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A few documentation corrections.

This commit is contained in:
Joe R 2023-01-26 17:28:07 -05:00
parent 6304039c11
commit b4d75cb46c
4 changed files with 4 additions and 4 deletions

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@ -25,7 +25,7 @@ Line 1
( *NOTE:* $D and $E are comma separated and count for one field )
*$FMT:* The format of the images used; e.g. .gif, .png, .jpg (which types could exactly be used ?)
*$FMT:* The format of the images used - .gif, .png, .jpg, .ppm, and .bmp are supported
*$B:* The type of the cardset (see types below)

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@ -13,8 +13,7 @@ back01.ext;back02.ext;back03.ext</pre>
field must be included in the line; however, you can put <code>0</code> in <code>$F</code> if you wish, in that case.)</p>
<p>(<b>NOTE:</b> $D and $E are comma separated and count for one
field)</p>
<p><b>$FMT:</b> The format of the images used; e.g. .gif, .png,
.jpg (which types could exactly be used?)</p>
<p><b>$FMT:</b> The format of the images used - .gif, .png, .jpg, .ppm, and .bmp are supported</p>
<p><b>$B:</b> The type of the cardset (see types below)</p>
<h3>Cardsets Types:</h3>
<ul>

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@ -176,7 +176,7 @@ as 11.</p>
<p>Depending on the game, can refer to a number of things. In some
games, a redeal simply involves turning over the WASTE pile to
go through the STOCK again, while in others, it involves using
game specific tules to reshuffle and redeal all or part of the
game-specific rules to reshuffle and redeal all or part of the
tableau. Often, only a limited number of redeals are allowed.</p>
</dd>

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@ -127,4 +127,5 @@ to the main <i>data/tiles</i> or your home <i>~/.PySolFC/tiles</i> directory.
<li> <i>Ctrl-H</i> - Show internal rating when giving a hint
<li> <i>Ctrl-I</i> - Change table tile
<li> <i>Ctrl-U</i> - Play the next music song
<li> <i>Ctrl-W</i> - Select game, using old game select window
</ul>