This 52-card solitaire starts with the entire deck shuffled and dealt
|
||
out in four rows. The aces are then moved to the left end of the layout,
|
||
making 4 initial free spaces. You may move to a space only the card that
|
||
matches the left neighbor in suit, and is one greater in rank. Kings are
|
||
high, so no cards may be placed to their right (they create dead spaces).
|
||
|
||
<p>
|
||
|
||
When no moves can be made, cards still out of sequence are reshuffled
|
||
and dealt face up after the ends of the partial sequences, leaving a card
|
||
space after each sequence, so that each row looks like a partial sequence
|
||
followed by a space, followed by enough cards to make a row of 14.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Braid (Der Zopf)</h1>
|
||
<p>
|
||
|
||
Napoleon type. 2 decks. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
This game is somewhat harder and requires thoughtful strategy.
|
||
|
||
<p>
|
||
|
||
The layout consist of a Braid of 20 cards, two groups of four helper
|
||
fields, four braid fields (each showing a picture of a braid), the waste
|
||
pile, and the eight foundations. The first card automatically dealt to a
|
||
Foundation sets the beginning value for all foundations, and an indicator
|
||
displays the value of that card.
|
||
|
||
<p>
|
||
|
||
You choose whether the sequences on the foundations will be ascending
|
||
or descending, and your choice is displayed in an indicator. The choice is
|
||
made when you place the first card on a foundation which is not the
|
||
already-determined base card.
|
||
It must follow suit and must have a numerical value
|
||
of either one more or one less than the base card. Ace is considered one
|
||
higher than King, and at the same time one less than Two.
|
||
|
||
<p>
|
||
|
||
You may place cards on the foundation from anywhere on the table,
|
||
including the end of the Braid. The eight helper fields can be filled from
|
||
the waste pile but not from the Braid or the braid fields. When you move
|
||
a card from a braid field to the foundation, that field is automatically
|
||
filled with the last card on the Braid itself.
|
||
|
||
<p>
|
||
|
||
In going through the talon, you are limited to three rounds, and an
|
||
indicator reports on that status.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
You can use the helper fields to temporarily store cards you expect to
|
||
use soon, and you can leave them open until the right card comes up from the
|
||
Talon.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This is a solitaire variant of German origin.
|
||
|
||
<h1>Double Bridget's Game</h1>
|
||
|
||
Hex A Deck game type. 4 decks. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||
with sixteen rows, one redeal and
|
||
<a href="../hexadeck.html">Hex A Deck</a>
|
||
variations. This is the same as
|
||
<a href="bridgetsgame.html">Bridget's Game</a>
|
||
with four decks and two redeals.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Refer to the description of the deal in Lara's Game. The differences
|
||
are that the cards are dealt to seventeen piles instead of fourteen
|
||
and if a dealt card is of rank eleven or over one card is dealt to
|
||
the talon. Otherwise the dealing rules are the same.
|
||
|
||
<p>
|
||
|
||
Play is the same as Lara's Game with two exceptions. The first exception
|
||
is that there is one redeal. When the talon is empty after the first
|
||
round the cards are gathered up from the tableau and dealt to the rows
|
||
without being shuffled using the same dealing rules as in the first round.
|
||
|
||
<p>
|
||
|
||
The other exception is the extra reserve stack just to the right of the
|
||
rows and the top foundations. This reserve stack has the potential to
|
||
save a game that would otherwise be lost. The way it works is this.
|
||
When empty it will accept any Wizard card, but only from a foundation.
|
||
Once a Wizard has been played on it, it will accept any two cards from
|
||
any of the row stacks. Once played on the stack, cards can only be removed
|
||
by playing them to a foundation.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Don't play on the extra reserve stack unless you are sure the
|
||
top card will play to a foundation soon.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
|
||
This game is dedicated to the memory of Bridget Bishop, hanged as a
|
||
witch on June 10, 1692 in Salem Massachusetts, U. S. A. and to the
|
||
nineteen other victims of that notorious witch hunt.
|
||
|
||
<h1>Bridget's Game</h1>
|
||
|
||
Hex A Deck game type. 2 decks. 1 redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||
with sixteen rows, one redeal and
|
||
<a href="../hexadeck.html">Hex A Deck</a>
|
||
variations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Refer to the description of the deal in Lara's Game. The differences
|
||
are that the cards are dealt to seventeen piles instead of fourteen
|
||
and if a dealt card is of rank eleven or over one card is dealt to
|
||
the talon. Otherwise the dealing rules are the same.
|
||
|
||
<p>
|
||
|
||
Play is the same as Lara's Game with two exceptions. The first exception
|
||
is that there is one redeal. When the talon is empty after the first
|
||
round the cards are gathered up from the tableau and dealt to the rows
|
||
without being shuffled using the same dealing rules as in the first round.
|
||
|
||
<p>
|
||
|
||
The other exception is the extra reserve stack just to the right of the
|
||
rows and the top foundations. This reserve stack has the potential to
|
||
save a game that would otherwise be lost. The way it works is this.
|
||
When empty it will accept any Wizard card, but only from a foundation.
|
||
Once a Wizard has been played on it, it will accept one card only from
|
||
any row stack. Once played on the stack, cards can only be remove from
|
||
it to a foundation.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Don't play on the extra reserve stack unless you are sure the
|
||
top card will play to a foundation soon.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
|
||
This game is dedicated to the memory of Bridget Bishop, hanged as a
|
||
witch on June 10, 1692 in Salem Massachusetts, U. S. A. and to the
|
||
nineteen other victims of that notorious witch hunt.
|
||
|
||
<h1>Bristol</h1>
|
||
<p>
|
||
|
||
Fan game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<p>
|
||
|
||
Empty piles cannot be filled - therefore all Kings are placed
|
||
at the bottom of a pile during the initial dealing.
|
||
|
||
<h1>Brunswick</h1>
|
||
<p>
|
||
|
||
Yukon type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="lexingtonharp.html">Lexington Harp</a>,
|
||
but deal all cards face-up.
|
||
<br>Very easy.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Busy Aces</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but with 12 piles.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Calculation</h1>
|
||
<p>
|
||
|
||
One-Deck game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The four foundations build regardless of suit the following way:
|
||
The first pile from Ace, by one. The second pile from Two, by two.
|
||
The third pile from Three, by three. The fourth pile from Four, by four.
|
||
|
||
<pRE>
|
||
1: A 2 3 4 5 6 7 8 9 T J Q K
|
||
2: 2 4 6 8 T Q A 3 5 7 9 J K
|
||
3: 3 6 9 Q 2 5 8 J A 4 7 T K
|
||
4: 4 8 Q 3 7 J 2 6 T A 5 9 K
|
||
</pRE>
|
||
|
||
Once on a stack, a card can only be moved onto a foundation.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
|
||
The auto-solver is completely clueless.
|
||
|
||
<h1>Canfield</h1>
|
||
<p>
|
||
|
||
Canfield type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Canfield is played with one deck. The object is to build all four
|
||
of the foundations at the top right from the rank of the first card
|
||
dealt into there (varies from game to game), all in the same suit.
|
||
|
||
<p>
|
||
|
||
The tableau consists of four piles, starting with one card each. The
|
||
cards can be stacked according to the following rules
|
||
|
||
<ul>
|
||
<li> Red cards may be only played on black cards, and black only on
|
||
red.
|
||
|
||
</li><li> Only the next smaller card may be played, so that the stacks
|
||
are in descending sequence except when the previous card is an Ace,
|
||
in which only the King may be played.
|
||
|
||
</li><li> You may not move parts of a sequence except the top card.
|
||
|
||
</li><li> Empty spaces in the tableau will be filled automatically from
|
||
the reserve (the pile below the talon) until it is exhausted. When
|
||
the reserve is exhausted, the empty spaces can be filled with any
|
||
card.
|
||
|
||
</li></ul>
|
||
<p>
|
||
|
||
When there are no more possible moves, click on the talon. Three
|
||
cards will be moved from the talon to the waste pile directly to its
|
||
right.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
|
||
The auto-solver is hopeless. Don't believe the hints. They tend to
|
||
be right but it doesn't figure everything out (there may be valid
|
||
moves that it won't guess).
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:drew_csillag@geocities.com">Drew Csillag</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Carlton</h1>
|
||
<p>
|
||
|
||
Yukon type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="milliganharp.html">Milligan Harp</a>,
|
||
but deal all cards face-up.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Carpet</h1>
|
||
<p>
|
||
|
||
One-Deck game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The four foundations are built up in suit from Ace to King.
|
||
|
||
<p>
|
||
|
||
The 20 reserve piles can hold any single card.
|
||
|
||
<p>
|
||
|
||
When you click on the talon, one card is turned over onto the waste pile.
|
||
There is no redeal.
|
||
|
||
<h1>Casino Klondike</h1>
|
||
<p>
|
||
|
||
Klondike type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="klondike.html">Klondike</a>,
|
||
but only two redeals.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
|
||
There is a simple casino scoring system here - you debit $52 for each game
|
||
and for every card you bear off, you get $5 credit.
|
||
Your balance is reset whenever you select a different game.
|
||
Loaded games and manually entered game numbers don't count.
|
||
|
||
<h1>Castles in Spain</h1>
|
||
<p>
|
||
|
||
Baker's Dozen type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The piles build down by alternate color.
|
||
Only one card can be moved at a time, and empty piles
|
||
can be filled with any card.
|
||
|
||
<h1>Cat's Tail (Der Katzenschwanz)</h1>
|
||
<p>
|
||
|
||
FreeCell type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="dieschlange.html">Die Schlange</a>,
|
||
but the number of cards you can move as a sequence is not restricted.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt to 9 piles at the start of the game, each King
|
||
starting a new pile.
|
||
To compensate for this there are 8 free cells which can hold any
|
||
- and just one - card.
|
||
|
||
<p>
|
||
|
||
Piles build down by alternate color, and an empty space cannot be filled.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This is a solitaire variant of German origin.
|
||
|
||
<h1>Cavalier</h1>
|
||
|
||
Tarock type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
This is a
|
||
<a href="bakersdozen.html">Baker's Dozen</a>
|
||
type game played with the 78 card Tarock deck. Piles build down
|
||
in rank in alternate colors. The Trumps can play as either color.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Rows build down in rank by alternate color with the Trumps playing
|
||
as either color. A pile may be moved to another location but only
|
||
a single card may be played on an empty row. Cards may be played
|
||
from the foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Use the Trumps to open spots for suit cards.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Chameleon</h1>
|
||
<p>
|
||
|
||
Canfield type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="canfield.html">Canfield</a>,
|
||
but the three piles build down by rank,
|
||
cards are dealt singly, and no redeal.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This game is also known under names such as
|
||
<i>Kansas</i>.
|
||
|
||
<h1>Cherry Bomb</h1>
|
||
|
||
Hanafuda type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
This is a double deck version of
|
||
<a href="firecracker.html">Fire Cracker</a>.
|
||
The rows build down in rank in the same suit. The foundations
|
||
build with cards of the same rank in suit order.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The rows build from first rank to fourth rank by suit. The foundations
|
||
build in ascending suit order from Pine to Phoenix by rank. The third
|
||
and fourth rank (trash) cards are interchangeable on the tableau. Cards
|
||
may not be played from the foundations. Any card or correctly ordered
|
||
pile may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Build sequences on the tableau. Since the trash cards are interchangeable
|
||
it's possible to build a valid sequence that has more than four cards in
|
||
a two deck game.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Chessboard</h1>
|
||
<p>
|
||
|
||
Beleaguered Castle type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The foundations build up in suit, wrapping around from King to Ace.
|
||
The first card moved to the foundations determines the base rank.
|
||
|
||
<p>
|
||
|
||
The ten piles build <b>up or down</b> in suit, wrapping around from
|
||
King to Ace and from Ace to King.
|
||
|
||
<p>
|
||
|
||
Only one card can be moved at a time and
|
||
empty piles can be filled with any single card.
|
||
|
||
<h1>Chinese Discipline</h1>
|
||
<p>
|
||
|
||
Yukon type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="yukon.html">Yukon</a>,
|
||
but don't deal all cards at game start.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards in Tableau are built down by alternate color.
|
||
Groups of cards can be moved regardless of sequence.
|
||
An empty pile in the Tableau can be filled with a King or a group
|
||
of cards with a King on the bottom.
|
||
|
||
<p>
|
||
|
||
Foundations are built up in suit from Ace to King.
|
||
Cards in Foundations are no longer in play.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the Talon.
|
||
Three more cards will be dealt.
|
||
|
||
<h1>Chinese Solitaire</h1>
|
||
<p>
|
||
|
||
Yukon type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="chinesediscipline.html">Chinese Discipline</a>,
|
||
but anything on an empty space.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<p>
|
||
|
||
When no more moves are possible, click on the Talon.
|
||
Three more cards will be dealt.
|
||
|
||
<h1>Citadel</h1>
|
||
<p>
|
||
|
||
Beleaguered Castle type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="beleagueredcastle.html">Beleaguered Castle</a>,
|
||
but matching cards are moved to the foundations during initial dealing.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Cluitjar's Lair</h1>
|
||
|
||
Klondike type. One deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="klondike.html">Klondike</a>
|
||
with <a href="../hexadeck.html">Hex A Deck</a>
|
||
variations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Game play is like Klondike. The rows build down in rank in alternate
|
||
color. Any card or sequence may be played on an empty row. The Wizards
|
||
will play in their proper rank position on the tableau regardless of
|
||
color. While two or more Wizards will play on top of each other, the stack
|
||
must still be of alternating colors to be a movable sequence. Cards are
|
||
dealt from the talon one at a time. There is no redeal. Cards may be
|
||
played from the foundations.
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
The Wizards will not play to their foundation until all the suit cards
|
||
are on theirs. That can make the end game a bit of a puzzle. Use an
|
||
empty row to move them out of the way.
|
||
|
||
<h1>Cockroach</h1>
|
||
<p>
|
||
|
||
Tarock type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Play is identical to
|
||
<a href="grasshopper.html">Grasshopper</a>
|
||
except there is no redeal.
|
||
|
||
<h1>Concentration</h1>
|
||
<p>
|
||
|
||
Memory game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Flip all pairs of matching cards and get a score of 50 points or more.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
At game start 52 cards are dealt to the tableau piles.
|
||
|
||
<p>
|
||
|
||
Flip any 2 cards that match in rank.
|
||
|
||
<p>
|
||
|
||
Any pair that matches will gain you 5 points, while a pair that
|
||
doesn't match will cost you 1 point.
|
||
|
||
<p>
|
||
|
||
You win if your final score reaches 50 points.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
|
||
To get awarded for a perfect game you must reach the maximum score of
|
||
130 points. You can reach this by restarting the game.
|
||
|
||
<p>
|
||
<i>Undo</i>, <i>Bookmarks</i>, <i>Autodrop</i> and <i>Quickplay</i>
|
||
are disabled for this game.
|
||
|
||
<h1>Congress</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the 8 piles build down by rank ignoring suit,
|
||
and empty piles are automatically filled from the waste or talon,
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Convolution</h1>
|
||
<p>
|
||
|
||
FreeCell type. Two Hex A Decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="dieschlange.html">Die Schlange</a>,
|
||
with the Hex A Deck Variations and the number of cards you can move as a
|
||
sequence is not restricted.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt to 9 piles at the start of the game, each King or "Ten"
|
||
(hexadecimal) starting a new pile. Rows build down in rank regardless of
|
||
color and empty rows cannot be filled. The Wizards play as any color.
|
||
|
||
<h1>Corkscrew</h1>
|
||
<p>
|
||
|
||
FreeCell type. Two Tarock Decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="dieschlange.html">Die Schlange</a>,
|
||
using two 78 card Tarock decks and the number of cards you can move as a
|
||
sequence is not restricted.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt to 9 piles at the start of the game, each King or Skiz
|
||
starting a new pile. Rows build down in rank regardless of suit.
|
||
Empty rows cannot be filled. The eight free cells will hold one card each.
|
||
|
||
<h1>Corona</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but empty piles are automatically filled from the waste or talon.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Courtyard</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but with 12 piles, sequences can be moved,
|
||
and empty piles are automatically filled from the waste or talon.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Cruel</h1>
|
||
<p>
|
||
|
||
Baker's Dozen type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The piles build down by suit.
|
||
Only one card can be moved at a time, and empty spaces cannot be filled.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible click on the talon for a redeal.
|
||
The cards are not re-shuffled, but re-dealt in packs of 4 cards.
|
||
|
||
<h1>Danda</h1>
|
||
<p>
|
||
|
||
FreeCell type. One Moghul Ganjifa Deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="dieschlange.html">Die Schlange</a>,
|
||
using the eight suit Moghul Ganjifa deck and the number of cards you can move as a
|
||
sequence is not restricted.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt to 9 piles at the start of the game, each Raja or King
|
||
starting a new pile. Rows build down in rank by alternate force suits.
|
||
Refer to the general <a href="ganjifa.html">Ganjifa</a> page.
|
||
Empty rows cannot be filled. The eight free cells will hold one card each.
|
||
|
||
<h1>Dashavatara Circles</h1>
|
||
|
||
Dashavatara Ganjifa type. One deck. No redeal.
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
The cards build down by rank and by suit on the tableau. Any card may be
|
||
played on an empty row. Only one card may be moved at a time.
|
||
|
||
<h3>Règles</h3>
|
||
|
||
All cards are dealt to the thirty two rows when the games begins. Cards
|
||
on the tableau build down by suit in descending rank order. The foundations
|
||
build up by suit. Any card may be played on an empty row. The reserve stacks
|
||
hold one card each. Only one card at a time may be moved.
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Try to keep a reserve stack open. Play higher ranked cards on empty rows.
|
||
|
||
<h1>Dashavatara</h1>
|
||
<p>
|
||
|
||
One Dashavatara Ganjifa deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Arrange the Ten Avatars in order.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Play is similar to <a href="picturegallery.html">Picture Gallery</a>.
|
||
The layout consists of three rows of playing piles, a row for newly
|
||
dealt cards and three free cells that will hold one card each.
|
||
|
||
<p>
|
||
|
||
The cards must be arranged in the top three rows as follows:
|
||
|
||
<ul>
|
||
<li>The top row must start with a three and build by suit in increments of three,
|
||
|
||
</li><li>the second row must with a two,
|
||
|
||
</li><li>and the third row must start with an Ace.
|
||
|
||
</li></ul>
|
||
<p>
|
||
|
||
If you clear a space at the bottom it will be automatically filled
|
||
with a card from the talon. But if the talon is gone and you clear a space
|
||
at the bottom, then you can fill it with any card. You may move any card
|
||
to the free cells from the tableau on top or the rows below, but only as
|
||
long as there are cards left in the talon. When the talon is empty, you
|
||
may only move cards from, not to the free cells.
|
||
When no further moves are possible, click on the talon for a fresh row
|
||
of cards at the bottom.
|
||
|
||
<p>
|
||
|
||
You win when all of the suits are arranged in order.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Because of the many piles involved the Picture Gallery requires some
|
||
concentration, but it is not too hard to win.
|
||
|
||
<h1>Dead King Golf</h1>
|
||
<p>
|
||
|
||
Golf type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the waste stack.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="golf.html">Golf</a>,
|
||
but <em>nothing</em> may be placed on a King.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Der freie Napoleon</h1>
|
||
<p>
|
||
|
||
Napoleon type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="derkleinenapoleon.html">Der kleine Napoleon</a>,
|
||
only with a different screen layout.
|
||
<br>Gameplay is completely equivalent.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Der kleine Napoleon</h1>
|
||
<p>
|
||
|
||
Napoleon type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
This game is somewhat harder and requires thoughtful strategy.
|
||
|
||
<p>
|
||
|
||
The layout consist of 4 foundations in the middle,
|
||
8 row stacks (4 on each of the left and right side),
|
||
2 reserve stacks (one on each of the left and right side),
|
||
and a free cell in the middle.
|
||
|
||
<p>
|
||
|
||
The row stacks and reserve stacks grow from the middle and are laid out
|
||
open, but only the outer card is in play.
|
||
|
||
<p>
|
||
|
||
The foundations build either up or down in suit, depending on the
|
||
first card you play there.
|
||
They wrap around from King to Ace and Ace to King.
|
||
|
||
<p>
|
||
|
||
The 8 row stacks build both up and down in suit, also wrapping around.
|
||
Only a single card can be moved, and free rows can be filled with
|
||
any single card.
|
||
|
||
<p>
|
||
|
||
There is no building on the 2 reserve stacks. Cards can only be moved
|
||
to other stacks from there.
|
||
|
||
<p>
|
||
|
||
Finally there is one extra free cell that can hold any single card.
|
||
But to move a card back from the free cell at least one of the
|
||
two "blocking" reserve stacks must have been cleared.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
|
||
Try <a href="derfreienapoleon.html">Der freie Napoleon</a> if
|
||
you have troubles understanding the rules - it is the exactly
|
||
same game in a different layout.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Decide carefully if you build the foundations up or down.
|
||
|
||
<p>
|
||
|
||
Getting a free row stack should be one of your highest priorities.
|
||
|
||
<h1>Deuces</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the foundations build up from Two to Ace.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Dhanpati</h1>
|
||
|
||
Mughal Ganjifa type. One deck. One redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="klondike.html">Klondike</a>.
|
||
The rows build down by rank regardless of suit.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The cards on the tableau build down by rank. The foundations build
|
||
up in rank by suit starting with the Ace. Only the Mirs (Kings) may
|
||
be played on an empty row. Cards are dealt from the talon three at
|
||
a time. There is only one redeal. Cards may not be played from the
|
||
foundations.
|
||
|
||
<p>
|
||
|
||
This game is one of a series of games that have names ending in "pati"
|
||
which transliterates as "lord of". Dhanpati means "Lord of Treasure".
|
||
The names are the names of the suits in a twelve suit Ganjifa deck.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Move cards back and forth on the rows to make every play possible on
|
||
the first pass through the talon. Don't let the waste stack get too
|
||
deep on the second pass.
|
||
|
||
<h1>Die Königsbergerin</h1>
|
||
<p>
|
||
|
||
Gypsy type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="gypsy.html">Gypsy</a>,
|
||
but Aces go off during dealing, and cards in the foundations
|
||
are no longer in play.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<p>
|
||
|
||
You are <em>not</em> permitted to move cards back out of the foundations.
|
||
|
||
<h1>Diplomat</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the 8 piles build down by rank ignoring suit.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Double Dojoujis's Game</h1>
|
||
|
||
Hanafuda game type. 4 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||
with four Hanafuda decks.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Refer to the description of the deal in Lara's Game. The difference
|
||
is the use of four Hanafuda decks instead of two 52 card standard decks
|
||
When a first rank card is dealt to the rows two cards are dealt to the talon.
|
||
There are twelve first rank cards in a Hanafuda deck. There are 16 rows
|
||
in this Lara's game version. Cards are dealt to all sixteen rows based on
|
||
their rank and which deck they are from. The four decks are shuffled together
|
||
on the talon.
|
||
|
||
<p>
|
||
|
||
The foundations take four complete rounds of a suit. After the last card
|
||
of the first round is played to a foundation the first card of the second
|
||
round will play.
|
||
|
||
<h1>Dojoujis's Game</h1>
|
||
|
||
Hanafuda game type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||
with two Hanafuda decks.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Refer to the description of the deal in Lara's Game. The difference
|
||
is the use of two Hanafuda decks instead of two 52 card standard decks
|
||
When a first rank card is dealt to the rows two cards are dealt to the talon.
|
||
There are twelve first rank cards in a Hanafuda deck. There are 8 rows
|
||
in this Lara's game version. Cards are dealt to all eight rows based on
|
||
their rank and which deck they are from. The decks are shuffled together
|
||
on the talon.
|
||
|
||
<p>
|
||
|
||
The foundations take two complete rounds of a suit. After the last card
|
||
of the first round is played to a foundation the first card of the second
|
||
round will play.
|
||
|
||
<h1>Double Canfield</h1>
|
||
<p>
|
||
|
||
Canfield type. 2 decks. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="canfield.html">Canfield</a>,
|
||
but with two decks and five playing piles.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Double Cockroach</h1>
|
||
<p>
|
||
|
||
Tarock type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Play is identical to
|
||
<a href="grasshopper.html">Grasshopper</a>
|
||
except there are two Trumps only row stacks, and nine row stacks and
|
||
there is no redeal. Twenty-eight cards are dealt to the reserve at
|
||
the start of the game.
|
||
|
||
<h1>Double Drawbridge</h1>
|
||
|
||
Klondike type. Two decks. One redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
This is the two deck version of
|
||
<a href="drawbridge.html">Drawbridge</a>.
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Game play is like Klondike. The rows build down in rank in alternate
|
||
color. Any card or sequence may be played on an empty row. The Wizards
|
||
will play in their proper rank position on the tableau as the alternate of
|
||
either red or black. Cards are dealt from the talon one at a time. Cards
|
||
may be played from the foundations.
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Play cards back off of the foundations to uncover face down cards.
|
||
|
||
<h1>Double Grasshopper</h1>
|
||
<p>
|
||
|
||
Tarock type. 2 deck. 1 redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The tableau consists of one reserve stack, two Trumps only row stacks,
|
||
and nine row stacks. Twenty-eight cards are dealt to the reserve
|
||
stack and one card each to the row stacks. When a row stack is emptied
|
||
it must be filled from the reserve stack first. When the reserve stack
|
||
is empty any card can be played on an empty row stack. The Trumps only
|
||
stacks are left empty and can be played on at will. The row stacks
|
||
build down in rank by alternate colors. The Trumps can be played as
|
||
either color. The Trumps only row stacks also build down in rank. They
|
||
will accept a stack of cards that contains suit cards as long as the
|
||
bottom card is a Trump. The foundations build up in rank by suit.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
With skillful play and a bit of luck it's possible to sweep this one
|
||
without needing the redeal. The first priority is to empty the reserve
|
||
stack. Once that's done try to keep one or more row stacks open. Play
|
||
high rank cards on the rows and build down on them. The same goes for
|
||
the Trumps only rows.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Double Klondike by Threes</h1>
|
||
<p>
|
||
|
||
Klondike type. 2 decks. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="doubleklondike.html">Double Klondike</a>,
|
||
but deal three cards.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Double Klondike</h1>
|
||
<p>
|
||
|
||
Klondike type. 2 decks. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="klondike.html">Klondike</a>,
|
||
but with two decks and nine playing piles.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Double Rail</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the 5 piles build down by rank ignoring suit,
|
||
and sequences can be moved.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Double Samuri</h1>
|
||
<p>
|
||
|
||
Hanafuda type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
This is
|
||
<a href="samuri.html">Samuri</a>
|
||
played with two decks.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Try not to let the waste stack get too deep.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Doublets</h1>
|
||
<p>
|
||
|
||
One-Deck game type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards except the four Kings to the single foundation.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The base rank for the foundation is determined at game start,
|
||
and it builds up by doubling the rank ignoring suit:
|
||
|
||
<p>
|
||
|
||
A, 2, 4, 8, 3, 6, Q, J, 9, 5, 10, 7, A, repeat...
|
||
|
||
<p>
|
||
|
||
The 7 reserve piles are automatically filled from the waste or talon.
|
||
|
||
<p>
|
||
|
||
Kings are blocking, therefore all Kings in the first 8 cards
|
||
are put at the bottom of the talon during game start.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Double Your Fun</h1>
|
||
|
||
Hanafuda type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="freecell.html">Free Cell</a>.
|
||
The rows build down by rank in the same suit. The foundations
|
||
build with cards of the same rank in suit order.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The rows build from first rank to fourth rank by suit. The foundations
|
||
build in ascending suit order from Pine to Phoenix by rank. The third
|
||
and fourth rank (trash) cards are not interchangeable on the tableau.
|
||
Cards may not be played from the foundations. Only first rank cards
|
||
or correctly ordered piles may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Use the reserve stacks to release the fourth rank cards first.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Drawbridge</h1>
|
||
|
||
Klondike type. One deck. One redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="klondike.html">Klondike</a>
|
||
with <a href="../hexadeck.html">Hex A Deck</a>
|
||
variations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Game play is like Klondike. The rows build down in rank in alternate
|
||
color. Any card or sequence may be played on an empty row. The Wizards
|
||
will play in their proper rank position on the tableau as the alternate of
|
||
either red or black. Cards are dealt from the talon one at a time. Cards
|
||
may be played from the foundations.
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Play cards back off of the foundations to uncover face down cards.
|
||
|
||
<h1>Eagle Wing</h1>
|
||
<p>
|
||
|
||
Canfield type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Eastcliff</h1>
|
||
<p>
|
||
|
||
Klondike type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="klondike.html">Klondike</a>,
|
||
but anything on an empty space, and no redeal.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Piles build down by alternate color, and an empty space can be filled
|
||
with any card or sequence.
|
||
|
||
<p>
|
||
|
||
Cards from the talon are turned over to the waste pile, one at a time.
|
||
You can move the top card to the playing piles or the foundations.
|
||
There is no redeal.
|
||
|
||
<p>
|
||
|
||
You are also permitted to move cards back out of the foundations.
|
||
|
||
<h1>Easthaven</h1>
|
||
<p>
|
||
|
||
Klondike type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
<p>
|
||
|
||
Like <a href="klondike.html">Klondike</a>,
|
||
but anything on an empty space, and no redeal.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Piles build down by alternate color, and an empty space can be filled
|
||
with any card or sequence.
|
||
|
||
<p>
|
||
|
||
Cards from the Talon are turned over to the Waste pile, one at a time.
|
||
You can move the top card to the playing piles or the Foundations.
|
||
There is no redeal.
|
||
|
||
<p>
|
||
|
||
You are also permitted to move cards back out of the Foundations.
|
||
|
||
<h1>Easy Supreme</h1>
|
||
|
||
Hanafuda type. 4 decks. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
This is a four deck version of
|
||
<a href="littleeasy.html">Little Easy</a>.
|
||
The rows build down by rank in the same suit. The foundations
|
||
build with cards of the same rank in suit order. Only first
|
||
rank cards may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The rules are the same as in
|
||
<a href="littleeasy.html">Little Easy</a>.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Disable auto drop and build on the rows until all cards are face up.
|
||
These games may be easy by name and easy to play but they're not easy
|
||
to win.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Easy x One</h1>
|
||
|
||
Hanafuda type. 1 deck. One redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
This is a variation of
|
||
<a href="littleeasy.html">Little Easy</a>.
|
||
The rows build down by rank in the same suit. The foundations
|
||
build with cards of the same rank in suit order. Only first
|
||
rank cards may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The rules are the same as in
|
||
<a href="littleeasy.html">Little Easy</a>
|
||
except that the cards deal from the talon one at a time and there
|
||
is only one redeal.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Disable auto drop and build on the rows until all cards are face up.
|
||
These games may be easy by name and easy to play but they're not easy
|
||
to win.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Eiffel Tower</h1>
|
||
<p>
|
||
|
||
Pairing game type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the tableau piles.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
This is a very simple game, which takes its name from the shape of the
|
||
layout. The object is to use up all the cards from the talon, placing them
|
||
on the Tower. You can only put a card on top of another card when the
|
||
numerical values of the two cards adds up to 14. King is worth 13, Queen is
|
||
worth 12 and Jack is worth 11. You do not have to follow suit.
|
||
|
||
<p>
|
||
|
||
You win when the talon is all gone. There is no redeal.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> and <i>Quickplay</i> are disabled for this game.
|
||
|
||
<h1>Eight legions</h1>
|
||
|
||
Mughal Ganjifa type. One deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Arrange all cards in suit and rank order on the tableau.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
The cards build down by rank only on the tableau. The ten reserve
|
||
stacks hold one card each. The game is won when all cards are on the
|
||
tableau in suit and rank order.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The game begins with five cards on each of the twelve rows and the ten
|
||
reserve stacks empty. Cards are dealt from the talon twelve at a time, one
|
||
to each row. Rows can be built with cards of any suit in descending rank.
|
||
Only Mirs can be played on an empty row. All twelve suits must be in
|
||
descending rank order for the game to be won.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Make as many plays as possible without filling too many reserves before taking
|
||
another deal. Put a priority on getting the Mirs and Wazirs in place.
|
||
|
||
<h1>Eight Off</h1>
|
||
<p>
|
||
|
||
FreeCell type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="kingonlybakersgame.html">King Only Baker's Game</a>,
|
||
but with 8 free cells.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Elevator</h1>
|
||
<p>
|
||
|
||
Golf type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="relaxedgolf.html">Relaxed Golf</a>,
|
||
only with a <a href="pyramid.html">Pyramid</a>
|
||
like layout.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Eularia</h1>
|
||
|
||
Hanafuda type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="paulownia.html">Eularia</a>.
|
||
The rows build down in rank by same suit. The foundations
|
||
build up in rank by suit.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The rows build from first rank to fourth rank by suit. The foundations
|
||
build from fourth to first. The third and fourth rank (trash) cards are
|
||
not interchangeable on the tableau. Cards may not be played from the
|
||
foundations. Any card or correctly ordered pile may be played on an
|
||
empty row.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Uncover the deepest row stacks first.
|
||
|
||
<h1>Excuse</h1>
|
||
<p>
|
||
|
||
Tarock type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Rows build down in rank regardless of suit. Only one card can
|
||
be moved at a time. Foundations build up in rank by suit. An
|
||
empty row stack cannot be filled. For this reason the Kings and
|
||
the highest Trump are dealt to the bottoms of the rows. Cards
|
||
can be played from the foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Uncover low rank cards before building on higher rank cards on
|
||
top of them. Use cards already on the foundations to assist in
|
||
moving rows.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Falling Star</h1>
|
||
<p>
|
||
|
||
Terrace type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Much like <a href="blondesandbrunettes.html">Blondes and Brunettes</a>.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Fan</h1>
|
||
<p>
|
||
|
||
Fan game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The 18 piles build down by suit.
|
||
Only one card can be moved at a time, and
|
||
empty piles can be filled with a King only.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Build evenly on to foundations.
|
||
|
||
<h1>Fatimeh's Game</h1>
|
||
|
||
Mughal Ganjifa game type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||
with twelve rows and two redeals.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Refer to the description of the deal in Lara's Game. The differences
|
||
are that the cards are dealt to thirteen piles instead of fourteen
|
||
and if a dealt card is of rank Pradhan or over one card is dealt to the
|
||
talon. Otherwise the dealing rules are the same.
|
||
|
||
<p>
|
||
|
||
Play is the same as Lara's Game except that there are two redeals. When
|
||
the talon is empty after each round the cards are gathered up from the
|
||
tableau and dealt to the rows without being shuffled using the same
|
||
dealing rules as in the first round.
|
||
|
||
<h1>Relaxed Fatimeh's Game</h1>
|
||
|
||
Mughal Ganjifa game type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||
with twelve rows, two redeals and a reserve stack
|
||
which will hold two cards.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Refer to the description of the deal in Lara's Game. The differences
|
||
are that the cards are dealt to thirteen piles instead of fourteen
|
||
and if a dealt card is of rank Pradhan or over one card is dealt to the
|
||
talon. Otherwise the dealing rules are the same.
|
||
|
||
<p>
|
||
|
||
Play is the same as Lara's Game except that there are two redeals. When
|
||
the talon is empty after each round the cards are gathered up from the
|
||
tableau and dealt to the rows without being shuffled using the same
|
||
dealing rules as in the first round.
|
||
|
||
|
||
|
||
<p>
|
||
|
||
The reserve stack will take any two cards from the rows.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Use the reserve stack to allow buried cards to play. The best times
|
||
to use it are just before a redeal. Once played to the reserve a
|
||
card may only be played from it to a foundation.
|
||
|
||
<h1>Fifteen Plus</h1>
|
||
<p>
|
||
|
||
Tarock type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Rows build down in rank in alternating color. The Trumps can
|
||
play as either color. Only one card can be moved at a time.
|
||
Foundations build up in rank by suit. Any card can be played
|
||
on an empty row. Cards can be played from the foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Uncover low rank cards before building on higher rank cards on
|
||
top of them. Use cards already on the foundations to assist in
|
||
moving rows.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Fire Cracker</h1>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
The rows build down in rank in the same suit. The foundations
|
||
build with cards of the same rank in suit order. Any card may
|
||
be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The rows build from first rank to fourth rank by suit. The foundations
|
||
build in ascending suit order from Pine to Phoenix by rank. The third
|
||
and fourth rank (trash) cards are interchangeable on the tableau.
|
||
Cards may not be played from the foundations. Any card or correctly
|
||
ordered pile may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Build sequences on the tableau.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Five Aces</h1>
|
||
|
||
Tarock type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
This is a
|
||
<a href="bakersdozen.html">Baker's Dozen</a>
|
||
type game played with the 78 card Tarock deck. Piles build down
|
||
in rank in alternate colors. The Trumps can play as either color.
|
||
The five Aces are dealt to the foundations at the start of the game.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Rows build down in rank by alternate color with the Trumps playing
|
||
as either color. A pile may be moved to another location but only
|
||
a single card may be played on an empty row. Cards may be played
|
||
from the foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Use the Trumps to open spots for suit cards.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Flower Arrangement</h1>
|
||
<p>
|
||
|
||
Two-Deck game type. Two Hanafuda decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Arrange the Flower Cards in suit order.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The layout consists of three rows of playing piles and a row for newly
|
||
dealt cards.
|
||
|
||
<p>
|
||
|
||
The cards must be arranged from forth rank to first in the top three
|
||
rows as follows:
|
||
|
||
<ul>
|
||
<li>The first row will only accept the first four suits, Pine, Plum, Cherry and Wisteria
|
||
|
||
</li><li>the second row will accept the second four, Iris, Peony, Bush Clover and Eularia
|
||
|
||
</li><li>and the third row will accept the last four, Chrysanthemum, Maple, Willow and Paulownia.
|
||
|
||
</li></ul>
|
||
<p>
|
||
|
||
If you clear a space at the bottom it will be automatically filled
|
||
with a card from the talon. But if the talon is gone and you clear a space
|
||
at the bottom, then you can fill it with any card.
|
||
When no further moves are possible, click on the talon for a fresh row
|
||
of cards at the bottom.
|
||
|
||
<p>
|
||
|
||
You win when all of the suits are arranged in order.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Because of the many piles involved the Picture Gallery requires some
|
||
concentration, but it is not too hard to win.
|
||
|
||
<h1>Flower Clock</h1>
|
||
<p>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
This one is for people who want a mindless distraction. It's a good
|
||
way to learn the suits and ranks of the flower cards. The foundations
|
||
build from fourth rank to first, by suits. Any fourth rank card can be
|
||
played on any open foundation stack, but a game doesn't count as a win
|
||
unless the suits are in their proper order. That means Pine is at 1
|
||
o'clock, Plum at 2 o'clock etc. Once a card is played on a foundation stack
|
||
it can't be taken off except by undoing the move. There can be no
|
||
more than eight cards in a row.
|
||
|
||
|
||
|
||
<p>
|
||
|
||
The cards in the tableau build from first rank to fourth, without regard
|
||
to suit. The third and fourth rank cards are interchangable. Any card
|
||
can be played on the canvas.
|
||
|
||
|
||
|
||
<p>
|
||
|
||
This is
|
||
<a href="grandfathersclock.html">Grandfather's Clock</a>
|
||
with flower cards.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Hint: try to keep a row open to the canvas.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>ForeCell</h1>
|
||
<p>
|
||
|
||
FreeCell type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="freecell.html">FreeCell</a>,
|
||
but the reserves are filled at game start, and only Kings on empty spaces.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
According to the
|
||
<a href="http://www.solitairelaboratory.com/fcfaq.html">FreeCell FAQ</a>
|
||
this is the first known game which bears an extremely close resemblance
|
||
to FreeCell. It was invented in Sweden and dates back at least to 1945.
|
||
|
||
<h1>Fortress</h1>
|
||
<p>
|
||
|
||
Beleaguered Castle type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The ten piles build <b>up or down</b> by suit.
|
||
Only one card can be moved at a time and
|
||
empty piles can be filled with any single card.
|
||
|
||
|
||
|
||
<h3>Similar Games</h3>
|
||
<p>
|
||
|
||
This is a very hard game - try
|
||
<a href="chessboard.html">Chessboard</a>
|
||
for a more enjoyful variant.
|
||
|
||
<h1>Forty and Eight</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. 1 redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but with eight piles and one redeal.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Forty Thieves</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Forty cards are dealt to 10 piles. These piles are built down in suit.
|
||
Only the top card of a pile is available for playing, and
|
||
spaces can be filled by any card.
|
||
|
||
<p>
|
||
|
||
Cards from the talon are turned over to the waste pile, one at a time.
|
||
You can move the leftmost card to the playing piles or the foundations.
|
||
There is no redeal.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This is a classic solitaire game that probably dates back to the
|
||
nineteenth century. It is known by many names, such as
|
||
<i>Napoleon at St.Helena</i>, <i>Big Forty</i> and <i>Le Cadran</i>.
|
||
|
||
<h1>Four Seasons</h1>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Arrange all the cards on the rows.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
This is a <a href="fan.html">Fan</a>
|
||
type game adapted to the Hanafuda cards. The tableau consists of
|
||
twelve rows. Any stack may be moved, but only a first rank card
|
||
will play on an empty row. The trash cards are not interchangable,
|
||
and no more than eight cards can be played on a row. The game is
|
||
won when all twelve suits are arranged in order in their respective
|
||
places on the tableau.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Not all Four Seasons hands are solvable. Try to get an open row.
|
||
|
||
<h1>Fourteen</h1>
|
||
<p>
|
||
|
||
Pairing game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Discard all pairs of cards that add up to fourteen in rank.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The object is to use up all the cards from the tableau by
|
||
discarding pairs of cards that add up to fourteen in rank.
|
||
|
||
<p>
|
||
|
||
Aces are worth one and Jacks, Queens, and Kings are worth
|
||
11, 12, and 13, respectively.
|
||
|
||
<p>
|
||
|
||
There is no other playing on the piles.
|
||
You win when the tableau piles are all gone.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Four Winds</h1>
|
||
<p>
|
||
|
||
Hanafuda type. 1 deck. 1 redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards play on the four foundation stacks by rank, in ascending suit order.
|
||
Cards play on the four row stacks in descending suit order. The row stacks
|
||
will hold no more than three cards. Only one card can be move at a time.
|
||
Any card can be played on an empty row stack, but only cards of the same
|
||
rank can play on partly filled rows. There are only two passes through
|
||
the talon.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Winning at Four Winds requires a bit of luck and a lot of skill at
|
||
using the row stacks to the best advantage.
|
||
|
||
<p>
|
||
|
||
Hint: try to keep one row stack open.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>FreeCell</h1>
|
||
<p>
|
||
|
||
FreeCell type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
FreeCell is played with one deck. All cards are dealt at the start of the
|
||
game. To compensate for this there are 4 free cells which can hold
|
||
any - and just one - card.
|
||
|
||
<p>
|
||
|
||
Piles build down by alternate color, and an empty space can be filled
|
||
with any card or sequence.
|
||
|
||
<p>
|
||
|
||
The number of cards you can move as a sequence is restricted by
|
||
the number of free cells - the number of free cells required is the
|
||
same as if you would make an equivalent sequence of moves with single cards.
|
||
(As a shortcut, the computer also considers the number of free piles so
|
||
that you can move even more cards as one single sequence.)
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
|
||
Game numbers in the range 1 to 32000 are compatible to the ones in the
|
||
<a href="http://www.solitairelaboratory.com/fcfaq.html">FreeCell FAQ</a>.
|
||
Visit this page to find out a lot of interesting information
|
||
about FreeCell its variants.
|
||
|
||
<p>
|
||
|
||
More than 99.9% of all FreeCell games are solvable.
|
||
|
||
<h1>Free Napoleon</h1>
|
||
<p>
|
||
|
||
Napoleon type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="napoleon.html">Napoleon</a>,
|
||
only with a different screen layout.
|
||
<br>Gameplay is completely equivalent.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Gajapati</h1>
|
||
|
||
Mughal Ganjifa type. One deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="klondike.html">Klondike</a>.
|
||
The rows build down by rank and by suit.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The cards on the tableau build down in ranks of the same suit.
|
||
The foundations build up in rank by suit starting with the Ace.
|
||
Any card or movable pile of cards may be played on an empty row.
|
||
Cards are dealt from the talon three at a time. There is no limit
|
||
on redeals. Cards may be played from the foundations.
|
||
|
||
<p>
|
||
|
||
This game is one of a series of games that have names ending in "pati"
|
||
which transliterates as "lord of". Gajapati means "Lord of Elephants".
|
||
The names are the names of the suits in a twelve suit Ganjifa deck.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Uncover the deepest row stacks first. Play is simple but the odds
|
||
against winning this one are high.
|
||
|
||
<h1>Gaji</h1>
|
||
<p>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
When the cards are dealt, one card of each rank is placed on the four
|
||
foundation stacks. The remaining 44 cards are dealt to the tableau.
|
||
Cards from the tableau can be played on the foundations by rank, in
|
||
circular suit order. That is, Plum 1 plays on Pine 1, Rose 2 plays
|
||
on Iris 2, and Pine 3 plays on Phoenix 3. Gaji is wild. It can play
|
||
on any card in the tableau and any card can play on Gaji. Any card
|
||
can also be played on the canvas. Gaji will only play in its proper
|
||
position on the foundation. Cards play on the tableau by suit in
|
||
decending rank order. There can be no more than twelve cards in a row.
|
||
Once a card is played on a foundation stack it can't be taken off
|
||
except by undoing the move.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Hint: try to keep a row open to the canvas.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Gargantua</h1>
|
||
<p>
|
||
|
||
Klondike type. 2 decks. 1 redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="doubleklondike.html">Double Klondike</a>,
|
||
but only one redeal.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Garhpati</h1>
|
||
|
||
Mughal Ganjifa type. One deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="klondike.html">Klondike</a>.
|
||
The rows build down by rank in "alternate" colors.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The cards on the tableau build down by rank in alternate colors.
|
||
The foundations build up in rank by suit starting with the Ace.
|
||
Only the Mirs (Kings) may be played on an empty row. The Mughal
|
||
Ganjifa deck has eight suits and each suit has it's own color.
|
||
This makes it a bit of a challenge at times to know what colors
|
||
are the "alternates". If a card doesn't play one place, try
|
||
a different card of the same rank. Cards are dealt from the talon
|
||
three at a time. There is no limit on redeals. Cards may not be
|
||
played from the foundations.
|
||
|
||
<p>
|
||
|
||
This game is one of a series of games that have names ending in "pati"
|
||
which transliterates as "lord of". Garhpati means "Lord of Forts".
|
||
The names are the names of the suits in a twelve suit Ganjifa deck.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Uncover the deepest row stacks first. Move cards on the tableau
|
||
to allow playing cards from the waste stack.
|
||
|
||
<h1>General's Patience</h1>
|
||
<p>
|
||
|
||
Terrace type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="terrace.html">Terrace</a>,
|
||
but the foundations build up in suit.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Ghulam</h1>
|
||
|
||
Mughal Ganjifa type. One deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
The cards build down by rank and by suit on the tableau, no more than
|
||
twelve to a row. Any card or movable pile may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
All cards are dealt to the fourteen rows when the games begins. Cards
|
||
on the tableau build down by suit in descending rank order. The foundations
|
||
build up by suit. Any card or movable pile may be played on an empty row.
|
||
The four reserve stacks hold one card each.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
The first priority is to empty a row. Then don't fill it
|
||
unless it or another row can be emptied by doing so.
|
||
|
||
<h1>Giant</h1>
|
||
<p>
|
||
|
||
Gypsy type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="gypsy.html">Gypsy</a>,
|
||
but you are only permitted to move cards back out of the foundations
|
||
if the talon is empty.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Golf</h1>
|
||
<p>
|
||
|
||
Golf type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the waste stack.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Build on the waste stack in sequence either up or down regardless of suit.
|
||
|
||
<p>
|
||
|
||
Only the top card is available for play on the piles. When no more moves are
|
||
possible, click on the talon to deal a new card.
|
||
|
||
<p>
|
||
|
||
Sequences do not wrap around, i.e. only Twos may be placed on Aces
|
||
and only Queens may be placed on Kings.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Save Twos for Aces and Queens for Kings.
|
||
|
||
<h1>Good Measure</h1>
|
||
<p>
|
||
|
||
Baker's Dozen type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="bakersdozen.html">Baker's Dozen</a>,
|
||
but 10 piles, and 2 Aces are moved to the foundations
|
||
at the start of the game.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Grandfather's Clock</h1>
|
||
<p>
|
||
|
||
One-Deck game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Move cards to the foundations until the top of each foundation is the
|
||
clock number for that position. Jack equals 11, Queen equals 12, and
|
||
Aces must be placed on Kings.
|
||
|
||
<p>
|
||
|
||
The playing piles build down by rank regardless of suit. Only the top card
|
||
is available for play, and empty rows may be filled with any single card.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> and <i>Quickplay</i> are disabled for this game.
|
||
|
||
<h1>Grandmother's Game</h1>
|
||
<p>
|
||
|
||
Spider type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 13 cards in descending sequence
|
||
by suit from King to Ace and move such sets to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="relaxedspider.html">Relaxed Spider</a>,
|
||
but deal 60 cards face up at game start.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
60 cards are dealt open face in 10 piles.
|
||
Piles build down by rank, regardless of suit.
|
||
However, sequences that are all of the same suit are preferred
|
||
because these are available for further movement.
|
||
|
||
<p>
|
||
|
||
A free space can be filled by any single card or sequence.
|
||
|
||
<p>
|
||
|
||
The object is to group the cards in sets of 13 cards, from King to Ace
|
||
of the same suit. Such groups can be moved to a free space and then off
|
||
the game by a mouseclick.
|
||
|
||
<p>
|
||
|
||
When no more sensible moves are available, click on the talon. One card
|
||
will be added to each of the playing piles (this includes the at this time
|
||
free spaces too).
|
||
|
||
<p>
|
||
|
||
You may deal new cards at any time.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Grandmother's Game is a complex strategic solitaire game which cannot be
|
||
solved very often. A good way to get to a satisfactory solution is to establish
|
||
at least one, better two or even more, free spaces to get room for moving
|
||
the cards and fit them together to descending suits.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This is a <a href="spider.html">Spider type game</a> of German origin.
|
||
|
||
<h1>Grasshopper</h1>
|
||
<p>
|
||
|
||
Tarock type. 1 deck. 1 redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The tableau consists of one reserve stack, one Trumps only row stack,
|
||
and five row stacks. Fourteen cards are dealt to the reserve
|
||
stack and one card each to the row stacks. When a row stack is emptied
|
||
it must be filled from the reserve stack first. When the reserve stack
|
||
is empty any card can be played on an empty row stack. The Trumps only
|
||
stack is left empty and can be played on at will. The row stacks
|
||
build down in rank by alternate colors. The Trumps can be played as
|
||
either color. The Trumps only row stack also builds down in rank. It
|
||
will accept a stack of cards that contains suit cards as long as the
|
||
bottom card is a Trump. The foundations build up in rank by suit.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
The first priority is to empty the reserve stack. Once that's done
|
||
try to keep one or more row stacks open. Play
|
||
high rank cards on the rows and build down on them. The same goes for
|
||
the Trumps only row.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Greater Queue</h1>
|
||
|
||
Braid type. 4 decks. Two redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="braid.html">Braid</a>.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Twenty five cards are dealt to the Braid when the game begins.
|
||
The foundations build in ascending suit order from Pine to Paulownia by rank.
|
||
Cards are dealt from the talon one at a time and two redeals are allowed.
|
||
Cards may not be played from the foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Build sequences on the rows that will play when the correct card turns
|
||
over from the talon. Braid type games require careful strategy to win.
|
||
|
||
<h1>Great Wall</h1>
|
||
<p>
|
||
|
||
Hanafuda type. 4 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards can be played on the tableau by suits or by rank.
|
||
Plum 1 plays on Pine 1, Maple 3 on Mum 3, Pine 2 on
|
||
Phoenix 2, etc. Any second rank card can be played on
|
||
any first. The third and fourth ranks are interchangable
|
||
for all suits. Only first rank cards can be played on the
|
||
canvas. There can be no more than 26 cards in a row.
|
||
|
||
<p>
|
||
|
||
The foundations are of two types. The finish foundations
|
||
at the top on the left and right, and the build foundations
|
||
on the bottom. Cards must be played on the foundations by
|
||
rank in suit order. The finish foundations will only accept
|
||
cards as a complete set of all twelve suits. The build
|
||
foundations will accept only one card at a time.
|
||
The finish foundations will accept three complete sets
|
||
of suits. The build foundations will accept one. When
|
||
all four decks are on the foundations in order, you have
|
||
won. Cards can be moved from the build foundations to
|
||
the finish foundations or to the tableau. They cannot
|
||
be moved from the finish foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Since any particular card will usually play in several
|
||
different places on the tableau it's probably possible to
|
||
win every hand of Great Wall.
|
||
|
||
<p>
|
||
|
||
Hint: don't play all your first rank cards on the foundations
|
||
until all the cards are face up.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Griffon</h1>
|
||
<p>
|
||
|
||
Yukon type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
<p>
|
||
|
||
Just like <a href="milliganharp.html">Milligan Harp</a>,
|
||
but with seven piles, and deal all cards face-up.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Ground for a Divorce</h1>
|
||
<p>
|
||
|
||
Spider type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 13 cards in descending sequence
|
||
by same suit and move such sets to the foundations.
|
||
The sequence may wrap around.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="spider.html">Spider</a>,
|
||
but sequences wrap around from Ace to King,
|
||
and no card will be dealt to an empty space.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
50 cards are dealt in 10 piles. Cards are built down, regardless of suit.
|
||
However, sequences that are all of the same suit are preferred because
|
||
these are available for further movement.
|
||
A space can be filled by any card or legal group of cards.
|
||
|
||
<p>
|
||
|
||
Sequences wrap around, i.e. Kings may be placed on Aces.
|
||
|
||
<p>
|
||
|
||
The object is to group the cards in descending sets of 13 cards of the
|
||
same suit. These sequences may wrap around as well.
|
||
Such groups can then be moved to the foundations.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the talon. One card will be
|
||
added to each <i>non empty</i> space.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This is my favorite
|
||
<a href="spider.html">Spider</a>
|
||
variant. Even more decisions, and
|
||
with a fair chance of coming out.
|
||
The original German name is <i>Scheidungsgrund</i>.
|
||
|
||
<h1>Gypsy</h1>
|
||
<p>
|
||
|
||
Gypsy type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The eight playing piles in the tableau all start with two
|
||
cards face-down and one showing.
|
||
Piles build down by alternate color, and an empty space can be filled
|
||
with any card or sequence.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the talon. One card will be
|
||
added to each of the playing piles.
|
||
|
||
<p>
|
||
|
||
You are also permitted to move cards back out of the foundation.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Making heavy use of the Undo key is explicitly encouraged here - you can win
|
||
quite a number of games with a little bit of thought.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
Gypsy is my all time favorite - it is probably the reason
|
||
that I started writing PySol at all...
|
||
|
||
<p>
|
||
|
||
I first met Gypsy almost fifteen years ago in the nice
|
||
Atari ST game <i>Patience</i> written by Volker Weidner.
|
||
And as there seems to be no official name of
|
||
this variant I adopted the name Gypsy from another
|
||
game called <i>xpat2</i>.
|
||
|
||
<h1>Hayagriva</h1>
|
||
|
||
Dashavatara Ganjifa type. One deck. No redeal.
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
The cards build down by rank only on the tableau, no more
|
||
than twelve to a row. Only the Rajas may be played on an empty row.
|
||
|
||
<h3>Règles</h3>
|
||
|
||
All cards are dealt to the sixteen rows when the games begins. Cards
|
||
on the tableau build down in rank only. The foundations build up by suit.
|
||
Only a Raja or sequence may be played on an empty row. The four reserve
|
||
stacks hold one card each.
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
An empty row is somewhat more useful than the reserve stacks. Try for an empty row.
|
||
|
||
<h1>Hex A Klon by Three</h1>
|
||
|
||
Klondike type. One deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="klondike.html">Klondike</a>
|
||
with <a href="../hexadeck.html">Hex A Deck</a>
|
||
variations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Game play is like Klondike with the Wizards being wild. They can be played
|
||
on the tableau as any rank or color. Once a Wizard is played on a row however
|
||
that row may become unmovable. If a Wizard is played in it's proper rank
|
||
position the row can still be moved. A stack with two Wizards can be moved
|
||
only if they are both in their rank position and they are not adjacent to
|
||
each other. The Wizards will not move off of the tableau until all the other
|
||
cards have been moved to the foundations. Cards are dealt from the talon three
|
||
at a time. Any card or sequence may be played on the canvas. Cards may
|
||
be played from the foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Keep the Wizards off of piles that contain face down cards. Once all the
|
||
cards on the tableau are face up try to get the Wizards out of the way. Put
|
||
them all on one row stack until the suit cards have been moved to the foundations.
|
||
|
||
<h1>Hex A Klon</h1>
|
||
<p>
|
||
|
||
Hex A Deck type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
<p>
|
||
|
||
Like <a href="klondike.html">Klondike</a>, except any card can
|
||
be played on an empty row and the Wizards (Jokers) are wild.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Game play is like Klondike with the Wizards being wild. They can be played
|
||
on the tableau as any rank or color. Once a Wizard is played on a row however
|
||
that row may become unmovable. The Wizards have ranks like the suit cards
|
||
corresponding to Ace through Four. If a Wizard is played in it's proper rank
|
||
position the row can still be moved. The rank can be determined by the height
|
||
of the hat. The Ace Wizard has the tallest hat. A stack with two Wizards can
|
||
be moved only if they are both in their rank position and they are not ajacent
|
||
to each other. The Wizards will not move off of the tableau until all the other
|
||
cards have been moved to the foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Keep the Wizards off of piles that contain face down cards. Once all the
|
||
cards on the tableau are face up try to get the Wizards out of the way. Put
|
||
them all on one row stack until the suit cards have been moved to the foundations.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Hidden Passages</h1>
|
||
|
||
Klondike type. One deck. One redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="blindalleys.html">Blind Alleys</a>
|
||
with <a href="../hexadeck.html">Hex A Deck</a>
|
||
variations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Game play is like Blind Alleys. The rows build down in rank in alternate
|
||
color. Any card or sequence may be played on an empty row. The Wizards
|
||
will play in their proper rank position on the tableau as the alternate
|
||
of either red or black. Cards are dealt from the talon one at a time.
|
||
The four suit Aces are dealt to the foundations at the start of the
|
||
game. Cards may be played from the foundations.
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
The Wizards will not play to their foundation until all the suit cards
|
||
are on theirs. This can make the end game a real challenge.
|
||
|
||
<h1>Hiranyaksha</h1>
|
||
<p>
|
||
|
||
FreeCell type. One Dashavatara Ganjifa Deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="dieschlange.html">Die Schlange</a>,
|
||
using the ten suit Dashavatara Ganjifa deck and the number of cards you can move as a
|
||
sequence is not restricted.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt to 9 piles at the start of the game, each Raja or King
|
||
starting a new pile. Rows build down in rank regardless of suit.
|
||
Empty rows cannot be filled. The ten free cells will hold one card each.
|
||
|
||
<h1>Hopscotch</h1>
|
||
<p>
|
||
|
||
One-Deck game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="calculation.html">Calculation</a>,
|
||
but the initial foundation cards are in club suit.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Imperial Trumps</h1>
|
||
<p>
|
||
|
||
Tarock type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
This game is similar to Klondike except the twenty-two trump
|
||
cards will play on any suit card of the next higher rank.
|
||
Cards will play on the foundation only if the trump card of
|
||
equal rank is played first. That means the Ace of Spades
|
||
won't play on the Spade foundation until the Ace of Trumps
|
||
is played on the Trump foundation. Only Kings or the highest
|
||
ranked Trump can be played on an empty row stack. The highest
|
||
Trump is called either the Fool or the Skiz depending on the
|
||
type of deck. It has either the number 0 or is not numbered.
|
||
Cards can be played from the foundations to the tableau.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Skillful tableau play with the trumps can make all the difference
|
||
in this game. You can move a trump from a red card to a
|
||
black card of the same rank. This will open the red card for
|
||
a black one of the next lower rank.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Indian</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the piles build down by any suit but own.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Interregnum</h1>
|
||
<p>
|
||
|
||
Numerica type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The foundations build up by rank ignoring suit. The base rank for
|
||
each foundation is one higher than the reserve above it.
|
||
|
||
<p>
|
||
|
||
Each foundation must be completed by using the card from the reserve above it.
|
||
|
||
<p>
|
||
|
||
There is no building on the tableau piles - cards can only be
|
||
moved to the foundations, and spaces are not filled.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the talon. One card will be
|
||
added to each of the playing piles.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
|
||
|
||
<h3>Histoy</h3>
|
||
<p>
|
||
|
||
This is a two-deck variation of
|
||
<a href="auldlangsyne.html">Auld Lang Syne</a>.
|
||
|
||
<h1>Iris</h1>
|
||
|
||
Hanafuda type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="paulownia.html">Iris</a>.
|
||
The rows build down in rank by same suit. The foundations
|
||
build up in rank by suit.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The rows build from first rank to fourth rank by suit. The foundations
|
||
build from fourth to first. The third and fourth rank (trash) cards are
|
||
not interchangeable on the tableau. Cards may not be played from the
|
||
foundations. Cards are dealt from the talon three at a time. Only first
|
||
rank cards or correctly ordered piles may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Uncover the deepest row stacks first.
|
||
|
||
<h1>Irmgard</h1>
|
||
<p>
|
||
|
||
Gypsy type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="gypsy.html">Gypsy</a>,
|
||
but 9 piles and only Kings on empty spaces.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The playing piles build down by alternate color, and an empty space
|
||
can only be filled by a King or a sequence starting with a King.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the talon. One card will be
|
||
added to each of the playing piles, except for the last turn where only
|
||
7 cards will be dealt.
|
||
|
||
<p>
|
||
|
||
You are also permitted to move cards back out of the foundation.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
|
||
As with Gypsy you are allowed to make heavy use of the Undo key.
|
||
|
||
<h1>Japanese Garden</h1>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
This is a <a href="fan.html">Fan</a>
|
||
type game adapted to the Hanafuda cards. The tableau consists of
|
||
six flower beds in two rows above and a Koi pond below with the
|
||
foundations at the top. Cards build from first to fourth rank
|
||
on the tableau by suit and from fourth to first on the foundations.
|
||
Only first rank cards may be played on an empty row. No more than
|
||
six cards may be played on a row. Cards may be moved from the Koi
|
||
pond to either the rows or the foundations but may not be moved to
|
||
the pond. Only one card may be moved at a time.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
It's not at all unusual to have no possible moves after dropping
|
||
cards to the foundations. Try to get an open row.
|
||
|
||
<h1>Japanese Garden II</h1>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Play is identical to
|
||
<a href="japanesegarden.html">Japanese Garden</a>
|
||
except cards may only be played from the Koi pond to the foundations,
|
||
not to the rows.
|
||
|
||
<h1>Japanese Garden III</h1>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Play is identical to
|
||
<a href="japanesegarden.html">Japanese Garden</a>
|
||
except there are eight flower bed row stacks that will each
|
||
hold up to seven cards. There is no Koi pond in this garden.
|
||
|
||
<h1>Journey to Cuddapah</h1>
|
||
|
||
Braid type. One deck. Two redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="braid.html">Braid</a>
|
||
played with a single Dashavatara
|
||
<a href="../ganjifa.html">Ganjifa</a>
|
||
deck.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Game play is like Braid. In this variation there are two Braid
|
||
stacks that each have their own set of Braid reserve stacks. The
|
||
game lay out starts with the ten foundations in the outer most columns.
|
||
The next two columns inwards are the ten Braid reserves. Then there
|
||
are two columns with five general reserves each. The inner most two
|
||
columns are the two Braid stacks. Each Braid starts with fifteen cards.
|
||
When one of the Braid reserves becomes open the card at the top of the
|
||
corresponding Braid will be moved there. When all the cards from one
|
||
of the Braids are removed a card from the other Braid will be used.
|
||
|
||
<p>
|
||
|
||
Cuddapah is a city in India with a history in the production of Ganjifa cards.
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Build sequences on the rows that will play when the correct card turns
|
||
over from the talon. This game type requires careful strategy to win.
|
||
|
||
<h1>Just For Fun</h1>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="freecell.html">Free Cell</a>.
|
||
The rows build down by rank in the same suit. The foundations
|
||
build with cards of the same rank in suit order.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The rows build from first rank to fourth rank by suit. The foundations
|
||
build in ascending suit order from Pine to Phoenix by rank. The third
|
||
and fourth rank (trash) cards are not interchangeable on the tableau.
|
||
Cards may not be played from the foundations. Only first rank cards
|
||
or correctly ordered piles may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Use the reserve stacks to release the fourth rank cards first.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Double Kali's Game</h1>
|
||
|
||
Dashavatara Ganjifa game type. 2 decks. 3 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||
with twelve rows, three redeals and a reserve stack.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Refer to the description of the deal in Lara's Game. The differences
|
||
are that the cards are dealt to thirteen piles instead of fourteen
|
||
and if a dealt card is of rank Pradhan or over one card is dealt to the
|
||
talon. Only one 120 card Dashavatara deck is used. Otherwise the
|
||
dealing rules are the same.
|
||
|
||
<p>
|
||
|
||
Play is the same as Lara's Game except that there are three redeals. When
|
||
the talon is empty after each round the cards are gathered up from the
|
||
tableau and dealt to the rows without being shuffled using the same
|
||
dealing rules as in the first round. The foundations take two complete
|
||
rounds of a suit. After the first Raja is played to a foundation the
|
||
second Ace will play.
|
||
|
||
|
||
|
||
<p>
|
||
|
||
The reserve stack will take any four cards from the rows.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Use the reserve stack to allow buried cards to play. The best times
|
||
to use it are just before a redeal. Once played to the reserve a
|
||
card may only be moved from it to a foundation.
|
||
|
||
<h1>Kali's Game</h1>
|
||
|
||
Dashavatara Ganjifa game type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||
with twelve rows and two redeals.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Refer to the description of the deal in Lara's Game. The differences
|
||
are that the cards are dealt to thirteen piles instead of fourteen
|
||
and if a dealt card is of rank Pradhan or over one card is dealt to the
|
||
talon. Only one 120 card Dashavatara deck is used. Otherwise the
|
||
dealing rules are the same.
|
||
|
||
<p>
|
||
|
||
Play is the same as Lara's Game except that there are two redeals. When
|
||
the talon is empty after each round the cards are gathered up from the
|
||
tableau and dealt to the rows without being shuffled using the same
|
||
dealing rules as in the first round.
|
||
|
||
<h1>Relaxed Kali's Game</h1>
|
||
|
||
Dashavatara Ganjifa game type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||
with twelve rows, two redeals and a reserve stack
|
||
which will hold two cards.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Refer to the description of the deal in Lara's Game. The differences
|
||
are that the cards are dealt to thirteen piles instead of fourteen
|
||
and if a dealt card is of rank Pradhan or over one card is dealt to the
|
||
talon. Only one 120 card Dashavatara deck is used. Otherwise the
|
||
dealing rules are the same.
|
||
|
||
<p>
|
||
|
||
Play is the same as Lara's Game except that there are two redeals. When
|
||
the talon is empty after each round the cards are gathered up from the
|
||
tableau and dealt to the rows without being shuffled using the same
|
||
dealing rules as in the first round.
|
||
|
||
|
||
|
||
<p>
|
||
|
||
The reserve stack will take any two cards from the rows.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Use the reserve stack to allow buried cards to play. The best times
|
||
to use it are just before a redeal. Once played to the reserve a
|
||
card may only be moved from it to a foundation.
|
||
|
||
<h1>Double Katrina's Game</h1>
|
||
|
||
Tarock game type. 4 decks. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||
with twenty two rows and one redeal, using the Tarock deck.
|
||
This is the same as <a href="katrinasgamerelaxed.html">Relaxed Katrina's Game</a>
|
||
using four decks.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Refer to the description of the deal in Lara's Game. The differences
|
||
are that the cards are dealt to twenty three piles instead of fourteen
|
||
and if a dealt card is of rank Page or over one card is dealt to the
|
||
talon. Otherwise the dealing rules are the same.
|
||
|
||
<p>
|
||
|
||
Play is the same as Lara's Game with two exceptions. The first exception
|
||
is that there are two redeals. When the talon is empty after the one
|
||
round the cards are gathered up from the tableau and dealt to the rows
|
||
without being shuffled using the same dealing rules as in the first round.
|
||
|
||
<p>
|
||
|
||
The other exception is the reserve stack just to the right of the foundations.
|
||
This stack will take any three cards from any of the rows. Once played there
|
||
however, a card may not be removed except by playing it to a foundation.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
If two row cards will play on the same foundation pick the card that is on
|
||
the row that holds the most cards. Move cards from one set of foundations
|
||
to the other to get extra plays.
|
||
|
||
<h1>Katrina's Game</h1>
|
||
|
||
Tarock game type. 2 decks. 1 redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||
with twenty two rows and one redeal, using the Tarock deck.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Refer to the description of the deal in Lara's Game. The differences
|
||
are that the cards are dealt to twenty three piles instead of fourteen
|
||
and if a dealt card is of rank Page or over one card is dealt to the
|
||
talon. Otherwise the dealing rules are the same.
|
||
|
||
<p>
|
||
|
||
Play is the same as Lara's Game except that there is one redeal. When
|
||
the talon is empty after the first round the cards are gathered up from
|
||
the tableau and dealt to the rows without being shuffled using the same
|
||
dealing rules as in the first round.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
If row two cards will play on the same foundation pick the card that is on
|
||
the row that holds the most cards. Move cards from one set of foundations
|
||
to the other to get extra plays.
|
||
|
||
<h1>Relaxed Katrina's Game</h1>
|
||
|
||
Tarock game type. 2 decks. 1 redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||
with twenty two rows and one redeal, using the Tarock deck.
|
||
This is the same as <a href="katrinasgame.html">Katrina's Game</a>
|
||
with a reserve stack.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Refer to the description of the deal in Lara's Game. The differences
|
||
are that the cards are dealt to twenty three piles instead of fourteen
|
||
and if a dealt card is of rank Page or over one card is dealt to the
|
||
talon. Otherwise the dealing rules are the same.
|
||
|
||
<p>
|
||
|
||
Play is the same as Lara's Game with two exceptions. The first exception
|
||
is that there is one redeal. When the talon is empty after the first
|
||
round the cards are gathered up from the tableau and dealt to the rows
|
||
without being shuffled using the same dealing rules as in the first round.
|
||
|
||
<p>
|
||
|
||
The other exception is the reserve stack just to the right of the foundations.
|
||
This stack will take any two cards from any of the rows. Once played there
|
||
however, a card may not be removed except by playing it to a foundation.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
If two row cards will play on the same foundation pick the card that is on
|
||
the row that holds the most cards. Move cards from one set of foundations
|
||
to the other to get extra plays.
|
||
|
||
<h1>Khadga</h1>
|
||
<p>
|
||
|
||
FreeCell type. One Moghul Ganjifa Deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="snake.html">Snake</a>, using the eight suit Moghul Ganjifa deck
|
||
and the number of cards you can move as a sequence is not restricted.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt to 9 piles at the start of the game, each Raja or King
|
||
starting a new pile. Rows build down in rank and alternate color.
|
||
Refer to the general <a href="ganjifa.html">Ganjifa</a> page.
|
||
Empty rows cannot be filled. The eight free cells will hold one card each.
|
||
|
||
<h1>Kingdom</h1>
|
||
<p>
|
||
|
||
Two-Deck game type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The foundations build up by rank igonoring suit.
|
||
|
||
<p>
|
||
|
||
The reserve piles can hold a single card and
|
||
are automatically filled from the waste or talon.
|
||
|
||
<p>
|
||
|
||
There is no building on the tableau piles, so you can
|
||
only move cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>King Only Baker's Game</h1>
|
||
<p>
|
||
|
||
FreeCell type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="bakersgame.html">Baker's Game</a>,
|
||
but only Kings on empty spaces.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt at the start of the game. To compensate for this
|
||
there are 4 free cells which can hold any - and just one - card.
|
||
|
||
<p>
|
||
|
||
Piles build down by suit, and you can only move Kings to empty slots.
|
||
|
||
<p>
|
||
|
||
The number of cards you can move as a sequence is restricted by
|
||
the number of free cells - the number of free cells required is the
|
||
same as if you would make an equivalent sequence of moves with single cards.
|
||
|
||
<h1>King Only Hex A Klon</h1>
|
||
|
||
Klondike type. One deck. One redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="klondike.html">Klondike</a>
|
||
with <a href="../hexadeck.html">Hex A Deck</a>
|
||
variations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Game play is like Klondike with the Wizards being wild. They can be played
|
||
on the tableau as any rank or color. Once a Wizard is played on a row however
|
||
that row may become unmovable. If a Wizard is played in it's proper rank
|
||
position the row can still be moved. A stack with two Wizards can be moved
|
||
only if they are both in their rank position and they are not adjacent to each
|
||
other. The Wizards will not move off of the tableau until all the other cards
|
||
have been moved to the foundations. Only Kings may be played on the canvas.
|
||
Cards may be played from the foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Keep the Wizards off of piles that contain face down cards. Once all the
|
||
cards on the tableau are face up try to get the Wizards out of the way. Put
|
||
them all on one row stack until the suit cards have been moved to the foundations.
|
||
Since the Wizards will not play to the foundation until all the suit cards are on
|
||
the foundations, and since only Kings will play on an empty row, one Wizard is
|
||
dealt to the bottom of the second row from the left. If you move that Wizard
|
||
and there is no other Wizard on the canvas, you will not be able to win the
|
||
game.
|
||
|
||
<h1>Klondike by Threes</h1>
|
||
<p>
|
||
|
||
Klondike type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="klondike.html">Klondike</a>,
|
||
but deal three cards.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Klondike</h1>
|
||
<p>
|
||
|
||
Klondike type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Foundations are built up in suit from Ace to King.
|
||
|
||
<p>
|
||
|
||
The playing piles build down by alternate color, and an empty space
|
||
can only be filled by a King or a sequence starting with a King.
|
||
|
||
<p>
|
||
|
||
When you click on the talon, one card is turned over onto the waste pile.
|
||
There is no limit to the number of times you go through the talon.
|
||
|
||
<p>
|
||
|
||
You are also permitted to move cards back out of the foundations.
|
||
|
||
<h1>Klondike Plus 16</h1>
|
||
|
||
Klondike type. One deck. One redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="klondike.html">Klondike</a>
|
||
with <a href="../hexadeck.html">Hex A Deck</a>
|
||
variations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Game play is like Klondike with the Wizards being wild. They can be played
|
||
on the tableau as any rank or color. Once a Wizard is played on a row however
|
||
that row may become unmovable. The Wizards have ranks like the suit cards
|
||
corresponding to Ace through four. If a Wizard is played in it's proper rank
|
||
position the row can still be moved. The rank can be determined comparing some
|
||
distinctive element of the images. The first rank Wizard will be the most elaborate
|
||
in some way such as the fattest, the tallest hat etc. A stack with two Wizards can
|
||
be moved only if they are both in their rank position and they are not adjacent
|
||
to each other. Cards are dealt from the talon one at a time. Only Kings may
|
||
be played on an empty row. The Wizards may be played to the foundation at any
|
||
time in their proper rank order. Cards may be played from the foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
The Wizards may play to the foundation at any time, but they can be very helpful
|
||
in moving cards on the tableau.
|
||
|
||
<h1>Kurma</h1>
|
||
|
||
Dashavatara Ganjifa type. One deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="klondike.html">Klondike</a>.
|
||
The rows build down by suit and rank.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The cards on the tableau build down in rank of the same suit. The
|
||
foundations build up in rank by suit starting with the Ace. The cards
|
||
are dealt from the talon one at a time. Any card or movable pile may
|
||
be played on an empty row. Cards may be played from the foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
The odds against winning this game are high. Try moving cards off of
|
||
the deepest piles first.
|
||
|
||
<h1>La Belle Lucie</h1>
|
||
<p>
|
||
|
||
Fan game type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The 18 piles build down by suit.
|
||
Only one card can be moved at a time.
|
||
Empty piles are not filled.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the talon.
|
||
All cards on the tableau will be re-shuffled.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This game is also known under names such as
|
||
<i>Clover Leaf</i> and <i>Midnight Oil</i>.
|
||
|
||
<h1>Labyrinth</h1>
|
||
<p>
|
||
|
||
FreeCell type. Two Hex A Decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="snake.html">Snake</a>,
|
||
with the Hex A Deck Variations and the number of cards you can move as a
|
||
sequence is not restricted.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt to 9 piles at the start of the game, each King or "Ten"
|
||
(hexadecimal) starting a new pile. Rows build down in rank and alternate
|
||
colors. The Wizards play as any color. Empty rows cannot be filled.
|
||
|
||
<h1>Lady Betty</h1>
|
||
<p>
|
||
|
||
Numerica type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="numerica.html">Numerica</a>,
|
||
but the foundations build up in suit, and 6 row stacks.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The foundations build up in suit from Ace to King.
|
||
|
||
<p>
|
||
|
||
One card is flipped over at a time and moved onto the stacks. There are no
|
||
restrictions on which card may go where on the stacks. Once on a stack,
|
||
a card can only be moved onto a foundation.
|
||
|
||
<h1>Lady Palk</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the 8 piles build down by rank ignoring suit,
|
||
and sequences can be moved.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Double Lara's Game</h1>
|
||
|
||
Lara's game type. 4 decks. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||
with four decks, two redeals and a reserve stack.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Refer to the description of the deal in Lara's Game. The differences
|
||
are the use of four decks instead of two two redeals and a reserve stack.
|
||
Otherwise the play and dealing rules are the same.
|
||
|
||
<p>
|
||
|
||
When the talon is empty after each round the cards are gathered up from
|
||
the tableau and dealt to the rows without being shuffled using the same
|
||
dealing rules as in the first round. The foundations take two complete
|
||
rounds of a suit. After the last card of the first round is played to
|
||
a foundation the first card of the second round will play.
|
||
|
||
|
||
|
||
<p>
|
||
|
||
The reserve stack will take any two cards from the rows.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Use the reserve stack to allow buried cards to play. The best times
|
||
to use it are just before a redeal. Once played to the reserve a
|
||
card may only be played from it to a foundation.
|
||
|
||
<h1>Lara's Game</h1>
|
||
<p>
|
||
|
||
Two-Deck game type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards are dealt to 14 piles. The piles are organized Ace through
|
||
five, six through ten, and then the three face cards, followed by the
|
||
Talon. [Yes, cards are dealt to the talon!] The rules for this deal
|
||
are as follows:
|
||
|
||
<p>
|
||
|
||
Cards are dealt to the first thirteen piles in order, until the 104
|
||
cards have been used up. If the dealt card matches the place of the
|
||
pile it is placed on, one card is dealt to the talon. If the card is
|
||
a face card, one card is dealt to the talon. If the card is an Ace,
|
||
two cards are dealt to the talon. Each time the deal reaches the King
|
||
pile, two cards are dealt to the talon and the deal starts over at the
|
||
Ace pile.
|
||
|
||
<p>
|
||
|
||
The four top foundations build up from Ace, while the left four
|
||
Foundations build down from King. Only the top card of any stack is
|
||
playable, and the rest of the cards are hidden.
|
||
|
||
<p>
|
||
|
||
The piles at the bottom of the screen represent the player's hand.
|
||
Whenever a card is dealt from the talon, the player picks up the
|
||
corresponding pile, places the dealt card at the bottom of the hand
|
||
plays any cards that can be played, and replaces the hand to the pile
|
||
that was picked up.
|
||
|
||
<p>
|
||
|
||
There is no redeal.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
|
||
This game was taught to me by a wonderful woman. Neither she nor I
|
||
knows where the game originated (it was taught to her by her older
|
||
sister). This game is dedicated to her. Note: it was taught to her
|
||
by her *other* older sister. So it really shouldn't be called Lara's
|
||
game. But that's what I'm used to calling it, so thus it remains.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:hohlfeld@cs.ucsd.edu">Matthew W. Hohlfeld</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Relaxed Lara's Game</h1>
|
||
|
||
Lara's game type. 2 decks. 1 redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||
with a redeal and a reserve stack.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Refer to the description of the deal in Lara's Game. The differences
|
||
are the use of four decks instead of two two redeals and a reserve stack.
|
||
Otherwise the play and dealing rules are the same.
|
||
|
||
<p>
|
||
|
||
When the talon is empty after each round the cards are gathered up from
|
||
the tableau and dealt to the rows without being shuffled using the same
|
||
dealing rules as in the first round. The foundations take two complete
|
||
rounds of a suit. After the last card of the first round is played to
|
||
a foundation the first card of the second round will play.
|
||
|
||
|
||
|
||
<p>
|
||
|
||
The reserve stack will take any single card from the rows.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Use the reserve stack to allow buried cards to play. The best time
|
||
to use it is just before the redeal. Once played to the reserve a
|
||
card may only be played from it to a foundation.
|
||
|
||
<h1>Lesser Queue</h1>
|
||
|
||
Braid type. 2 decks. Two redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="braid.html">Braid</a>.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The foundations build in ascending suit order from Pine to Paulownia by rank.
|
||
Cards are dealt from the talon one at a time and two redeals are allowed.
|
||
Cards may not be played from the foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Build sequences on the rows that will play when the correct card turns
|
||
over from the talon. Braid type games require careful strategy to win.
|
||
|
||
<h1>Lexington Harp</h1>
|
||
<p>
|
||
|
||
Yukon type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards in tableau are built down by alternate color.
|
||
Groups of cards can be moved regardless of sequence.
|
||
An empty space can be filled with any card or sequence.
|
||
|
||
<p>
|
||
|
||
Foundations are built up in suit from Ace to King.
|
||
Cards in foundations are no longer in play.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the talon. One card will be
|
||
added to each of the playing piles.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This is a combination of
|
||
<a href="yukon.html">Yukon type</a> and
|
||
<a href="gypsy.html">Gypsy type</a>
|
||
game elements.
|
||
|
||
<h1>Little Easy</h1>
|
||
|
||
Hanafuda type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="klondike.html">Klondike</a>.
|
||
The rows build down by rank in the same suit. The foundations
|
||
build with cards of the same rank in suit order.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The rows build from first rank to fourth rank by suit. The foundations
|
||
build in ascending suit order from Pine to Phoenix by rank. The third
|
||
and fourth rank (trash) cards are not interchangeable on the tableau.
|
||
Cards are dealt from the talon three at a time and there is no limit to
|
||
the number of redeals. Cards may not be played from the foundations.
|
||
Only first rank cards may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Disable auto drop and build on the rows until all cards are face up.
|
||
These games may be easy by name and easy to play but they're not easy
|
||
to win.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Little Forty</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. 3 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the piles build down by rank only,
|
||
sequences can be moved if they build down by suit and rank,
|
||
empty piles are automatically filled from the waste or talon,
|
||
deal 3 cards each time, and 3 redeals.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This is a combination of
|
||
<a href="fortythieves.html">Forty Thieves type</a> and
|
||
<a href="spider.html">Spider type</a>
|
||
game elements.
|
||
|
||
<h1>Long Braid (Der lange Zopf)</h1>
|
||
<p>
|
||
|
||
Napoleon type. 2 decks. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="braid.html">Braid</a>,
|
||
but deal 24 cards to the Braid stack at game start.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Long Journey to Cuddapah</h1>
|
||
|
||
Braid type. Two decks. Two redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="braid.html">Braid</a>
|
||
played with two Dashavatara
|
||
<a href="../ganjifa.html">Ganjifa</a>
|
||
decks.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Game play is like Braid. In this variation there are two Braid
|
||
stacks that each have their own set of Braid reserve stacks. The
|
||
game lay out starts with the twenty foundations in the outer most columns.
|
||
The next two columns inwards are the ten Braid reserves. Then there
|
||
are two columns with five general reserves each. The inner most two
|
||
columns are the two Braid stacks. Each Braid starts with twenty cards.
|
||
When one of the Braid reserves becomes open the card at the top of the
|
||
corresponding Braid will be moved there. When all the cards from one
|
||
of the Braids are removed a card from the other Braid will be used.
|
||
|
||
<p>
|
||
|
||
Cuddapah is a city in India with a history in the production of Ganjifa cards.
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Build sequences on the rows that will play when the correct card turns
|
||
over from the talon. This game type requires careful strategy to win.
|
||
|
||
<h1>Lucas</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but with 13 piles, and sequences can be moved.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Mage's Game</h1>
|
||
|
||
Baker's Dozen type. One deck. No redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="bakersdozen.html">Baker's Dozen</a>
|
||
with one row of twelve alternate color row stacks and
|
||
<a href="../hexadeck.html">Hex A Deck</a>
|
||
variations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Game play is like Baker's Dozen. The rows build down in rank in alternate
|
||
color. The Wizards will play in their proper rank position on the
|
||
tableau as the alternate of either red or black. Any card or sequence
|
||
may be played on an empty row. Cards may be played from the foundations.
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Try to open a row to the canvas.
|
||
|
||
<h1>Mahjongg</h1>
|
||
|
||
Mahjongg tile based solitaire games.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Remove all tiles from the tableau.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Click on two matching tiles to remove them from the tableau.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Tiles may be removed from the tableau only in matching pairs and only
|
||
if both tiles are free. A tile is free if there are no tiles on top
|
||
of it and no tiles either to the right or left of it. A set of Mahjongg
|
||
tiles has three suits of nine tiles plus three Dragons and four Winds,
|
||
each of which is repeated four times. And there four Seasons and four
|
||
Flowers. This makes a total of 144 tiles in a complete set. The three
|
||
suits are usually called Sticks, Coins and Strings although other names
|
||
are sometimes used. A three of Sticks will only match another three of
|
||
Sticks. The Dragons are known by their colors which are usually red,
|
||
green and white. A green Dragon will only match another green Dragon.
|
||
The Winds are North, South, East and West. North will only match North
|
||
etc. Any Flower will match any other Flower and any Season will match
|
||
any other Season.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Remove tiles from the deepest stacks first.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
|
||
Mahjongg is a game that requires four players referred to as the four
|
||
winds. The first widely distributed computer solitaire game that used
|
||
the Mahjongg tiles was called Shanghai and was produced by Activision.
|
||
|
||
<h1>Makara</h1>
|
||
<p>
|
||
|
||
FreeCell type. One Moghul Ganjifa Deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="snake.html">Snake</a>,
|
||
using the eight suit Moghul Ganjifa deck and the number of cards you can move as a
|
||
sequence is not restricted.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt to 9 piles at the start of the game, each Raja or King
|
||
starting a new pile. Rows build down in rank and suit.
|
||
Refer to the general <a href="ganjifa.html">Ganjifa</a> page.
|
||
Empty rows cannot be filled. The eight free cells will hold one card each.
|
||
|
||
<h1>Maria</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the 9 piles build down by alternate color.
|
||
<br>Much like <a href="streets.html">Streets</a>.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Martha</h1>
|
||
<p>
|
||
|
||
Baker's Dozen type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The four Aces are dealt to the foundations at game start.
|
||
|
||
<p>
|
||
|
||
The piles build down by alternate color.
|
||
Sequences may be moved, but an empty pile can be only
|
||
be filled with a <i>single</i> card.
|
||
|
||
<h1>Matriarchy</h1>
|
||
<p>
|
||
|
||
Two-Deck game type. 2 decks. Varying number of redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the tableau piles.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The object of this game is to build sequences until all the cards are
|
||
used up. Cards are placed on Queens in descending order, following suit.
|
||
Kings are placed on the empty spaces above the queens, and then cards are
|
||
placed on the Kings in ascending order, starting with Ace, also following
|
||
suit. For each rank you complete, (that is, having one card of each value)
|
||
you get an extra chance at going through the talon. You are permitted to
|
||
move cards from one pile to another, as long as you still follow the rules.
|
||
The first time you go through the talon, the cards are given two at a time.
|
||
The second time, it is three cards, and so on up to twelve. If by that time
|
||
you have completed any ranks, your bonus runs start at eleven, then ten, and
|
||
so on. You win if you complete all the ranks.
|
||
|
||
<h1>Matrix</h1>
|
||
|
||
Matrix type. One deck. No redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Restore game pieces to their proper order.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
When the game opens the all game pieces except for the final piece are
|
||
dealt to the tableau in their proper order. The pieces are then scrambled
|
||
to a random pattern. With the larger grids it may take several seconds for
|
||
the scrambling to be completed. Pieces may not be lifted from the canvas.
|
||
They may be moved by clicking on a piece which is in either the row or the
|
||
column which has the empty spot. That piece and all intervening pieces will
|
||
move one space towards the empty spot. The image game piece sets are best used
|
||
with the grid size for which they are designed. The size is indicated in the
|
||
name of the set. King of Hearts 4x4, Players Trumps 10x10, etc. The default
|
||
set of numbered pieces works with any grid size. When all the pieces have been
|
||
restored to their correct order the final piece will be dealt to the tableau and
|
||
the game has been won. Every Matrix game can be solved.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Begin in the upper left hand corner and complete one row before starting the next.
|
||
Take a screen shot of the image sets before the game is scrambled.
|
||
|
||
<h1>MatsuKiri</h1>
|
||
<p>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundation.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The cards can only be moved to the foundation as entire suits, in order.
|
||
As in <a href="oonsoo.html">Oonsoo</a>,
|
||
the third and fourth rank cards are interchangable
|
||
for all suits except Rain. Only first rank cards can play on the canvas.
|
||
First build the suits on the tableau. Then pick up all four cards at
|
||
once and drop them on the foundation. The foundation will only accept
|
||
a completed suit if the internal rank order is correct and it's played
|
||
in suit order. Plum after Pine, Phoenix after Rain, etc. Stacks in
|
||
the tableau can be moved if the cards in the stack are in order or
|
||
not. There can be no more than twelve cards in a row. The play in
|
||
this game is similar to Seahaven Towers, except there are no reserve
|
||
stacks.
|
||
|
||
<p>
|
||
|
||
This game can have "unbeatable" deals. For instance, if the second
|
||
rank card of suit "a" is on the first rank card of suit "b", and the
|
||
second rank card of "b" is on the first rank card of "a", neither second
|
||
rank card can be moved. You've lost. It's also possible to play
|
||
yourself into a similar situation.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Hint: try to build more than one suit on the tableau at a time.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>MatsuKiri Strict</h1>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the single foundation.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Play is identical to
|
||
<a href="matsukiri.html">MatsuKiri</a>
|
||
except the trash (third and forth rank) cards are not interchangeable.
|
||
|
||
<h1>Matsya</h1>
|
||
|
||
Dashavatara Ganjifa type. One deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="klondike.html">Klondike</a>.
|
||
The rows build down by rank only.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The cards on the tableau build down in rank regardless of suit. The
|
||
foundations build up in rank by suit starting with the Ace. The cards
|
||
are dealt from the talon one at a time. There is no redeal. Only Mirs
|
||
(Kings) may be played on an empty row. Cards may not be played from the
|
||
foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
The waste stack will be the biggest problem area. Play from it first.
|
||
|
||
<h1>Maze</h1>
|
||
<p>
|
||
|
||
Montana type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 12 cards in ascending sequence
|
||
by suit from Ace to Queen. There may be empty spaces between
|
||
but not within such sequences. The tableau wraps around.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
This solitaire starts with the entire deck shuffled and dealt
|
||
out to 54 piles. The Kings are then removed making a total of 6
|
||
initial free spaces.
|
||
|
||
<p>
|
||
|
||
You may move to a space only the card that
|
||
matches the neighbor in suit, and is one greater in rank than the left
|
||
neighbour or one less in rank than the right neighbour.
|
||
|
||
<p>
|
||
|
||
As a special rule you may place an Ace of any suit to the right
|
||
of a Queen.
|
||
|
||
<p>
|
||
|
||
The tableau wraps around at the end of rows and from the
|
||
bottom-right to the top-left.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Memory 24</h1>
|
||
<p>
|
||
|
||
Memory game type. 24 cards. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Flip all pairs of matching cards and get a score of 40 points or more.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
At game start 12 pairs of cards are dealt to the tableau piles.
|
||
|
||
<p>
|
||
|
||
Flip any 2 cards that match in suit and rank.
|
||
|
||
<p>
|
||
|
||
Any pair that matches will gain you 5 points, while a pair that
|
||
doesn't match will cost you 1 point.
|
||
|
||
<p>
|
||
|
||
You win if your final score reaches 40 points.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
|
||
To get awarded for a perfect game you must reach the maximum score of
|
||
60 points. You can reach this by restarting the game.
|
||
|
||
<p>
|
||
<i>Undo</i>, <i>Bookmarks</i>, <i>Autodrop</i> and <i>Quickplay</i>
|
||
are disabled for this game.
|
||
|
||
<h1>Memory 40</h1>
|
||
<p>
|
||
|
||
Memory game type. 40 cards. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Flip all pairs of matching cards and get a score of 50 points or more.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
At game start 20 pairs of cards are dealt to the tableau piles.
|
||
|
||
<p>
|
||
|
||
Flip any 2 cards that match in suit and rank.
|
||
|
||
<p>
|
||
|
||
Any pair that matches will gain you 5 points, while a pair that
|
||
doesn't match will cost you 1 point.
|
||
|
||
<p>
|
||
|
||
You win if your final score reaches 50 points.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
|
||
To get awarded for a perfect game you must reach the maximum score of
|
||
100 points. You can reach this by restarting the game.
|
||
|
||
<p>
|
||
<i>Undo</i>, <i>Bookmarks</i>, <i>Autodrop</i> and <i>Quickplay</i>
|
||
are disabled for this game.
|
||
|
||
<h1>Merlin's Meander</h1>
|
||
|
||
Braid type. Two decks. Two redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all suit cards to the Foundations.
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="braid.html">Braid</a>
|
||
with <a href="../hexadeck.html">Hex A Deck</a>
|
||
variations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Game play is like Braid. In the Hex A Deck variation the Wizards
|
||
don't have their own foundations. There are two reserve stacks to
|
||
the left of the foundations that will hold up to three Wizards each.
|
||
The game is won when all the suit cards have been moved to the foundations.
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Build sequences on the rows that will play when the correct card
|
||
turns over from the talon. Don't fill the Wizard stacks until you
|
||
need to.
|
||
|
||
<h1>Midshipman</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the 9 piles build down by any suit but own.
|
||
<br>Much like <a href="indian.html">Indian</a>.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Milligan Cell</h1>
|
||
<p>
|
||
|
||
Gypsy type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="gypsy.html">Gypsy</a>,
|
||
but only Kings on empty spaces, and with four extra free cells.
|
||
<br>Easy.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<p>
|
||
|
||
You are <em>not</em> permitted to move cards back out of the foundations.
|
||
|
||
<h1>Milligan Harp</h1>
|
||
<p>
|
||
|
||
Yukon type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards in Tableau are built down by alternate color.
|
||
Groups of cards can be moved regardless of sequence.
|
||
An empty space can be filled with any card or sequence.
|
||
|
||
<p>
|
||
|
||
Foundations are built up in suit from Ace to King.
|
||
Cards in Foundations are no longer in play.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the Talon. One card will be
|
||
added to each of the playing piles.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This is a combination of
|
||
<a href="yukon.html">Yukon type</a> and
|
||
<a href="gypsy.html">Gypsy type</a>
|
||
game elements.
|
||
|
||
<h1>Mississippi</h1>
|
||
<p>
|
||
|
||
Yukon type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
<p>
|
||
|
||
Just like <a href="milliganharp.html">Milligan Harp</a>,
|
||
but with seven piles.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Miss Milligan</h1>
|
||
<p>
|
||
|
||
Gypsy type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="gypsy.html">Gypsy</a>,
|
||
but only Kings on empty spaces, and with an extra reserve stack
|
||
that can be used once the talon is empty.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<p>
|
||
|
||
After the talon is exhausted, you can use the reserve stack
|
||
for storing any card or legal sequence
|
||
(this process is called <i>weaving</i>).
|
||
|
||
<p>
|
||
|
||
You are <em>not</em> permitted to move cards back out of the foundations.
|
||
|
||
<h1>Montana</h1>
|
||
<p>
|
||
|
||
Montana type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 12 cards in acscending sequence
|
||
by suit from Two to King.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
This solitaire starts with the entire deck shuffled and dealt
|
||
out in four rows. The Aces are then removed
|
||
making 4 initial free spaces. You may move to a space only the card that
|
||
matches the left neighbor in suit, and is one greater in rank. Kings are
|
||
high, so no cards may be placed to their right (they create dead spaces).
|
||
|
||
<p>
|
||
|
||
When no moves can be made, cards still out of sequence are reshuffled
|
||
and dealt face up after the ends of the partial sequences, leaving a card
|
||
space after each sequence, so that each row looks like a partial sequence
|
||
followed by a space, followed by enough cards to make a row of 13.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
A moment's reflection will show that this game cannot take more than 12
|
||
redeals. But only 2 redeals are allowed...
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This game is also known under names such as
|
||
<i>Gaps</i>.
|
||
|
||
<h1>Monte Carlo</h1>
|
||
<p>
|
||
|
||
Pairing game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Discard all pairs of cards of the same rank.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The object is to use up all the cards from the tableau by
|
||
discarding pairs of cards of the same rank.
|
||
|
||
<p>
|
||
|
||
You can only put a card on top of another card
|
||
when the two cards are touching horizontally, vertically or diagonally
|
||
(i.e. the cards have to be neighbours).
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the talon.
|
||
The cards will be shifted up and the empty spaces at
|
||
the bottom will be filled.
|
||
|
||
<p>
|
||
|
||
You win when the tableau piles are all gone.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Mughal Circles</h1>
|
||
|
||
Mughal Ganjifa type. One deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
The cards build down by rank and by suit on the tableau. Any card may be
|
||
played on an empty row. Only one card may be moved at a time.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
All cards are dealt to the twenty four rows when the games begins. Cards
|
||
on the tableau build down by suit in descending rank order. The foundations
|
||
build up by suit. Any card may be played on an empty row. The reserve stacks
|
||
hold one card each. Only one card at a time may be moved.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Try to keep a reserve stack open. Play higher ranked cards on empty rows.
|
||
|
||
<h1>Napoleon</h1>
|
||
<p>
|
||
|
||
Napoleon type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="derkleinenapoleon.html">Der kleine Napoleon</a>,
|
||
but a little bit easier because there are 2 free cells,
|
||
each of which is blocked by the corresponding reserve stack.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Napoleon's Exile</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the piles build down by rank ignoring suit.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Similar Games</h3>
|
||
<ul>
|
||
<li> <a href="doublerail.html">Double Rail</a>
|
||
</li><li> <a href="congress.html">Congress</a>
|
||
</li><li> <a href="diplomat.html">Diplomat</a>
|
||
</li><li> <a href="ladypalk.html">Lady Palk</a>
|
||
</li></ul>
|
||
<h1>Narasimha</h1>
|
||
|
||
Dashavatara Ganjifa type. One deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="klondike.html">Klondike</a>.
|
||
The rows build down by rank in "alternate" colors.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The cards on the tableau build down in rank in alternate colors. The
|
||
Dashavatara Ganjifa deck has ten suits and each suit has it's own color.
|
||
This makes it a bit problematic at times knowing which colors are alternate.
|
||
If a card of one suit doesn't play in a spot, try a different card of the
|
||
same rank. The foundations build up in rank by suit starting with the Ace.
|
||
The cards are dealt from the talon one at a time. There is no redeal. Only
|
||
the Mirs (Kings) may be played on an empty row. Cards may be played from the
|
||
foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
The waste stack will be the biggest problem area. Play from it first.
|
||
|
||
<h1>Narpati</h1>
|
||
|
||
Mughal Ganjifa type. One deck. No redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="klondike.html">Klondike</a>.
|
||
The rows build down by rank in "alternate" colors.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The cards on the tableau build down by rank in alternate colors.
|
||
The foundations build up in rank by suit starting with the Ace.
|
||
Only the Mirs (Kings) may be played on an empty row. The Mughal
|
||
Ganjifa deck has eight suits and each suit has it's own color.
|
||
This makes it a bit of a challenge at times to know what colors
|
||
are the "alternates". If a card doesn't play one place, try
|
||
a different card of the same rank. Cards are dealt from the talon
|
||
three at a time. There are no redeals. Cards may be played from
|
||
the foundations.
|
||
|
||
<p>
|
||
|
||
This game is one of a series of games that have names ending in "pati"
|
||
which transliterates as "lord of". Narpati means "Lord of Men".
|
||
The names are the names of the suits in a twelve suit Ganjifa deck.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Uncover the deepest row stacks first. Move cards around on the
|
||
tableau to open spots for cards from the waste stack.
|
||
|
||
<h1>Nasty</h1>
|
||
|
||
Tarock type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
This game is similar to
|
||
<a href="cruel.html">Cruel</a>
|
||
played with the 78 card Tarock deck. Piles build down in rank in
|
||
by suit. Only one card may be moved at a time.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Rows build down in rank by suit. Only one card may be moved at a time.
|
||
Only Kings or Skis (the highest Trump) may be played on an empty row.
|
||
When no more moves can be made click the talon for a redeal.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Neighbour</h1>
|
||
<p>
|
||
|
||
Pairing game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundation.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The object is to use up all the cards from the tableau, placing them
|
||
on the single foundation. You can only put a card on top of another card
|
||
when the numerical values of the two cards adds up to 13
|
||
and the two cards are touching horizontally, vertically or diagonally
|
||
(i.e. the cards have to be <i>Neighbours</i>).
|
||
|
||
<p>
|
||
|
||
You do not have to follow suit.
|
||
Jack is worth 11 and Queen is worth 12.
|
||
All Kings go off alone.
|
||
|
||
<p>
|
||
|
||
Empty spaces are filled automatically by shifting cards up and
|
||
dealing from the talon to the bottom piles.
|
||
|
||
<p>
|
||
|
||
You win when the tableau piles are all gone.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Quickplay</i> is disabled for this game.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This is a combination of
|
||
<a href="montecarlo.html">Monte Carlo</a> and
|
||
<a href="pyramid.html">Pyramid</a> game elements.
|
||
|
||
<h1>New Tower of Hanoi</h1>
|
||
|
||
Matrix type. One deck. No redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move the tower to either of the other stacks.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Only one disk may be moved at a time. A larger disk may not be placed on
|
||
top of a smaller one. Click on the pile to be moved <b>from</b> to high
|
||
light it. Then click the pile to be moved <b>to</b>.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Ask
|
||
<a href="mailto:grania@telestream.com">T</a>
|
||
<h1>Nomad</h1>
|
||
<p>
|
||
|
||
Gypsy type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="gypsy.html">Gypsy</a>,
|
||
but with one extra free cell.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The eight playing piles in the tableau all start with four cards showing.
|
||
Piles build down by alternate color, and an empty space can be filled
|
||
with any card or sequence. The single free cell at the bottom may hold one
|
||
card at a time.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the talon. One card will be
|
||
added to each of the playing piles.
|
||
|
||
<p>
|
||
|
||
You are also permitted to move cards back out of the foundation.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Making heavy use of the Undo key is explicitly encouraged here - you can win
|
||
many games with a little bit of thought. Keeping the free cell open for sorting
|
||
is usually a good idea.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
Nomad was created to be more strategic than Gypsy (hence all the open cards),
|
||
and be solvable more often than it under optimal play. From empiric data, I
|
||
find it's solvable in all but one in ten games, where I was solving only
|
||
slightly above a quarter of the Gypsy games. At the same time, the single free
|
||
cell gives it a very rich complexity.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="http://furry.de/miavir/index.html">Deon Ramsey</a><<a href="mailto:miavir@furry.de">miavir@furry.de</a>> (based on code and documentation by
|
||
Markus Oberhumer) and is part of the official PySol distribution.
|
||
|
||
<h1>Number Ten</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the piles build down by alternate color, and sequences can
|
||
be moved.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Numerica</h1>
|
||
<p>
|
||
|
||
Numerica type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The foundations build up by rank - suits and colors are irrelevant.
|
||
|
||
<p>
|
||
|
||
One card is flipped over at a time and moved onto the stacks. There are no
|
||
restrictions on which card may go where on the stacks. Once on a stack,
|
||
a card can only be moved onto a foundation.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
To solve this, you will need to plan carefully when placing the cards onto
|
||
the stacks - one wrong move and you'll never be able to untangle the mess.
|
||
|
||
<p>
|
||
|
||
A good player can win about one out of three games without taking back moves.
|
||
|
||
<p>
|
||
|
||
The auto-solver is hopeless. Don't believe the hints.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This game is also known under names such as
|
||
<i>Sir Tommy</i>.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:galen@nine.com">Galen Brooks</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Odd and Even</h1>
|
||
<p>
|
||
|
||
Two-Deck game type. 2 decks. 1 redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The foundations build up in suit by steps of two.
|
||
|
||
<p>
|
||
|
||
The 9 reserve piles can hold a single card and are automatically
|
||
filled from the waste or talon.
|
||
|
||
<p>
|
||
|
||
There is no building on the tableau piles, so you can
|
||
only move cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Odessa</h1>
|
||
<p>
|
||
|
||
Yukon type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="russiansolitaire.html">Russian Solitaire</a>,
|
||
only with a different initial card layout.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards in tableau are built down by suit.
|
||
Groups of cards can be moved regardless of sequence.
|
||
An empty pile in the tableau can be filled with a King or a group
|
||
of cards with a King on the bottom.
|
||
|
||
<p>
|
||
|
||
Foundations are built up in suit from Ace to King.
|
||
Cards in foundations are no longer in play.
|
||
|
||
<h1>Oonsoo</h1>
|
||
<p>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Arrange all twelve suits in order.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
When the hand is dealt there are two rows of six cards face down with
|
||
six more face up on top. You can play a card on another card if it's
|
||
in the same suit and in decending rank order. The third and fourth
|
||
rank cards are interchangable for all suits except Rain. Plum 4 on
|
||
Plum 3 is ok. Plum 3 on Plum 4 is ok. Gaji can only be played on
|
||
Rain 3.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Hint: try to keep a row open to the canvas.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Oonsoo Open</h1>
|
||
<p>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Arrange all twelve suits in order.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
This game is identical to
|
||
<a href="oonsoo.html"> Oonsoo </a>
|
||
except any card or correctly
|
||
ordered pile may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Try to keep a row open to the canvas.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Oonsoo Strict</h1>
|
||
<p>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Arrange all twelve suits in order.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The third and fourth rank (trash) cards are not
|
||
interchangeable in this version of
|
||
<a href="oonsoo.html"> Oonsoo </a>, but there are two reserve stacks.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Try to keep a row open to the canvas. Keep one or both of the reserves
|
||
open until all the cards are dealt.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Oonsoo</h1>
|
||
<p>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Arrange all twelve suits in order.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
When the hand is dealt there are two rows of six cards face down with
|
||
six more face up on top. You can play a card on another card if it's
|
||
in the same suit and in decending rank order. The third and fourth
|
||
rank cards are interchangable for all suits except Rain. Plum 4 on
|
||
Plum 3 is ok. Plum 3 on Plum 4 is ok. Gaji can only be played on
|
||
Rain 3.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Hint: try to keep a row open to the canvas.
|
||
|
||
<h1>Oonsoo</h1>
|
||
<p>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Arrange all twelve suits in order.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
This game is identical to
|
||
<a href="oonsoo.html"> Oonsoo </a>
|
||
except there is one reserve stack.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Try to keep a row open to the canvas. Keep the reserve stack open
|
||
until all the cards are dealt.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Osmosis</h1>
|
||
<p>
|
||
|
||
One-Deck game type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Pagat</h1>
|
||
<p>
|
||
|
||
Tarock type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
This is a Freecell type of game. Cards on the tableau build down in rank
|
||
by suit. Cards build up in rank on the foundations.
|
||
A stack can be moved if the cards are in decending rank order
|
||
regardless of the suit. Any card or stack can be played on an empty
|
||
row.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
The foundations are less important early in the game than
|
||
building movable stacks. Use the reserve stacks carefully.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Pagoda</h1>
|
||
<p>
|
||
|
||
Hanafuda type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
When the hand is dealt, the twenty reserve stacks of the pagoda
|
||
are filled with cards. The twelve foundation stacks on the
|
||
right are labeled with the names of the twelve suits. Cards are
|
||
played on the foundations first upwards from the fourth rank to
|
||
the first, then downwards from first to fourth. When the first
|
||
card is played on a foundation, the label changes from the suit
|
||
name to "Rising". When the fifth card is played, the label
|
||
changes to "Setting". When the last card is played, the label
|
||
reverts to the suit name. Cards can be played on the foundations
|
||
from the reserve stacks or from the waste stack. An empty foundation
|
||
will only accept the fourth rank card of the correct suit. Cards
|
||
are dealt from the talon four at a time, and there is only one
|
||
round.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Hint: it's important to keep one or more reserve stacks open
|
||
during the early stages of the game.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Parashumrama</h1>
|
||
|
||
Dashavatara Ganjifa type. One deck. One redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="klondike.html">Klondike</a>.
|
||
The rows build down by rank only.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The cards on the tableau build down in rank regardless of suit. The
|
||
foundations build up in rank by suit starting with the Ace. The cards
|
||
are dealt from the talon three at a time. There is one redeal. Only Mirs
|
||
(Kings) may be played on an empty row. Cards may not be played from the
|
||
foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
The waste stack will be the biggest problem area. Play from it first.
|
||
Move cards on the tableau to make every play possible before dealing
|
||
more cards.
|
||
|
||
<h1>Pas de Deux</h1>
|
||
<p>
|
||
|
||
Montana type. 2 decks. 1 redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all cards on the tableau in sets of 13 cards in acscending sequence
|
||
by suit from Ace to King.
|
||
The first row in Club, the second in Spade, the third in Heart and
|
||
the last in Diamond.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
This solitaire is played with two separate decks.
|
||
The first deck is shuffled and dealt out in four rows.
|
||
The second deck is shuffled and becomes the talon.
|
||
|
||
<p>
|
||
|
||
Only the card that is of the same rank and suit as the top card
|
||
of the waste can be moved. This card can be exchanged with any
|
||
card on the same row or on the same column of the tableau.
|
||
|
||
<p>
|
||
|
||
After each move a new card is dealt from the talon to the waste.
|
||
There is one redeal.
|
||
|
||
<p>
|
||
|
||
If you do not want to exchange a card just click on the talon.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Pas Seul</h1>
|
||
<p>
|
||
|
||
Klondike type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="klondike.html">Klondike</a>,
|
||
but 6 piles, anything on an empty space, and no redeal.
|
||
<br>Much like <a href="blindalleys.html">Blind Alleys</a>.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Piles build down by alternate color, and an empty space can be filled
|
||
with any card or sequence.
|
||
|
||
<p>
|
||
|
||
Cards from the talon are turned over to the waste pile, one at a time.
|
||
You can move the top card to the playing piles or the foundations.
|
||
There is no redeal.
|
||
|
||
<p>
|
||
|
||
You are also permitted to move cards back out of the foundations.
|
||
|
||
<h1>Paulownia</h1>
|
||
|
||
Hanafuda type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="klondike.html">Klondike</a>.
|
||
The rows build down in rank by same suit. The foundations
|
||
build up in rank by suit.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The rows build from first rank to fourth rank by suit. The foundations
|
||
build from fourth to first. The third and fourth rank (trash) cards are
|
||
not interchangeable on the tableau. Cards may not be played from the
|
||
foundations. Only first rank cards or correctly ordered piles may be
|
||
played on an empty row.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Uncover the deepest row stacks first.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Peek</h1>
|
||
<p>
|
||
|
||
One-Deck game type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="osmosis.html">Osmosis</a>,
|
||
but the rows are dealt face-up.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Pegged</h1>
|
||
<p>
|
||
|
||
Puzzle game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Remove all but one card.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
This is a classic puzzle game. Cards are removed by jumping over
|
||
neighbour cards, and the space beyond the neighbour must be empty.
|
||
|
||
<p>
|
||
|
||
You win when there is only one card left.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
|
||
To get awarded for a perfect game the remaining card must be
|
||
in the position of the initial free space.
|
||
|
||
<p>
|
||
<i>Autodrop</i> and <i>Quickplay</i> are disabled for this game.
|
||
|
||
<h1>Penguin</h1>
|
||
<p>
|
||
|
||
FreeCell type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The top left card is called the <i>Beak</i> and determines the base
|
||
rank for the foundations. The three other cards of the same rank
|
||
are placed to the foundations.
|
||
|
||
<p>
|
||
|
||
The seven piles build down by same suit, wrapping around from Ace to King.
|
||
Empty spaces may only be filled by a card or a sequence
|
||
one below the Beak's rank.
|
||
|
||
<p>
|
||
|
||
The seven free cells (also called <i>Flipper</i>) can hold
|
||
any - and just one - card.
|
||
|
||
<h1>Peony</h1>
|
||
|
||
Hanafuda type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="paulownia.html">Peony</a>.
|
||
The rows build down in rank by same suit. The foundations
|
||
build up in rank by suit.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The rows build from first rank to fourth rank by suit. The foundations
|
||
build from fourth to first. The third and fourth rank (trash) cards are
|
||
not interchangeable on the tableau. Cards may not be played from the
|
||
foundations. Cards are dealt from the talon three at a time. Any card
|
||
or sequence stack may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Uncover the deepest row stacks first.
|
||
|
||
<h1>Perpetual Motion</h1>
|
||
<p>
|
||
|
||
One-Deck game type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the single foundation.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The piles build by <b>cards of same rank</b>.
|
||
|
||
<p>
|
||
|
||
Four cards of the same rank can be moved to the single foundation.
|
||
|
||
<p>
|
||
|
||
After all cards have been dealt click on the talon for a redeal.
|
||
The cards are not re-shuffled, but re-dealt in a certain pattern.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Good for mindless playing as sooner or later every game should come out.
|
||
|
||
<h1>Picture Gallery (Die Bildgallerie)</h1>
|
||
<p>
|
||
|
||
Two-Deck game type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Fill the entire Gallery with pictures.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The layout consists of three rows of playing piles, a row for newly-
|
||
dealt cards, and a castoff pile for Aces.
|
||
|
||
<p>
|
||
|
||
All Aces are cast off to the pile on the right. Use the <A> key.
|
||
When you clear a space on the tableau,
|
||
you can only fill it with the right card:
|
||
|
||
<ul>
|
||
<li>In the first row, you build up sequences starting with a Four,
|
||
|
||
</li><li>in the second row with a Three, and in the
|
||
|
||
</li><li>third row with a Two.
|
||
|
||
</li></ul>
|
||
|
||
You build up sequences incrementing by three, up to
|
||
the face cards. Thus, in the first row, each pile is 4-7-10-K, in the
|
||
second row 3-6-9-D, and in the third row, 2-5-8-B. Once a sequence has been
|
||
started, you have to follow suit.
|
||
|
||
<p>
|
||
|
||
If you clear a space at the bottom it will get automatically filled
|
||
with a card from the talon. But if the talon is gone and you clear a space
|
||
at the bottom, then you can fill it with any card.
|
||
When no further moves are possible, click on the talon for a fresh row
|
||
of cards at the bottom.
|
||
|
||
<p>
|
||
|
||
You win when the entire Gallery is filled with pictures, that is, face cards.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Because of the many piles involved the Picture Gallery requires some
|
||
concentration, but it is not too hard to win.
|
||
|
||
<h1>PileOn</h1>
|
||
<p>
|
||
|
||
One-Deck game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Rearrange the cards so that each pile contains four cards with the
|
||
same rank.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Rearrange the cards so that each pile contains four cards with the
|
||
same rank. This should leave two piles empty.
|
||
|
||
<p>
|
||
|
||
Cards can be moved on top of any other card or cards of the same rank.
|
||
Groups of cards can be moved if they are of the same rank.
|
||
|
||
<p>
|
||
|
||
A pile cannot have more than four cards, and an empty slot
|
||
can be filled with any card or group of cards with the same rank.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Keep one of the piles clear as much as possible. Don't allow a pile of
|
||
three cards to build up on top of a single card, especially if the
|
||
final card from the set is not a bottom card in another pile.
|
||
|
||
<h1>Pine</h1>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="paulownia.html">Pine</a>.
|
||
The rows build down in rank by same suit. The foundations
|
||
build up in rank by suit.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The rows build from first rank to fourth rank by suit. The foundations
|
||
build from fourth to first. The third and fourth rank (trash) cards are
|
||
not interchangeable on the tableau. Cards may not be played from the
|
||
foundations. Cards are dealt from the talon three at a time and
|
||
there is no redeal.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Uncover the deepest row stacks first.
|
||
|
||
<h1>Poker Shuffle</h1>
|
||
<p>
|
||
|
||
Poker type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Arrange the 10 Poker hands for a total score of 200 points or more.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
At game start 25 cards are dealt to the tableau piles.
|
||
|
||
<p>
|
||
|
||
Swap any 2 cards on the tableau to maximize your score.
|
||
|
||
<p>
|
||
|
||
Points are awarded for the 5 Poker hands from left to right and for
|
||
the 5 hands from top to bottom.
|
||
|
||
<p>
|
||
|
||
You win if your score reaches 200 points.
|
||
|
||
<h1>Poker Square</h1>
|
||
<p>
|
||
|
||
Poker type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Arrange the 10 Poker hands for a total score of 100 points or more.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Place the 25 cards on the tableau to get a score of 100 points or more.
|
||
|
||
<p>
|
||
|
||
Once on a stack, a card cannot be moved.
|
||
|
||
<p>
|
||
|
||
Points are awarded for the 5 Poker hands from left to right and for
|
||
the 5 hands from top to bottom.
|
||
|
||
<h1>Ponytail</h1>
|
||
<p>
|
||
|
||
Tarock type. 2 decks. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="braid.html">Braid</a>,
|
||
but with Tarock cards.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Pyramid</h1>
|
||
<p>
|
||
|
||
Pairing game type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the single foundation.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The object is to use up all the cards by placing them
|
||
on the single foundation.
|
||
|
||
<p>
|
||
|
||
You can only put a card on top of another card
|
||
when the numerical values of the two cards adds up to 13.
|
||
Queen is worth 12 and Jack is worth 11. You do not have to follow suit.
|
||
|
||
<p>
|
||
|
||
All Kings go off alone.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Quickplay</i> is disabled for this game.
|
||
|
||
<h1>Quadrangle</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but with a varying base card,
|
||
the foundations and the 12 piles wrap around,
|
||
and empty piles are automatically filled from the waste or talon.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Queenie</h1>
|
||
<p>
|
||
|
||
Yukon type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="yukon.html">Yukon</a>,
|
||
but don't deal all cards at game start.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards in Tableau are built down by alternate color.
|
||
Groups of cards can be moved regardless of sequence.
|
||
An empty pile in the Tableau can be filled with a King or a group
|
||
of cards with a King on the bottom.
|
||
|
||
<p>
|
||
|
||
Foundations are built up in suit from Ace to King.
|
||
Cards in Foundations are no longer in play.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the Talon.
|
||
One card will be added to each of the playing piles.
|
||
|
||
<h1>Rachel</h1>
|
||
<p>
|
||
|
||
Spider type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 13 cards in descending sequence
|
||
by suit from King to Ace and move such sets to the Foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards are built down, regardless of suit.
|
||
A space can be filled by any card or legal group of cards.
|
||
|
||
<p>
|
||
|
||
The object is to group the cards in sets of 13 cards, from King to Ace
|
||
of the same suit. Such groups can be moved to the Foundations.
|
||
|
||
<p>
|
||
|
||
When you click on the Talon, one card is turned over onto the Waste pile.
|
||
There is no redeal.
|
||
|
||
<h1>Rainbow</h1>
|
||
<p>
|
||
|
||
Canfield type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="canfield.html">Canfield</a>,
|
||
but piles build down by rank, cards are dealt singly, and no redeal.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Rainfall</h1>
|
||
<p>
|
||
|
||
Canfield type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="canfield.html">Canfield</a>,
|
||
but cards are dealt singly, and two redeals.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Rambling</h1>
|
||
<p>
|
||
|
||
FreeCell type. Two Tarock Decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="snake.html">Snake</a>,
|
||
using two 78 card Tarock decks and the number of cards you can move as a
|
||
sequence is not restricted.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt to 9 piles at the start of the game, each King or Skiz
|
||
starting a new pile. Rows build down in rank and suit. The
|
||
trumps will only play on other trumps. Empty rows cannot be filled.
|
||
The eight free cells will hold one card each.
|
||
|
||
<h1>Rank and File</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the piles build down by alternate color, and sequences can
|
||
be moved.
|
||
<br>Much like <a href="numberten.html">Number Ten</a>.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Red and Black</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the 8 piles build down by alternate color,
|
||
the foundations <b>build up by alternate color</b>,
|
||
and sequences can be moved.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Red Moon</h1>
|
||
<p>
|
||
|
||
Montana type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 13 cards in ascending sequence
|
||
by suit from Ace to King.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="bluemoon.html">Blue Moon</a>,
|
||
but easier because of a different initial layout.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Relaxed FreeCell</h1>
|
||
<p>
|
||
|
||
FreeCell type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="freecell.html">FreeCell</a>,
|
||
but the number of cards you can move as a sequence is not restricted.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Relaxed Golf</h1>
|
||
<p>
|
||
|
||
Golf type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the waste stack.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="golf.html">Golf</a>,
|
||
but sequences do wrap around,
|
||
i.e. Twos and Kings may be placed on Aces
|
||
and Queens and Aces may be placed on Kings.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Relaxed Pyramid</h1>
|
||
<p>
|
||
|
||
Pairing game type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Remove all cards from the Pyramid.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="pyramid.html">Pyramid</a>,
|
||
but you win as soon as the Pyramid is cleared.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Quickplay</i> is disabled for this game.
|
||
|
||
<h1>Relaxed Seahaven Towers</h1>
|
||
<p>
|
||
|
||
FreeCell type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="seahaventowers.html">Seahaven Towers</a>,
|
||
but the number of cards you can move as a sequence is not restricted.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Relaxed Spider</h1>
|
||
<p>
|
||
|
||
Spider type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 13 cards in descending sequence
|
||
by suit from King to Ace and move such sets to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="spider.html">Spider</a>,
|
||
but you may deal new cards even if there are empty rows.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Relax</h1>
|
||
|
||
Hanafuda type. 1 deck. One redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
This is a variation of
|
||
<a href="littleeasy.html">Little Easy</a>.
|
||
The rows build down by rank in the same suit. The foundations
|
||
build with cards of the same rank in suit order. Only first
|
||
rank cards may be played on an empty row. Trash card ranks
|
||
are interchangeable.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The rules are the same as in
|
||
<a href="littleeasy.html">Little Easy</a>
|
||
except that the cards deal from the talon one at a time, there
|
||
is only one redeal and the third and fourth rank (trash) cards
|
||
are interchangeable.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Disable auto drop and build on the rows until all cards are face up.
|
||
These games may be easy by name and easy to play but they're not easy
|
||
to win.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Royal Cotillion</h1>
|
||
<p>
|
||
|
||
Two-Deck game type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The foundations build up in suit by steps of two.
|
||
|
||
<p>
|
||
|
||
The 4 reserve piles on the left can only play to the foundations.
|
||
|
||
<p>
|
||
|
||
The 16 reserve piles on the right can hold a single card and
|
||
are automatically filled from the waste or talon.
|
||
|
||
<p>
|
||
|
||
There is no building on the tableau piles, so you can
|
||
only move cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Royal East</h1>
|
||
<p>
|
||
|
||
One-Deck game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The four foundations in the corners build up in suit,
|
||
wrapping around from King to Ace.
|
||
The base rank is determined at initial dealing.
|
||
|
||
<p>
|
||
|
||
The five tableau piles build down by rank,
|
||
wrapping around from Ace to King.
|
||
Only the top card can be moved.
|
||
|
||
<h1>Rushdike</h1>
|
||
<p>
|
||
|
||
Yukon type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="russiansolitaire.html">Russian Solitaire</a>,
|
||
but don't deal all cards at game start.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards in Tableau are built down by suit.
|
||
Groups of cards can be moved regardless of sequence.
|
||
An empty pile in the Tableau can be filled with a King or a group
|
||
of cards with a King on the bottom.
|
||
|
||
<p>
|
||
|
||
Foundations are built up in suit from Ace to King.
|
||
Cards in Foundations are no longer in play.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the Talon.
|
||
One card will be added to each of the playing piles.
|
||
|
||
<h1>Russian Patience (Die Russische)</h1>
|
||
<p>
|
||
|
||
Two-Deck game type. 2 stripped decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
This game is played with two stripped decks.
|
||
|
||
<p>
|
||
|
||
The foundations build up in suit starting with Ace, then from Seven up to King.
|
||
|
||
<p>
|
||
|
||
The row stacks build down in alternate color.
|
||
Sequences may be moved, and
|
||
spaces may be filled by any <i>single</i> card.
|
||
|
||
<h1>Russian Point</h1>
|
||
<p>
|
||
|
||
Yukon type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="russiansolitaire.html">Russian Solitaire</a>,
|
||
but don't deal all cards at game start.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards in Tableau are built down by suit.
|
||
Groups of cards can be moved regardless of sequence.
|
||
An empty pile in the Tableau can be filled with a King or a group
|
||
of cards with a King on the bottom.
|
||
|
||
<p>
|
||
|
||
Foundations are built up in suit from Ace to King.
|
||
Cards in Foundations are no longer in play.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the Talon.
|
||
One card will be added to each of the playing piles.
|
||
|
||
<h1>Russian Solitaire</h1>
|
||
<p>
|
||
|
||
Yukon type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="yukon.html">Yukon</a>,
|
||
but piles build down by suit.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards in tableau are built down by suit.
|
||
Groups of cards can be moved regardless of sequence.
|
||
An empty pile in the tableau can be filled with a King or a group
|
||
of cards with a King on the bottom.
|
||
|
||
<p>
|
||
|
||
Foundations are built up in suit from Ace to King.
|
||
Cards in foundations are no longer in play.
|
||
|
||
<h1>Samuri</h1>
|
||
<p>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Samuri is a Klondike type game. Play begins with a similar layout.
|
||
There are seven row stacks with six foundations to either side. The
|
||
Talon is in the middle. Cards are dealt from the talon to the waste
|
||
stack one at a time. There is only one round. The cards play on the
|
||
foundations from fourth rank to first by suits. They play on the rows
|
||
from first to fourth, also by suits. Rank order is strict for all suits.
|
||
Only first rank cards will play on the canvas. Cards cannot be removed
|
||
from a foundation once played there.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Hint: try not to let the waste stack get too deep.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Sanibel</h1>
|
||
<p>
|
||
|
||
Yukon / Forty Thieves hybrid. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Foundations are built up in suit from Ace to King.
|
||
Cards in the Foundations are no longer available for play in
|
||
the Tableau. It is not compulsory to play any card to the Foundations.
|
||
|
||
<p>
|
||
|
||
The Tableau is built down by alternate color. Any group of cards may be
|
||
moved regardless of sequence, so long as the bottom card of the group is
|
||
placed on top of a card (in a different pile) that is the next higher card in
|
||
rank and of the opposite color. An empty pile in the Tableau can be filled
|
||
with any group of cards, even a single card.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
<i>From John Stoneham, Sanibel's inventor:</i>
|
||
<p>
|
||
|
||
Sanibel and Captiva are islands off the coast of Ft. Meyers, Florida. One
|
||
summer while vacationing there, I played through all the games described in
|
||
<i>The Complete Book of Solitaire & Patience Games</i> by Albert H. Morehead
|
||
and Geoffrey Mott-Smith (published by Bantam, I believe). I really liked the
|
||
play of Yukon but thought the Tableau limited the strategic potential of the
|
||
game, so I added an extra deck and experimented with the Tableau layout,
|
||
aiming for a game that was almost entirely strategic in nature but not on the
|
||
10th order of mental magnitude. The result is Sanibel. The number of face-up
|
||
cards initially dealt to the Tableau determines how much "luck" will play a
|
||
factor in the game. If you only deal 3 or 4 face-up cards to each pile
|
||
retaining the balance in the Reserve, chances are you will loose some games.
|
||
Technically, there is nothing wrong with that, and sometimes I will play it
|
||
this way. On the other hand, dealing every card face up (except the last 4)
|
||
takes away nothing from the game and only serves to increase the strategy
|
||
involved. I prefer the 3-down-7-up layout, since the face down cards and the
|
||
small Reserve give you something immediate to work for, and it can generate a
|
||
little suspense when you know there is a card buried that you need and you're
|
||
trying to find a way to uncover it...
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
This is entirely a game of skill: if you loose, you just weren't paying
|
||
attention. Your first priority should be to expose all the face-down cards and
|
||
get the rest of the Reserve into play. Also, do not play a card onto a
|
||
Foundation simply because you can (Aces are OK; Twos are probably safe as
|
||
well): you may need it for building in the Tableau. You will find that you do
|
||
not need to calculate very long sequences to finish the game, but sometimes a
|
||
bit of calculation is necessary to expose the buried cards. Sometimes the piles
|
||
can grow longer than can be displayed in the window. This usually isn't a
|
||
problem, since you can break up the pile fairly often when other plays
|
||
become available. Here's something that's a lot of fun: If you have arranged
|
||
the cards in proper sequence, playing as few to the Foundations as possible
|
||
during the game, one press of the "Auto" button can play 90 or more cards to
|
||
the Foundations. It is possible to have every card in the Tableau at the end
|
||
of the game, even the Aces; the "Auto" button shoots them all up to the
|
||
Foundations in one long riffle!
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:obijohn99@aol.com">John Stoneham</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<p>
|
||
<i>Copyright (C) 1998 by <a href="mailto:obijohn99@aol.com">John Stoneham</a>.
|
||
These rules are free; you can redistribute them and/or modify them under the
|
||
terms of the GNU General Public License as published by the Free Software
|
||
Foundation; either version 2 of the License, or (at your option) any later
|
||
version.</i>
|
||
<h1>Scorpion</h1>
|
||
<p>
|
||
|
||
Spider type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 13 cards in descending sequence
|
||
by suit from King to Ace and move such sets to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Object is like in <a href="spiderette.html">Spiderette</a>,
|
||
but the cards can be moved like in
|
||
<a href="russiansolitaire.html">Russian Solitaire</a>.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The object is to group the cards in sets of 13 cards, from King to Ace
|
||
of the same suit. Such groups can be moved to the foundations.
|
||
|
||
<p>
|
||
|
||
Cards in tableau are built down by suit.
|
||
Groups of cards can be moved regardless of sequence.
|
||
An empty pile in the tableau can be filled with a King or a group
|
||
of cards with a King on the bottom.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the talon.
|
||
Three more cards will be dealt.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This is an interesting combination of
|
||
<a href="spider.html">Spider type</a> and
|
||
<a href="yukon.html">Yukon type</a> game elements.
|
||
|
||
<h1>Scotch Patience</h1>
|
||
<p>
|
||
|
||
Fan game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The foundations <b>build up by alternate color</b>.
|
||
|
||
<p>
|
||
|
||
The 18 piles build down by rank ignoring suit.
|
||
Only one card can be moved at a time, and
|
||
empty piles cannot be filled.
|
||
|
||
<h1>Seahaven Towers</h1>
|
||
<p>
|
||
|
||
FreeCell type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="kingonlybakersgame.html">King Only Baker's Game</a>,
|
||
but with 10 piles.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Serpent</h1>
|
||
<p>
|
||
|
||
FreeCell type. Two Tarock Decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="dieschlange.html">Die Schlange</a>,
|
||
using two 78 card Tarock decks and the number of cards you can move as a
|
||
sequence is not restricted.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt to 9 piles at the start of the game, each King or Skiz
|
||
starting a new pile. Rows build down in rank by alternate color. The
|
||
trumps will play as any color. Empty rows cannot be filled. The eight
|
||
free cells will hold one card each.
|
||
|
||
<h1>Shamrocks</h1>
|
||
<p>
|
||
|
||
Fan game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The 18 piles build up or down regardless of suit.
|
||
Each pile can hold no more than three cards.
|
||
Only one card can be moved at a time.
|
||
Empty piles are not filled.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Build evenly on to foundations.
|
||
|
||
<h1>Shamsher</h1>
|
||
|
||
Mughal Ganjifa type. One deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
The cards on the tableau build down by rank regardless of suit, no more than
|
||
twelve to a row. Any card or movable pile may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
All cards are dealt to the fourteen rows when the games begins. Cards
|
||
on the tableau build down in descending rank order. The foundations
|
||
build up by suit. Any card or movable pile may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
The first priority is to empty a row. Then don't fill it
|
||
unless it or another row can be emptied by doing so.
|
||
|
||
<h1>Shanka</h1>
|
||
|
||
Dashavatara Ganjifa type. One deck. No redeal.
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
The cards build down by rank only on the tableau, no more
|
||
than twelve to a row. Only the Rajas may be played on an empty row.
|
||
|
||
<h3>Règles</h3>
|
||
|
||
All cards are dealt to the sixteen rows when the games begins. Cards
|
||
on the tableau build down in rank only. The foundations build up by suit.
|
||
Only a Raja or sequence may be played on an empty row.
|
||
|
||
<p>
|
||
|
||
Shanka is the conch incarnation of Vishnu.
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Try for an empty row.
|
||
|
||
<h1>Shisen-Sho</h1>
|
||
<p>
|
||
|
||
Shisen-Sho is a single-player-game similar to Mahjongg and uses the same
|
||
set of tiles as Mahjongg.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
The object of the game is to remove all tiles from the field.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The aim of the game is to remove all tiles from the board. Only two
|
||
matching tiles can be removed at a time. Two tiles can only be removed if they
|
||
can be connected with a maximum of three connected lines. Lines can be
|
||
horizontal or vertical, but not diagonal.
|
||
|
||
<p>
|
||
|
||
You don't have to draw the lines by yourself, the game does this for
|
||
you. Just mark two matching tiles on the board, if they can be connected with a
|
||
maximum of three lines, the lines will be drawn and the tiles are
|
||
removed.
|
||
|
||
<p>
|
||
|
||
Remember that lines only may cross the empty border. If you are stuck, you
|
||
can use the Hint feature to find two tiles which may be removed. Clicking a
|
||
tile with the right mouse button will show you all corresponding tiles, no
|
||
matter if they are removable at the moment or not.
|
||
|
||
<h1>Sieben bis As</h1>
|
||
<p>
|
||
|
||
Montana type. 1 stripped deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
This game is played with one stripped deck.
|
||
|
||
<p>
|
||
|
||
This 32-card solitaire starts with the entire deck shuffled and dealt
|
||
out in three rows and two extra reserves at the top.
|
||
All Sevens from the rows are then dealt to the foundations thereby
|
||
making initial free spaces.
|
||
|
||
<p>
|
||
|
||
You may move to a space only the card that
|
||
matches the neighbor in suit, and is one greater in rank than the left
|
||
neighbour or one less in rank than the right neighbour. Aces are
|
||
high, so no cards may be placed to their right (they create dead spaces).
|
||
|
||
<p>
|
||
|
||
The foundations build up from Seven to King and then Ace.
|
||
You may only move a card from the rows (and not from the reserves) to
|
||
the foundations if it has an empty left neightbour - this implies
|
||
that you cannot drop a card from the leftmost column without
|
||
moving it somewhere else first.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Don't drop cards to early - you should turn off <i>Autodrop</i> for this game.
|
||
|
||
<h1>Simple Carlo</h1>
|
||
<p>
|
||
|
||
Pairing game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Discard all pairs of cards of the same rank.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="montecarlo.html">Monte Carlo</a>,
|
||
but <i>all</i> pairs of the same rank may be discarded.
|
||
<br>Extremely easy.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The object is to use up all the cards from the tableau by
|
||
discarding pairs of cards of the same rank.
|
||
|
||
<p>
|
||
|
||
Empty spaces are filled automatically by shifting cards up and
|
||
dealing from the talon to the bottom piles.
|
||
|
||
<p>
|
||
|
||
You win when the tableau piles are all gone.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Simple Pairs</h1>
|
||
<p>
|
||
|
||
Pairing game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Discard all pairs of cards of the same rank.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The object is to use up all the cards from the tableau by
|
||
discarding pairs of cards of the same rank.
|
||
|
||
<p>
|
||
|
||
You win when the tableau piles are all gone.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Simple Simon</h1>
|
||
<p>
|
||
|
||
Spider type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 13 cards in descending sequence
|
||
by suit from King to Ace and move such sets to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="spiderette.html">Spiderette</a>,
|
||
but all cards are dealt at the beginning to the 10 piles.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Single Rail</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="doublerail.html">Double Rail</a>,
|
||
but with one deck and 4 piles.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Six Sages</h1>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Play is identical to
|
||
<a href="japanesegarden.html">Japanese Garden</a>
|
||
except there are six row stacks that will each hold up to nine
|
||
cards and a reserve stack that will hold one card.
|
||
|
||
<h1>Six Tengus</h1>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Play is identical to
|
||
<a href="japanesegarden.html">Japanese Garden</a>
|
||
except there are six row stacks that will each hold up to nine cards.
|
||
Two cards may be moved at a time if they are in rank order.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
|
||
The Tengu is a mythical Japanese character of exceptional fighting skill.
|
||
You will need great skill (and more than a little luck) yourself to over
|
||
come six of them.
|
||
|
||
<h1>Skiz</h1>
|
||
<p>
|
||
|
||
Tarock type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
This is a Freecell type of game. Cards on the tableau build down in rank
|
||
by suit. Cards build up in rank on the foundations.
|
||
A stack can be moved if the cards are in decending rank order
|
||
regardless of the suit. Only a King or the highest trump can be played
|
||
on an empty row.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
The foundations are less important early in the game than
|
||
building movable stacks. Use the reserve stacks carefully.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Small Harp (Die kleine Harfe)</h1>
|
||
<p>
|
||
|
||
Klondike type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="klondike.html">Klondike</a>,
|
||
only with a different layout.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
<i>Small Harp</i> and <i>Big Harp</i> are the German ways of playing
|
||
<i>Klondike</i> and <i>Double Klondike</i>.
|
||
|
||
<h1>Snake (Die Schlange)</h1>
|
||
<p>
|
||
|
||
FreeCell type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="freecell.html">FreeCell</a>,
|
||
but with 2 decks, and empty rows are not filled.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt to 9 piles at the start of the game, each King
|
||
starting a new pile.
|
||
To compensate for this there are 7 free cells which can hold any
|
||
- and just one - card.
|
||
|
||
<p>
|
||
|
||
Piles build down by alternate color, and an empty space cannot be filled.
|
||
|
||
<p>
|
||
|
||
The number of cards you can move as a sequence is restricted by
|
||
the number of free cells - the number of free cells required is the
|
||
same as if you would make an equivalent sequence of moves with single cards.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This is a <a href="freecell.html">FreeCell type game</a> of German origin.
|
||
It is related to <a href="catstail.html">Cat's Tail</a>.
|
||
|
||
<h1>Snakestone</h1>
|
||
<p>
|
||
|
||
FreeCell type. Two Hex A Decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="snake.html">Snake</a>,
|
||
with the Hex A Deck Variations and the number of cards you can move as a
|
||
sequence is not restricted.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt to 9 piles at the start of the game, each King or "Ten"
|
||
(hexadecimal) starting a new pile. Rows build down in rank and suit.
|
||
The Wizards will play as any color. Empty rows cannot be filled.
|
||
|
||
<h1>Spaces</h1>
|
||
<p>
|
||
|
||
Montana type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 12 cards in acscending sequence
|
||
by suit from Two to King.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="montana.html">Montana</a>,
|
||
but with random spaces after each redeal.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Spanish Patience</h1>
|
||
<p>
|
||
|
||
Baker's Dozen type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="bakersdozen.html">Baker's Dozen</a>,
|
||
but the <em>Foundations</em> build up in alternate color.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Spiderette</h1>
|
||
<p>
|
||
|
||
Spider type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 13 cards in descending sequence
|
||
by suit from King to Ace and move such sets to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="spider.html">Spider</a>,
|
||
but with one deck and 7 piles. Very hard.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Spider</h1>
|
||
<p>
|
||
|
||
Spider type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 13 cards in descending sequence
|
||
by suit from King to Ace and move such sets to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
54 cards are dealt in 10 piles. Cards are built down, regardless of suit.
|
||
However, sequences that are all of the same suit are preferred because
|
||
these are available for further movement.
|
||
A space can be filled by any card or legal group of cards.
|
||
|
||
<p>
|
||
|
||
The object is to group the cards in sets of 13 cards, from King to Ace
|
||
of the same suit. Such groups can be moved to the foundations.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the talon. One card will be
|
||
added to each of the playing piles.
|
||
|
||
<p>
|
||
|
||
You only may deal new cards if there are no empty spaces.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
Spider is one of the classic solitaire card games.
|
||
It offers a lot of decisions, so choose a good strategy.
|
||
|
||
<h1>Stalactites</h1>
|
||
<p>
|
||
|
||
FreeCell type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The foundations build up by rank ignoring color and suit, wrapping
|
||
around from King to Ace.
|
||
The base rank is determined at initial dealing.
|
||
|
||
<p>
|
||
|
||
There is no building on the tableau piles, and spaces
|
||
are not filled.
|
||
Only the top card can be moved.
|
||
|
||
<p>
|
||
|
||
The two free cells can hold any - and just one - card.
|
||
|
||
<h1>Steps</h1>
|
||
<p>
|
||
|
||
Klondike type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="doubleklondike.html">Double Klondike</a>,
|
||
but seven piles, anything on an empty space, and no redeal.
|
||
<br>Much like <a href="bigharp.html">Big Harp</a>.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Storehouse</h1>
|
||
<p>
|
||
|
||
Canfield type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="canfield.html">Canfield</a>,
|
||
but the piles build down by suit,
|
||
cards are dealt singly, and two redeals.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This game is also known under names such as
|
||
<i>Straight Up</i>.
|
||
|
||
<h1>Strategy</h1>
|
||
<p>
|
||
|
||
Numerica type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
One card is flipped over at a time and moved onto the row stacks. There are no
|
||
restrictions on which card may go where on the stacks. Once on a stack,
|
||
a card can only be moved onto a foundation.
|
||
|
||
<p>
|
||
|
||
The foundations build up in suit from Ace to King. You can only move
|
||
cards to the foundations once all cards have been placed on the
|
||
row stacks and the talon is empty.
|
||
|
||
<h1>Streets and Alleys</h1>
|
||
<p>
|
||
|
||
Beleaguered Castle type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="beleagueredcastle.html">Beleaguered Castle</a>,
|
||
but the Aces are not dealt to the foundations at game start.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Streets</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the piles build down by alternate color.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Sumo</h1>
|
||
|
||
Hanafuda type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="freecell.html">Free Cell</a>.
|
||
Cards build from first to fourth rank on the tableau by suit and
|
||
from fourth to first on the foundations. Only first rank cards
|
||
may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Cards build down in rank on the rows and up in rank on the foundations.
|
||
Third and fourth rank (trash) cards are not interchangeable. Only a first
|
||
rank card or correctly ordered pile may be played on an empty row.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Don't play cards on the reserves unless they can be removed.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Super Flower Garden</h1>
|
||
<p>
|
||
|
||
Fan game type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="labellelucie.html">La Belle Lucie</a>,
|
||
but the piles build down by rank.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The 18 piles build down by rank.
|
||
Only one card can be moved at a time.
|
||
Empty piles are not filled.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the talon.
|
||
All cards on the tableau will be re-shuffled.
|
||
|
||
<h1>Superior Canfield</h1>
|
||
<p>
|
||
|
||
Canfield type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="canfield.html">Canfield</a>,
|
||
but the reserve is dealt face-up, and
|
||
empty rows are not automatically filled.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Super Samuri</h1>
|
||
<p>
|
||
|
||
Hanafuda type. 4 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
This is
|
||
<a href="samuri.html">Samuri</a>
|
||
played with four decks.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Try not to let the waste stack get too deep.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Surukh</h1>
|
||
|
||
Dashavatara Ganjifa type. One deck. No redeal.
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
The cards build down by rank in alternating force on the tableau, no more
|
||
than twelve to a row. Only the Rajas may be played on an empty row.
|
||
|
||
<h3>Règles</h3>
|
||
|
||
All cards are dealt to the sixteen rows when the games begins. Cards
|
||
on the tableau build down in rank in alternating force. See the general
|
||
<a href="../ganjifa.html">Ganjifa</a>
|
||
rules for more information. The easy way to remember the force of a suit
|
||
is that the foundations to the left are one force and the foundations to the
|
||
right are the other. The foundations build up by suit. Any card or sequence
|
||
may be played on an empty row.
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Try for an empty row.
|
||
|
||
<h1>Tam O'Shanter</h1>
|
||
<p>
|
||
|
||
Numerica type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="auldlangsyne.html">Auld Lang Syne</a>,
|
||
but do not deal the Aces at game start.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The foundations build up by rank ignoring suit.
|
||
|
||
<p>
|
||
|
||
There is no building on the tableau piles - cards can only be
|
||
moved to the foundations, and spaces are not filled.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the talon. One card will be
|
||
added to each of the playing piles.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Ten Avatars</h1>
|
||
|
||
Dashavatara Ganjifa type. One deck. No redeal.
|
||
|
||
<h3>Object</h3>
|
||
|
||
Arrange all cards in suit and rank order on the tableau.
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
The cards may be built down by rank only on the tableau. The twelve
|
||
reserve stacks hold one card each. The game is won when all cards are
|
||
on the tableau in suit and rank order.
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The game begins with five cards on each of the ten rows and the twelve
|
||
reserve stacks empty. Cards are dealt from the talon ten at a time, one
|
||
to each row. Rows can be built with cards of any suit in descending rank.
|
||
Only Rajas can be played on an empty row. All ten suits must be in
|
||
descending rank order for the game to be won.
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Make as many plays as possible without filling too many reserves before taking
|
||
another deal. Put a priority on getting the Rajas and Pradhans in place.
|
||
|
||
<h1>Terrace</h1>
|
||
<p>
|
||
|
||
Terrace type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>The Familiar</h1>
|
||
|
||
Klondike type. One deck. One redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Similar to <a href="klondike.html">Klondike</a>
|
||
with <a href="../hexadeck.html">Hex A Deck</a>
|
||
variations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Game play is like Klondike. The rows build down in rank in alternate
|
||
color. The color of the Wizards is the alternate of either red or black.
|
||
Only the Tens (top rank cards) may be played on an empty row. There is
|
||
one reserve stack that will hold up to three Wizards. No suit cards can
|
||
be played there. The Wizards will also play in their proper rank position
|
||
on the tableau. They play as the alternate of either red or black. Cards
|
||
are dealt from the talon one at a time. Cards may be played from the
|
||
foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Use caution when playing the Wizards on the reserve stack. If you play a
|
||
lower rank Wizard on top of a higher rank one, you will have to move it off
|
||
before the high rank one will play to the foundation.
|
||
|
||
<h1>The last Monarch (Der letzte Monarch)</h1>
|
||
<p>
|
||
|
||
One-Deck game type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move 51 cards (all cards except the last King) to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards on the tableau must be captured by one of their left, right, top or
|
||
bottom neighbour. The captured card is then moved to the foundations or
|
||
Reserves, and the capturing card moves into place.
|
||
|
||
<p>
|
||
|
||
Cards from the reserve can only be moved to the foundations.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Quickplay</i> is disabled for this game.
|
||
|
||
<h1>Three Peaks</h1>
|
||
|
||
Pairing type game. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Remove all cards from the tableau.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The object is to remove all the cards from the tableau by playing
|
||
them to the waste stack. Cards from the tableau will play to the
|
||
waste if they are one rank higher or lower than the card at the top
|
||
of the waste. A King will play on an Ace and vice versa. Cards are
|
||
played to the waste by clicking on them. Points are made as follows:
|
||
|
||
|
||
|
||
<dl>
|
||
<dd>When a hand is dealt 52 points are subtracted from the score.
|
||
|
||
<dd>For each of the first four cards played from the tableau in a
|
||
sequence one point is added.
|
||
|
||
<dd>For each of the second four cards played from the tableau in a
|
||
sequence two points are added.
|
||
|
||
<dd>Then four points for the next four cards, eight for the next four,
|
||
then sixteen etc.
|
||
|
||
<dd>If one peak is empty the points added are doubled.
|
||
|
||
<dd>If two peaks are empty the points added are quadrupled.
|
||
|
||
<dd><p>
|
||
<dd>Ten points are added for emptying the first peak.
|
||
|
||
<dd>Twenty points are added for the second peak.
|
||
|
||
<dd>Forty points are added for emptying the last peak.
|
||
|
||
<dd><p>
|
||
<dd>When all the cards are removed from the tableau ten points are
|
||
added for each card remaining in the talon.
|
||
|
||
<dd><p>
|
||
<dd>The highest possible score for a single hand is 2336 points.
|
||
|
||
</dl>
|
||
|
||
<h3>Notes</h3>
|
||
|
||
Undo is disabled in this game.
|
||
|
||
<h1>Three Peaks Non-scoring</h1>
|
||
|
||
Pairing type game. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Remove all cards from the tableau.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Play is identical to
|
||
<a href="threepeaks.html">Three Peaks</a>
|
||
except no score is kept and plays can be undone.
|
||
|
||
<h1>Three Shuffles and a Draw</h1>
|
||
<p>
|
||
|
||
Fan game type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="labellelucie.html">La Belle Lucie</a>,
|
||
but with an additional draw.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The 18 piles build down by suit.
|
||
Only one card can be moved at a time.
|
||
Empty piles are not filled.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the talon.
|
||
All cards on the tableau will be re-shuffled.
|
||
|
||
<p>
|
||
|
||
Once during the game, any one card below the top of a fan may
|
||
be drawn out and used on foundations or fan builds.
|
||
Do this by moving the top card of the fan to the Draw pile.
|
||
|
||
<h1>Thumb and Pouch</h1>
|
||
<p>
|
||
|
||
Klondike type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="klondike.html">Klondike</a>,
|
||
but piles build down by any suit but own, anything on an empty space,
|
||
and no redeal.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Tipati</h1>
|
||
|
||
Mughal Ganjifa type. One deck. No redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="klondike.html">Klondike</a>.
|
||
The rows build down by rank regardless of suit.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The cards on the tableau build down by rank. The foundations build
|
||
up in rank by suit starting with the Ace. Only the Mirs (Kings) may
|
||
be played on an empty row. Cards are dealt from the talon one at
|
||
a time. There are no redeals. Cards may not be played from the
|
||
foundations.
|
||
|
||
<p>
|
||
|
||
This game is one of a series of games that have names ending in "pati"
|
||
which transliterates as "lord of". Tipati means "Lord (Highest/Queen) of
|
||
Women". The names are the names of the suits in a twelve suit Ganjifa deck.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Move cards back and forth on the rows to make every play possible.
|
||
Don't let the waste stack get too deep.
|
||
|
||
<h1>Tower of Hanoy</h1>
|
||
<p>
|
||
|
||
Puzzle game type. 9 cards. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Build a pile containing all 9 cards.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
A card may only be placed onto another card that is of higher rank.
|
||
|
||
<p>
|
||
|
||
Only the top card may be moved, and spaces may be filled
|
||
with any single card.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Trefoil</h1>
|
||
<p>
|
||
|
||
Fan game type. 1 deck. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="labellelucie.html">La Belle Lucie</a>,
|
||
but 16 piles, and the Aces are moved to the foundations at game start.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The 16 piles build down by suit.
|
||
Only one card can be moved at a time.
|
||
Empty piles are not filled.
|
||
|
||
<p>
|
||
|
||
When no more moves are possible, click on the talon.
|
||
All cards on the tableau will be re-shuffled.
|
||
|
||
<h1>Tri Peaks</h1>
|
||
<p>
|
||
|
||
Golf type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the waste stack.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Much like <a href="relaxedgolf.html">Relaxed Golf</a>,
|
||
only with a <a href="pyramid.html">Pyramid</a>
|
||
related layout.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Build singly on the waste stack up or down regardless of suit.
|
||
|
||
<p>
|
||
|
||
Only the top card is available for play. When no more moves are
|
||
possible, click on the talon to deal a new card.
|
||
|
||
<p>
|
||
|
||
Sequences wrap around,
|
||
i.e. Twos and Kings may be placed on Aces
|
||
and Queens and Aces may be placed on Kings.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
|
||
There is a simple scoring system here - you debit $120 for each game
|
||
($5 for each of the 24 cards in the talon) and for every card you
|
||
bear off, you get $1, $2, $3,... credit, depending on the length
|
||
of your current streak.
|
||
<br>
|
||
Each cleared peak gains $15 bonus, and there's an
|
||
additional $30 if you manage to clear all three peaks.
|
||
<br>
|
||
Your balance is reset whenever you select a different game.
|
||
Loaded games and manually entered game numbers don't count.
|
||
|
||
<p>
|
||
<i>Autodrop</i> is disabled for this game.
|
||
|
||
<h1>Triple Klondike by Threes</h1>
|
||
<p>
|
||
|
||
Klondike type. 3 decks. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="tripleklondike.html">Triple Klondike</a>,
|
||
but deal three cards.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Triple Klondike</h1>
|
||
<p>
|
||
|
||
Klondike type. 3 decks. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="klondike.html">Klondike</a>,
|
||
but with three decks and 13 playing piles.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Triple Line</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the 12 piles build down by alternate color,
|
||
empty rows are automatically filled from the Waste or Talon,
|
||
and sequences can be moved.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Two Familiars</h1>
|
||
|
||
Klondike type. Two decks. One redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the Foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
This is a two deck version of <a href="thefamiliar.html">The Familiar</a>.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Game play is like Klondike. The rows build down in rank in alternate
|
||
color. The color of the Wizards is the alternate of either red or black.
|
||
Only the Tens (top rank cards) may be played on an empty row. There is
|
||
one reserve stack that will hold up to three Wizards. No suit cards can
|
||
be played there. The Wizards will also play in their proper rank position
|
||
on the tableau. They play as the alternate of either red or black. Cards
|
||
are dealt from the talon one at a time. Cards may be played from the
|
||
foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
Use caution when playing the Wizards on the reserve stack. If you play a
|
||
lower rank Wizard on top of a higher rank one, you will have to move it off
|
||
before the high rank one will play to the foundation.
|
||
|
||
<h1>Union Square</h1>
|
||
<p>
|
||
|
||
Two-Deck game type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards in tableau can be built either up or down in suit. However, each pile must follow only one of
|
||
these rules. For example, if a tableau pile has a three of clubs over a two of clubs, one can only
|
||
play a four of clubs on this pile. Any available card can be played on to an empty tableau pile.
|
||
|
||
<p>
|
||
|
||
Foundation piles are to be built in suit from Ace to King, followed by another King, then back down
|
||
to Ace, giving 26 cards per pile when game is won. Cards in foundation piles are no longer in play.
|
||
|
||
<p>
|
||
|
||
Cards can be flipped singly from the talon to the waste.
|
||
Top card of waste is available for play.
|
||
There is no redeal.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
A string of beads can be added to from both ends, and so should your piles.
|
||
Make good use of any empty slots to append cards.
|
||
With a little perseverance, this game can be a lot of fun!
|
||
|
||
<h1>Vajra</h1>
|
||
<p>
|
||
|
||
FreeCell type. One Moghul Ganjifa Deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="dieschlange.html">Die Schlange</a>,
|
||
using the eight suit Moghul Ganjifa deck and the number of cards you can move as a
|
||
sequence is not restricted.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt to 9 piles at the start of the game, each Raja or King
|
||
starting a new pile. Rows build down in rank regardless of suit.
|
||
Empty rows cannot be filled. The eight free cells will hold one card each.
|
||
|
||
<h1>Vamana</h1>
|
||
|
||
Dashavatara Ganjifa type. One deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="klondike.html">Klondike</a>.
|
||
The rows build down by rank in "alternate" colors.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The cards on the tableau build down in rank in alternate colors. The
|
||
Dashavatara Ganjifa deck has ten suits and each suit has it's own color.
|
||
This makes it a bit problematic at times knowing which colors are alternate.
|
||
If a card of one suit doesn't play in a spot, try a different card of the
|
||
same rank. The foundations build up in rank by suit starting with the Ace.
|
||
The cards are dealt from the talon three at a time. There are unlimited redeals.
|
||
Only Mirs (Kings) may be played on an empty row. Cards may not be played from
|
||
the foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
The waste stack will be the biggest problem area. Move cards on the tableau
|
||
to free up spots for cards on the waste stack.
|
||
|
||
<h1>Varaha</h1>
|
||
|
||
Dashavatara Ganjifa type. One deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
Play is similar to
|
||
<a href="klondike.html">Klondike</a>.
|
||
The rows build down in rank by suit.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
The cards on the tableau build down in rank by suit. The foundations build up
|
||
in rank by suit starting with the Ace. The cards are dealt from the talon three
|
||
at a time. There are unlimited redeals. Any card or movable pile may be played
|
||
on an empty row. Cards may not be played from the foundations.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
|
||
The odds against winning this game are high.
|
||
|
||
<h1>Variegated Canfield</h1>
|
||
<p>
|
||
|
||
Canfield type. 2 decks. 2 redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="doublecanfield.html">Double Canfield</a>,
|
||
but the reserve is dealt face-up, and two redeals.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Vegas Klondike</h1>
|
||
<p>
|
||
|
||
Klondike type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="klondike.html">Klondike</a>,
|
||
but no redeal.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
|
||
There is a simple casino scoring system here - you debit $52 for each game
|
||
and for every card you bear off, you get $5 credit.
|
||
Your balance is reset whenever you select a different game.
|
||
Loaded games and manually entered game numbers don't count.
|
||
|
||
<h1>Waning Moon</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but with 13 piles.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Wasp</h1>
|
||
<p>
|
||
|
||
Spider type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 13 cards in descending sequence
|
||
by suit from King to Ace and move such sets to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Just like <a href="scorpion.html">Scorpion</a>,
|
||
but anything on an empty space.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Westcliff</h1>
|
||
<p>
|
||
|
||
Klondike type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="klondike.html">Klondike</a>,
|
||
but 10 piles, anything on an empty space, and no redeal.
|
||
<br>Very easy.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Piles build down by alternate color, and an empty space can be filled
|
||
with any card or sequence.
|
||
|
||
<p>
|
||
|
||
Cards from the talon are turned over to the waste pile, one at a time.
|
||
You can move the top card to the playing piles or the foundations.
|
||
There is no redeal.
|
||
|
||
<p>
|
||
|
||
You are <em>not</em> permitted to move cards back out of the foundations.
|
||
|
||
<h1>Wheel of Fortune</h1>
|
||
<p>
|
||
|
||
Tarock type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards on the tableau build down by suit. Only two cards
|
||
can be placed on a row stack. Only one card can be moved at a
|
||
time. Any card can be played on an empty row stack.
|
||
The foundations build up in rank from the Ace by suit.
|
||
Cards are dealt from the talon two at a time.
|
||
|
||
|
||
|
||
<h3>Strategy</h3>
|
||
<p>
|
||
|
||
Keeping one or more open row stacks is critical in the early
|
||
stages of the game since the cards are dealt two at a time.
|
||
It's also important not to let low ranked cards get buried
|
||
too deep in the waste stack. Do all you can to place as
|
||
many cards as possible on the row stacks.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||
and is part of the official PySol distribution.
|
||
|
||
<h1>Whitehead</h1>
|
||
<p>
|
||
|
||
Klondike type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="klondike.html">Klondike</a>,
|
||
but piles build down by same color
|
||
(sequences can be moved only if they build down by same suit),
|
||
anything on an empty space, and no redeal.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
<h1>Wicked</h1>
|
||
|
||
Tarock type. 1 deck. Unlimited redeals.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick description</h3>
|
||
|
||
This game is similar to
|
||
<a href="cruel.html">Cruel</a>
|
||
played with the 78 card Tarock deck. Piles build down in rank in
|
||
by suit. Only one card may be moved at a time.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
|
||
Rows build down in rank by suit. Only one card may be moved at a time.
|
||
An empty row can not be filled. When no more moves can be made click
|
||
the talon for a redeal.
|
||
|
||
|
||
|
||
<h3>Author</h3>
|
||
<p>
|
||
|
||
This game and documentation has been written by
|
||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||
|
||
<h1>Will o' the Wisp</h1>
|
||
<p>
|
||
|
||
Spider type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Group all the cards in sets of 13 cards in descending sequence
|
||
by suit from King to Ace and move such sets to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Exactly like <a href="spiderette.html">Spiderette</a>,
|
||
but a little bit easier due to the different layout.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
This game was invented by Albert H. Morehead and Geoffrey Mott-Smith.
|
||
|
||
<h1>Windmill</h1>
|
||
<p>
|
||
|
||
Two-Deck game type. 2 decks. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
The 4 foundations in the corners build down by rank from King to Ace.
|
||
|
||
<p>
|
||
|
||
The foundation in the center builds up by rank from Ace to King,
|
||
four times wrapping around until it contains 52 cards.
|
||
|
||
<p>
|
||
|
||
The 8 reserve piles can hold a single card and are
|
||
automatically filled from the waste or talon.
|
||
|
||
<p>
|
||
|
||
Cards can be flipped singly from the talon to the waste.
|
||
There is no redeal.
|
||
|
||
|
||
|
||
<h3>Notes</h3>
|
||
<p>
|
||
<i>Autodrop</i> and <i>Quickplay</i> are disabled for this game.
|
||
|
||
<h1>Wisteria</h1>
|
||
<p>
|
||
|
||
Hanafuda FreeCell type. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="snake.html">Snake</a>,
|
||
with the Hanafuda deck but the number of cards you can move as a sequence is
|
||
not restricted and there are no "free" cells.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
All cards are dealt to 9 piles at the start of the game, each first rank card
|
||
starting a new pile.
|
||
|
||
<p>
|
||
|
||
Piles build from first rank to fourth, and an empty space cannot be filled.
|
||
|
||
<h1>Yukon</h1>
|
||
<p>
|
||
|
||
Yukon type. 1 deck. No redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
|
||
Cards in tableau are built down by alternate color.
|
||
Groups of cards can be moved regardless of sequence.
|
||
An empty pile in the tableau can be filled with a King or a group
|
||
of cards with a King on the bottom.
|
||
|
||
<p>
|
||
|
||
Foundations are built up in suit from Ace to King.
|
||
Cards in foundations are no longer in play.
|
||
|
||
|
||
|
||
<h3>Historique</h3>
|
||
<p>
|
||
|
||
Yukon is one of the classic solitaire card games.
|
||
|
||
<h1>Zebra</h1>
|
||
<p>
|
||
|
||
Forty Thieves type. 2 decks. 1 redeal.
|
||
|
||
|
||
|
||
<h3>Object</h3>
|
||
<p>
|
||
|
||
Move all cards to the foundations.
|
||
|
||
|
||
|
||
<h3>Quick Description</h3>
|
||
<p>
|
||
|
||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||
but the 8 piles build down by alternate color,
|
||
the foundations <b>build up by alternate color</b>,
|
||
empty piles are automatically filled from the waste or talon,
|
||
and one redeal.
|
||
|
||
|
||
|
||
<h3>Règles</h3>
|
||
<p>
|
||
<i>[A venir]
|
||
</i>
|