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Another batch of missing game docs.

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Joe R 2022-07-22 20:14:15 -04:00
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<h1>Athena</h1>
<p>
Klondike type. 1 deck. Unlimited redeals.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="klondike.html">Klondike</a>,
but with seven piles of four cards each, dealt with
alternating face-up and face-down cards.

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<h1>Big Deal</h1>
<p>
Klondike type. 4 decks. 1 redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="klondike.html">Klondike</a>,
but with four decks, 12 playing piles, and only
one redeal allowed.

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<h1>Box Kite</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="sthelena.html">St. Helena</a>,
but tableau piles can wrap from ace to king, and there
are no redeals or restrictions as to which tableau piles
cards can be moved to foundations from.

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<h1>Cicely</h1>
<p>
Spider type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="tournament.html">Tournament</a>,
but with eight tableau piles that can be built up or
down by same suit, and no redeal.

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<h1>Cringle</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Rules</h3>
<p>
Cards are dealt to eight piles of five cards each. The left
four tableau piles are built down by alternate color, while
the right four tableau piles are built up by alternate color.
<p>
There are two sets of foundations. The one on the left is built
up by suit from ace to king and the one on the right is built
down by suit from king to ace. Each set of foundations gets one
pile of each suit.
<p>
When there are no moves left, you can deal cards one at a time
from the talon and move them to the tableau or foundations. No
redeal is allowed. The game is won if all cards are moved to
the foundations.

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<h1>Crossroads</h1>
<p>
Forty Thieves type. 4 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="junction.html">Junction</a>,
but with four full decks, and seven tableau piles
of seven cards each, with the second, fourth, and sixth
card of each pile dealt face-down. The foundation piles
are built up from ace to king.

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<h1>Curds and Whey</h1>
<p>
Spider type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the tableau, in four columns with complete sequences from
king to ace.
<h3>Rules</h3>
<p>
Cards are dealt to thirteen piles of four cards each. Tableau piles
are built down by either same suit or rank. Any card or valid sequence
of cards can be moved, but combined sequences that contain groups that
are both the same rank or suit cannot be moved.
<p>
Only kings or sequences that begin with kings can be moved to empty
tableau piles. The game is won if all the cards can be arranged in
four same suit sequences from king to ace.

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<h1>Eight Packs</h1>
<p>
Two-Deck game type. 2 decks. 2 redeals.
<h3>Object</h3>
<p>
Move all cards to the tableau, in eight columns with complete sequences from
ace to king.
<h3>Rules</h3>
<p>
A card is dealt to each of ten tableau piles. Tableau piles are built
up by same suit. Any card or sequence of cards can be moved between tableau
piles, and an empty pile can be filled by any card or sequence.
<p>
Cards are dealt from the talon one at a time, and can be moved to the
tableau. Two redeals are allowed. The game is won if all cards are
moved to the tableau in eight sequences of the same suit, from ace to king.

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<h1>Four Packs</h1>
<p>
Two-Deck game type. 2 decks. 1 redeal.
<h3>Object</h3>
<p>
Move all cards to the tableau, in four columns with two complete sequences each
from ace to king, from ace to king, then wrapping around, and up to king again.
<h3>Quick Description</h3>
Like <a href="eightpacks.html">Eight Packs</a>,
but the sequences can wrap from king to ace. In order to win,
the cards need to be arranged in four columns, each wrapping around and
containing two full sequences.

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<h1>Genesis</h1>
<p>
One-Deck game type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
Cards are dealt to thirteen piles of three cards each,
and the other thirteen cards are dealt to the row above
them. Building on these tableau piles is not allowed -
cards can only be moved from the tableau to the
foundations.
<p>
The foundations are built by same suit. The foundations
can be built in any rank order, but all four foundations
must have the same rank order. The game is won if all
cards are moved to the foundations.

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<h1>Genesis +</h1>
<p>
One-Deck game type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="genesis.html">Genesis</a>,
but with two free cells. Cards from the tableau
can be moved to a free cell, but cards from a
free cell can only be moved to a foundation.

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<h1>Heads and Tails</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Rules</h3>
<p>
A row of eight cards is dealt to a tableau. This is called the
"heads" row. Below this, a row of eight piles of eleven cards is
dealt as a reserve face-down. Below the reserve, a second row of
eight cards is dealt to a second tableau row, called the "tails"
row.
<p>
Cards in the heads row are built up by same suit, while cards in
the tails row are built down by same suit. Empty piles are
immediately filled with the reserve pile directly above or below
that pile. If that reserve pile is empty, they can be filled by
any card. Cards cannot be moved from the reserves at any other
time.
<p>
One set of foundations is built up by same suit from ace to king,
and a second is built down by same suit from king to ace. Each
set of foundations gets one sequence for each suit. The game is
won if all cards are moved to the foundations.

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<h1>Imperial Guards</h1>
<p>
Gypsy type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="missmilligan.html">Miss Milligan</a>,
but tableau piles are built down by alternate color.

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<h1>Junction</h1>
<p>
Forty Thieves type. 4 stripped decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
Junction is played with only the cards from seven to ace of four decks.
<p>
A card is dealt to each of seven tableau piles. Tableau piles are built
down by alternate color, and any card or sequence of cards can be moved
between tableau piles. Cards can be dealt from the talon one at a time
and moved to an appropriate tableau or foundation pile.
<p>
The foundations are built up by same suit, starting with the ace, then the
seven is played on the ace and then built up to king. The game is won
if all cards are moved to the foundations.

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<h1>Ladies Battle</h1>
<p>
One-Deck game type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
All of the queens are dealt to four foundation piles on the
right, while the jacks are dealt to four reserve piles on the
left. A card is dealt to each of six tableau piles. The tableau
piles are built down by alternate color, turning the corner from
ace to king as necessary, and only single cards can be moved
between tableau piles. Empty tableau piles are immediately filled
from talon. Once the talon is empty, they can be filled with any
card.
<p>
When there are no moves left, you can deal one card from the talon
to each tableau pile. The foundations are built up from queen to
jack, turning the corner from king to ace. The jacks in the reserve
can only be moved to the foundations. The game is won if all cards
are moved to the foundations.

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<h1>La Nivernaise</h1>
<p>
Two-Deck game type. 2 decks. 2 redeals.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="tournament.html">Tournament</a>,
but the tableau piles only have the top card exposed.

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<h1>Pantagruel</h1>
<p>
Klondike type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Just like <a href="doubleklondike.html">Double Klondike</a>,
but with no redeal, and any card can fill empty tableau piles.

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<h1>Saxony</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="tournament.html">Tournament</a>,
but with eight tableau piles with one card each, and no
building is allowed on the tableau. The four reserve
piles on the left can be built down by same suit, while
the four on the right are single card free cells.

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<h1>St. Helena</h1>
<p>
Two-Deck game type. 2 decks. 2 redeals.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Rules</h3>
<p>
A king of each suit is dealt to a row of four foundations.
An ace of each suit is similarly dealt to a second row of
foundations below the first. There are twelve tableau piles
dealt in a circle around the foundations, with four above the
first row of foundations, four below the bottom row, and two on
each side. The remaining cards are dealt evenly to these
foundations, starting from the pile above the leftmost king.
<p>
Tableau piles are built up or down by rank, regardless of
suit, with only the top card visible of each, and only single
cards can be moved between piles. Empty tableau piles can't be
filled.
<p>
The foundations with kings are built down by same suit, while the
foundations with aces are built up by same suit. Only cards from
the top six piles can be moved to the top row of foundations, and
only cards from the bottom six piles can be moved to the bottom
row of foundations.
<p>
When there are no moves left, you can combine the tableau piles,
starting with the last pile dealt. Then, without shuffling, they
are redealt in the same manner. After the first redeal, the
restrictions as to which cards can be dealt to which foundation
no longer apply. Two redeals are allowed.
<p>
The game is won when all cards are moved to the foundations.

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<h1>Thirty</h1>
<p>
One-Deck game type. 1 stripped deck. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Rules</h3>
<p>
Thirty is played with a deck of only 32 cards, including the 7 through
ace of each suit.
<p>
Thirty cards are dealt to six piles of five cards each, with the
remaining two cards set aside as reserve cards. Tableau piles are
built down by rank, regardless of suit, though only sequences of cards
of the same suit can be moved together. The reserve cards can be
moved to appropriate tableau or foundation piles at any time.
<p>
The foundations are built up by same suit, starting with the ace.
Then, the seven is played on the ace and it is built up to king.
The game is won if all cards are moved to the foundations.

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<h1>Twilight Zone</h1>
<p>
Two-Deck game type. 2 decks. 1 redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Rules</h3>
<p>
A card is dealt to each of four tableau piles and four
reserve piles. The tableau piles are built down by alternate
color, arranged so only the top card is visible. Empty tableau
piles are immediately filled with the reserve card directly below
it, and empty reserve cards are filled from the waste, or the
stock if the waste is empty. Cards from the reserve can be moved
to the tableau, but not foundations.
<p>
When there are no moves left, cards can be flipped from the talon
one at a time, and moved to either the tableau, foundations, or
the waste pile. Once moved to the waste pile, a card cannot be
moved to the tableau or foundations. One redeal is allowed.
<p>
The foundations are built up by alternate color from ace to king.
The game is won if all cards are moved to the foundations.

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<h1>Voracious</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="grandee.html">Grandee</a>, but with
twelve piles, and cards from the talon are dealt one
at a time and can be moved to appropriate tableau piles
or foundations, with no redeal allowed. Also, empty
tableau piles are immediately filled from the waste pile,
and if the waste and talon are empty, empty tableau
piles cannot be filled.