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Ran the HTMLs thru tidy.
tidy -asxhtml so they will validate.
This commit is contained in:
parent
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@ -1,98 +1,119 @@
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<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
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<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
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<h2>PySol credits go to</h2>
|
||||
<ul>
|
||||
<li> Volker Weidner for getting me into Solitaire
|
||||
<li> Guido van Rossum for the initial example program
|
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<li> <a href="http://www.inetarena.com/~grania/">T. Kirk</a> for lots of contributed games and cardsets
|
||||
<li> the Gnome AisleRiot team for parts of the documentation
|
||||
<li> the AfterStep and KDE teams for some icons
|
||||
<li> the Python, Tcl/Tk & Linux crews for making this program possible
|
||||
<li>Volker Weidner for getting me into Solitaire</li>
|
||||
<li>Guido van Rossum for the initial example program</li>
|
||||
<li><a href="http://www.inetarena.com/~grania/">T. Kirk</a> for
|
||||
lots of contributed games and cardsets</li>
|
||||
<li>the Gnome AisleRiot team for parts of the documentation</li>
|
||||
<li>the AfterStep and KDE teams for some icons</li>
|
||||
<li>the Python, Tcl/Tk & Linux crews for making this program
|
||||
possible</li>
|
||||
</ul>
|
||||
|
||||
<h2>Game contributors are</h2>
|
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<ul>
|
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<li> T. Kirk <grania@mailcity.com><br>
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lots of Ganjifa
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<a href="ganjifa.html">Ganjifa</a>,
|
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<a href="hanafuda.html">Hanafuda</a>
|
||||
and Tarock type games.
|
||||
<li> Andrew Csillag <andrew@starmedia.net>
|
||||
<ul>
|
||||
<li> <a href="rules/canfield.html">Canfield</a>
|
||||
</ul>
|
||||
<li> Deon Ramsey <miavir@furry.de>
|
||||
<ul>
|
||||
<li> <a href="rules/nomad.html">Nomad</a>
|
||||
</ul>
|
||||
<li> Galen Brooks <galen@nine.com>
|
||||
<ul>
|
||||
<li> <a href="rules/numerica.html">Numerica</a>
|
||||
</ul>
|
||||
<li> Matthew Hohlfeld <hohlfeld@cs.ucsd.edu>
|
||||
<ul>
|
||||
<li> <a href="rules/larasgame.html">Lara's Game</a>
|
||||
</ul>
|
||||
<li>T. Kirk <grania@mailcity.com><br />
|
||||
lots of Ganjifa <a href="ganjifa.html">Ganjifa</a>, <a href=
|
||||
"hanafuda.html">Hanafuda</a> and Tarock type games.</li>
|
||||
<li>Andrew Csillag <andrew@starmedia.net>
|
||||
<ul>
|
||||
<li><a href="rules/canfield.html">Canfield</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Deon Ramsey <miavir@furry.de>
|
||||
<ul>
|
||||
<li><a href="rules/nomad.html">Nomad</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Galen Brooks <galen@nine.com>
|
||||
<ul>
|
||||
<li><a href="rules/numerica.html">Numerica</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Matthew Hohlfeld <hohlfeld@cs.ucsd.edu>
|
||||
<ul>
|
||||
<li><a href="rules/larasgame.html">Lara's Game</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
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<h2>Cardset contributors are</h2>
|
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<ul>
|
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<li> Bao Trinh <bao@cs.umd.edu>
|
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<li> DJ Delorie <dj@delorie.com>
|
||||
<li> Donald R. Woods <woods@sun.com>
|
||||
<li> Felix Bellaby <felix@pooh.u-net.com>
|
||||
<li> Heiko Eissfeldt <heiko@colossus.escape.de>
|
||||
<li> Jochen Tuchbreiter <whynot@mabi.de>
|
||||
<li> John Fitzgibbon
|
||||
<li> John Heidemann <johnh@isi.edu>
|
||||
<li> Jonathan Blandford <jrb@mit.edu>
|
||||
<li> Joseph L. Traub <jtraub@zso.dec.com>
|
||||
<li> Michael Bischoff <mbi@mo.math.nat.tu-bs.de>
|
||||
<li> Mike Naylor <mike.naylor@5x5poker.com>
|
||||
<li> Oliver Xymoron <oxymoron@waste.org>
|
||||
<li> Rene Seindal <rene@seindal.dk>
|
||||
<li> Rudy Muller <rudy.muller@net.HCC.nl>
|
||||
<li> Ryu Changwoo <cwryu@eve.kaist.ac.kr>
|
||||
<li> T. Kirk <grania@mailcity.com>
|
||||
<li> The Papa <papalini@biancaneve.ing.unifi.it>
|
||||
<li>Bao Trinh <bao@cs.umd.edu></li>
|
||||
<li>DJ Delorie <dj@delorie.com></li>
|
||||
<li>Donald R. Woods <woods@sun.com></li>
|
||||
<li>Felix Bellaby <felix@pooh.u-net.com></li>
|
||||
<li>Heiko Eissfeldt <heiko@colossus.escape.de></li>
|
||||
<li>Jochen Tuchbreiter <whynot@mabi.de></li>
|
||||
<li>John Fitzgibbon</li>
|
||||
<li>John Heidemann <johnh@isi.edu></li>
|
||||
<li>Jonathan Blandford <jrb@mit.edu></li>
|
||||
<li>Joseph L. Traub <jtraub@zso.dec.com></li>
|
||||
<li>Michael Bischoff <mbi@mo.math.nat.tu-bs.de></li>
|
||||
<li>Mike Naylor <mike.naylor@5x5poker.com></li>
|
||||
<li>Oliver Xymoron <oxymoron@waste.org></li>
|
||||
<li>Rene Seindal <rene@seindal.dk></li>
|
||||
<li>Rudy Muller <rudy.muller@net.HCC.nl></li>
|
||||
<li>Ryu Changwoo <cwryu@eve.kaist.ac.kr></li>
|
||||
<li>T. Kirk <grania@mailcity.com></li>
|
||||
<li>The Papa <papalini@biancaneve.ing.unifi.it></li>
|
||||
</ul>
|
||||
|
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<h2>Music contributors are</h2>
|
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<ul>
|
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<li> <a href="http://hem.passagen.se/dachande/">Carl Larsson</a> aka <i>Nightbeat</i>
|
||||
<nightbeat@traxinspace.com>
|
||||
<li><a href="http://hem.passagen.se/dachande/">Carl Larsson</a> aka
|
||||
<i>Nightbeat</i> <nightbeat@traxinspace.com></li>
|
||||
</ul>
|
||||
|
||||
<h2>Special thanks to</h2>
|
||||
<ul>
|
||||
<li> Andy Markebo <flognat@fukt.hk-r.se>
|
||||
<li> Charles B. Dorsett
|
||||
<li> Christian Tismer <tismer@tismer.com>
|
||||
<li> Dylan Thurston <Dylan.Thurston@math.unige.ch>
|
||||
<li> Jan Nijtmans <j.nijtmans@chello.nl>
|
||||
<li> Jordan Russel <jordanr@iname.com>
|
||||
<li> Kevin O'Connor <koconnor@cse.Buffalo.EDU>
|
||||
<li> Marc-Andre Lemburg <mal@lemburg.com>
|
||||
<li> Mark Hammond <MHammond@skippinet.com.au>
|
||||
<li> Neil Schemenauer <nascheme@enme.ucalgary.ca>
|
||||
<li> Thomas Gellekum <tg@ihf.rwth-aachen.de>
|
||||
<li> Vladimir Marangozov <Vladimir.Marangozov@inrialpes.fr>
|
||||
<li> Zachary Roadhouse <Zachary_Roadhouse@brown.edu>
|
||||
<li> Natascha
|
||||
<li>Andy Markebo <flognat@fukt.hk-r.se></li>
|
||||
<li>Charles B. Dorsett</li>
|
||||
<li>Christian Tismer <tismer@tismer.com></li>
|
||||
<li>Dylan Thurston <Dylan.Thurston@math.unige.ch></li>
|
||||
<li>Jan Nijtmans <j.nijtmans@chello.nl></li>
|
||||
<li>Jordan Russel <jordanr@iname.com></li>
|
||||
<li>Kevin O'Connor <koconnor@cse.Buffalo.EDU></li>
|
||||
<li>Marc-Andre Lemburg <mal@lemburg.com></li>
|
||||
<li>Mark Hammond <MHammond@skippinet.com.au></li>
|
||||
<li>Neil Schemenauer <nascheme@enme.ucalgary.ca></li>
|
||||
<li>Thomas Gellekum <tg@ihf.rwth-aachen.de></li>
|
||||
<li>Vladimir Marangozov
|
||||
<Vladimir.Marangozov@inrialpes.fr></li>
|
||||
<li>Zachary Roadhouse <Zachary_Roadhouse@brown.edu></li>
|
||||
<li>Natascha</li>
|
||||
</ul>
|
||||
|
||||
<h2>PySol uses the following OpenSource technologies</h2>
|
||||
<ul>
|
||||
<li> <a href="http://www.python.org/">The Python Programming Language</a>
|
||||
<li> <a href="http://www.scriptics.com/">The Tcl/Tk GUI Toolkit</a>
|
||||
<li> <a href="http://www.devolution.com/~slouken/projects/SDL/index.html">The SDL Simple DirectMedia Layer</a>
|
||||
<li> <a href="http://www.lokigames.com/development/smpeg.php3">The SDL MPEG Player Library</a>
|
||||
<li> <a href="http://mikmod.darkorb.net/">The MikMod Sound Library</a>
|
||||
<li><a href="http://www.python.org/">The Python Programming
|
||||
Language</a></li>
|
||||
<li><a href="http://www.scriptics.com/">The Tcl/Tk GUI
|
||||
Toolkit</a></li>
|
||||
<li><a href=
|
||||
"http://www.devolution.com/~slouken/projects/SDL/index.html">The
|
||||
SDL Simple DirectMedia Layer</a></li>
|
||||
<li><a href="http://www.lokigames.com/development/smpeg.php3">The
|
||||
SDL MPEG Player Library</a></li>
|
||||
<li><a href="http://mikmod.darkorb.net/">The MikMod Sound
|
||||
Library</a></li>
|
||||
</ul>
|
||||
|
||||
<h2>PySol was created using the following OpenSource technologies</h2>
|
||||
<h2>PySol was created using the following OpenSource
|
||||
technologies</h2>
|
||||
<ul>
|
||||
<li> <a href="http://www.linux.org/">The Linux Operating System</a>
|
||||
<li> <a href="http://www.xfree86.org/">The XFree86 X Window System</a>
|
||||
<li> <a href="http://www.kde.org/">The KDE Desktop Environment</a>
|
||||
<li> <a href="http://fte.sourceforge.net/">The FTE Text Editor</a>
|
||||
<li> <a href="http://www.jordanr.dhs.org/">The Inno Setup Win32 Installer</a>
|
||||
<li><a href="http://www.linux.org/">The Linux Operating
|
||||
System</a></li>
|
||||
<li><a href="http://www.xfree86.org/">The XFree86 X Window
|
||||
System</a></li>
|
||||
<li><a href="http://www.kde.org/">The KDE Desktop
|
||||
Environment</a></li>
|
||||
<li><a href="http://fte.sourceforge.net/">The FTE Text
|
||||
Editor</a></li>
|
||||
<li><a href="http://www.jordanr.dhs.org/">The Inno Setup Win32
|
||||
Installer</a></li>
|
||||
</ul>
|
||||
</body>
|
||||
</html>
|
||||
|
|
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@ -1,13 +1,25 @@
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|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>General Ganjifa Card Rules</h1>
|
||||
Ganjifa are playing cards from India and other nations in the region.
|
||||
Usually round, some rectangular decks have been produced. The most significant
|
||||
difference between Ganjifa and other types of cards is that Ganjifa cards have
|
||||
traditionally been individually hand painted. There are any where from eight
|
||||
to twelve or more suits per deck, each suit having usually twelve ranks. The
|
||||
two most common Ganjifa decks are the Mughal which has eight suits and the
|
||||
Dashavatara which has ten. The suits have pip cards numbered from Ace through
|
||||
ten and two court cards, the Wazir and the Mir. Ganjifa solitaire games play
|
||||
the same as games that use the standard deck but the larger number of different
|
||||
cards in a deck (96 or 120) adds an element of complexity. The fact that each
|
||||
suit has it's own color makes things quite interesting in games that use
|
||||
"Alternate Color" row stacks.
|
||||
Ganjifa are playing cards from India and other nations in the
|
||||
region. Usually round, some rectangular decks have been produced.
|
||||
The most significant difference between Ganjifa and other types of
|
||||
cards is that Ganjifa cards have traditionally been individually
|
||||
hand painted. There are any where from eight to twelve or more
|
||||
suits per deck, each suit having usually twelve ranks. The two most
|
||||
common Ganjifa decks are the Mughal which has eight suits and the
|
||||
Dashavatara which has ten. The suits have pip cards numbered from
|
||||
Ace through ten and two court cards, the Wazir and the Mir. Ganjifa
|
||||
solitaire games play the same as games that use the standard deck
|
||||
but the larger number of different cards in a deck (96 or 120) adds
|
||||
an element of complexity. The fact that each suit has it's own
|
||||
color makes things quite interesting in games that use "Alternate
|
||||
Color" row stacks.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,38 +1,42 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>General Rules</h1>
|
||||
<p>
|
||||
There are some characteristics common to all the games in this package.
|
||||
Most of them are played with standard 52-card decks, either one or two. The
|
||||
cards in each suit are ranked King high. K stands for King, Q stands for
|
||||
Queen and J stands for Jack. In each game, the cards are piled up in either
|
||||
ascending or descending order, on stacks in the main playing area, called
|
||||
the Tableau, or piles off to the side, called Foundations. Some piles must
|
||||
be built up in sequence within the same suit, and others are built up in
|
||||
suits of alternating colors.
|
||||
|
||||
<p>
|
||||
The Talon is the stack of cards remaining in the deck, not yet played
|
||||
upon any of the piles, and not yet placed in the discard pile. Some people
|
||||
also call it the Stock or the Hand.
|
||||
|
||||
<p>
|
||||
The object of each of these games is to use up all the cards in
|
||||
building Foundations, or to use up all cards in the Talon according to the
|
||||
rules of the particular game. If all the cards are used up, you win. If
|
||||
not, you lose.
|
||||
|
||||
<p>
|
||||
In all of the games, you deal cards from the Talon to the discard pile
|
||||
by clicking once on the Talon with the left mouse button, or pressing <D>.
|
||||
Where permitted by the rules, you can turn over any face-down card with a
|
||||
single click of the left mouse button. You pick up and move a card by
|
||||
clicking on it and holding the button down while you drag it to its intended
|
||||
destination. If the move would violate the rules, the card will not go
|
||||
anywhere. If any card or cards can be put on a
|
||||
Foundation, or in the Ace discard pile of Picture Gallery, a single press of
|
||||
the <A> key will do all of them, a handy way to quickly finish certain
|
||||
games. Sometimes the <A> key will build up the Foundations more than you
|
||||
would like, and these rules allow you to put cards back into the Tableau
|
||||
from the Foundations. Of course, you can also use the Undo key <Z>.
|
||||
|
||||
<p>
|
||||
If you're confused by all this, just watch a demo game :-)
|
||||
<p>There are some characteristics common to all the games in this
|
||||
package. Most of them are played with standard 52-card decks,
|
||||
either one or two. The cards in each suit are ranked King high. K
|
||||
stands for King, Q stands for Queen and J stands for Jack. In each
|
||||
game, the cards are piled up in either ascending or descending
|
||||
order, on stacks in the main playing area, called the Tableau, or
|
||||
piles off to the side, called Foundations. Some piles must be built
|
||||
up in sequence within the same suit, and others are built up in
|
||||
suits of alternating colors.</p>
|
||||
<p>The Talon is the stack of cards remaining in the deck, not yet
|
||||
played upon any of the piles, and not yet placed in the discard
|
||||
pile. Some people also call it the Stock or the Hand.</p>
|
||||
<p>The object of each of these games is to use up all the cards in
|
||||
building Foundations, or to use up all cards in the Talon according
|
||||
to the rules of the particular game. If all the cards are used up,
|
||||
you win. If not, you lose.</p>
|
||||
<p>In all of the games, you deal cards from the Talon to the
|
||||
discard pile by clicking once on the Talon with the left mouse
|
||||
button, or pressing <D>. Where permitted by the rules, you
|
||||
can turn over any face-down card with a single click of the left
|
||||
mouse button. You pick up and move a card by clicking on it and
|
||||
holding the button down while you drag it to its intended
|
||||
destination. If the move would violate the rules, the card will not
|
||||
go anywhere. If any card or cards can be put on a Foundation, or in
|
||||
the Ace discard pile of Picture Gallery, a single press of the
|
||||
<A> key will do all of them, a handy way to quickly finish
|
||||
certain games. Sometimes the <A> key will build up the
|
||||
Foundations more than you would like, and these rules allow you to
|
||||
put cards back into the Tableau from the Foundations. Of course,
|
||||
you can also use the Undo key <Z>.</p>
|
||||
<p>If you're confused by all this, just watch a demo game :-)</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
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@ -1,106 +1,87 @@
|
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<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Glossary</h1>
|
||||
|
||||
<p>Author's note: These definitions are meant as a guideline only.
|
||||
See individual game rules as any game has the right to redefine or
|
||||
modify the rules to make it fun.</p>
|
||||
|
||||
<dl>
|
||||
<dt><b>BASE CARD</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>The first card dealt into a foundation pile. Other foundations
|
||||
usually have to start with a card of this rank. See: FOUNDATION</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>BUILD BY ALTERNATE COLOR</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>Building by placing a card on to another card of the opposite
|
||||
color is permitted. Example: Placing a Diamond on a Spade is good,
|
||||
but placing a Diamond on a Heart is not.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>BUILD BY ANY SUIT BUT OWN</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>Building by placing a card on to another card of any suit but
|
||||
the suit of the original card is permitted. Example: Placing a
|
||||
Diamond on a Heart is good, but placing a Heart on a Heart is
|
||||
not.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>BUILD BY COLOR</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>Building by placing a card on to another card of the same color
|
||||
is permitted. Example: Placing a Diamond on a Heart is good, but
|
||||
Placing a Diamond on a Club is not.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>BUILD BY RANK</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>BUILD DOWN or UP ignoring color and suit.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>BUILD REGARDLESS OF SUIT</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>See BUILD BY RANK.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>BUILD BY SUIT</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>Building by placing a card on to another card of the same suit
|
||||
is permitted. Example: Placing a Spade on a Spade is good, but
|
||||
placing a Spade on a Club is not.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>BUILD DOWN</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>Building by placing a card of a lower rank on to a card of a
|
||||
higher rank is permitted. Usually implies a difference of only one
|
||||
ranking between the two cards. Example: Placing a 10 on a Jack is
|
||||
good, but placing a 10 on a 9 is not.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>BUILD DOWN BY *</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>Building by placing a card of a lower rank on to a card of a
|
||||
higher rank by * is permitted. Example: If * is 2, placing a 10 on
|
||||
a Queen is good, but placing a 10 on a Jack is not.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>BUILD UP</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>Building by placing a card of a higher rank on to a card of a
|
||||
lower rank is permitted. Usually implies a difference of only one
|
||||
ranking between the two cards. Example: Placing a Queen on a Jack
|
||||
is good, but placing a Queen on a King is not.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>BUILD UP BY *</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>Building by placing a card of a higher rank on to a card of a
|
||||
lower rank by * is permitted. Example: If * is 2, placing a 10 on
|
||||
an 8 is good, but placing a 10 on a 9 is not.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>BUILD UP OR DOWN</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>Building by placing a card on to a card of one higher or one
|
||||
lower rank is permitted. Example: Placing a Jack on a Queen or a 10
|
||||
is good, but placing a 10 on a Queen is not.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>BUILDING</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>The ability to place a card (or group of cards) on another card.
|
||||
In regards to rank, you can BUILD UP, BUILD DOWN, or BUILD UP/DOWN
|
||||
|
@ -109,44 +90,32 @@ COLOR, BUILD BY ALTERNATE COLOR, BUILD BY ANY SUIT BUT OWN, or
|
|||
BUILD REGARDLESS OF SUIT. Note that all games that build will
|
||||
follow two of these rules, one from each list.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>DECK</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>The set of cards used. Most games use a STANDARD DECK, but games
|
||||
that use a DOUBLE DECK, a JOKER DECK, or a STRIPPED DECK are not
|
||||
uncommon.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>DOUBLE DECK</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>A deck of cards consisting of two STANDARD DECKS making a total
|
||||
of 104 cards.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>FOUNDATION</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>If a game has a foundation, the game is usually won by placing
|
||||
all the cards in the foundation pile(s).</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>JOKER DECK</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>A deck of cards consisting of a STANDARD DECK and two jokers
|
||||
making a total of 54 cards.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>PILE</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>A designated area where cards can exist.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>RANK</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>The value of the card. Numbered cards usually have the rank of
|
||||
the associated number. Aces can either be high or low. If high,
|
||||
|
@ -155,86 +124,65 @@ usually ranked 11, 12, and 13 respectively. However, some games may
|
|||
rank these cards as 10. In such a case, a high ace might be ranked
|
||||
as 11.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>RESERVE</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>Cards in the reserve are usually available to play anywhere.
|
||||
Usually cannot be built on.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>SLOT</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>See PILE.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>STANDARD DECK</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>A 52 card deck. There are four suits of thirteen cards
|
||||
each. Each suit contains an Ace, 2 through 10, Jack, Queen, and
|
||||
King. These suits are usually Clubs, Spades, Hearts and Diamonds.
|
||||
These suits can be grouped into two colors, usually black and red.
|
||||
The Clubs and the Spaces are black while the Hearts and the
|
||||
Diamonds are red. PySol allows the possibility of using
|
||||
different decks. In this case, the new colors and/or suits are
|
||||
substituted into this paradigm.</p>
|
||||
<p>A 52 card deck. There are four suits of thirteen cards each.
|
||||
Each suit contains an Ace, 2 through 10, Jack, Queen, and King.
|
||||
These suits are usually Clubs, Spades, Hearts and Diamonds. These
|
||||
suits can be grouped into two colors, usually black and red. The
|
||||
Clubs and the Spaces are black while the Hearts and the Diamonds
|
||||
are red. PySol allows the possibility of using different decks. In
|
||||
this case, the new colors and/or suits are substituted into this
|
||||
paradigm.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>STRIPPED DECK</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>A 32 card deck. There are four suits of eight cards
|
||||
each. Each suit contains an Ace, 7 through 10, Jack, Queen, and
|
||||
King.</p>
|
||||
<p>A 32 card deck. There are four suits of eight cards each. Each
|
||||
suit contains an Ace, 7 through 10, Jack, Queen, and King.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>STOCK</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>See TALON.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>SUIT</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>Four different kinds in a STANDARD DECK. Usually Clubs, Spades,
|
||||
Hearts, and Diamonds.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>TABLEAU</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>The playing field, where the main action occurs. Usually allows
|
||||
building.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>TALON</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>The remainder of the deck after all the original cards have been
|
||||
dealt and are usually kept faced down.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>VALUE</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>See RANK.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>WASTE</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>A stack of cards face up, usually next to the TALON. Top card
|
||||
usually in play.</p>
|
||||
</dd>
|
||||
|
||||
<dt><b>WRAP AROUND</b></dt>
|
||||
|
||||
<dd>
|
||||
<p>In some games card sequences may wrap around.
|
||||
When BUILDING UP this means you can place an Ace on a King.
|
||||
When BUILDING DOWN this means you can place a King on an Ace.</p>
|
||||
<p>In some games card sequences may wrap around. When BUILDING UP
|
||||
this means you can place an Ace on a King. When BUILDING DOWN this
|
||||
means you can place a King on an Ace.</p>
|
||||
</dd>
|
||||
</dl>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,21 +1,30 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>General Flower Card Rules</h1>
|
||||
|
||||
<p>
|
||||
There are some characteristics common to all the games played with Hanafuda
|
||||
cards. They are all played with one or more of the Asian flower card decks.
|
||||
This deck is common in a number of Pacific regions including Hawaii. There are
|
||||
twelve suits of four cards each. The suits are associated with the twelve
|
||||
months of the year. For a good explanation of what the suits are,
|
||||
try <a href="http://hanafubuki.org/">Graham Leonard's Hanafuda and Kabufuda
|
||||
site</a>.
|
||||
|
||||
<p>
|
||||
Most of the flower card solitaire games are played like western deck games
|
||||
with minor changes. See the <a href="general_rules.html">General Rules</a> for
|
||||
basic instructions on how to play solitaire. The object in most cases is to
|
||||
move all the cards from the tableau to the foundations. Probably the most
|
||||
difficult part of learning to play with hanafuda cards is learning which cards
|
||||
belong in which suits and what their ranking is. The ranking of the suits is
|
||||
sometimes as important as the ranking of the cards in the suit. Try keeping
|
||||
this hanafuda help image displayed where you can refer to it as you play.
|
||||
<img alt="" src="images/hanahelp.gif">
|
||||
<p>There are some characteristics common to all the games played
|
||||
with Hanafuda cards. They are all played with one or more of the
|
||||
Asian flower card decks. This deck is common in a number of Pacific
|
||||
regions including Hawaii. There are twelve suits of four cards
|
||||
each. The suits are associated with the twelve months of the year.
|
||||
For a good explanation of what the suits are, try <a href=
|
||||
"http://hanafubuki.org/">Graham Leonard's Hanafuda and Kabufuda
|
||||
site</a>.</p>
|
||||
<p>Most of the flower card solitaire games are played like western
|
||||
deck games with minor changes. See the <a href=
|
||||
"general_rules.html">General Rules</a> for basic instructions on
|
||||
how to play solitaire. The object in most cases is to move all the
|
||||
cards from the tableau to the foundations. Probably the most
|
||||
difficult part of learning to play with hanafuda cards is learning
|
||||
which cards belong in which suits and what their ranking is. The
|
||||
ranking of the suits is sometimes as important as the ranking of
|
||||
the cards in the suit. Try keeping this hanafuda help image
|
||||
displayed where you can refer to it as you play. <img alt="" src=
|
||||
"images/hanahelp.gif" /></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,21 +1,34 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>General Hex A Deck Card Rules</h1>
|
||||
The Hex A Deck is similar to a few card packs published in the early 20th
|
||||
century that had sixteen cards in each suit. Those decks were intended to
|
||||
be used when popular games of the period such as Whist were played by five
|
||||
or more players. The extra cards meant that each player had more cards in their
|
||||
hand which added interest to the play. The Wizards in the Hex A Deck corresponds
|
||||
to the Jokers in a regular pack. Their main purpose in most Hex A Deck games
|
||||
is to show up at the worst possible time. Either that or at the best possible
|
||||
time. They're very successful at doing that. In games that use alternate
|
||||
color stacks they may be played as either color. They have ranks from one
|
||||
through four and sometimes can only be played in rank order. The ranks may
|
||||
or may not be indicated on the cards. If they are not indicated there is
|
||||
usually a way to tell which is which. The rank can be determined by comparing
|
||||
some distinctive element of the images. The first rank Wizard will be the most
|
||||
elaborate in some way such as the fattest, having the tallest hat etc. They
|
||||
play on their foundation (if any) in descending order of rank. That is first
|
||||
through fourth. In some games the Wizards will not move off of the tableau
|
||||
until all the other cards have been moved to the foundations. In some games
|
||||
they don't actually enter into play at all. They are just there to make
|
||||
things interesting. Which is to say make things difficult. And they are
|
||||
very good at doing that.
|
||||
The Hex A Deck is similar to a few card packs published in the
|
||||
early 20th century that had sixteen cards in each suit. Those decks
|
||||
were intended to be used when popular games of the period such as
|
||||
Whist were played by five or more players. The extra cards meant
|
||||
that each player had more cards in their hand which added interest
|
||||
to the play. The Wizards in the Hex A Deck corresponds to the
|
||||
Jokers in a regular pack. Their main purpose in most Hex A Deck
|
||||
games is to show up at the worst possible time. Either that or at
|
||||
the best possible time. They're very successful at doing that. In
|
||||
games that use alternate color stacks they may be played as either
|
||||
color. They have ranks from one through four and sometimes can only
|
||||
be played in rank order. The ranks may or may not be indicated on
|
||||
the cards. If they are not indicated there is usually a way to tell
|
||||
which is which. The rank can be determined by comparing some
|
||||
distinctive element of the images. The first rank Wizard will be
|
||||
the most elaborate in some way such as the fattest, having the
|
||||
tallest hat etc. They play on their foundation (if any) in
|
||||
descending order of rank. That is first through fourth. In some
|
||||
games the Wizards will not move off of the tableau until all the
|
||||
other cards have been moved to the foundations. In some games they
|
||||
don't actually enter into play at all. They are just there to make
|
||||
things interesting. Which is to say make things difficult. And they
|
||||
are very good at doing that.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,131 +1,118 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>How to play PySol</h1>
|
||||
|
||||
<h2>Mouse Usage</h2>
|
||||
<p>
|
||||
Left mouse button:
|
||||
<p>Left mouse button:</p>
|
||||
<ul type="disc">
|
||||
<li> Drag cards around
|
||||
<li> Click on the Talon to deal new cards
|
||||
<li>Drag cards around</li>
|
||||
<li>Click on the Talon to deal new cards</li>
|
||||
</ul>
|
||||
<p>
|
||||
Right mouse button (or double-click the left button):
|
||||
<p>Right mouse button (or double-click the left button):</p>
|
||||
<ul type="disc">
|
||||
<li> Drop cards to the Foundations
|
||||
<li> Quick play (if enabled)
|
||||
<li>Drop cards to the Foundations</li>
|
||||
<li>Quick play (if enabled)</li>
|
||||
</ul>
|
||||
<p>
|
||||
Middle mouse button (or Ctrl-click the right button):
|
||||
<p>Middle mouse button (or Ctrl-click the right button):</p>
|
||||
<ul type="disc">
|
||||
<li> View partially overlapped cards
|
||||
<li>View partially overlapped cards</li>
|
||||
</ul>
|
||||
<p>
|
||||
Ctrl-click the left mouse button:
|
||||
<p>Ctrl-click the left mouse button:</p>
|
||||
<ul type="disc">
|
||||
<li> Highlight all matching cards on the table
|
||||
<li>Highlight all matching cards on the table</li>
|
||||
</ul>
|
||||
<p>
|
||||
Shift-click the left mouse button:
|
||||
<p>Shift-click the left mouse button:</p>
|
||||
<ul type="disc">
|
||||
<li> Highlight all cards with the same rank.
|
||||
<li>Highlight all cards with the same rank.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Two-handed play</h2>
|
||||
<p>
|
||||
Put three fingers of one hand on '<i>A</i>' (auto drop),
|
||||
'<i>S</i>' (undo) and '<i>D</i>' (deal).
|
||||
You can also reach '<i>R</i>' (redo) from there.
|
||||
<p>
|
||||
Left-handed people may prefer using '<i>L</i>' (auto drop),
|
||||
'<i>K</i>' (undo) and '<i>J</i>' (deal).
|
||||
|
||||
<!--
|
||||
<p>Put three fingers of one hand on '<i>A</i>' (auto drop),
|
||||
'<i>S</i>' (undo) and '<i>D</i>' (deal). You can also reach
|
||||
'<i>R</i>' (redo) from there.</p>
|
||||
<p>Left-handed people may prefer using '<i>L</i>' (auto drop),
|
||||
'<i>K</i>' (undo) and '<i>J</i>' (deal). <!--
|
||||
<h2>Point-and-Click play</h2>
|
||||
<p>
|
||||
If you prefer Point-and-Click over Drag-and-Drop you can enable
|
||||
<i>Quick play</i> and use the right mouse button. See below.
|
||||
-->
|
||||
|
||||
--></p>
|
||||
<h2>Automatic play</h2>
|
||||
<p>
|
||||
Note that automatic play can spoil the gameplay, so purists should
|
||||
not enable any option but maybe <i>Auto face up</i>. Also, some games
|
||||
disable certain features as they would be trivial otherwise.
|
||||
<p>
|
||||
Auto face up
|
||||
<p>Note that automatic play can spoil the gameplay, so purists
|
||||
should not enable any option but maybe <i>Auto face up</i>. Also,
|
||||
some games disable certain features as they would be trivial
|
||||
otherwise.</p>
|
||||
<p>Auto face up</p>
|
||||
<ul type="disc">
|
||||
<li> Automatically face up all cards.
|
||||
<li>Automatically face up all cards.</li>
|
||||
</ul>
|
||||
Auto drop
|
||||
<ul type="disc">
|
||||
<li> Automatically drop cards to the Foundations.
|
||||
<li>Automatically drop cards to the Foundations.</li>
|
||||
</ul>
|
||||
Auto deal
|
||||
<ul type="disc">
|
||||
<li> Automatically deal cards to the Waste stack if it is empty.
|
||||
<li>Automatically deal cards to the Waste stack if it is
|
||||
empty.</li>
|
||||
</ul>
|
||||
Quick play
|
||||
<ul type="disc">
|
||||
<li> Use the right mouse button to move piles around quickly.
|
||||
The logic involved is not too clever on purpose
|
||||
(i.e. it does not consult the hint system).
|
||||
<li>Use the right mouse button to move piles around quickly. The
|
||||
logic involved is not too clever on purpose (i.e. it does not
|
||||
consult the hint system).</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>The animation is too slow...</h2>
|
||||
<p>
|
||||
Unfortunately the Tcl/Tk toolkit lacks a sprite concept, so
|
||||
there is a lot of (invisible double-buffered) redraw going on
|
||||
when dragging cards around.
|
||||
<p>
|
||||
Disabling <i>Card shadow</i>, <i>Shade legal moves</i>,
|
||||
background table tiles and sound will somewhat improve the display speed.
|
||||
|
||||
|
||||
<p>Unfortunately the Tcl/Tk toolkit lacks a sprite concept, so
|
||||
there is a lot of (invisible double-buffered) redraw going on when
|
||||
dragging cards around.</p>
|
||||
<p>Disabling <i>Card shadow</i>, <i>Shade legal moves</i>,
|
||||
background table tiles and sound will somewhat improve the display
|
||||
speed.</p>
|
||||
<h2>The table tiles look strange</h2>
|
||||
<p>
|
||||
Background table tiles should only be enabled when using
|
||||
a true-color video mode - otherwise they may look bad
|
||||
because of dithering.
|
||||
<p>
|
||||
BTW, you can add your own background tiles by copying the images
|
||||
to the main <i>data/tiles</i> or your home <i>~/.PySolFC/tiles</i> directory.
|
||||
<!-- They must be in GIF or PPM format. -->
|
||||
|
||||
|
||||
<p>Background table tiles should only be enabled when using a
|
||||
true-color video mode - otherwise they may look bad because of
|
||||
dithering.</p>
|
||||
<p>BTW, you can add your own background tiles by copying the images
|
||||
to the main <i>data/tiles</i> or your home <i>~/.PySolFC/tiles</i>
|
||||
directory. <!-- They must be in GIF or PPM format. --></p>
|
||||
<h2>Some notes about scoring</h2>
|
||||
<p>
|
||||
<ul type="disc">
|
||||
<li> Scoring only begins after you make your first move.
|
||||
Also, if you undo all your moves back to the start
|
||||
the game won't score either.
|
||||
<li> You will lose a game if you consume a hint or start demo mode.
|
||||
<li> You can restart any time to get another chance to win this game.
|
||||
<li> If you don't want to score a lost game you can temporarily change
|
||||
the player options.
|
||||
<li> Loaded games don't count.
|
||||
<li> If you win a game without using <i>Undo</i>, <i>Quick play</i> and
|
||||
any other of the assist functions you will be given special awards.
|
||||
<!--
|
||||
<li>Scoring only begins after you make your first move. Also, if
|
||||
you undo all your moves back to the start the game won't score
|
||||
either.</li>
|
||||
<li>You will lose a game if you consume a hint or start demo
|
||||
mode.</li>
|
||||
<li>You can restart any time to get another chance to win this
|
||||
game.</li>
|
||||
<li>If you don't want to score a lost game you can temporarily
|
||||
change the player options.</li>
|
||||
<li>Loaded games don't count.</li>
|
||||
<li>If you win a game without using <i>Undo</i>, <i>Quick play</i>
|
||||
and any other of the assist functions you will be given special
|
||||
awards. <!--
|
||||
<li> There are no score values in PySol - you win a game, or you lose it.
|
||||
And don't even think about asking me to implement this nonsense - get
|
||||
a nice pinball game if you're a highscore freak...
|
||||
-->
|
||||
<li> And finally always remember that this is a <b>Patience</b> game.
|
||||
Relax and enjoy.
|
||||
--></li>
|
||||
<li>And finally always remember that this is a <b>Patience</b>
|
||||
game. Relax and enjoy.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Undocumented key bindings</h2>
|
||||
<ul type="disc">
|
||||
<li> <i>Space</i> - Deal
|
||||
<li> <i>S</i> - Undo
|
||||
<li> <i>Backspace</i> - Undo
|
||||
<li> <i>Ctrl-A</i> - Auto drop and face up cards in one step
|
||||
<li> <i>Ctrl-B</i> - Change card background
|
||||
<li> <i>Ctrl-H</i> - Show internal rating when giving a hint
|
||||
<li> <i>Ctrl-I</i> - Change table tile
|
||||
<li> <i>Ctrl-N</i> - Start a new game with the next game number
|
||||
<li> <i>Ctrl-P</i> - Change player name
|
||||
<li> <i>Ctrl-U</i> - Play the next music song
|
||||
<li><i>Space</i> - Deal</li>
|
||||
<li><i>S</i> - Undo</li>
|
||||
<li><i>Backspace</i> - Undo</li>
|
||||
<li><i>Ctrl-A</i> - Auto drop and face up cards in one step</li>
|
||||
<li><i>Ctrl-B</i> - Change card background</li>
|
||||
<li><i>Ctrl-H</i> - Show internal rating when giving a hint</li>
|
||||
<li><i>Ctrl-I</i> - Change table tile</li>
|
||||
<li><i>Ctrl-N</i> - Start a new game with the next game number</li>
|
||||
<li><i>Ctrl-P</i> - Change player name</li>
|
||||
<li><i>Ctrl-U</i> - Play the next music song</li>
|
||||
</ul>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,33 +1,35 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>PySol - a Solitaire Game Collection</h1>
|
||||
|
||||
<p> <a href="intro.html">Introduction</a>
|
||||
<p> <a href="install.html">Installation</a>
|
||||
<p> <a href="howtoplay.html">How to play</a>
|
||||
|
||||
<p><a href="intro.html">Introduction</a></p>
|
||||
<p><a href="install.html">Installation</a></p>
|
||||
<p><a href="howtoplay.html">How to play</a></p>
|
||||
<h2>Rules</h2>
|
||||
<ul>
|
||||
<li> <a href="glossary.html">Glossary</a>
|
||||
<li> <a href="general_rules.html">General Rules</a>
|
||||
<li> <a href="rules.html">Individual Game Rules</a>
|
||||
<li> <a href="rules_alternate.html">Alternate Names</a>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
<li><a href="general_rules.html">General Rules</a></li>
|
||||
<li><a href="rules.html">Individual Game Rules</a></li>
|
||||
<li><a href="rules_alternate.html">Alternate Names</a></li>
|
||||
</ul>
|
||||
|
||||
<!-- <p> <a href="news.html">What's new ?</a> -->
|
||||
<p> <a href="license.html">PySol license terms</a>
|
||||
<p>
|
||||
<hr>
|
||||
|
||||
<p> Visit the official <a href="http://pysolfc.sourceforge.net/">PySolFC Home
|
||||
Page</a>.
|
||||
<!--
|
||||
<p><a href="license.html">PySol license terms</a></p>
|
||||
<hr />
|
||||
<p>Visit the official <a href=
|
||||
"http://pysolfc.sourceforge.net/">PySolFC Home Page</a>. <!--
|
||||
<p>
|
||||
Copyright (C) 1998-2003 by <a href="mailto:markus@oberhumer.com">Markus
|
||||
F.X.J. Oberhumer</a>.<br>
|
||||
Copyright (C) 2003 by Mt. Hood Playing Card Co.<br>
|
||||
Copyright (C) 2005 by <a href="mailto:skomoroh@gmail.com">Skomoroh</a>.<br>
|
||||
All Rights Reserved.
|
||||
-->
|
||||
|
||||
<p>
|
||||
PySol is distributed under the terms of the
|
||||
<a href="license.html">GNU General Public License</a>.
|
||||
--></p>
|
||||
<p>PySol is distributed under the terms of the <a href=
|
||||
"license.html">GNU General Public License</a>.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,47 +1,45 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Installation</h1>
|
||||
<p>
|
||||
There is no need to compile anything since the whole program is just
|
||||
a Python script. Just run it, and that's all.
|
||||
<p>
|
||||
PySol requires Python 2.3 and Tcl/Tk 8.4 or better. Both packages are
|
||||
freely available for Unix, Windows and Macintosh platforms.
|
||||
<p>
|
||||
PySol is free <i>Open Source</i> software distributed under the terms of the
|
||||
<a href="license.html">GNU GPL</a>.
|
||||
|
||||
|
||||
<p>There is no need to compile anything since the whole program is
|
||||
just a Python script. Just run it, and that's all.</p>
|
||||
<p>PySol requires Python 2.3 and Tcl/Tk 8.4 or better. Both
|
||||
packages are freely available for Unix, Windows and Macintosh
|
||||
platforms.</p>
|
||||
<p>PySol is free <i>Open Source</i> software distributed under the
|
||||
terms of the <a href="license.html">GNU GPL</a>.</p>
|
||||
<h2>Windows 95/98/ME/NT/2000</h2>
|
||||
|
||||
PySol now ships as a completely self-contained setup file, so there's
|
||||
no need to install anything else.
|
||||
<p>
|
||||
If you want to modify the PySol source code or write your own
|
||||
Python programs you can get the development system from
|
||||
<a href="http://www.python.org/download/download_windows.html">http://www.python.org/download/download_windows.html</a>
|
||||
|
||||
|
||||
PySol now ships as a completely self-contained setup file, so
|
||||
there's no need to install anything else.
|
||||
<p>If you want to modify the PySol source code or write your own
|
||||
Python programs you can get the development system from <a href=
|
||||
"http://www.python.org/download/download_windows.html">http://www.python.org/download/download_windows.html</a></p>
|
||||
<h2>Unix</h2>
|
||||
|
||||
There are good chances that your system already ships with Python and Tcl/Tk.<br>
|
||||
Otherwise visit
|
||||
<a href="http://www.python.org/download/">http://www.python.org/download/</a>
|
||||
There are good chances that your system already ships with Python
|
||||
and Tcl/Tk.<br />
|
||||
Otherwise visit <a href=
|
||||
"http://www.python.org/download/">http://www.python.org/download/</a>
|
||||
for full source code.
|
||||
<p>
|
||||
Also, installable packages exist for all major Linux distributions,
|
||||
FreeBSD and HPUX.
|
||||
|
||||
|
||||
<p>Also, installable packages exist for all major Linux
|
||||
distributions, FreeBSD and HPUX.</p>
|
||||
<h2>Macintosh</h2>
|
||||
|
||||
Self installing exectuables for Python and Tcl/Tk are available from<br>
|
||||
<a href="http://www.python.org/download/download_mac.html">http://www.python.org/download/download_mac.html</a>
|
||||
<p>
|
||||
As I don't have access to a Mac I'd appreciate any detailed feedback on
|
||||
installation and look & feel. "Porting" from X11 to Windows only required some
|
||||
minor changes in the default font settings, so I hope the situation on Macs is
|
||||
similar.
|
||||
<p>
|
||||
[ I have been told that PySol works fine on a Mac - just drop "pysol.py"
|
||||
on the Python interpreter and that's it. But for some reason you must
|
||||
assign a large amount of memory to the Python interpreter. ]
|
||||
|
||||
Self installing exectuables for Python and Tcl/Tk are available
|
||||
from<br />
|
||||
<a href=
|
||||
"http://www.python.org/download/download_mac.html">http://www.python.org/download/download_mac.html</a>
|
||||
<p>As I don't have access to a Mac I'd appreciate any detailed
|
||||
feedback on installation and look & feel. "Porting" from X11 to
|
||||
Windows only required some minor changes in the default font
|
||||
settings, so I hope the situation on Macs is similar.</p>
|
||||
<p>[ I have been told that PySol works fine on a Mac - just drop
|
||||
"pysol.py" on the Python interpreter and that's it. But for some
|
||||
reason you must assign a large amount of memory to the Python
|
||||
interpreter. ]</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,34 +1,43 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Introduction</h1>
|
||||
<p>
|
||||
"Why yet another solitaire game ?" you may ask.
|
||||
The answer is simple...
|
||||
|
||||
<p>"Why yet another solitaire game ?" you may ask. The answer is
|
||||
simple...</p>
|
||||
<h3>PySol highlights</h3>
|
||||
<ul>
|
||||
<li> currently supports more than 1000 distinct solitaire games
|
||||
<li> based upon an extensible solitaire engine
|
||||
<li> lots of classic games like Forty Thieves, FreeCell, Klondike and Spider
|
||||
<li> special games like Ganjifa, Hanafuda, Poker and Tarock type games
|
||||
<li> modern look and feel
|
||||
<li> multiple cardsets and backgrounds
|
||||
<li> background table tiles
|
||||
<li> unlimited undo & redo
|
||||
<li> persistent bookmarks
|
||||
<li> load & save games
|
||||
<li> player statistics
|
||||
<li> a hint system
|
||||
<li> demo games
|
||||
<li> a solitaire wizard
|
||||
<li> support for user written plug-ins
|
||||
<li> sound samples and background music
|
||||
<li> integrated HTML help browser
|
||||
<li> lots of documentation
|
||||
<li> portable across Unix/X11, Windows 95/98/NT/2000/XP and Mac OSX
|
||||
<li> written in 100% pure Python
|
||||
<li> distributed under the terms of the GNU General Public License
|
||||
<li> <i>Commercial Quality Freeware</i>
|
||||
<li>currently supports more than 1000 distinct solitaire games</li>
|
||||
<li>based upon an extensible solitaire engine</li>
|
||||
<li>lots of classic games like Forty Thieves, FreeCell, Klondike
|
||||
and Spider</li>
|
||||
<li>special games like Ganjifa, Hanafuda, Poker and Tarock type
|
||||
games</li>
|
||||
<li>modern look and feel</li>
|
||||
<li>multiple cardsets and backgrounds</li>
|
||||
<li>background table tiles</li>
|
||||
<li>unlimited undo & redo</li>
|
||||
<li>persistent bookmarks</li>
|
||||
<li>load & save games</li>
|
||||
<li>player statistics</li>
|
||||
<li>a hint system</li>
|
||||
<li>demo games</li>
|
||||
<li>a solitaire wizard</li>
|
||||
<li>support for user written plug-ins</li>
|
||||
<li>sound samples and background music</li>
|
||||
<li>integrated HTML help browser</li>
|
||||
<li>lots of documentation</li>
|
||||
<li>portable across Unix/X11, Windows 95/98/NT/2000/XP and Mac
|
||||
OSX</li>
|
||||
<li>written in 100% pure Python</li>
|
||||
<li>distributed under the terms of the GNU General Public
|
||||
License</li>
|
||||
<li><i>Commercial Quality Freeware</i></li>
|
||||
</ul>
|
||||
|
||||
<!--
|
||||
<h3>Legal terms</h3>
|
||||
<p>
|
||||
|
@ -38,3 +47,5 @@ All Rights Reserved.
|
|||
PySol is distributed under the terms of the
|
||||
<a href="license.html">GNU General Public License</a>.
|
||||
-->
|
||||
</body>
|
||||
</html>
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,3 +1,11 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<pre>
|
||||
==================================================================
|
||||
User visible changes for PySol - a solitaire game collection
|
||||
|
@ -219,3 +227,5 @@ Changes in 1.00 (10 Sep 1998, 4 games)
|
|||
* first public release
|
||||
|
||||
</pre>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,10 +1,18 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>PySol - Game Rules</h1>
|
||||
<hr>
|
||||
|
||||
<hr />
|
||||
<h2>Basic Concepts</h2>
|
||||
<ul>
|
||||
<li> <a href="glossary.html">Glossary</a>
|
||||
<li> <a href="general_rules.html">General Rules</a>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
<li><a href="general_rules.html">General Rules</a></li>
|
||||
</ul>
|
||||
<h2>Game Rules</h2>
|
||||
<ul>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,20 +1,25 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>10 x 8</h1>
|
||||
Klondike type. Two decks. Unlimited redeals.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the Foundations.
|
||||
|
||||
<h3>Quick description</h3>
|
||||
Similar to <a href="8x8.html">8 x 8</a>
|
||||
with ten rows and
|
||||
<a href="../hexadeck.html">Hex A Deck</a>
|
||||
variations.
|
||||
|
||||
Similar to <a href="8x8.html">8 x 8</a> with ten rows and <a href=
|
||||
"../hexadeck.html">Hex A Deck</a> variations.
|
||||
<h3>Rules</h3>
|
||||
Game play is like 8 x 8. The rows build down in rank in alternate
|
||||
color. The Wizards will play in their proper rank position on the
|
||||
tableau as the alternate of either red or black. Any card or sequence
|
||||
may be played on an empty row. Cards are dealt from the talon one at
|
||||
a time. Cards may be played from the foundations.
|
||||
Game play is like 8 x 8. The rows build down in rank in alternate
|
||||
color. The Wizards will play in their proper rank position on the
|
||||
tableau as the alternate of either red or black. Any card or
|
||||
sequence may be played on an empty row. Cards are dealt from the
|
||||
talon one at a time. Cards may be played from the foundations.
|
||||
<h3>Strategy</h3>
|
||||
Try to open a row to the canvas.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,24 +1,26 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>8 x 8</h1>
|
||||
<p>
|
||||
Klondike type. 2 decks. Unlimited redeals.
|
||||
|
||||
<p>Klondike type. 2 decks. Unlimited redeals.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
As the name implies, the eight playing
|
||||
piles in the tableau all start with eight cards face-up.
|
||||
<p>
|
||||
Piles build down by alternate color, and an empty space can be filled
|
||||
with any card or sequence.
|
||||
<p>
|
||||
When you click on the talon, one card is turned over onto the waste pile.
|
||||
There is no limit to the number of times you go through the talon.
|
||||
<p>
|
||||
You are also permitted to move cards back out of the foundation.
|
||||
|
||||
<p>As the name implies, the eight playing piles in the tableau all
|
||||
start with eight cards face-up.</p>
|
||||
<p>Piles build down by alternate color, and an empty space can be
|
||||
filled with any card or sequence.</p>
|
||||
<p>When you click on the talon, one card is turned over onto the
|
||||
waste pile. There is no limit to the number of times you go through
|
||||
the talon.</p>
|
||||
<p>You are also permitted to move cards back out of the
|
||||
foundation.</p>
|
||||
<h3>Strategy</h3>
|
||||
<p>
|
||||
Try to go for an empty space.
|
||||
<p>Try to go for an empty space.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,38 +1,35 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Abacus</h1>
|
||||
<p>
|
||||
Yukon type. 1 deck. No redeal.
|
||||
|
||||
<p>Yukon type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the Foundations.
|
||||
|
||||
<p>Move all cards to the Foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
A combination of
|
||||
<a href="yukon.html">Yukon type</a>
|
||||
and
|
||||
<a href="calculation.html">Calculation type</a>
|
||||
game elements.
|
||||
|
||||
<p>A combination of <a href="yukon.html">Yukon type</a> and
|
||||
<a href="calculation.html">Calculation type</a> game elements.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
The four Foundations build up by suit the following way:
|
||||
The first pile from Ace, by one. The second pile from Two, by two.
|
||||
The third pile from Three, by three. The fourth pile from Four, by four.
|
||||
<pRE>
|
||||
<p>The four Foundations build up by suit the following way: The
|
||||
first pile from Ace, by one. The second pile from Two, by two. The
|
||||
third pile from Three, by three. The fourth pile from Four, by
|
||||
four.</p>
|
||||
<pre>
|
||||
Club: A 2 3 4 5 6 7 8 9 T J Q K
|
||||
Spade: 2 4 6 8 T Q A 3 5 7 9 J K
|
||||
Heart: 3 6 9 Q 2 5 8 J A 4 7 T K
|
||||
Diamond: 4 8 Q 3 7 J 2 6 T A 5 9 K
|
||||
</pRE>
|
||||
<p>
|
||||
Cards in Tableau are built down by suit, the ranks going
|
||||
the opposite way as the foundations:
|
||||
Club down by one, Spade down by two, Heart down by three and
|
||||
Diamond down by four.
|
||||
<p>
|
||||
Groups of cards can be moved regardless of sequence,
|
||||
and an empty space can be filled with any card or sequence.
|
||||
<p>
|
||||
When no more moves are possible, click on the Talon. One card will be
|
||||
added to each of the playing piles.
|
||||
</pre>
|
||||
<p>Cards in Tableau are built down by suit, the ranks going the
|
||||
opposite way as the foundations: Club down by one, Spade down by
|
||||
two, Heart down by three and Diamond down by four.</p>
|
||||
<p>Groups of cards can be moved regardless of sequence, and an
|
||||
empty space can be filled with any card or sequence.</p>
|
||||
<p>When no more moves are possible, click on the Talon. One card
|
||||
will be added to each of the playing piles.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,27 +1,28 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Aces Up</h1>
|
||||
<p>
|
||||
One-Deck game type. 1 deck. No redeal.
|
||||
|
||||
<p>One-Deck game type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards except the four Aces to the single foundation.
|
||||
|
||||
<p>Move all cards except the four Aces to the single
|
||||
foundation.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
Any top card that is of lower rank and of the same suit of another
|
||||
top card may be dropped to the foundation. Aces rank high.
|
||||
<p>
|
||||
There is no building on the tableau, except that an empty pile
|
||||
may be filled with any card.
|
||||
<p>
|
||||
When no more moves are possible, click on the talon. One card will be
|
||||
added to each of the playing piles.
|
||||
|
||||
<p>Any top card that is of lower rank and of the same suit of
|
||||
another top card may be dropped to the foundation. Aces rank
|
||||
high.</p>
|
||||
<p>There is no building on the tableau, except that an empty pile
|
||||
may be filled with any card.</p>
|
||||
<p>When no more moves are possible, click on the talon. One card
|
||||
will be added to each of the playing piles.</p>
|
||||
<h3>Notes</h3>
|
||||
<p>
|
||||
<i>Autodrop</i> is disabled for this game.
|
||||
|
||||
<p><i>Autodrop</i> is disabled for this game.</p>
|
||||
<h3>History</h3>
|
||||
<p>
|
||||
This simple game is known by many names, such as
|
||||
<i>Aces High</i>, <i>Drivel</i> and <i>Idiot's Delight</i>.
|
||||
<p>This simple game is known by many names, such as <i>Aces
|
||||
High</i>, <i>Drivel</i> and <i>Idiot's Delight</i>.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Ace Up 5</h1>
|
||||
<p>
|
||||
One-Deck game type. 1 deck. No redeal.
|
||||
|
||||
<p>One-Deck game type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards except the four Aces to the single foundation.
|
||||
|
||||
<p>Move all cards except the four Aces to the single
|
||||
foundation.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="acesup.html">Aces Up</a>,
|
||||
but five piles.
|
||||
|
||||
<p>Like <a href="acesup.html">Aces Up</a>, but five piles.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,25 +1,26 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Agnes Sorel</h1>
|
||||
<p>
|
||||
Gypsy type. 1 deck. No redeal.
|
||||
|
||||
<p>Gypsy type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
Cards in the Tableau are built down by same color. Groups of cards in sequence
|
||||
and same color can be moved as a unit.
|
||||
<p>
|
||||
Each deal flips one card from the Stock to each pile of the Tableau. There are
|
||||
no redeals.
|
||||
<p>
|
||||
Foundations are built up in suit in sequence, wrapping from King to Ace when
|
||||
necessary. Cards in Foundations are still in play. Double clicking on a card
|
||||
in the Tableau will move it to the appropriate Foundation pile if such a move
|
||||
is possible.
|
||||
|
||||
<p>Cards in the Tableau are built down by same color. Groups of
|
||||
cards in sequence and same color can be moved as a unit.</p>
|
||||
<p>Each deal flips one card from the Stock to each pile of the
|
||||
Tableau. There are no redeals.</p>
|
||||
<p>Foundations are built up in suit in sequence, wrapping from King
|
||||
to Ace when necessary. Cards in Foundations are still in play.
|
||||
Double clicking on a card in the Tableau will move it to the
|
||||
appropriate Foundation pile if such a move is possible.</p>
|
||||
<h3>Strategy</h3>
|
||||
<p>
|
||||
Try to build down in suit whenever possible. Try to score as many points as
|
||||
you can as this game is very hard to win.
|
||||
<p>Try to build down in suit whenever possible. Try to score as
|
||||
many points as you can as this game is very hard to win.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,28 +1,36 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Akbar's Conquest</h1>
|
||||
Braid type. Two decks. Two redeals.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the Foundations.
|
||||
<h3>Quick description</h3>
|
||||
Similar to <a href="braid.html">Braid</a>
|
||||
played with two Mughal
|
||||
<a href="../ganjifa.html">Ganjifa</a>
|
||||
decks.
|
||||
|
||||
Similar to <a href="braid.html">Braid</a> played with two Mughal
|
||||
<a href="../ganjifa.html">Ganjifa</a> decks.
|
||||
<h3>Rules</h3>
|
||||
Game play is like Braid. In this variation there are two Braid
|
||||
stacks that each have their own set of Braid reserve stacks. The
|
||||
game lay out starts with the sixteen foundations in the outer most columns.
|
||||
The next two columns inwards are the eight Braid reserves. Then there
|
||||
are two columns with four general reserves each. The inner most two
|
||||
columns are the two Braid stacks. Each Braid starts with sixteen cards.
|
||||
When one of the Braid reserves becomes open the card at the top of the
|
||||
corresponding Braid will be moved there. When all the cards from one
|
||||
of the Braids are removed a card from the other Braid will be used.
|
||||
<p>
|
||||
The game is named after the reputed inventor of a twelve suited Ganjifa
|
||||
deck of singular splendor. It was engraved on ivory and hand painted
|
||||
by court artisans. No cards from this pack are known to still exist.
|
||||
Game play is like Braid. In this variation there are two Braid
|
||||
stacks that each have their own set of Braid reserve stacks. The
|
||||
game lay out starts with the sixteen foundations in the outer most
|
||||
columns. The next two columns inwards are the eight Braid reserves.
|
||||
Then there are two columns with four general reserves each. The
|
||||
inner most two columns are the two Braid stacks. Each Braid starts
|
||||
with sixteen cards. When one of the Braid reserves becomes open the
|
||||
card at the top of the corresponding Braid will be moved there.
|
||||
When all the cards from one of the Braids are removed a card from
|
||||
the other Braid will be used.
|
||||
<p>The game is named after the reputed inventor of a twelve suited
|
||||
Ganjifa deck of singular splendor. It was engraved on ivory and
|
||||
hand painted by court artisans. No cards from this pack are known
|
||||
to still exist.</p>
|
||||
<h3>Strategy</h3>
|
||||
Build sequences on the rows that will play when the correct card turns
|
||||
over from the talon. This game type requires careful strategy to win.
|
||||
Build sequences on the rows that will play when the correct card
|
||||
turns over from the talon. This game type requires careful strategy
|
||||
to win.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,28 +1,36 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Akbar's Triumph</h1>
|
||||
Braid type. One deck. Two redeals.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the Foundations.
|
||||
<h3>Quick description</h3>
|
||||
Similar to <a href="braid.html">Braid</a>
|
||||
played with a single Mughal
|
||||
<a href="../ganjifa.html">Ganjifa</a>
|
||||
deck.
|
||||
|
||||
Similar to <a href="braid.html">Braid</a> played with a single
|
||||
Mughal <a href="../ganjifa.html">Ganjifa</a> deck.
|
||||
<h3>Rules</h3>
|
||||
Game play is like Braid. In this variation there are two Braid
|
||||
stacks that each have their own set of Braid reserve stacks. The
|
||||
game lay out starts with the eight foundations in the outer most columns.
|
||||
The next two columns inwards are the eight Braid reserves. Then there
|
||||
are two columns with four general reserves each. The inner most two
|
||||
columns are the two Braid stacks. Each Braid starts with twelve cards.
|
||||
When one of the Braid reserves becomes open the card at the top of the
|
||||
corresponding Braid will be moved there. When all the cards from one
|
||||
of the Braids are removed a card from the other Braid will be used.
|
||||
<p>
|
||||
The game is named after the reputed inventor of a twelve suited Ganjifa
|
||||
deck of singular splendor. It was engraved on ivory and hand painted
|
||||
by court artisans. No cards from this pack are known to still exist.
|
||||
Game play is like Braid. In this variation there are two Braid
|
||||
stacks that each have their own set of Braid reserve stacks. The
|
||||
game lay out starts with the eight foundations in the outer most
|
||||
columns. The next two columns inwards are the eight Braid reserves.
|
||||
Then there are two columns with four general reserves each. The
|
||||
inner most two columns are the two Braid stacks. Each Braid starts
|
||||
with twelve cards. When one of the Braid reserves becomes open the
|
||||
card at the top of the corresponding Braid will be moved there.
|
||||
When all the cards from one of the Braids are removed a card from
|
||||
the other Braid will be used.
|
||||
<p>The game is named after the reputed inventor of a twelve suited
|
||||
Ganjifa deck of singular splendor. It was engraved on ivory and
|
||||
hand painted by court artisans. No cards from this pack are known
|
||||
to still exist.</p>
|
||||
<h3>Strategy</h3>
|
||||
Build sequences on the rows that will play when the correct card turns
|
||||
over from the talon. This game type requires careful strategy to win.
|
||||
Build sequences on the rows that will play when the correct card
|
||||
turns over from the talon. This game type requires careful strategy
|
||||
to win.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Alaska</h1>
|
||||
<p>
|
||||
Yukon type. 1 deck. No redeal.
|
||||
|
||||
<p>Yukon type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="yukon.html">Yukon</a>,
|
||||
but the rows build <b>up or down</b> in suit.
|
||||
|
||||
<p>Like <a href="yukon.html">Yukon</a>, but the rows build <b>up or
|
||||
down</b> in suit.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,27 +1,26 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>All in a Row</h1>
|
||||
<p>
|
||||
Fan game type. 1 deck. No redeal.
|
||||
|
||||
<p>Fan game type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the bottom in a single row.
|
||||
|
||||
<p>Move all cards to the bottom in a single row.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
The row builds up or down by rank ignoring color and suit, wrapping
|
||||
around from King to Ace and from Ace to King.
|
||||
<p>
|
||||
There is no building on the tableau piles, and spaces
|
||||
are not filled. Only top cards from reach pile can be moved.
|
||||
<p>
|
||||
The first card the bottom row can be arbitrarily selected from the
|
||||
top of any pile.
|
||||
|
||||
<p>The row builds up or down by rank ignoring color and suit,
|
||||
wrapping around from King to Ace and from Ace to King.</p>
|
||||
<p>There is no building on the tableau piles, and spaces are not
|
||||
filled. Only top cards from reach pile can be moved.</p>
|
||||
<p>The first card the bottom row can be arbitrarily selected from
|
||||
the top of any pile.</p>
|
||||
<h3>Notes</h3>
|
||||
<p>
|
||||
<i>Autodrop</i> is disabled for this game.
|
||||
|
||||
<p><i>Autodrop</i> is disabled for this game.</p>
|
||||
<h3>Strategy</h3>
|
||||
<p>
|
||||
Plan carefully - one wrong move and you may never
|
||||
be able to untangle the mess.
|
||||
<p>Plan carefully - one wrong move and you may never be able to
|
||||
untangle the mess.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,17 +1,20 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>American Toad</h1>
|
||||
<p>
|
||||
Canfield type. 2 decks. 1 redeal.
|
||||
|
||||
<p>Canfield type. 2 decks. 1 redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="doublecanfield.html">Double Canfield</a>,
|
||||
but the 8 piles build down in suit, cards are dealt singly,
|
||||
the reserve is face-up, and only one redeal.
|
||||
|
||||
<p>Like <a href="doublecanfield.html">Double Canfield</a>, but the
|
||||
8 piles build down in suit, cards are dealt singly, the reserve is
|
||||
face-up, and only one redeal.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,27 +1,35 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Appachan's Waterfall</h1>
|
||||
Dashavatara Ganjifa game type. 1 deck. No redeal.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the Foundation.
|
||||
|
||||
<h3>Quick description</h3>
|
||||
Build complete suits in descending rank order on the tableau then move
|
||||
them to the single foundation in ascending rank and suit order. Refer
|
||||
to the general <a href="../ganjifa.html">Ganjifa</a>
|
||||
Build complete suits in descending rank order on the tableau then
|
||||
move them to the single foundation in ascending rank and suit
|
||||
order. Refer to the general <a href="../ganjifa.html">Ganjifa</a>
|
||||
description for the suit order used.
|
||||
|
||||
<h3>Rules</h3>
|
||||
Cards will play on the tableau in descending rank order without regard
|
||||
to suit. They can only be moved to the single foundation when a complete
|
||||
suit of twelve cards is finished and only in ascending suit order. The
|
||||
suit of the Fish Incarnation is first, the Tortoise next etc. When a
|
||||
suit is ready to be moved to the foundation, press (a)uto or play with
|
||||
auto drop enabled and all twelve cards will move there in order. Four
|
||||
cards are dealt to each of the ten rows when the game begins. Press
|
||||
(d)eal or click the talon to deal the next round of one card to each
|
||||
row. The reserve stacks to either side of the foundation will take one
|
||||
card each. Cards on the reserves may only be played to the rows.
|
||||
Cards will play on the tableau in descending rank order without
|
||||
regard to suit. They can only be moved to the single foundation
|
||||
when a complete suit of twelve cards is finished and only in
|
||||
ascending suit order. The suit of the Fish Incarnation is first,
|
||||
the Tortoise next etc. When a suit is ready to be moved to the
|
||||
foundation, press (a)uto or play with auto drop enabled and all
|
||||
twelve cards will move there in order. Four cards are dealt to each
|
||||
of the ten rows when the game begins. Press (d)eal or click the
|
||||
talon to deal the next round of one card to each row. The reserve
|
||||
stacks to either side of the foundation will take one card each.
|
||||
Cards on the reserves may only be played to the rows.
|
||||
<h3>Strategy</h3>
|
||||
Make every play possible before dealing the next round. While the cards
|
||||
will play in rank order only, it's helpful to also work on playing them by
|
||||
suit.
|
||||
Make every play possible before dealing the next round. While the
|
||||
cards will play in rank order only, it's helpful to also work on
|
||||
playing them by suit.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,22 +1,27 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Ashrafi</h1>
|
||||
Mughal Ganjifa type. One deck. No redeal.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<h3>Quick description</h3>
|
||||
Play is similar to
|
||||
<a href="freecell.html">Free Cell</a>.
|
||||
The rows build down by rank only, no more than twelve to a row.
|
||||
|
||||
Play is similar to <a href="freecell.html">Free Cell</a>. The rows
|
||||
build down by rank only, no more than twelve to a row.
|
||||
<h3>Rules</h3>
|
||||
The cards on the tableau build down by rank regardless of suit. No more
|
||||
than twelve cards may be placed in one row. The four reserve stacks
|
||||
below the foundations will hold one card each. The foundations build
|
||||
up in rank by suit starting with the Ace. Only the Mirs (Kings) may
|
||||
be played on empty rows.
|
||||
|
||||
The cards on the tableau build down by rank regardless of suit. No
|
||||
more than twelve cards may be placed in one row. The four reserve
|
||||
stacks below the foundations will hold one card each. The
|
||||
foundations build up in rank by suit starting with the Ace. Only
|
||||
the Mirs (Kings) may be played on empty rows.
|
||||
<h3>Strategy</h3>
|
||||
Move the tableau cards with the objective of releasing the Aces first.
|
||||
Keep the reserve stacks open as much as possible. Build piles on
|
||||
the Mirs so they can be moved to open rows.
|
||||
Move the tableau cards with the objective of releasing the Aces
|
||||
first. Keep the reserve stacks open as much as possible. Build
|
||||
piles on the Mirs so they can be moved to open rows.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,36 +1,38 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Ashta Dikapala</h1>
|
||||
<p>
|
||||
One Moghul Ganjifa deck. No redeal.
|
||||
|
||||
<p>One Moghul Ganjifa deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Arrange the Eight Guardians in order.
|
||||
|
||||
<p>Arrange the Eight Guardians in order.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
Play is similar to <a href="picturegallery.html">Picture Gallery</a>.
|
||||
The layout consists of three rows of playing piles, a row for newly
|
||||
dealt cards and three free cells that will hold one card each.
|
||||
<p>
|
||||
The cards must be arranged in the top three rows as follows:
|
||||
<p>Play is similar to <a href="picturegallery.html">Picture
|
||||
Gallery</a>. The layout consists of three rows of playing piles, a
|
||||
row for newly dealt cards and three free cells that will hold one
|
||||
card each.</p>
|
||||
<p>The cards must be arranged in the top three rows as follows:</p>
|
||||
<ul>
|
||||
<li>The top row must start with a three and build by suit in increments of three,
|
||||
<li>the second row must with a two,
|
||||
<li>and the third row must start with an Ace.
|
||||
<li>The top row must start with a three and build by suit in
|
||||
increments of three,</li>
|
||||
<li>the second row must with a two,</li>
|
||||
<li>and the third row must start with an Ace.</li>
|
||||
</ul>
|
||||
<p>
|
||||
If you clear a space at the bottom it will be automatically filled
|
||||
with a card from the talon. But if the talon is gone and you clear a space
|
||||
at the bottom, then you can fill it with any card. You may move any card
|
||||
to the free cells from the tableau on top or the rows below, but only as
|
||||
long as there are cards left in the talon. When the talon is empty, you
|
||||
may only move cards from, not to the free cells.
|
||||
When no further moves are possible, click on the talon for a fresh row
|
||||
of cards at the bottom.
|
||||
<p>
|
||||
You win when all of the suits are arranged in order.
|
||||
|
||||
<p>If you clear a space at the bottom it will be automatically
|
||||
filled with a card from the talon. But if the talon is gone and you
|
||||
clear a space at the bottom, then you can fill it with any card.
|
||||
You may move any card to the free cells from the tableau on top or
|
||||
the rows below, but only as long as there are cards left in the
|
||||
talon. When the talon is empty, you may only move cards from, not
|
||||
to the free cells. When no further moves are possible, click on the
|
||||
talon for a fresh row of cards at the bottom.</p>
|
||||
<p>You win when all of the suits are arranged in order.</p>
|
||||
<h3>Strategy</h3>
|
||||
<p>
|
||||
Because of the many piles involved the Picture Gallery requires some
|
||||
concentration, but it is not too hard to win.
|
||||
<p>Because of the many piles involved the Picture Gallery requires
|
||||
some concentration, but it is not too hard to win.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,24 +1,29 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Ashwapati</h1>
|
||||
Mughal Ganjifa type. One deck. Unlimited redeals.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<h3>Quick description</h3>
|
||||
Play is similar to
|
||||
<a href="klondike.html">Klondike</a>.
|
||||
The rows build down by rank in the same suit.
|
||||
|
||||
Play is similar to <a href="klondike.html">Klondike</a>. The rows
|
||||
build down by rank in the same suit.
|
||||
<h3>Rules</h3>
|
||||
The cards on the tableau build down by ranks of the same suit. The
|
||||
foundations build up in rank by suit starting with the Ace. Any
|
||||
card or movable pile may be played on an empty row. Cards are dealt
|
||||
from the talon one at a time. There is no limit on the number of
|
||||
redeals. Cards may be played from the foundations.
|
||||
<p>
|
||||
This game is one of a series of games that have names ending in "pati"
|
||||
which transliterates as "lord of". Ashwapati means "Lord of Horses".
|
||||
The names are the names of the suits in a twelve suit Ganjifa deck.
|
||||
|
||||
The cards on the tableau build down by ranks of the same suit. The
|
||||
foundations build up in rank by suit starting with the Ace. Any
|
||||
card or movable pile may be played on an empty row. Cards are dealt
|
||||
from the talon one at a time. There is no limit on the number of
|
||||
redeals. Cards may be played from the foundations.
|
||||
<p>This game is one of a series of games that have names ending in
|
||||
"pati" which transliterates as "lord of". Ashwapati means "Lord of
|
||||
Horses". The names are the names of the suits in a twelve suit
|
||||
Ganjifa deck.</p>
|
||||
<h3>Strategy</h3>
|
||||
Move cards off of the deepest stacks first.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,22 +1,23 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Auld Lang Syne</h1>
|
||||
<p>
|
||||
Numerica type. 1 deck. No redeal.
|
||||
|
||||
<p>Numerica type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
The foundations build up by rank ignoring suit.
|
||||
At game start the four Aces are dealt here.
|
||||
<p>
|
||||
There is no building on the tableau piles - cards can only be
|
||||
moved to the foundations, and spaces are not filled.
|
||||
<p>
|
||||
When no more moves are possible, click on the talon. One card will be
|
||||
added to each of the playing piles.
|
||||
|
||||
<p>The foundations build up by rank ignoring suit. At game start
|
||||
the four Aces are dealt here.</p>
|
||||
<p>There is no building on the tableau piles - cards can only be
|
||||
moved to the foundations, and spaces are not filled.</p>
|
||||
<p>When no more moves are possible, click on the talon. One card
|
||||
will be added to each of the playing piles.</p>
|
||||
<h3>Notes</h3>
|
||||
<p>
|
||||
<i>Autodrop</i> is disabled for this game.
|
||||
<p><i>Autodrop</i> is disabled for this game.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,18 +1,21 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Baby Spiderette</h1>
|
||||
<p>
|
||||
Spider type. 1 deck. No redeal.
|
||||
|
||||
<p>Spider type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Group all the cards in sets of 13 cards in descending sequence
|
||||
by suit from King to Ace and move such sets to the foundations.
|
||||
|
||||
<p>Group all the cards in sets of 13 cards in descending sequence
|
||||
by suit from King to Ace and move such sets to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Just like <a href="spiderette.html">Spiderette</a>,
|
||||
but somewhat easier as groups of cards can be moved
|
||||
if they <i>build down by rank</i>.
|
||||
|
||||
<p>Just like <a href="spiderette.html">Spiderette</a>, but somewhat
|
||||
easier as groups of cards can be moved if they <i>build down by
|
||||
rank</i>.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,13 +1,17 @@
|
|||
<h1>Bad Seven (Die böse Sieben)</h1>
|
||||
<p>
|
||||
Two-Deck game type. 2 stripped decks. 1 redeal.
|
||||
|
||||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Bad Seven (Die böse Sieben)</h1>
|
||||
<p>Two-Deck game type. 2 stripped decks. 1 redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
This game is played with two stripped decks.
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p>This game is played with two stripped decks.</p>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,15 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Baker's Dozen</h1>
|
||||
<p>
|
||||
Baker's Dozen type. 1 deck. No redeal.
|
||||
|
||||
<p>Baker's Dozen type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
The piles build down by rank regardless of suit.
|
||||
Only one card can be moved at a time.
|
||||
<p>
|
||||
Empty piles cannot be filled - therefore all Kings are placed
|
||||
at the bottom of a pile during the initial dealing.
|
||||
<p>The piles build down by rank regardless of suit. Only one card
|
||||
can be moved at a time.</p>
|
||||
<p>Empty piles cannot be filled - therefore all Kings are placed at
|
||||
the bottom of a pile during the initial dealing.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,31 +1,32 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Baker's Game</h1>
|
||||
<p>
|
||||
FreeCell type. 1 deck. No redeal.
|
||||
|
||||
<p>FreeCell type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="freecell.html">FreeCell</a>,
|
||||
but the piles build down by suit.
|
||||
|
||||
<p>Like <a href="freecell.html">FreeCell</a>, but the piles build
|
||||
down by suit.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
All cards are dealt at the start of the game. To compensate for this
|
||||
there are 4 free cells which can hold any - and just one - card.
|
||||
<p>
|
||||
Cards may only be moved onto cards of the same suit.
|
||||
<p>
|
||||
The number of cards you can move as a sequence is restricted by
|
||||
<p>All cards are dealt at the start of the game. To compensate for
|
||||
this there are 4 free cells which can hold any - and just one -
|
||||
card.</p>
|
||||
<p>Cards may only be moved onto cards of the same suit.</p>
|
||||
<p>The number of cards you can move as a sequence is restricted by
|
||||
the number of free cells - the number of free cells required is the
|
||||
same as if you would make an equivalent sequence of moves with single cards.
|
||||
(As a shortcut, the computer also considers the number of free piles so
|
||||
that you can move even more cards as one single sequence.)
|
||||
|
||||
same as if you would make an equivalent sequence of moves with
|
||||
single cards. (As a shortcut, the computer also considers the
|
||||
number of free piles so that you can move even more cards as one
|
||||
single sequence.)</p>
|
||||
<h3>History</h3>
|
||||
<p>
|
||||
<i>Baker's Game</i> is named after the mathematician C.L. Baker
|
||||
<p><i>Baker's Game</i> is named after the mathematician C.L. Baker
|
||||
and was first published in Martin Gardner's June 1968
|
||||
<i>Mathematical Games</i> column in <i>Scientific American</i>.
|
||||
<i>Mathematical Games</i> column in <i>Scientific American</i>.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,28 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Balarama</h1>
|
||||
Dashavatara Ganjifa type. One deck. No redeal.
|
||||
<h3>Object</h3>
|
||||
Move all cards to the foundations.
|
||||
<h3>Quick description</h3>
|
||||
The cards build down by rank in alternate colors on the tableau, no more
|
||||
than twelve to a row. Any card or sequence may be played on an empty row.
|
||||
The cards build down by rank in alternate colors on the tableau, no
|
||||
more than twelve to a row. Any card or sequence may be played on an
|
||||
empty row.
|
||||
<h3>Rules</h3>
|
||||
All cards are dealt to the sixteen rows when the games begins. Cards
|
||||
on the tableau build down in rank in alternating colors. See the general
|
||||
<a href="../ganjifa.html">Ganjifa</a>
|
||||
card rules for information on that. The foundations build up by suit.
|
||||
Any card or sequence may be played on an empty row. The four reserve
|
||||
stacks hold one card each.
|
||||
All cards are dealt to the sixteen rows when the games begins.
|
||||
Cards on the tableau build down in rank in alternating colors. See
|
||||
the general <a href="../ganjifa.html">Ganjifa</a> card rules for
|
||||
information on that. The foundations build up by suit. Any card or
|
||||
sequence may be played on an empty row. The four reserve stacks
|
||||
hold one card each.
|
||||
<h3>Strategy</h3>
|
||||
An empty row is more useful than the reserve stacks. Try for an empty row.
|
||||
An empty row is more useful than the reserve stacks. Try for an
|
||||
empty row.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,17 +1,20 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Batsford</h1>
|
||||
<p>
|
||||
Klondike type. 2 decks. No redeal.
|
||||
|
||||
<p>Klondike type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="doubleklondike.html">Double Klondike</a>,
|
||||
but 10 piles, no redeal, and an extra reserve that can
|
||||
hold up to 3 Kings.
|
||||
|
||||
<p>Like <a href="doubleklondike.html">Double Klondike</a>, but 10
|
||||
piles, no redeal, and an extra reserve that can hold up to 3
|
||||
Kings.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,19 +1,21 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Beleaguered Castle</h1>
|
||||
<p>
|
||||
Beleaguered Castle type. 1 deck. No redeal.
|
||||
|
||||
<p>Beleaguered Castle type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
At game start the four Aces are dealt to the foundations.
|
||||
<p>
|
||||
The eight piles build down by rank regardless of suit.
|
||||
Only one card can be moved at a time and
|
||||
empty piles can be filled with any single card.
|
||||
|
||||
<p>At game start the four Aces are dealt to the foundations.</p>
|
||||
<p>The eight piles build down by rank regardless of suit. Only one
|
||||
card can be moved at a time and empty piles can be filled with any
|
||||
single card.</p>
|
||||
<h3>Strategy</h3>
|
||||
<p>
|
||||
Build evenly on to foundations. Try to get an empty pile.
|
||||
<p>Build evenly on to foundations. Try to get an empty pile.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,35 +1,35 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Betsy Ross</h1>
|
||||
<p>
|
||||
One-Deck game type. 1 deck. 2 redeals.
|
||||
|
||||
<p>One-Deck game type. 1 deck. 2 redeals.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="calculation.html">Calculation</a>,
|
||||
but using a waste with 2 redeals instead of row stacks.
|
||||
|
||||
<p>Like <a href="calculation.html">Calculation</a>, but using a
|
||||
waste with 2 redeals instead of row stacks.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
The four foundations at the top are out of play.
|
||||
<p>
|
||||
The four foundations below build regardless of suit the following way:
|
||||
The first pile from Two, by one. The second pile from Four, by two.
|
||||
The third pile from Six, by three. The fourth pile from Eight, by four.
|
||||
<pRE>
|
||||
<p>The four foundations at the top are out of play.</p>
|
||||
<p>The four foundations below build regardless of suit the
|
||||
following way: The first pile from Two, by one. The second pile
|
||||
from Four, by two. The third pile from Six, by three. The fourth
|
||||
pile from Eight, by four.</p>
|
||||
<pre>
|
||||
1: 2 3 4 5 6 7 8 9 T J Q K
|
||||
2: 4 6 8 T Q A 3 5 7 9 J K
|
||||
3: 6 9 Q 2 5 8 J A 4 7 T K
|
||||
4: 8 Q 3 7 J 2 6 T A 5 9 K
|
||||
</pRE>
|
||||
<p>
|
||||
When you click on the talon, one card is turned over onto the waste pile.
|
||||
There are 2 redeals.
|
||||
|
||||
</pre>
|
||||
<p>When you click on the talon, one card is turned over onto the
|
||||
waste pile. There are 2 redeals.</p>
|
||||
<h3>History</h3>
|
||||
<p>
|
||||
This game is known by many names, such as
|
||||
<i>Fairest</i>, <i>Four Kings</i>, <i>Musical Patience</i>,
|
||||
<i>Quadruple Alliance</i> and <i>Plus Belle</i>.
|
||||
<p>This game is known by many names, such as <i>Fairest</i>,
|
||||
<i>Four Kings</i>, <i>Musical Patience</i>, <i>Quadruple
|
||||
Alliance</i> and <i>Plus Belle</i>.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,18 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Big Braid</h1>
|
||||
<p>
|
||||
Napoleon type. 3 decks. 2 redeals.
|
||||
|
||||
<p>Napoleon type. 3 decks. 2 redeals.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="braid.html">Braid</a>,
|
||||
but with three decks.
|
||||
|
||||
<p>Like <a href="braid.html">Braid</a>, but with three decks.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Big Divorce</h1>
|
||||
<p>
|
||||
Spider type. 3 decks. No redeal.
|
||||
|
||||
<p>Spider type. 3 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="groundsforadivorce.html">Grounds for a Divorce</a>,
|
||||
but with three decks and 13 playing piles.
|
||||
|
||||
<p>Like <a href="groundsforadivorce.html">Grounds for a
|
||||
Divorce</a>, but with three decks and 13 playing piles.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,25 +1,29 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Big Easy</h1>
|
||||
Hanafuda type. 2 decks. Unlimited redeals.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<h3>Quick description</h3>
|
||||
This is a double deck version of
|
||||
<a href="littleeasy.html">Little Easy</a>.
|
||||
The rows build down by rank in the same suit. The foundations
|
||||
build with cards of the same rank in suit order. Only first rank
|
||||
cards may be played on an empty row.
|
||||
|
||||
This is a double deck version of <a href="littleeasy.html">Little
|
||||
Easy</a>. The rows build down by rank in the same suit. The
|
||||
foundations build with cards of the same rank in suit order. Only
|
||||
first rank cards may be played on an empty row.
|
||||
<h3>Rules</h3>
|
||||
The rules are the same as in
|
||||
<a href="littleeasy.html">Little Easy</a>.
|
||||
|
||||
The rules are the same as in <a href="littleeasy.html">Little
|
||||
Easy</a>.
|
||||
<h3>Strategy</h3>
|
||||
Disable auto drop and build on the rows until all cards are face up.
|
||||
These games may be easy by name and easy to play but they're not easy
|
||||
to win.
|
||||
|
||||
Disable auto drop and build on the rows until all cards are face
|
||||
up. These games may be easy by name and easy to play but they're
|
||||
not easy to win.
|
||||
<h3>Author</h3>
|
||||
This game and documentation has been written by
|
||||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||||
This game and documentation has been written by <a href=
|
||||
"mailto:grania@mailcity.com">T. Kirk</a>.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,28 +1,28 @@
|
|||
<h1>Big Harp (Die große Harfe)</h1>
|
||||
<p>
|
||||
Klondike type. 2 decks. No redeal.
|
||||
|
||||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Big Harp (Die große Harfe)</h1>
|
||||
<p>Klondike type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="doubleklondike.html">Double Klondike</a>,
|
||||
but ten piles, anything on an empty space, and no redeal.
|
||||
|
||||
<p>Like <a href="doubleklondike.html">Double Klondike</a>, but ten
|
||||
piles, anything on an empty space, and no redeal.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
Piles build down by alternate color, and an empty space can be filled
|
||||
with any card or sequence.
|
||||
<p>
|
||||
Cards from the talon are turned over to the waste pile, one at a time.
|
||||
You can move the top card to the playing piles or the foundations.
|
||||
There is no redeal.
|
||||
<p>
|
||||
You are also permitted to move cards back out of the foundations.
|
||||
|
||||
<p>Piles build down by alternate color, and an empty space can be
|
||||
filled with any card or sequence.</p>
|
||||
<p>Cards from the talon are turned over to the waste pile, one at a
|
||||
time. You can move the top card to the playing piles or the
|
||||
foundations. There is no redeal.</p>
|
||||
<p>You are also permitted to move cards back out of the
|
||||
foundations.</p>
|
||||
<h3>History</h3>
|
||||
<p>
|
||||
<i>Small Harp</i> and <i>Big Harp</i> are the German ways of playing
|
||||
<i>Klondike</i> and <i>Double Klondike</i>.
|
||||
<p><i>Small Harp</i> and <i>Big Harp</i> are the German ways of
|
||||
playing <i>Klondike</i> and <i>Double Klondike</i>.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Big Spider</h1>
|
||||
<p>
|
||||
Spider type. 3 decks. No redeal.
|
||||
|
||||
<p>Spider type. 3 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="spider.html">Spider</a>,
|
||||
but with three decks and 13 playing piles.
|
||||
|
||||
<p>Like <a href="spider.html">Spider</a>, but with three decks and
|
||||
13 playing piles.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,27 +1,30 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Big Sumo</h1>
|
||||
Hanafuda type. 2 decks. No redeal.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<h3>Quick description</h3>
|
||||
Play is similar to
|
||||
<a href="freecell.html">Free Cell</a>.
|
||||
Cards build from first to fourth rank on the tableau by suit and
|
||||
from fourth to first on the foundations. Only first rank cards
|
||||
may be played on an empty row.
|
||||
|
||||
Play is similar to <a href="freecell.html">Free Cell</a>. Cards
|
||||
build from first to fourth rank on the tableau by suit and from
|
||||
fourth to first on the foundations. Only first rank cards may be
|
||||
played on an empty row.
|
||||
<h3>Rules</h3>
|
||||
This is a two deck version of
|
||||
<a href="sumo.html">Sumo</a>.
|
||||
Cards build down in rank on the rows and up in rank on the foundations.
|
||||
Third and fourth rank (trash) cards are not interchangeable. Only a first
|
||||
rank card or correctly ordered pile may be played on an empty row.
|
||||
|
||||
This is a two deck version of <a href="sumo.html">Sumo</a>. Cards
|
||||
build down in rank on the rows and up in rank on the foundations.
|
||||
Third and fourth rank (trash) cards are not interchangeable. Only a
|
||||
first rank card or correctly ordered pile may be played on an empty
|
||||
row.
|
||||
<h3>Strategy</h3>
|
||||
Don't play cards on the reserves unless they can be removed.
|
||||
|
||||
<h3>Author</h3>
|
||||
<p>
|
||||
This game and documentation has been written by
|
||||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||||
<p>This game and documentation has been written by <a href=
|
||||
"mailto:grania@mailcity.com">T. Kirk</a>.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,40 +1,36 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Bits n Bytes</h1>
|
||||
<p>
|
||||
Hex A Deck type. 1 deck. One redeal.
|
||||
|
||||
<p>Hex A Deck type. 1 deck. One redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Fill all row stacks.
|
||||
|
||||
<p>Fill all row stacks.</p>
|
||||
<h3>Quick description</h3>
|
||||
<p>
|
||||
Fill Byte stacks by matching the goal card's byte value, fill bit
|
||||
stacks by matching the corresponding bit value.
|
||||
|
||||
<p>Fill Byte stacks by matching the goal card's byte value, fill
|
||||
bit stacks by matching the corresponding bit value.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
When play begins the four left most columns are filled with four
|
||||
goal cards of different ranks, one from each suit. The next two
|
||||
columns to the right are the byte stacks. They can be filled
|
||||
with cards of the same rank as the goal card in that row. The
|
||||
four right most columns are the bit stacks. They can be filled
|
||||
with cards of the same suit as the goal card in the respective
|
||||
row if their least significant bit matches the corresponding
|
||||
bit on the goal card.
|
||||
<p>
|
||||
Cards from the talon are turned over to the waste pile, two at a
|
||||
time. There is only one redeal.
|
||||
<p>
|
||||
The only function of the Wizards in this game is to block the
|
||||
waste stack at the worst possible time.
|
||||
|
||||
<p>When play begins the four left most columns are filled with four
|
||||
goal cards of different ranks, one from each suit. The next two
|
||||
columns to the right are the byte stacks. They can be filled with
|
||||
cards of the same rank as the goal card in that row. The four right
|
||||
most columns are the bit stacks. They can be filled with cards of
|
||||
the same suit as the goal card in the respective row if their least
|
||||
significant bit matches the corresponding bit on the goal card.</p>
|
||||
<p>Cards from the talon are turned over to the waste pile, two at a
|
||||
time. There is only one redeal.</p>
|
||||
<p>The only function of the Wizards in this game is to block the
|
||||
waste stack at the worst possible time.</p>
|
||||
<h3>Strategy</h3>
|
||||
<p>
|
||||
Since there are only four cards of any one rank, it's important
|
||||
to fill the byte columns first.
|
||||
|
||||
<p>Since there are only four cards of any one rank, it's important
|
||||
to fill the byte columns first.</p>
|
||||
<h3>Author</h3>
|
||||
<p>
|
||||
This game and documentation has been written by
|
||||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||||
and is part of the official PySol distribution.
|
||||
<p>This game and documentation has been written by <a href=
|
||||
"mailto:grania@mailcity.com">T. Kirk</a> and is part of the
|
||||
official PySol distribution.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,26 +1,25 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Black Hole</h1>
|
||||
<p>
|
||||
Fan game type. 1 deck. No redeal.
|
||||
|
||||
<p>Fan game type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the single foundation.
|
||||
|
||||
<p>Move all cards to the single foundation.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
The foundation (the <i>Black Hole</i>) builds up or down by rank
|
||||
ignoring color and suit, wrapping around from King to Ace
|
||||
and from Ace to King.
|
||||
<p>
|
||||
There is no building on the tableau piles, and spaces
|
||||
are not filled.
|
||||
Only the top card can be moved.
|
||||
|
||||
<p>The foundation (the <i>Black Hole</i>) builds up or down by rank
|
||||
ignoring color and suit, wrapping around from King to Ace and from
|
||||
Ace to King.</p>
|
||||
<p>There is no building on the tableau piles, and spaces are not
|
||||
filled. Only the top card can be moved.</p>
|
||||
<h3>Notes</h3>
|
||||
<p>
|
||||
<i>Autodrop</i> is disabled for this game.
|
||||
|
||||
<p><i>Autodrop</i> is disabled for this game.</p>
|
||||
<h3>Strategy</h3>
|
||||
<p>
|
||||
Plan carefully - one wrong move and you may never
|
||||
be able to untangle the mess.
|
||||
<p>Plan carefully - one wrong move and you may never be able to
|
||||
untangle the mess.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,18 +1,21 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Black Widow</h1>
|
||||
<p>
|
||||
Spider type. 2 decks. No redeal.
|
||||
|
||||
<p>Spider type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Group all the cards in sets of 13 cards in descending sequence
|
||||
by suit from King to Ace and move such sets to the foundations.
|
||||
|
||||
<p>Group all the cards in sets of 13 cards in descending sequence
|
||||
by suit from King to Ace and move such sets to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Just like <a href="spider.html">Spider</a>,
|
||||
but somewhat easier as groups of cards can be moved
|
||||
if they <i>build down by rank</i>.
|
||||
|
||||
<p>Just like <a href="spider.html">Spider</a>, but somewhat easier
|
||||
as groups of cards can be moved if they <i>build down by
|
||||
rank</i>.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,23 +1,25 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Blind Alleys</h1>
|
||||
<p>
|
||||
Klondike type. 1 deck. 1 redeal.
|
||||
|
||||
<p>Klondike type. 1 deck. 1 redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="klondike.html">Klondike</a>,
|
||||
but 6 piles, anything on an empty space, and one redeal.
|
||||
|
||||
<p>Like <a href="klondike.html">Klondike</a>, but 6 piles, anything
|
||||
on an empty space, and one redeal.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
Piles build down by alternate color, and an empty space can be filled
|
||||
with any card or sequence.
|
||||
<p>
|
||||
Cards from the talon are turned over to the waste pile, one at a time.
|
||||
You can move the top card to the playing piles or the foundations.
|
||||
There is one redeal.
|
||||
<p>
|
||||
You are also permitted to move cards back out of the foundations.
|
||||
<p>Piles build down by alternate color, and an empty space can be
|
||||
filled with any card or sequence.</p>
|
||||
<p>Cards from the talon are turned over to the waste pile, one at a
|
||||
time. You can move the top card to the playing piles or the
|
||||
foundations. There is one redeal.</p>
|
||||
<p>You are also permitted to move cards back out of the
|
||||
foundations.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,11 +1,16 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Blondes and Brunettes</h1>
|
||||
<p>
|
||||
Terrace type. 2 decks. No redeal.
|
||||
|
||||
<p>Terrace type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,31 +1,33 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Blue Moon</h1>
|
||||
<p>
|
||||
Montana type. 1 deck. 2 redeals.
|
||||
|
||||
<p>Montana type. 1 deck. 2 redeals.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Group all the cards in sets of 13 cards in ascending sequence
|
||||
by suit from Ace to King.
|
||||
|
||||
<p>Group all the cards in sets of 13 cards in ascending sequence by
|
||||
suit from Ace to King.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Just like <a href="montana.html">Montana</a>,
|
||||
but the Aces are moved to the left.
|
||||
<br>Gameplay is completely equivalent.
|
||||
|
||||
<p>Just like <a href="montana.html">Montana</a>, but the Aces are
|
||||
moved to the left.<br />
|
||||
Gameplay is completely equivalent.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
This 52-card solitaire starts with the entire deck shuffled and dealt
|
||||
out in four rows. The aces are then moved to the left end of the layout,
|
||||
making 4 initial free spaces. You may move to a space only the card that
|
||||
matches the left neighbor in suit, and is one greater in rank. Kings are
|
||||
high, so no cards may be placed to their right (they create dead spaces).
|
||||
<p>
|
||||
When no moves can be made, cards still out of sequence are reshuffled
|
||||
and dealt face up after the ends of the partial sequences, leaving a card
|
||||
space after each sequence, so that each row looks like a partial sequence
|
||||
followed by a space, followed by enough cards to make a row of 14.
|
||||
|
||||
<p>This 52-card solitaire starts with the entire deck shuffled and
|
||||
dealt out in four rows. The aces are then moved to the left end of
|
||||
the layout, making 4 initial free spaces. You may move to a space
|
||||
only the card that matches the left neighbor in suit, and is one
|
||||
greater in rank. Kings are high, so no cards may be placed to their
|
||||
right (they create dead spaces).</p>
|
||||
<p>When no moves can be made, cards still out of sequence are
|
||||
reshuffled and dealt face up after the ends of the partial
|
||||
sequences, leaving a card space after each sequence, so that each
|
||||
row looks like a partial sequence followed by a space, followed by
|
||||
enough cards to make a row of 14.</p>
|
||||
<h3>Notes</h3>
|
||||
<p>
|
||||
<i>Autodrop</i> is disabled for this game.
|
||||
<p><i>Autodrop</i> is disabled for this game.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,44 +1,44 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Braid (Der Zopf)</h1>
|
||||
<p>
|
||||
Napoleon type. 2 decks. 2 redeals.
|
||||
|
||||
<p>Napoleon type. 2 decks. 2 redeals.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
This game is somewhat harder and requires thoughtful strategy.
|
||||
<p>
|
||||
The layout consist of a Braid of 20 cards, two groups of four helper
|
||||
fields, four braid fields (each showing a picture of a braid), the waste
|
||||
pile, and the eight foundations. The first card automatically dealt to a
|
||||
Foundation sets the beginning value for all foundations, and an indicator
|
||||
displays the value of that card.
|
||||
<p>
|
||||
You choose whether the sequences on the foundations will be ascending
|
||||
or descending, and your choice is displayed in an indicator. The choice is
|
||||
made when you place the first card on a foundation which is not the
|
||||
already-determined base card.
|
||||
It must follow suit and must have a numerical value
|
||||
of either one more or one less than the base card. Ace is considered one
|
||||
higher than King, and at the same time one less than Two.
|
||||
<p>
|
||||
You may place cards on the foundation from anywhere on the table,
|
||||
including the end of the Braid. The eight helper fields can be filled from
|
||||
the waste pile but not from the Braid or the braid fields. When you move
|
||||
a card from a braid field to the foundation, that field is automatically
|
||||
filled with the last card on the Braid itself.
|
||||
<p>
|
||||
In going through the talon, you are limited to three rounds, and an
|
||||
indicator reports on that status.
|
||||
|
||||
<p>This game is somewhat harder and requires thoughtful
|
||||
strategy.</p>
|
||||
<p>The layout consist of a Braid of 20 cards, two groups of four
|
||||
helper fields, four braid fields (each showing a picture of a
|
||||
braid), the waste pile, and the eight foundations. The first card
|
||||
automatically dealt to a Foundation sets the beginning value for
|
||||
all foundations, and an indicator displays the value of that
|
||||
card.</p>
|
||||
<p>You choose whether the sequences on the foundations will be
|
||||
ascending or descending, and your choice is displayed in an
|
||||
indicator. The choice is made when you place the first card on a
|
||||
foundation which is not the already-determined base card. It must
|
||||
follow suit and must have a numerical value of either one more or
|
||||
one less than the base card. Ace is considered one higher than
|
||||
King, and at the same time one less than Two.</p>
|
||||
<p>You may place cards on the foundation from anywhere on the
|
||||
table, including the end of the Braid. The eight helper fields can
|
||||
be filled from the waste pile but not from the Braid or the braid
|
||||
fields. When you move a card from a braid field to the foundation,
|
||||
that field is automatically filled with the last card on the Braid
|
||||
itself.</p>
|
||||
<p>In going through the talon, you are limited to three rounds, and
|
||||
an indicator reports on that status.</p>
|
||||
<h3>Strategy</h3>
|
||||
<p>
|
||||
You can use the helper fields to temporarily store cards you expect to
|
||||
use soon, and you can leave them open until the right card comes up from the
|
||||
Talon.
|
||||
|
||||
<p>You can use the helper fields to temporarily store cards you
|
||||
expect to use soon, and you can leave them open until the right
|
||||
card comes up from the Talon.</p>
|
||||
<h3>History</h3>
|
||||
<p>
|
||||
This is a solitaire variant of German origin.
|
||||
<p>This is a solitaire variant of German origin.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,39 +1,42 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Bridget's Game</h1>
|
||||
Hex A Deck game type. 2 decks. 1 redeal.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the Foundations.
|
||||
|
||||
<h3>Quick description</h3>
|
||||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||||
with sixteen rows, one redeal and
|
||||
<a href="../hexadeck.html">Hex A Deck</a>
|
||||
Similar to <a href="larasgame.html">Lara's Game</a> with sixteen
|
||||
rows, one redeal and <a href="../hexadeck.html">Hex A Deck</a>
|
||||
variations.
|
||||
|
||||
<h3>Rules</h3>
|
||||
Refer to the description of the deal in Lara's Game. The differences
|
||||
are that the cards are dealt to seventeen piles instead of fourteen
|
||||
and if a dealt card is of rank eleven or over one card is dealt to
|
||||
the talon. Otherwise the dealing rules are the same.
|
||||
<p>
|
||||
Play is the same as Lara's Game with two exceptions. The first exception
|
||||
is that there is one redeal. When the talon is empty after the first
|
||||
round the cards are gathered up from the tableau and dealt to the rows
|
||||
without being shuffled using the same dealing rules as in the first round.
|
||||
<p>
|
||||
The other exception is the extra reserve stack just to the right of the
|
||||
rows and the top foundations. This reserve stack has the potential to
|
||||
save a game that would otherwise be lost. The way it works is this.
|
||||
When empty it will accept any Wizard card, but only from a foundation.
|
||||
Once a Wizard has been played on it, it will accept one card only from
|
||||
any row stack. Once played on the stack, cards can only be remove from
|
||||
it to a foundation.
|
||||
|
||||
Refer to the description of the deal in Lara's Game. The
|
||||
differences are that the cards are dealt to seventeen piles instead
|
||||
of fourteen and if a dealt card is of rank eleven or over one card
|
||||
is dealt to the talon. Otherwise the dealing rules are the same.
|
||||
<p>Play is the same as Lara's Game with two exceptions. The first
|
||||
exception is that there is one redeal. When the talon is empty
|
||||
after the first round the cards are gathered up from the tableau
|
||||
and dealt to the rows without being shuffled using the same dealing
|
||||
rules as in the first round.</p>
|
||||
<p>The other exception is the extra reserve stack just to the right
|
||||
of the rows and the top foundations. This reserve stack has the
|
||||
potential to save a game that would otherwise be lost. The way it
|
||||
works is this. When empty it will accept any Wizard card, but only
|
||||
from a foundation. Once a Wizard has been played on it, it will
|
||||
accept one card only from any row stack. Once played on the stack,
|
||||
cards can only be remove from it to a foundation.</p>
|
||||
<h3>Strategy</h3>
|
||||
Don't play on the extra reserve stack unless you are sure the
|
||||
top card will play to a foundation soon.
|
||||
|
||||
Don't play on the extra reserve stack unless you are sure the top
|
||||
card will play to a foundation soon.
|
||||
<h3>Notes</h3>
|
||||
This game is dedicated to the memory of Bridget Bishop, hanged as a
|
||||
witch on June 10, 1692 in Salem Massachusetts, U. S. A. and to the
|
||||
nineteen other victims of that notorious witch hunt.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,41 +1,45 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Double Bridget's Game</h1>
|
||||
Hex A Deck game type. 4 decks. 2 redeals.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the Foundations.
|
||||
|
||||
<h3>Quick description</h3>
|
||||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||||
with sixteen rows, one redeal and
|
||||
<a href="../hexadeck.html">Hex A Deck</a>
|
||||
variations. This is the same as
|
||||
<a href="bridgetsgame.html">Bridget's Game</a>
|
||||
with four decks and two redeals.
|
||||
|
||||
Similar to <a href="larasgame.html">Lara's Game</a> with sixteen
|
||||
rows, one redeal and <a href="../hexadeck.html">Hex A Deck</a>
|
||||
variations. This is the same as <a href=
|
||||
"bridgetsgame.html">Bridget's Game</a> with four decks and two
|
||||
redeals.
|
||||
<h3>Rules</h3>
|
||||
Refer to the description of the deal in Lara's Game. The differences
|
||||
are that the cards are dealt to seventeen piles instead of fourteen
|
||||
and if a dealt card is of rank eleven or over one card is dealt to
|
||||
the talon. Otherwise the dealing rules are the same.
|
||||
<p>
|
||||
Play is the same as Lara's Game with two exceptions. The first exception
|
||||
is that there is one redeal. When the talon is empty after the first
|
||||
round the cards are gathered up from the tableau and dealt to the rows
|
||||
without being shuffled using the same dealing rules as in the first round.
|
||||
<p>
|
||||
The other exception is the extra reserve stack just to the right of the
|
||||
rows and the top foundations. This reserve stack has the potential to
|
||||
save a game that would otherwise be lost. The way it works is this.
|
||||
When empty it will accept any Wizard card, but only from a foundation.
|
||||
Once a Wizard has been played on it, it will accept any two cards from
|
||||
any of the row stacks. Once played on the stack, cards can only be removed
|
||||
by playing them to a foundation.
|
||||
|
||||
Refer to the description of the deal in Lara's Game. The
|
||||
differences are that the cards are dealt to seventeen piles instead
|
||||
of fourteen and if a dealt card is of rank eleven or over one card
|
||||
is dealt to the talon. Otherwise the dealing rules are the same.
|
||||
<p>Play is the same as Lara's Game with two exceptions. The first
|
||||
exception is that there is one redeal. When the talon is empty
|
||||
after the first round the cards are gathered up from the tableau
|
||||
and dealt to the rows without being shuffled using the same dealing
|
||||
rules as in the first round.</p>
|
||||
<p>The other exception is the extra reserve stack just to the right
|
||||
of the rows and the top foundations. This reserve stack has the
|
||||
potential to save a game that would otherwise be lost. The way it
|
||||
works is this. When empty it will accept any Wizard card, but only
|
||||
from a foundation. Once a Wizard has been played on it, it will
|
||||
accept any two cards from any of the row stacks. Once played on the
|
||||
stack, cards can only be removed by playing them to a
|
||||
foundation.</p>
|
||||
<h3>Strategy</h3>
|
||||
Don't play on the extra reserve stack unless you are sure the
|
||||
top card will play to a foundation soon.
|
||||
|
||||
Don't play on the extra reserve stack unless you are sure the top
|
||||
card will play to a foundation soon.
|
||||
<h3>Notes</h3>
|
||||
This game is dedicated to the memory of Bridget Bishop, hanged as a
|
||||
witch on June 10, 1692 in Salem Massachusetts, U. S. A. and to the
|
||||
nineteen other victims of that notorious witch hunt.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,14 +1,18 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Bristol</h1>
|
||||
<p>
|
||||
Fan game type. 1 deck. No redeal.
|
||||
|
||||
<p>Fan game type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p>
|
||||
Empty piles cannot be filled - therefore all Kings are placed
|
||||
at the bottom of a pile during the initial dealing.
|
||||
<p><i>[To be written]</i></p>
|
||||
<p>Empty piles cannot be filled - therefore all Kings are placed at
|
||||
the bottom of a pile during the initial dealing.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,17 +1,20 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Brunswick</h1>
|
||||
<p>
|
||||
Yukon type. 2 decks. No redeal.
|
||||
|
||||
<p>Yukon type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Just like <a href="lexingtonharp.html">Lexington Harp</a>,
|
||||
but deal all cards face-up.
|
||||
<br>Very easy.
|
||||
|
||||
<p>Just like <a href="lexingtonharp.html">Lexington Harp</a>, but
|
||||
deal all cards face-up.<br />
|
||||
Very easy.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Busy Aces</h1>
|
||||
<p>
|
||||
Forty Thieves type. 2 decks. No redeal.
|
||||
|
||||
<p>Forty Thieves type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||||
but with 12 piles.
|
||||
|
||||
<p>Like <a href="fortythieves.html">Forty Thieves</a>, but with 12
|
||||
piles.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,24 +1,28 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Calculation</h1>
|
||||
<p>
|
||||
One-Deck game type. 1 deck. No redeal.
|
||||
|
||||
<p>One-Deck game type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
The four foundations build regardless of suit the following way:
|
||||
<p>The four foundations build regardless of suit the following way:
|
||||
The first pile from Ace, by one. The second pile from Two, by two.
|
||||
The third pile from Three, by three. The fourth pile from Four, by four.
|
||||
<pRE>
|
||||
The third pile from Three, by three. The fourth pile from Four, by
|
||||
four.</p>
|
||||
<pre>
|
||||
1: A 2 3 4 5 6 7 8 9 T J Q K
|
||||
2: 2 4 6 8 T Q A 3 5 7 9 J K
|
||||
3: 3 6 9 Q 2 5 8 J A 4 7 T K
|
||||
4: 4 8 Q 3 7 J 2 6 T A 5 9 K
|
||||
</pRE>
|
||||
</pre>
|
||||
Once on a stack, a card can only be moved onto a foundation.
|
||||
|
||||
<h3>Notes</h3>
|
||||
<p>
|
||||
The auto-solver is completely clueless.
|
||||
<p>The auto-solver is completely clueless.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,53 +1,45 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Camelot</h1>
|
||||
|
||||
<h3>Object</h3>
|
||||
|
||||
<p>
|
||||
Remove all cards but picture cards (Jacks, Queens, and Kings). You have
|
||||
won if your Tableau looks like this -- <br>
|
||||
|
||||
<img src="../images/camelot-goal.gif" alt="The Winning Tableau.">
|
||||
|
||||
<p>
|
||||
-- and your Stock and Waste are empty. The suits do not matter.
|
||||
|
||||
<p>Remove all cards but picture cards (Jacks, Queens, and Kings).
|
||||
You have won if your Tableau looks like this --<br />
|
||||
<img src="../images/camelot-goal.gif" alt=
|
||||
"The Winning Tableau." /></p>
|
||||
<p>-- and your Stock and Waste are empty. The suits do not
|
||||
matter.</p>
|
||||
<h3>Rules</h3>
|
||||
|
||||
<p>
|
||||
There are two phases to this game. Alternate between the two phases
|
||||
until game is lost or won. Start with Phase One until Tableau is
|
||||
completely filled. At that point, move to Phase Two. Please note that
|
||||
you cannot begin Phase Two unless Tableau is completely filled. At any
|
||||
point, you can return to Phase One, but remember that you cannot go back
|
||||
to Phase Two unless the tableau is once again filled. An exception to
|
||||
this rule is if the stock and waste are empty.
|
||||
|
||||
<p>
|
||||
Phase One -- Click on the Stock to move a card into the empty Waste pile. If
|
||||
card is a:
|
||||
<p>There are two phases to this game. Alternate between the two
|
||||
phases until game is lost or won. Start with Phase One until
|
||||
Tableau is completely filled. At that point, move to Phase Two.
|
||||
Please note that you cannot begin Phase Two unless Tableau is
|
||||
completely filled. At any point, you can return to Phase One, but
|
||||
remember that you cannot go back to Phase Two unless the tableau is
|
||||
once again filled. An exception to this rule is if the stock and
|
||||
waste are empty.</p>
|
||||
<p>Phase One -- Click on the Stock to move a card into the empty
|
||||
Waste pile. If card is a:</p>
|
||||
<ul type="disc">
|
||||
<li>
|
||||
King: Place in one of the empty four corner spaces.
|
||||
</li>
|
||||
<li>
|
||||
Queen: Place in one of the empty middle two spaces of the top or bottom row.
|
||||
</li>
|
||||
<li>
|
||||
Jack: Place in any of the empty middle two spaces of the leftmost or rightmost
|
||||
column.
|
||||
</li>
|
||||
<li>
|
||||
Any other card: Place in any empty space.
|
||||
</li>
|
||||
<li>King: Place in one of the empty four corner spaces.</li>
|
||||
<li>Queen: Place in one of the empty middle two spaces of the top
|
||||
or bottom row.</li>
|
||||
<li>Jack: Place in any of the empty middle two spaces of the
|
||||
leftmost or rightmost column.</li>
|
||||
<li>Any other card: Place in any empty space.</li>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Phase Two -- Remove 10's singly by clicking on them. Remove pairs that
|
||||
add up to 10 by dragging one card on top of its pair.
|
||||
|
||||
<p>Phase Two -- Remove 10's singly by clicking on them. Remove
|
||||
pairs that add up to 10 by dragging one card on top of its
|
||||
pair.</p>
|
||||
<h3>Strategy</h3>
|
||||
<p>
|
||||
It is always safest in the middle. During Phase One of play, deal in
|
||||
the middle before going to the edges. If you see a possible pair, place
|
||||
that card on the edge so as to free more edge spaces during Phase Two of
|
||||
play.
|
||||
<p>It is always safest in the middle. During Phase One of play,
|
||||
deal in the middle before going to the edges. If you see a possible
|
||||
pair, place that card on the edge so as to free more edge spaces
|
||||
during Phase Two of play.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,44 +1,44 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Canfield</h1>
|
||||
<p>
|
||||
Canfield type. 1 deck. Unlimited redeals.
|
||||
|
||||
<p>Canfield type. 1 deck. Unlimited redeals.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
Canfield is played with one deck. The object is to build all four
|
||||
of the foundations at the top right from the rank of the first card
|
||||
dealt into there (varies from game to game), all in the same suit.
|
||||
<p>
|
||||
The tableau consists of four piles, starting with one card each. The
|
||||
cards can be stacked according to the following rules
|
||||
<p>Canfield is played with one deck. The object is to build all
|
||||
four of the foundations at the top right from the rank of the first
|
||||
card dealt into there (varies from game to game), all in the same
|
||||
suit.</p>
|
||||
<p>The tableau consists of four piles, starting with one card each.
|
||||
The cards can be stacked according to the following rules</p>
|
||||
<ul>
|
||||
<li> Red cards may be only played on black cards, and black only on
|
||||
red.
|
||||
<li> Only the next smaller card may be played, so that the stacks
|
||||
are in descending sequence except when the previous card is an Ace,
|
||||
in which only the King may be played.
|
||||
<li> You may not move parts of a sequence except the top card.
|
||||
<li> Empty spaces in the tableau will be filled automatically from
|
||||
the reserve (the pile below the talon) until it is exhausted. When
|
||||
the reserve is exhausted, the empty spaces can be filled with any
|
||||
card.
|
||||
<li>Red cards may be only played on black cards, and black only on
|
||||
red.</li>
|
||||
<li>Only the next smaller card may be played, so that the stacks
|
||||
are in descending sequence except when the previous card is an Ace,
|
||||
in which only the King may be played.</li>
|
||||
<li>You may not move parts of a sequence except the top card.</li>
|
||||
<li>Empty spaces in the tableau will be filled automatically from
|
||||
the reserve (the pile below the talon) until it is exhausted. When
|
||||
the reserve is exhausted, the empty spaces can be filled with any
|
||||
card.</li>
|
||||
</ul>
|
||||
<p>
|
||||
When there are no more possible moves, click on the talon. Three
|
||||
cards will be moved from the talon to the waste pile directly to its
|
||||
right.
|
||||
|
||||
<p>When there are no more possible moves, click on the talon. Three
|
||||
cards will be moved from the talon to the waste pile directly to
|
||||
its right.</p>
|
||||
<h3>Notes</h3>
|
||||
<p>
|
||||
The auto-solver is hopeless. Don't believe the hints. They tend to
|
||||
be right but it doesn't figure everything out (there may be valid
|
||||
moves that it won't guess).
|
||||
|
||||
<p>The auto-solver is hopeless. Don't believe the hints. They tend
|
||||
to be right but it doesn't figure everything out (there may be
|
||||
valid moves that it won't guess).</p>
|
||||
<h3>Author</h3>
|
||||
<p>
|
||||
This game and documentation has been written by
|
||||
<a href="mailto:drew_csillag@geocities.com">Drew Csillag</a>
|
||||
and is part of the official PySol distribution.
|
||||
<p>This game and documentation has been written by <a href=
|
||||
"mailto:drew_csillag@geocities.com">Drew Csillag</a> and is part of
|
||||
the official PySol distribution.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Carlton</h1>
|
||||
<p>
|
||||
Yukon type. 2 decks. No redeal.
|
||||
|
||||
<p>Yukon type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the Foundations.
|
||||
|
||||
<p>Move all cards to the Foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Just like <a href="milliganharp.html">Milligan Harp</a>,
|
||||
but deal all cards face-up.
|
||||
|
||||
<p>Just like <a href="milliganharp.html">Milligan Harp</a>, but
|
||||
deal all cards face-up.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Carpet</h1>
|
||||
<p>
|
||||
One-Deck game type. 1 deck. No redeal.
|
||||
|
||||
<p>One-Deck game type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
The four foundations are built up in suit from Ace to King.
|
||||
<p>
|
||||
The 20 reserve piles can hold any single card.
|
||||
<p>
|
||||
When you click on the talon, one card is turned over onto the waste pile.
|
||||
There is no redeal.
|
||||
<p>The four foundations are built up in suit from Ace to King.</p>
|
||||
<p>The 20 reserve piles can hold any single card.</p>
|
||||
<p>When you click on the talon, one card is turned over onto the
|
||||
waste pile. There is no redeal.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,23 +1,24 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Casino Klondike</h1>
|
||||
<p>
|
||||
Klondike type. 1 deck. 2 redeals.
|
||||
|
||||
<p>Klondike type. 1 deck. 2 redeals.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Just like <a href="klondike.html">Klondike</a>,
|
||||
but only two redeals.
|
||||
|
||||
<p>Just like <a href="klondike.html">Klondike</a>, but only two
|
||||
redeals.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
|
||||
<p><i>[To be written]</i></p>
|
||||
<h3>Notes</h3>
|
||||
<p>
|
||||
There is a simple casino scoring system here - you debit $52 for each game
|
||||
and for every card you bear off, you get $5 credit.
|
||||
Your balance is reset whenever you select a different game.
|
||||
Loaded games and manually entered game numbers don't count.
|
||||
<p>There is a simple casino scoring system here - you debit $52 for
|
||||
each game and for every card you bear off, you get $5 credit. Your
|
||||
balance is reset whenever you select a different game. Loaded games
|
||||
and manually entered game numbers don't count.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,13 +1,17 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Castles in Spain</h1>
|
||||
<p>
|
||||
Baker's Dozen type. 1 deck. No redeal.
|
||||
|
||||
<p>Baker's Dozen type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
The piles build down by alternate color.
|
||||
Only one card can be moved at a time, and empty piles
|
||||
can be filled with any card.
|
||||
<p>The piles build down by alternate color. Only one card can be
|
||||
moved at a time, and empty piles can be filled with any card.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,25 +1,25 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cat's Tail (Der Katzenschwanz)</h1>
|
||||
<p>
|
||||
FreeCell type. 2 decks. No redeal.
|
||||
|
||||
<p>FreeCell type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="snake.html">Snake</a>,
|
||||
but the number of cards you can move as a sequence is not restricted.
|
||||
|
||||
<p>Like <a href="snake.html">Snake</a>, but the number of cards you
|
||||
can move as a sequence is not restricted.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
All cards are dealt to 9 piles at the start of the game, each King
|
||||
starting a new pile.
|
||||
To compensate for this there are 8 free cells which can hold any
|
||||
- and just one - card.
|
||||
<p>
|
||||
Piles build down by alternate color, and an empty space cannot be filled.
|
||||
|
||||
<p>All cards are dealt to 9 piles at the start of the game, each
|
||||
King starting a new pile. To compensate for this there are 8 free
|
||||
cells which can hold any - and just one - card.</p>
|
||||
<p>Piles build down by alternate color, and an empty space cannot
|
||||
be filled.</p>
|
||||
<h3>History</h3>
|
||||
<p>
|
||||
This is a solitaire variant of German origin.
|
||||
<p>This is a solitaire variant of German origin.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,25 +1,28 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cavalier</h1>
|
||||
Tarock type. 1 deck. No redeal.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<h3>Quick description</h3>
|
||||
This is a
|
||||
<a href="bakersdozen.html">Baker's Dozen</a>
|
||||
type game played with the 78 card Tarock deck. Piles build down
|
||||
in rank in alternate colors. The Trumps can play as either color.
|
||||
|
||||
This is a <a href="bakersdozen.html">Baker's Dozen</a> type game
|
||||
played with the 78 card Tarock deck. Piles build down in rank in
|
||||
alternate colors. The Trumps can play as either color.
|
||||
<h3>Rules</h3>
|
||||
Rows build down in rank by alternate color with the Trumps playing
|
||||
as either color. A pile may be moved to another location but only
|
||||
a single card may be played on an empty row. Cards may be played
|
||||
from the foundations.
|
||||
|
||||
as either color. A pile may be moved to another location but only a
|
||||
single card may be played on an empty row. Cards may be played from
|
||||
the foundations.
|
||||
<h3>Strategy</h3>
|
||||
Use the Trumps to open spots for suit cards.
|
||||
|
||||
<h3>Author</h3>
|
||||
<p>
|
||||
This game and documentation has been written by
|
||||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||||
<p>This game and documentation has been written by <a href=
|
||||
"mailto:grania@mailcity.com">T. Kirk</a>.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,22 +1,21 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Chameleon</h1>
|
||||
<p>
|
||||
Canfield type. 1 deck. No redeal.
|
||||
|
||||
<p>Canfield type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="canfield.html">Canfield</a>,
|
||||
but the three piles build down by rank,
|
||||
cards are dealt singly, and no redeal.
|
||||
|
||||
<p>Like <a href="canfield.html">Canfield</a>, but the three piles
|
||||
build down by rank, cards are dealt singly, and no redeal.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
|
||||
<p><i>[To be written]</i></p>
|
||||
<h3>History</h3>
|
||||
<p>
|
||||
This game is also known under names such as
|
||||
<i>Kansas</i>.
|
||||
<p>This game is also known under names such as <i>Kansas</i>.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,27 +1,31 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cherry Bomb</h1>
|
||||
Hanafuda type. 2 decks. No redeal.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<h3>Quick description</h3>
|
||||
This is a double deck version of
|
||||
<a href="firecracker.html">Fire Cracker</a>.
|
||||
The rows build down in rank in the same suit. The foundations
|
||||
build with cards of the same rank in suit order.
|
||||
|
||||
This is a double deck version of <a href="firecracker.html">Fire
|
||||
Cracker</a>. The rows build down in rank in the same suit. The
|
||||
foundations build with cards of the same rank in suit order.
|
||||
<h3>Rules</h3>
|
||||
The rows build from first rank to fourth rank by suit. The foundations
|
||||
build in ascending suit order from Pine to Phoenix by rank. The third
|
||||
and fourth rank (trash) cards are interchangeable on the tableau. Cards
|
||||
may not be played from the foundations. Any card or correctly ordered
|
||||
pile may be played on an empty row.
|
||||
|
||||
The rows build from first rank to fourth rank by suit. The
|
||||
foundations build in ascending suit order from Pine to Phoenix by
|
||||
rank. The third and fourth rank (trash) cards are interchangeable
|
||||
on the tableau. Cards may not be played from the foundations. Any
|
||||
card or correctly ordered pile may be played on an empty row.
|
||||
<h3>Strategy</h3>
|
||||
Build sequences on the tableau. Since the trash cards are interchangeable
|
||||
it's possible to build a valid sequence that has more than four cards in
|
||||
a two deck game.
|
||||
|
||||
Build sequences on the tableau. Since the trash cards are
|
||||
interchangeable it's possible to build a valid sequence that has
|
||||
more than four cards in a two deck game.
|
||||
<h3>Author</h3>
|
||||
This game and documentation has been written by
|
||||
<a href="mailto:grania@mailcity.com">T. Kirk</a>.
|
||||
This game and documentation has been written by <a href=
|
||||
"mailto:grania@mailcity.com">T. Kirk</a>.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,18 +1,22 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Chessboard</h1>
|
||||
<p>
|
||||
Beleaguered Castle type. 1 deck. No redeal.
|
||||
|
||||
<p>Beleaguered Castle type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
The foundations build up in suit, wrapping around from King to Ace.
|
||||
The first card moved to the foundations determines the base rank.
|
||||
<p>
|
||||
The ten piles build <b>up or down</b> in suit, wrapping around from
|
||||
King to Ace and from Ace to King.
|
||||
<p>
|
||||
Only one card can be moved at a time and
|
||||
empty piles can be filled with any single card.
|
||||
<p>The foundations build up in suit, wrapping around from King to
|
||||
Ace. The first card moved to the foundations determines the base
|
||||
rank.</p>
|
||||
<p>The ten piles build <b>up or down</b> in suit, wrapping around
|
||||
from King to Ace and from Ace to King.</p>
|
||||
<p>Only one card can be moved at a time and empty piles can be
|
||||
filled with any single card.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,25 +1,26 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Chinese Discipline</h1>
|
||||
<p>
|
||||
Yukon type. 1 deck. No redeal.
|
||||
|
||||
<p>Yukon type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the Foundations.
|
||||
|
||||
<p>Move all cards to the Foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="yukon.html">Yukon</a>,
|
||||
but don't deal all cards at game start.
|
||||
|
||||
<p>Like <a href="yukon.html">Yukon</a>, but don't deal all cards at
|
||||
game start.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
Cards in Tableau are built down by alternate color.
|
||||
Groups of cards can be moved regardless of sequence.
|
||||
An empty pile in the Tableau can be filled with a King or a group
|
||||
of cards with a King on the bottom.
|
||||
<p>
|
||||
Foundations are built up in suit from Ace to King.
|
||||
Cards in Foundations are no longer in play.
|
||||
<p>
|
||||
When no more moves are possible, click on the Talon.
|
||||
Three more cards will be dealt.
|
||||
<p>Cards in Tableau are built down by alternate color. Groups of
|
||||
cards can be moved regardless of sequence. An empty pile in the
|
||||
Tableau can be filled with a King or a group of cards with a King
|
||||
on the bottom.</p>
|
||||
<p>Foundations are built up in suit from Ace to King. Cards in
|
||||
Foundations are no longer in play.</p>
|
||||
<p>When no more moves are possible, click on the Talon. Three more
|
||||
cards will be dealt.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,19 +1,21 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Chinese Solitaire</h1>
|
||||
<p>
|
||||
Yukon type. 1 deck. No redeal.
|
||||
|
||||
<p>Yukon type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the Foundations.
|
||||
|
||||
<p>Move all cards to the Foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Just like <a href="chinesediscipline.html">Chinese Discipline</a>,
|
||||
but anything on an empty space.
|
||||
|
||||
<p>Just like <a href="chinesediscipline.html">Chinese
|
||||
Discipline</a>, but anything on an empty space.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p>
|
||||
When no more moves are possible, click on the Talon.
|
||||
Three more cards will be dealt.
|
||||
<p><i>[To be written]</i></p>
|
||||
<p>When no more moves are possible, click on the Talon. Three more
|
||||
cards will be dealt.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,20 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Citadel</h1>
|
||||
<p>
|
||||
Beleaguered Castle type. 1 deck. No redeal.
|
||||
|
||||
<p>Beleaguered Castle type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Just like <a href="beleagueredcastle.html">Beleaguered Castle</a>,
|
||||
but matching cards are moved to the foundations during initial dealing.
|
||||
|
||||
<p>Just like <a href="beleagueredcastle.html">Beleaguered
|
||||
Castle</a>, but matching cards are moved to the foundations during
|
||||
initial dealing.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,23 +1,29 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cluitjar's Lair</h1>
|
||||
Klondike type. One deck. No redeal.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the Foundations.
|
||||
|
||||
<h3>Quick description</h3>
|
||||
Similar to <a href="klondike.html">Klondike</a>
|
||||
with <a href="../hexadeck.html">Hex A Deck</a>
|
||||
variations.
|
||||
|
||||
Similar to <a href="klondike.html">Klondike</a> with <a href=
|
||||
"../hexadeck.html">Hex A Deck</a> variations.
|
||||
<h3>Rules</h3>
|
||||
Game play is like Klondike. The rows build down in rank in alternate
|
||||
color. Any card or sequence may be played on an empty row. The Wizards
|
||||
will play in their proper rank position on the tableau regardless of
|
||||
color. While two or more Wizards will play on top of each other, the stack
|
||||
must still be of alternating colors to be a movable sequence. Cards are
|
||||
dealt from the talon one at a time. There is no redeal. Cards may be
|
||||
played from the foundations.
|
||||
Game play is like Klondike. The rows build down in rank in
|
||||
alternate color. Any card or sequence may be played on an empty
|
||||
row. The Wizards will play in their proper rank position on the
|
||||
tableau regardless of color. While two or more Wizards will play on
|
||||
top of each other, the stack must still be of alternating colors to
|
||||
be a movable sequence. Cards are dealt from the talon one at a
|
||||
time. There is no redeal. Cards may be played from the foundations.
|
||||
<h3>Strategy</h3>
|
||||
The Wizards will not play to their foundation until all the suit cards
|
||||
are on theirs. That can make the end game a bit of a puzzle. Use an
|
||||
empty row to move them out of the way.
|
||||
The Wizards will not play to their foundation until all the suit
|
||||
cards are on theirs. That can make the end game a bit of a puzzle.
|
||||
Use an empty row to move them out of the way.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,13 +1,17 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cockroach</h1>
|
||||
<p>
|
||||
Tarock type. 1 deck. No redeal.
|
||||
|
||||
<p>Tarock type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
Play is identical to
|
||||
<a href="grasshopper.html">Grasshopper</a>
|
||||
except there is no redeal.
|
||||
<p>Play is identical to <a href="grasshopper.html">Grasshopper</a>
|
||||
except there is no redeal.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,26 +1,26 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Concentration</h1>
|
||||
<p>
|
||||
Memory game type. 1 deck. No redeal.
|
||||
|
||||
<p>Memory game type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Flip all pairs of matching cards and get a score of 50 points or more.
|
||||
|
||||
<p>Flip all pairs of matching cards and get a score of 50 points or
|
||||
more.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
At game start 52 cards are dealt to the tableau piles.
|
||||
<p>
|
||||
Flip any 2 cards that match in rank.
|
||||
<p>
|
||||
Any pair that matches will gain you 5 points, while a pair that
|
||||
doesn't match will cost you 1 point.
|
||||
<p>
|
||||
You win if your final score reaches 50 points.
|
||||
|
||||
<p>At game start 52 cards are dealt to the tableau piles.</p>
|
||||
<p>Flip any 2 cards that match in rank.</p>
|
||||
<p>Any pair that matches will gain you 5 points, while a pair that
|
||||
doesn't match will cost you 1 point.</p>
|
||||
<p>You win if your final score reaches 50 points.</p>
|
||||
<h3>Notes</h3>
|
||||
<p>
|
||||
To get awarded for a perfect game you must reach the maximum score of
|
||||
130 points. You can reach this by restarting the game.
|
||||
<p>
|
||||
<i>Undo</i>, <i>Bookmarks</i>, <i>Autodrop</i> and <i>Quickplay</i>
|
||||
are disabled for this game.
|
||||
<p>To get awarded for a perfect game you must reach the maximum
|
||||
score of 130 points. You can reach this by restarting the game.</p>
|
||||
<p><i>Undo</i>, <i>Bookmarks</i>, <i>Autodrop</i> and
|
||||
<i>Quickplay</i> are disabled for this game.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,17 +1,20 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Congress</h1>
|
||||
<p>
|
||||
Forty Thieves type. 2 decks. No redeal.
|
||||
|
||||
<p>Forty Thieves type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||||
but the 8 piles build down by rank ignoring suit,
|
||||
and empty piles are automatically filled from the waste or talon,
|
||||
|
||||
<p>Like <a href="fortythieves.html">Forty Thieves</a>, but the 8
|
||||
piles build down by rank ignoring suit, and empty piles are
|
||||
automatically filled from the waste or talon,</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,19 +1,23 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Convolution</h1>
|
||||
<p>
|
||||
FreeCell type. Two Hex A Decks. No redeal.
|
||||
|
||||
<p>FreeCell type. Two Hex A Decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="snake.html">Snake</a>,
|
||||
with the Hex A Deck Variations and the number of cards you can move as a
|
||||
sequence is not restricted.
|
||||
|
||||
<p>Like <a href="snake.html">Snake</a>, with the Hex A Deck
|
||||
Variations and the number of cards you can move as a sequence is
|
||||
not restricted.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
All cards are dealt to 9 piles at the start of the game, each King or "Ten"
|
||||
(hexadecimal) starting a new pile. Rows build down in rank regardless of
|
||||
color and empty rows cannot be filled. The Wizards play as any color.
|
||||
<p>All cards are dealt to 9 piles at the start of the game, each
|
||||
King or "Ten" (hexadecimal) starting a new pile. Rows build down in
|
||||
rank regardless of color and empty rows cannot be filled. The
|
||||
Wizards play as any color.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,19 +1,23 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Corkscrew</h1>
|
||||
<p>
|
||||
FreeCell type. Two Tarock Decks. No redeal.
|
||||
|
||||
<p>FreeCell type. Two Tarock Decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="snake.html">Snake</a>,
|
||||
using two 78 card Tarock decks and the number of cards you can move as a
|
||||
sequence is not restricted.
|
||||
|
||||
<p>Like <a href="snake.html">Snake</a>, using two 78 card Tarock
|
||||
decks and the number of cards you can move as a sequence is not
|
||||
restricted.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
All cards are dealt to 9 piles at the start of the game, each King or Skiz
|
||||
starting a new pile. Rows build down in rank regardless of suit.
|
||||
Empty rows cannot be filled. The eight free cells will hold one card each.
|
||||
<p>All cards are dealt to 9 piles at the start of the game, each
|
||||
King or Skiz starting a new pile. Rows build down in rank
|
||||
regardless of suit. Empty rows cannot be filled. The eight free
|
||||
cells will hold one card each.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Corona</h1>
|
||||
<p>
|
||||
Forty Thieves type. 2 decks. No redeal.
|
||||
|
||||
<p>Forty Thieves type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||||
but empty piles are automatically filled from the waste or talon.
|
||||
|
||||
<p>Like <a href="fortythieves.html">Forty Thieves</a>, but empty
|
||||
piles are automatically filled from the waste or talon.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,17 +1,20 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Courtyard</h1>
|
||||
<p>
|
||||
Forty Thieves type. 2 decks. No redeal.
|
||||
|
||||
<p>Forty Thieves type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||||
but with 12 piles, sequences can be moved,
|
||||
and empty piles are automatically filled from the waste or talon.
|
||||
|
||||
<p>Like <a href="fortythieves.html">Forty Thieves</a>, but with 12
|
||||
piles, sequences can be moved, and empty piles are automatically
|
||||
filled from the waste or talon.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,15 +1,20 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cruel</h1>
|
||||
<p>
|
||||
Baker's Dozen type. 1 deck. Unlimited redeals.
|
||||
|
||||
<p>Baker's Dozen type. 1 deck. Unlimited redeals.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
The piles build down by suit.
|
||||
Only one card can be moved at a time, and empty spaces cannot be filled.
|
||||
<p>
|
||||
When no more moves are possible click on the talon for a redeal.
|
||||
The cards are not re-shuffled, but re-dealt in packs of 4 cards.
|
||||
<p>The piles build down by suit. Only one card can be moved at a
|
||||
time, and empty spaces cannot be filled.</p>
|
||||
<p>When no more moves are possible click on the talon for a redeal.
|
||||
The cards are not re-shuffled, but re-dealt in packs of 4
|
||||
cards.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,14 +1,35 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Daddy Longlegs</h1>
|
||||
<p>Spider type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>Group all the cards into four sets of 13 cards by suit in ascending sequence from Ace to King.</p>
|
||||
<p>Group all the cards into four sets of 13 cards by suit in
|
||||
ascending sequence from Ace to King.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>Cards are dealt four at a time, one card into each of four piles. A card can be moved onto the end of another pile, if it is the same suit and follows in sequence. The rest of the pile moves with the card. Only an Ace (with the rest of its pile) can move to an empty space.</p>
|
||||
<p>At any time, you can deal more cards by clicking on the talon. One card will be added to each of the playing piles.</p>
|
||||
<p>Cards are dealt four at a time, one card into each of four
|
||||
piles. A card can be moved onto the end of another pile, if it is
|
||||
the same suit and follows in sequence. The rest of the pile moves
|
||||
with the card. Only an Ace (with the rest of its pile) can move to
|
||||
an empty space.</p>
|
||||
<p>At any time, you can deal more cards by clicking on the talon.
|
||||
One card will be added to each of the playing piles.</p>
|
||||
<h3>History</h3>
|
||||
<p>I created Daddy Longlegs in the early 1980's to amuse myself with a different solitaire variant. Over the years, I have implemented this game many times under the name of "Deal Four" as an exercise when learning new programming languages.</p>
|
||||
<p>I learned of pysol in 2006 and almost immediately realized that it is a perfect platform for Daddy Longlegs. Thank you, Markus Oberhumer!</p>
|
||||
<p>I created Daddy Longlegs in the early 1980's to amuse myself
|
||||
with a different solitaire variant. Over the years, I have
|
||||
implemented this game many times under the name of "Deal Four" as
|
||||
an exercise when learning new programming languages.</p>
|
||||
<p>I learned of pysol in 2006 and almost immediately realized that
|
||||
it is a perfect platform for Daddy Longlegs. Thank you, Markus
|
||||
Oberhumer!</p>
|
||||
<h3>Author</h3>
|
||||
<p>Jim Sizelove</p>
|
||||
<p>sizelji@comcast.net</p>
|
||||
<p>March 8, 2007</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,20 +1,24 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Danda</h1>
|
||||
<p>
|
||||
FreeCell type. One Moghul Ganjifa Deck. No redeal.
|
||||
|
||||
<p>FreeCell type. One Moghul Ganjifa Deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="snake.html">Snake</a>,
|
||||
using the eight suit Moghul Ganjifa deck and the number of cards you can move
|
||||
as a sequence is not restricted.
|
||||
|
||||
<p>Like <a href="snake.html">Snake</a>, using the eight suit Moghul
|
||||
Ganjifa deck and the number of cards you can move as a sequence is
|
||||
not restricted.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
All cards are dealt to 9 piles at the start of the game, each Raja or King
|
||||
starting a new pile. Rows build down in rank by alternate force suits.
|
||||
Refer to the general <a href="ganjifa.html">Ganjifa</a> page.
|
||||
Empty rows cannot be filled. The eight free cells will hold one card each.
|
||||
<p>All cards are dealt to 9 piles at the start of the game, each
|
||||
Raja or King starting a new pile. Rows build down in rank by
|
||||
alternate force suits. Refer to the general <a href=
|
||||
"ganjifa.html">Ganjifa</a> page. Empty rows cannot be filled. The
|
||||
eight free cells will hold one card each.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,36 +1,38 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dashavatara</h1>
|
||||
<p>
|
||||
One Dashavatara Ganjifa deck. No redeal.
|
||||
|
||||
<p>One Dashavatara Ganjifa deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Arrange the Ten Avatars in order.
|
||||
|
||||
<p>Arrange the Ten Avatars in order.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
Play is similar to <a href="picturegallery.html">Picture Gallery</a>.
|
||||
The layout consists of three rows of playing piles, a row for newly
|
||||
dealt cards and three free cells that will hold one card each.
|
||||
<p>
|
||||
The cards must be arranged in the top three rows as follows:
|
||||
<p>Play is similar to <a href="picturegallery.html">Picture
|
||||
Gallery</a>. The layout consists of three rows of playing piles, a
|
||||
row for newly dealt cards and three free cells that will hold one
|
||||
card each.</p>
|
||||
<p>The cards must be arranged in the top three rows as follows:</p>
|
||||
<ul>
|
||||
<li>The top row must start with a three and build by suit in increments of three,
|
||||
<li>the second row must with a two,
|
||||
<li>and the third row must start with an Ace.
|
||||
<li>The top row must start with a three and build by suit in
|
||||
increments of three,</li>
|
||||
<li>the second row must with a two,</li>
|
||||
<li>and the third row must start with an Ace.</li>
|
||||
</ul>
|
||||
<p>
|
||||
If you clear a space at the bottom it will be automatically filled
|
||||
with a card from the talon. But if the talon is gone and you clear a space
|
||||
at the bottom, then you can fill it with any card. You may move any card
|
||||
to the free cells from the tableau on top or the rows below, but only as
|
||||
long as there are cards left in the talon. When the talon is empty, you
|
||||
may only move cards from, not to the free cells.
|
||||
When no further moves are possible, click on the talon for a fresh row
|
||||
of cards at the bottom.
|
||||
<p>
|
||||
You win when all of the suits are arranged in order.
|
||||
|
||||
<p>If you clear a space at the bottom it will be automatically
|
||||
filled with a card from the talon. But if the talon is gone and you
|
||||
clear a space at the bottom, then you can fill it with any card.
|
||||
You may move any card to the free cells from the tableau on top or
|
||||
the rows below, but only as long as there are cards left in the
|
||||
talon. When the talon is empty, you may only move cards from, not
|
||||
to the free cells. When no further moves are possible, click on the
|
||||
talon for a fresh row of cards at the bottom.</p>
|
||||
<p>You win when all of the suits are arranged in order.</p>
|
||||
<h3>Strategy</h3>
|
||||
<p>
|
||||
Because of the many piles involved the Picture Gallery requires some
|
||||
concentration, but it is not too hard to win.
|
||||
<p>Because of the many piles involved the Picture Gallery requires
|
||||
some concentration, but it is not too hard to win.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,14 +1,27 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dashavatara Circles</h1>
|
||||
Dashavatara Ganjifa type. One deck. No redeal.
|
||||
<h3>Object</h3>
|
||||
Move all cards to the foundations.
|
||||
<h3>Quick description</h3>
|
||||
The cards build down by rank and by suit on the tableau. Any card may be
|
||||
played on an empty row. Only one card may be moved at a time.
|
||||
The cards build down by rank and by suit on the tableau. Any card
|
||||
may be played on an empty row. Only one card may be moved at a
|
||||
time.
|
||||
<h3>Rules</h3>
|
||||
All cards are dealt to the thirty two rows when the games begins. Cards
|
||||
on the tableau build down by suit in descending rank order. The foundations
|
||||
build up by suit. Any card may be played on an empty row. The reserve stacks
|
||||
hold one card each. Only one card at a time may be moved.
|
||||
All cards are dealt to the thirty two rows when the games begins.
|
||||
Cards on the tableau build down by suit in descending rank order.
|
||||
The foundations build up by suit. Any card may be played on an
|
||||
empty row. The reserve stacks hold one card each. Only one card at
|
||||
a time may be moved.
|
||||
<h3>Strategy</h3>
|
||||
Try to keep a reserve stack open. Play higher ranked cards on empty rows.
|
||||
Try to keep a reserve stack open. Play higher ranked cards on empty
|
||||
rows.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,19 +1,21 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dead King Golf</h1>
|
||||
<p>
|
||||
Golf type. 1 deck. No redeal.
|
||||
|
||||
<p>Golf type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the waste stack.
|
||||
|
||||
<p>Move all cards to the waste stack.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Just like <a href="golf.html">Golf</a>,
|
||||
but <em>nothing</em> may be placed on a King.
|
||||
|
||||
<p>Just like <a href="golf.html">Golf</a>, but <em>nothing</em> may
|
||||
be placed on a King.</p>
|
||||
<h3>Rules</h3>
|
||||
<i>[To be written]</i>
|
||||
|
||||
<h3>Notes</h3>
|
||||
<p>
|
||||
<i>Autodrop</i> is disabled for this game.
|
||||
<p><i>Autodrop</i> is disabled for this game.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,17 +1,20 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Der freie Napoleon</h1>
|
||||
<p>
|
||||
Napoleon type. 1 deck. No redeal.
|
||||
|
||||
<p>Napoleon type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Just like <a href="derkleinenapoleon.html">Der kleine Napoleon</a>,
|
||||
only with a different screen layout.
|
||||
<br>Gameplay is completely equivalent.
|
||||
|
||||
<p>Just like <a href="derkleinenapoleon.html">Der kleine
|
||||
Napoleon</a>, only with a different screen layout.<br />
|
||||
Gameplay is completely equivalent.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,46 +1,42 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Der kleine Napoleon</h1>
|
||||
<p>
|
||||
Napoleon type. 1 deck. No redeal.
|
||||
|
||||
<p>Napoleon type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
This game is somewhat harder and requires thoughtful strategy.
|
||||
<p>
|
||||
The layout consist of 4 foundations in the middle,
|
||||
8 row stacks (4 on each of the left and right side),
|
||||
2 reserve stacks (one on each of the left and right side),
|
||||
and a free cell in the middle.
|
||||
<p>
|
||||
The row stacks and reserve stacks grow from the middle and are laid out
|
||||
open, but only the outer card is in play.
|
||||
<p>
|
||||
The foundations build either up or down in suit, depending on the
|
||||
first card you play there.
|
||||
They wrap around from King to Ace and Ace to King.
|
||||
<p>
|
||||
The 8 row stacks build both up and down in suit, also wrapping around.
|
||||
Only a single card can be moved, and free rows can be filled with
|
||||
any single card.
|
||||
<p>
|
||||
There is no building on the 2 reserve stacks. Cards can only be moved
|
||||
to other stacks from there.
|
||||
<p>
|
||||
Finally there is one extra free cell that can hold any single card.
|
||||
But to move a card back from the free cell at least one of the
|
||||
two "blocking" reserve stacks must have been cleared.
|
||||
|
||||
<p>This game is somewhat harder and requires thoughtful
|
||||
strategy.</p>
|
||||
<p>The layout consist of 4 foundations in the middle, 8 row stacks
|
||||
(4 on each of the left and right side), 2 reserve stacks (one on
|
||||
each of the left and right side), and a free cell in the
|
||||
middle.</p>
|
||||
<p>The row stacks and reserve stacks grow from the middle and are
|
||||
laid out open, but only the outer card is in play.</p>
|
||||
<p>The foundations build either up or down in suit, depending on
|
||||
the first card you play there. They wrap around from King to Ace
|
||||
and Ace to King.</p>
|
||||
<p>The 8 row stacks build both up and down in suit, also wrapping
|
||||
around. Only a single card can be moved, and free rows can be
|
||||
filled with any single card.</p>
|
||||
<p>There is no building on the 2 reserve stacks. Cards can only be
|
||||
moved to other stacks from there.</p>
|
||||
<p>Finally there is one extra free cell that can hold any single
|
||||
card. But to move a card back from the free cell at least one of
|
||||
the two "blocking" reserve stacks must have been cleared.</p>
|
||||
<h3>Notes</h3>
|
||||
<p>
|
||||
Try <a href="derfreienapoleon.html">Der freie Napoleon</a> if
|
||||
you have troubles understanding the rules - it is the exactly
|
||||
same game in a different layout.
|
||||
|
||||
<p>Try <a href="derfreienapoleon.html">Der freie Napoleon</a> if
|
||||
you have troubles understanding the rules - it is the exactly same
|
||||
game in a different layout.</p>
|
||||
<h3>Strategy</h3>
|
||||
<p>
|
||||
Decide carefully if you build the foundations up or down.
|
||||
<p>
|
||||
Getting a free row stack should be one of your highest priorities.
|
||||
<p>Decide carefully if you build the foundations up or down.</p>
|
||||
<p>Getting a free row stack should be one of your highest
|
||||
priorities.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Deuces</h1>
|
||||
<p>
|
||||
Forty Thieves type. 2 decks. No redeal.
|
||||
|
||||
<p>Forty Thieves type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||||
but the foundations build up from Two to Ace.
|
||||
|
||||
<p>Like <a href="fortythieves.html">Forty Thieves</a>, but the
|
||||
foundations build up from Two to Ace.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,26 +1,31 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dhanpati</h1>
|
||||
Mughal Ganjifa type. One deck. One redeal.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<h3>Quick description</h3>
|
||||
Play is similar to
|
||||
<a href="klondike.html">Klondike</a>.
|
||||
The rows build down by rank regardless of suit.
|
||||
|
||||
Play is similar to <a href="klondike.html">Klondike</a>. The rows
|
||||
build down by rank regardless of suit.
|
||||
<h3>Rules</h3>
|
||||
The cards on the tableau build down by rank. The foundations build
|
||||
up in rank by suit starting with the Ace. Only the Mirs (Kings) may
|
||||
be played on an empty row. Cards are dealt from the talon three at
|
||||
a time. There is only one redeal. Cards may not be played from the
|
||||
The cards on the tableau build down by rank. The foundations build
|
||||
up in rank by suit starting with the Ace. Only the Mirs (Kings) may
|
||||
be played on an empty row. Cards are dealt from the talon three at
|
||||
a time. There is only one redeal. Cards may not be played from the
|
||||
foundations.
|
||||
<p>
|
||||
This game is one of a series of games that have names ending in "pati"
|
||||
which transliterates as "lord of". Dhanpati means "Lord of Treasure".
|
||||
The names are the names of the suits in a twelve suit Ganjifa deck.
|
||||
|
||||
<p>This game is one of a series of games that have names ending in
|
||||
"pati" which transliterates as "lord of". Dhanpati means "Lord of
|
||||
Treasure". The names are the names of the suits in a twelve suit
|
||||
Ganjifa deck.</p>
|
||||
<h3>Strategy</h3>
|
||||
Move cards back and forth on the rows to make every play possible on
|
||||
the first pass through the talon. Don't let the waste stack get too
|
||||
deep on the second pass.
|
||||
Move cards back and forth on the rows to make every play possible
|
||||
on the first pass through the talon. Don't let the waste stack get
|
||||
too deep on the second pass.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,24 +1,27 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Diamond Mine</h1>
|
||||
<p>
|
||||
One-Deck game type. 1 deck. No redeal.
|
||||
|
||||
<p>One-Deck game type. 1 deck. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Remove all diamonds to the foundation and have all the other cards in suit and
|
||||
sequence with Aces being low in the Tableau.
|
||||
|
||||
<p>Remove all diamonds to the foundation and have all the other
|
||||
cards in suit and sequence with Aces being low in the Tableau.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
Cards (other than diamonds) can be built down in sequence regardless of suit.
|
||||
Builds of cards can be moved as a unit. Empty slots can be filled by any card
|
||||
(except for diamonds) or build of cards.
|
||||
<p>
|
||||
Diamonds cannot be moved except to be place on to the Foundation. The diamond
|
||||
Foundation must be built up in sequence but can start from any number you
|
||||
want.
|
||||
|
||||
<p>Cards (other than diamonds) can be built down in sequence
|
||||
regardless of suit. Builds of cards can be moved as a unit. Empty
|
||||
slots can be filled by any card (except for diamonds) or build of
|
||||
cards.</p>
|
||||
<p>Diamonds cannot be moved except to be place on to the
|
||||
Foundation. The diamond Foundation must be built up in sequence but
|
||||
can start from any number you want.</p>
|
||||
<h3>Strategy</h3>
|
||||
<p>
|
||||
Mining for diamonds is hard work. Keep in mind that not all diamonds are worth
|
||||
the same. Don't forget to clean up after yourself and put the other suits in
|
||||
order.
|
||||
<p>Mining for diamonds is hard work. Keep in mind that not all
|
||||
diamonds are worth the same. Don't forget to clean up after
|
||||
yourself and put the other suits in order.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,19 +1,21 @@
|
|||
<h1>Die Königsbergerin</h1>
|
||||
<p>
|
||||
Gypsy type. 2 decks. No redeal.
|
||||
|
||||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Die Königsbergerin</h1>
|
||||
<p>Gypsy type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="gypsy.html">Gypsy</a>,
|
||||
but Aces go off during dealing, and cards in the foundations
|
||||
are no longer in play.
|
||||
|
||||
<p>Like <a href="gypsy.html">Gypsy</a>, but Aces go off during
|
||||
dealing, and cards in the foundations are no longer in play.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p>
|
||||
You are <em>not</em> permitted to move cards back out of the foundations.
|
||||
<p><i>[To be written]</i></p>
|
||||
<p>You are <em>not</em> permitted to move cards back out of the
|
||||
foundations.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Diplomat</h1>
|
||||
<p>
|
||||
Forty Thieves type. 2 decks. No redeal.
|
||||
|
||||
<p>Forty Thieves type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="fortythieves.html">Forty Thieves</a>,
|
||||
but the 8 piles build down by rank ignoring suit.
|
||||
|
||||
<p>Like <a href="fortythieves.html">Forty Thieves</a>, but the 8
|
||||
piles build down by rank ignoring suit.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,22 +1,28 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dojoujis's Game</h1>
|
||||
Hanafuda game type. 2 decks. No redeal.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the Foundations.
|
||||
|
||||
<h3>Quick description</h3>
|
||||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||||
with two Hanafuda decks.
|
||||
|
||||
Similar to <a href="larasgame.html">Lara's Game</a> with two
|
||||
Hanafuda decks.
|
||||
<h3>Rules</h3>
|
||||
Refer to the description of the deal in Lara's Game. The difference
|
||||
is the use of two Hanafuda decks instead of two 52 card standard decks
|
||||
When a first rank card is dealt to the rows two cards are dealt to the talon.
|
||||
There are twelve first rank cards in a Hanafuda deck. There are 8 rows
|
||||
in this Lara's game version. Cards are dealt to all eight rows based on
|
||||
their rank and which deck they are from. The decks are shuffled together
|
||||
on the talon.
|
||||
<p>
|
||||
The foundations take two complete rounds of a suit. After the last card
|
||||
of the first round is played to a foundation the first card of the second
|
||||
round will play.
|
||||
Refer to the description of the deal in Lara's Game. The difference
|
||||
is the use of two Hanafuda decks instead of two 52 card standard
|
||||
decks When a first rank card is dealt to the rows two cards are
|
||||
dealt to the talon. There are twelve first rank cards in a Hanafuda
|
||||
deck. There are 8 rows in this Lara's game version. Cards are dealt
|
||||
to all eight rows based on their rank and which deck they are from.
|
||||
The decks are shuffled together on the talon.
|
||||
<p>The foundations take two complete rounds of a suit. After the
|
||||
last card of the first round is played to a foundation the first
|
||||
card of the second round will play.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,22 +1,28 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Double Dojoujis's Game</h1>
|
||||
Hanafuda game type. 4 decks. No redeal.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the Foundations.
|
||||
|
||||
<h3>Quick description</h3>
|
||||
Similar to <a href="larasgame.html">Lara's Game</a>
|
||||
with four Hanafuda decks.
|
||||
|
||||
Similar to <a href="larasgame.html">Lara's Game</a> with four
|
||||
Hanafuda decks.
|
||||
<h3>Rules</h3>
|
||||
Refer to the description of the deal in Lara's Game. The difference
|
||||
is the use of four Hanafuda decks instead of two 52 card standard decks
|
||||
When a first rank card is dealt to the rows two cards are dealt to the talon.
|
||||
There are twelve first rank cards in a Hanafuda deck. There are 16 rows
|
||||
in this Lara's game version. Cards are dealt to all sixteen rows based on
|
||||
their rank and which deck they are from. The four decks are shuffled together
|
||||
on the talon.
|
||||
<p>
|
||||
The foundations take four complete rounds of a suit. After the last card
|
||||
of the first round is played to a foundation the first card of the second
|
||||
round will play.
|
||||
Refer to the description of the deal in Lara's Game. The difference
|
||||
is the use of four Hanafuda decks instead of two 52 card standard
|
||||
decks When a first rank card is dealt to the rows two cards are
|
||||
dealt to the talon. There are twelve first rank cards in a Hanafuda
|
||||
deck. There are 16 rows in this Lara's game version. Cards are
|
||||
dealt to all sixteen rows based on their rank and which deck they
|
||||
are from. The four decks are shuffled together on the talon.
|
||||
<p>The foundations take four complete rounds of a suit. After the
|
||||
last card of the first round is played to a foundation the first
|
||||
card of the second round will play.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Double Bisley</h1>
|
||||
<p>
|
||||
Two-Deck game type. 2 decks. No redeal.
|
||||
|
||||
<p>Two-Deck game type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="bisley.html">Bisley</a>,
|
||||
but two decks and twenty four playing piles.
|
||||
|
||||
<p>Like <a href="bisley.html">Bisley</a>, but two decks and twenty
|
||||
four playing piles.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Double Canfield</h1>
|
||||
<p>
|
||||
Canfield type. 2 decks. Unlimited redeals.
|
||||
|
||||
<p>Canfield type. 2 decks. Unlimited redeals.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="canfield.html">Canfield</a>,
|
||||
but with two decks and five playing piles.
|
||||
|
||||
<p>Like <a href="canfield.html">Canfield</a>, but with two decks
|
||||
and five playing piles.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,15 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Double Cockroach</h1>
|
||||
<p>
|
||||
Tarock type. 2 decks. No redeal.
|
||||
|
||||
<p>Tarock type. 2 decks. No redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
Play is identical to
|
||||
<a href="grasshopper.html">Grasshopper</a>
|
||||
except there are two Trumps only row stacks, and nine row stacks and
|
||||
there is no redeal. Twenty-eight cards are dealt to the reserve at
|
||||
the start of the game.
|
||||
<p>Play is identical to <a href="grasshopper.html">Grasshopper</a>
|
||||
except there are two Trumps only row stacks, and nine row stacks
|
||||
and there is no redeal. Twenty-eight cards are dealt to the reserve
|
||||
at the start of the game.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,17 +1,26 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Double Drawbridge</h1>
|
||||
Klondike type. Two decks. One redeal.
|
||||
|
||||
<h3>Object</h3>
|
||||
Move all cards to the Foundations.
|
||||
|
||||
<h3>Quick description</h3>
|
||||
This is the two deck version of
|
||||
<a href="drawbridge.html">Drawbridge</a>.
|
||||
This is the two deck version of <a href=
|
||||
"drawbridge.html">Drawbridge</a>.
|
||||
<h3>Rules</h3>
|
||||
Game play is like Klondike. The rows build down in rank in alternate
|
||||
color. Any card or sequence may be played on an empty row. The Wizards
|
||||
will play in their proper rank position on the tableau as the alternate of
|
||||
either red or black. Cards are dealt from the talon one at a time. Cards
|
||||
may be played from the foundations.
|
||||
Game play is like Klondike. The rows build down in rank in
|
||||
alternate color. Any card or sequence may be played on an empty
|
||||
row. The Wizards will play in their proper rank position on the
|
||||
tableau as the alternate of either red or black. Cards are dealt
|
||||
from the talon one at a time. Cards may be played from the
|
||||
foundations.
|
||||
<h3>Strategy</h3>
|
||||
Play cards back off of the foundations to uncover face down cards.
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,34 +1,36 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Double Grasshopper</h1>
|
||||
<p>
|
||||
Tarock type. 2 deck. 1 redeal.
|
||||
|
||||
<p>Tarock type. 2 deck. 1 redeal.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
The tableau consists of one reserve stack, two Trumps only row stacks,
|
||||
and nine row stacks. Twenty-eight cards are dealt to the reserve
|
||||
stack and one card each to the row stacks. When a row stack is emptied
|
||||
it must be filled from the reserve stack first. When the reserve stack
|
||||
is empty any card can be played on an empty row stack. The Trumps only
|
||||
stacks are left empty and can be played on at will. The row stacks
|
||||
build down in rank by alternate colors. The Trumps can be played as
|
||||
either color. The Trumps only row stacks also build down in rank. They
|
||||
will accept a stack of cards that contains suit cards as long as the
|
||||
bottom card is a Trump. The foundations build up in rank by suit.
|
||||
|
||||
<p>The tableau consists of one reserve stack, two Trumps only row
|
||||
stacks, and nine row stacks. Twenty-eight cards are dealt to the
|
||||
reserve stack and one card each to the row stacks. When a row stack
|
||||
is emptied it must be filled from the reserve stack first. When the
|
||||
reserve stack is empty any card can be played on an empty row
|
||||
stack. The Trumps only stacks are left empty and can be played on
|
||||
at will. The row stacks build down in rank by alternate colors. The
|
||||
Trumps can be played as either color. The Trumps only row stacks
|
||||
also build down in rank. They will accept a stack of cards that
|
||||
contains suit cards as long as the bottom card is a Trump. The
|
||||
foundations build up in rank by suit.</p>
|
||||
<h3>Strategy</h3>
|
||||
<p>
|
||||
With skillful play and a bit of luck it's possible to sweep this one
|
||||
without needing the redeal. The first priority is to empty the reserve
|
||||
stack. Once that's done try to keep one or more row stacks open. Play
|
||||
high rank cards on the rows and build down on them. The same goes for
|
||||
the Trumps only rows.
|
||||
|
||||
<p>With skillful play and a bit of luck it's possible to sweep this
|
||||
one without needing the redeal. The first priority is to empty the
|
||||
reserve stack. Once that's done try to keep one or more row stacks
|
||||
open. Play high rank cards on the rows and build down on them. The
|
||||
same goes for the Trumps only rows.</p>
|
||||
<h3>Author</h3>
|
||||
<p>
|
||||
This game and documentation has been written by
|
||||
<a href="mailto:grania@mailcity.com">T. Kirk</a>
|
||||
and is part of the official PySol distribution.
|
||||
<p>This game and documentation has been written by <a href=
|
||||
"mailto:grania@mailcity.com">T. Kirk</a> and is part of the
|
||||
official PySol distribution.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Double Klondike</h1>
|
||||
<p>
|
||||
Klondike type. 2 decks. Unlimited redeals.
|
||||
|
||||
<p>Klondike type. 2 decks. Unlimited redeals.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="klondike.html">Klondike</a>,
|
||||
but with two decks and nine playing piles.
|
||||
|
||||
<p>Like <a href="klondike.html">Klondike</a>, but with two decks
|
||||
and nine playing piles.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta name="generator" content=
|
||||
"HTML Tidy for HTML5 for Linux version 5.4.0" />
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Double Klondike by Threes</h1>
|
||||
<p>
|
||||
Klondike type. 2 decks. Unlimited redeals.
|
||||
|
||||
<p>Klondike type. 2 decks. Unlimited redeals.</p>
|
||||
<h3>Object</h3>
|
||||
<p>
|
||||
Move all cards to the foundations.
|
||||
|
||||
<p>Move all cards to the foundations.</p>
|
||||
<h3>Quick Description</h3>
|
||||
<p>
|
||||
Like <a href="doubleklondike.html">Double Klondike</a>,
|
||||
but deal three cards.
|
||||
|
||||
<p>Like <a href="doubleklondike.html">Double Klondike</a>, but deal
|
||||
three cards.</p>
|
||||
<h3>Rules</h3>
|
||||
<p>
|
||||
<i>[To be written]</i>
|
||||
<p><i>[To be written]</i></p>
|
||||
</body>
|
||||
</html>
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue