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Added missing open game tags.
This commit is contained in:
parent
9246a3d247
commit
a6f4b23e8f
12 changed files with 21 additions and 19 deletions
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@ -626,7 +626,7 @@ registerGame(GameInfo(553, Scuffle, "Scuffle",
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registerGame(GameInfo(560, DoubleAcquaintance, "Double Acquaintance",
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GI.GT_NUMERICA, 2, 2, GI.SL_BALANCED))
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registerGame(GameInfo(569, Primrose, "Primrose",
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GI.GT_NUMERICA, 2, 8, GI.SL_BALANCED))
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GI.GT_NUMERICA | GI.GT_OPEN, 2, 8, GI.SL_BALANCED))
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registerGame(GameInfo(636, StrategyPlus, "Strategy +",
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GI.GT_NUMERICA, 1, 0, GI.SL_SKILL))
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registerGame(GameInfo(688, Formic, "Formic",
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@ -393,7 +393,8 @@ registerGame(GameInfo(308, PortugueseSolitaire, "Portuguese Solitaire",
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registerGame(GameInfo(404, Perseverance, "Perseverance",
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GI.GT_BAKERS_DOZEN | GI.GT_OPEN, 1, 2, GI.SL_BALANCED))
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registerGame(GameInfo(369, RippleFan, "Ripple Fan",
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GI.GT_BAKERS_DOZEN, 1, -1, GI.SL_MOSTLY_SKILL))
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GI.GT_BAKERS_DOZEN | GI.GT_OPEN, 1, -1,
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GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(515, Indefatigable, "Indefatigable",
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GI.GT_BAKERS_DOZEN | GI.GT_OPEN, 1, 2,
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GI.SL_MOSTLY_SKILL))
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@ -326,5 +326,5 @@ registerGame(GameInfo(427, Opus, "Opus",
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registerGame(GameInfo(629, Tuxedo, "Tuxedo",
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GI.GT_FREECELL | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(713, Flipper, "Flipper",
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GI.GT_FREECELL | GI.GT_ORIGINAL, 1, 0,
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GI.GT_FREECELL | GI.GT_OPEN | GI.GT_ORIGINAL, 1, 0,
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GI.SL_MOSTLY_SKILL))
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@ -102,6 +102,6 @@ class LittleBillie(BuffaloBill):
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# register the game
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registerGame(GameInfo(338, BuffaloBill, "Buffalo Bill",
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GI.GT_2DECK_TYPE, 2, 0, GI.SL_MOSTLY_SKILL))
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GI.GT_2DECK_TYPE | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(421, LittleBillie, "Little Billie",
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GI.GT_2DECK_TYPE, 2, 0, GI.SL_MOSTLY_SKILL))
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GI.GT_2DECK_TYPE | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL))
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@ -1057,11 +1057,11 @@ registerGame(GameInfo(625, FascinationFan, "Fascination Fan",
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GI.GT_FAN_TYPE, 1, 6, GI.SL_BALANCED,
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altnames=('Demon Fan',)))
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registerGame(GameInfo(647, Crescent, "Crescent",
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GI.GT_FAN_TYPE, 2, 3, GI.SL_MOSTLY_SKILL))
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GI.GT_FAN_TYPE | GI.GT_OPEN, 2, 3, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(714, ShamrocksII, "Shamrocks II",
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GI.GT_FAN_TYPE | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(719, School, "School",
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GI.GT_FAN_TYPE, 1, 2, GI.SL_MOSTLY_SKILL))
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GI.GT_FAN_TYPE | GI.GT_OPEN, 1, 2, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(739, ForestGlade, "Forest Glade",
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GI.GT_FAN_TYPE, 2, 2, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(767, QuadsPlus, "Quads +",
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@ -711,7 +711,7 @@ registerGame(GameInfo(648, Headquarters, "Headquarters",
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registerGame(GameInfo(698, CanCan, "Can Can",
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GI.GT_RAGLAN | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(746, Limpopo, "Limpopo",
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GI.GT_FREECELL | GI.GT_ORIGINAL, 2, 0,
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GI.GT_FREECELL | GI.GT_OPEN | GI.GT_ORIGINAL, 2, 0,
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GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(813, DoubleFreecellTd, "Double FreeCell (Traditional)",
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GI.GT_FREECELL | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL))
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@ -1286,9 +1286,11 @@ registerGame(GameInfo(432, Robert, "Robert",
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registerGame(GameInfo(551, DiamondMine, "Diamond Mine",
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GI.GT_1DECK_TYPE, 1, 0, GI.SL_BALANCED))
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registerGame(GameInfo(661, Dolphin, "Dolphin",
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GI.GT_GOLF | GI.GT_ORIGINAL, 1, 0, GI.SL_MOSTLY_SKILL))
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GI.GT_GOLF | GI.GT_OPEN | GI.GT_ORIGINAL, 1, 0,
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GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(662, DoubleDolphin, "Double Dolphin",
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GI.GT_GOLF | GI.GT_ORIGINAL, 2, 0, GI.SL_MOSTLY_SKILL))
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GI.GT_GOLF | GI.GT_OPEN | GI.GT_ORIGINAL, 2, 0,
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GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(709, Waterfall, "Waterfall",
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GI.GT_2DECK_TYPE | GI.GT_ORIGINAL, 2, 0,
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GI.SL_MOSTLY_SKILL))
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@ -1499,11 +1499,11 @@ registerGame(GameInfo(491, Whitehorse, "Whitehorse",
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registerGame(GameInfo(518, Boost, "Boost",
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GI.GT_KLONDIKE | GI.GT_ORIGINAL, 1, 2, GI.SL_BALANCED))
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registerGame(GameInfo(522, ArticGarden, "Artic Garden",
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GI.GT_RAGLAN, 1, 0, GI.SL_MOSTLY_SKILL))
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GI.GT_RAGLAN | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(532, GoldRush, "Gold Rush",
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GI.GT_KLONDIKE, 1, 2, GI.SL_BALANCED))
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registerGame(GameInfo(539, Usk, "Usk",
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GI.GT_KLONDIKE, 1, 1, GI.SL_BALANCED))
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GI.GT_KLONDIKE | GI.GT_OPEN, 1, 1, GI.SL_BALANCED))
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registerGame(GameInfo(541, BatsfordAgain, "Batsford Again",
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GI.GT_KLONDIKE, 2, 1, GI.SL_BALANCED))
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registerGame(GameInfo(572, GoldMine, "Gold Mine",
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@ -1511,7 +1511,7 @@ registerGame(GameInfo(572, GoldMine, "Gold Mine",
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registerGame(GameInfo(585, LuckyThirteen, "Lucky Thirteen",
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GI.GT_1DECK_TYPE, 1, 0, GI.SL_MOSTLY_LUCK))
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registerGame(GameInfo(586, LuckyPiles, "Lucky Piles",
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GI.GT_FAN_TYPE, 1, 0, GI.SL_MOSTLY_SKILL))
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GI.GT_FAN_TYPE | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(601, AmericanCanister, "American Canister",
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GI.GT_BELEAGUERED_CASTLE | GI.GT_OPEN, 1, 0,
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GI.SL_MOSTLY_SKILL))
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@ -1025,5 +1025,5 @@ registerGame(GameInfo(754, Amphibian, "Amphibian",
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GI.GT_NUMERICA | GI.GT_ORIGINAL, 2, 0,
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GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(760, Aglet, "Aglet",
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GI.GT_1DECK_TYPE | GI.GT_ORIGINAL, 1, 0,
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GI.GT_1DECK_TYPE | GI.GT_OPEN | GI.GT_ORIGINAL, 1, 0,
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GI.SL_MOSTLY_SKILL))
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@ -1390,7 +1390,7 @@ registerGame(GameInfo(619, TripleAlliance, "Triple Alliance",
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GI.GT_1DECK_TYPE | GI.GT_OPEN, 1, 0,
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GI.SL_MOSTLY_SKILL, altnames=('Triplets',)))
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registerGame(GameInfo(655, Pharaohs, "Pharaohs",
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GI.GT_PAIRING_TYPE, 1, 0, GI.SL_BALANCED))
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GI.GT_PAIRING_TYPE | GI.GT_OPEN, 1, 0, GI.SL_BALANCED))
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registerGame(GameInfo(657, Baroness, "Baroness",
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GI.GT_PAIRING_TYPE, 1, 0, GI.SL_BALANCED,
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altnames=('Five Piles',)))
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@ -1607,4 +1607,4 @@ registerGame(GameInfo(711, TheJollyRoger, "The Jolly Roger",
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registerGame(GameInfo(788, AutumnLeaves, "Autumn Leaves",
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GI.GT_SPIDER, 1, 0, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(825, ScorpionTowers, "Scorpion Towers",
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GI.GT_SPIDER, 1, 0, GI.SL_SKILL))
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GI.GT_SPIDER | GI.GT_OPEN, 1, 0, GI.SL_SKILL))
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@ -243,11 +243,10 @@ class TakeAway8(TakeAway):
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# register the game
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registerGame(GameInfo(334, TakeAway, "Take Away",
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GI.GT_1DECK_TYPE | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL,
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altnames=("Eliminator")))
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altnames=("Eliminator", "Wolfpack")))
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registerGame(GameInfo(335, FourStacks, "Four Stacks",
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GI.GT_1DECK_TYPE | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(654, Striptease, "Striptease",
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GI.GT_1DECK_TYPE, 1, 0, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(784, TakeAway8, "Take Away 8",
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GI.GT_1DECK_TYPE | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL,
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altnames=("Eliminator 8", "Wolfpack")))
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GI.GT_1DECK_TYPE | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL))
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