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Twenty-two additional missing game rules.

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Joe R 2022-05-28 17:10:54 -04:00
parent dba9e4442b
commit f23f58933f
25 changed files with 381 additions and 3 deletions

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<h1>Bavarian Patience</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the tableau in eight piles of thirteen
cards.
<h3>Quick Description</h3>
<p>
Just like <a href="germanpatience.html">German Patience</a>,
but with ten tableau piles.

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<h1>Big Forty</h1>
<p>
Klondike type. 1 deck. Unlimited redeals.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
Forty cards are dealt to the tableau in ten piles of four
cards each, all face-up. Tableau piles are built down by
same suit, and any card or valid sequence of cards can be
moved between tableau piles. Empty tableau piles can be
be filled by card or sequence.
<p>
When there are no moves left, you can deal cards from the
talon one at a time, and move them to appropriate tableau
or foundation piles. You can go through the deck as many
times as necessary.
<p>
Foundations are built up by same suit from ace to king.
The game is won if all cards are moved to the foundations.

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<h1>Carlton</h1>
<p>
Yukon type. 2 decks. No redeal.
Gypsy type. 2 decks. No redeal.
<h3>Object</h3>
<p>

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<h1>Chinese Klondike</h1>
<p>
Klondike type. 3 decks. Unlimited redeals.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="klondike.html">Klondike</a>, but with three
decks, only three suits, and twelve tableau piles.

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<h1>Devil's Solitaire</h1>
<p>
Two-Deck game type. 2 decks. 2 redeals.
<h3>Object</h3>
<p>
Move all the cards to the right foundation.
<h3>Rules</h3>
<p>
A card is dealt to each of eight tableau piles, and eight
cards are dealt to a single reserve. No building is allowed
on the tableau, and empty tableau piles are filled from the waste
pile immediately.
<p>
A single foundation is built up starting with
the rank one higher than the top card of the reserve, regardless
of suit, turning the corner from ace to king as necessary (if the
top card of the reserve is a king, the foundation starts from an
ace).
<p>
If the top card of the reserve can be moved to the foundation, it
is done so immediately, then all of the cards in the foundation
are immediately moved to a second foundation on the right. Then,
the first foundation is built with the starting card based on the
next card in the reserve.
<p>
Cards are dealt from the talon one at a time, and can be moved to
the foundations. Two redeals are allowed. The game is won if all
cards are moved to the foundation on the right.

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<h1>Eternal Triangle</h1>
<p>
Gypsy type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="hypotenuse.html">Hypotenuse</a>, but with
all cards face-up.

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<h1>Final Battle</h1>
<p>
Forty Thieves type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Just like <a href="doublerail.html">Double Rail</a>,
but with 6 piles.

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<h1>Formic</h1>
<p>
Numerica type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
A card is dealt to each of four foundations and
four tableau piles. Building on the tableau is
not allowed. The foundations are built up or down
by rank regardless of suit. If there are no moves
left, you can deal a card from the talon to each of
the tableau piles. The game is won if all cards are
moved to the foundations.

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<h1>Gate</h1>
<p>
Canfield type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
Five cards are dealt to each of two reserve piles, called the
"gate-posts". A single card is dealt to each of eight tableau
piles, called the "rails". The rails/tableau piles are built
down by alternate color, and any card or valid sequence can be
moved between them. Cards from the gate-posts can also be moved
to the tableau or foundations.
<p>
Empty tableau piles are immediately filled from one of the
gate-posts (whichever has more cards), or the waste pile if both
are empty.
<p>
Draw cards from the talon one at a time, and can be moved to the
foundations or tableau. No redeal is allowed. The foundations
are built up by same suit from ace to king, and the game is won
when all cards are moved to the foundations.

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<h1>German Patience</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the tableau in eight piles of thirteen
cards.
<h3>Rules</h3>
<p>
A card is dealt to each of eight tableau piles. Tableau piles
are built up by rank, regardless of suit, turning the corner from
king to ace as necessary. Only single cards can be moved between
tableau piles, and empty piles can be filled by any card. A max
of 13 cards is allowed in each tableau pile.
<p>
Cards are dealt from the stock one at a time, and can be moved to
appropriate tableau piles. No redeal is allowed. The game is won
if you manage to get all the cards to the tableau, forming eight
piles of thirteen cards.

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<h3>Quick Description</h3>
<p>
Like <a href="fortythieves.html">Forty Thieves</a>,
but the piles build down by any suit but own.
but the tableau is dealt in ten piles of three cards
each, with the bottom card of each pile face-down, and
the piles build down by any suit but own.

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<h1>Indian Patience</h1>
<p>
Forty Thieves type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="fortythieves.html">Forty Thieves</a>,
but the tableau is dealt in ten piles of three cards
each, with the bottom card of each pile face-down, and
the piles build down by any suit but own.
<p>
Additionally, if there is a tableau pile with only a
single card left in it while there are still cards in the
talon, that tableau card can't be moved to another tableau
pile, and no cards can be moved on top of it. Single cards
can only be moved to the foundation, and once a pile is
empty, three additional cards are dealt from the talon to
fill the pile (with the bottom one face-down, like the
initial deal). Once the talon has been emptied, single
card tableau piles can be played normally.
<p>
This is a more difficult variant of <a href="indian.html">Indian</a>.

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<h1>Legion</h1>
<p>
Klondike type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="klondike.html">Klondike</a>,
but with a different layout, with piles containing
1, 3, 5, 7, 7, 5, 3, and 1 cards from left to right,
and only every other card is face-down. Also, no
redeals are allowed.

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<h1>Little Gate</h1>
<p>
Canfield type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Just like <a href="gate.html">Gate</a>, but with
only four tableau piles.

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<h1>Mancunian</h1>
<p>
One-Deck game type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="realm.html">Realm</a>,
but tableau piles are built up or down by rank,
regardless of suit.

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<h1>Milligan Harp</h1>
<p>
Yukon type. 2 decks. No redeal.
Gypsy type. 2 decks. No redeal.
<h3>Object</h3>
<p>

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<h1>New York</h1>
<p>
Fan game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
A card is dealt to each of eight tableau piles, and one
card is dealt to the foundations to determine the base rank
of the foundations. The tableau piles are built down by
alternate color, turning the corner from ace to king as
necessary. Only single cards can be moved between tableau
piles. Any card can be used to fill an empty tableau pile.
<p>
Cards are dealt from the talon one at a time, and can be
moved to the foundation, tableau, or one of three reserve
piles. The card on the top of each reserve pile can be moved
to an appropriate tableau or foundation, but cards can only
be moved to these reserves from the talon directly.
<p>
The foundations are built up by same suit, starting with the
rank dealt to the foundations at the start of the game, turning
the corner from king to ace as necessary. The game is won
if all cards are moved to the foundations.

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<h1>Reserves</h1>
<p>
Two-Deck game type. 2 decks. 2 redeals.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="alhambra.html">Alhambra</a>,
but the reserves contain four piles of twelve cards
each. The waste pile is built up or down regardless
of suit.

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<h1>Right Triangle</h1>
<p>
Gypsy type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="hypotenuse.html">Hypotenuse</a>, but once the
talon is empty, it can be used as a reserve. Any single
card can be moved to this reserve, and the topmost card from
this reserve can be moved to a relevant tableau pile or
foundation.

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<h1>Solid Square</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="unionsquare.html">Union Square</a>,
but with twenty tableau piles, aces dealt to the
foundations at the start, and empty tableau piles
are immediately filled from the waste pile.

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<h1>Steve</h1>
<p>
Gypsy type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the Foundations.
<h3>Quick Description</h3>
<p>
Just like <a href="milliganharp.html">Milligan Harp</a>,
but the tableau piles are built down regardless of suits,
though only sequences of the same suit can be moved as a
unit (similar to <a href="spider.html">Spider</a>.

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<h1>Thirty Two Cards</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="vague.html">Vague</a>,
but with two decks, and thirty two tableau cards (as
the game's name suggests). Additionally, one set of
foundations is built down from king to ace while the
other is built up from ace to king.

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<h1>Trillium</h1>
<p>
Spider type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Arrange all cards in columns with complete sequences from king to ace.
<h3>Rules</h3>
<p>
Cards are dealt to thirteen piles of four cards each, with alternating
cards face-up and face-down. Tableau piles are built down by alternate
color, and any card or sequence of cards can be moved between piles.
<p>
When there are no moves left, you can deal one card from the top of the
talon to each tableau pile. The game is won if you're able to organize
all the cards into complete sequences from king to ace.

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<h1>Triple Interchange</h1>
<p>
Forty Thieves type. 3 decks. Unlimited redeals.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="interchange.html">Interchange</a>,
but with three decks and nine piles of nine cards.

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<h1>York</h1>
<p>
Spider type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Group all the cards in sets of 13 cards in descending sequence
by suit and move such sets to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="spider.html">Spider</a>,
but all cards are dealt to the tableau at the start,
in twelve columns (four with eight cards and eight with nine),
and sequences are allowed to turn the corner from ace to king.