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First post-2.15 batch of game rules.

This commit is contained in:
Joe R 2022-03-14 19:09:27 -04:00
parent 6d2c1490c3
commit 2e7bbb4851
33 changed files with 354 additions and 29 deletions

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<h1>American Canister</h1>
<p>
Beleaguered Castle type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="canister.html">Canister</a>,
but piles build down by alternate color.

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<h1>Archway</h1>
<p>
Two-Deck game type. 2 decks. 2 redeals.
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>

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<h1>Aunt Mary</h1>
<p>
Klondike type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="klondike.html">Klondike</a>,
but with a different layout, consisting of six
piles of six cards each - all cards are face-up in the
leftmost pile, and each pile to the right has one more
face-down card at the bottom of it than the one to its left.
Additionally, no redeals are allowed.

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<p>
The game is won when all the cards are dealt into four sequences of
the same suit, descending from King to Ace.
<h3>Notes</h3>
<p>
Autumn Leaves was invented by Toby Ord, and the name comes from how
the cards can flutter between the stacks. More details can be found
on <a href="http://www.amirrorclear.net/flowers/game/autumn-leaves/index.html">his website</a>.

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<p>
Like <a href="braid.html">Braid</a>,
but with three decks.
<h3>Rules</h3>
<p>
<i>[To be written]</i>

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<p>
Like <a href="spider.html">Spider</a>,
but with three decks and 13 playing piles.
<h3>Rules</h3>
<p>
<i>[To be written]</i>

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Just like <a href="spider.html">Spider</a>,
but somewhat easier as groups of cards can be moved
if they <i>build down by rank</i>.
<h3>Rules</h3>
<p>
<i>[To be written]</i>

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<h1>Cheops</h1>
<p>
Pairing game type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the single foundation.
<h3>Quick Description</h3>
<p>
Like <a href="pyramid.html">Pyramid</a>,
but pairs of cards are removed if they are the same
or adjacent ranks, and no redeals are allowed.

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<h3>Quick Description</h3>
<p>
Like <a href="fortythieves.html">Forty Thieves</a>,
but the 8 piles build down by rank ignoring suit,
and empty piles are automatically filled from the waste or talon,
but with a different layout considting of eight piles of one card,
the foundations in between. The 8 piles build down by rank, ignoring
suit, and empty piles are automatically filled from the waste or talon.

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<h1>Dolphin</h1>
<p>
Golf type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the single foundation.
<h3>Rules</h3>
<p>
The cards are dealt to eight tableau piles, four with
six cards and four with seven. No building on the tableau is
allowed. The foundation is built up by rank, regardless of suit,
wrapping from ace to king as needed. Any card can be used to start
the foundation.
<p>
Move cards one at a time from the tableau to the foundation in
sequence. There are four free cells. Cards from the tableau can be
moved to them, but from the free cells, they can only be moved to the
foundation later. The game is won if all the cards can be moved to
the foundation in a single continuous sequence.

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<h1>Double Dolphin</h1>
<p>
Golf type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the single foundation.
<h3>Quick Description</h3>
<p>
Like <a href="dolphin.html">Dolphin</a>,
but with two decks, ten tableau piles, and five free cells.

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<h3>Object</h3>
<p>
Fill all of the foundations.
Move all cards to the single foundation.
<h3>Quick Description</h3>
<p>

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<h1>Foothold</h1>
<p>
Forty Thieves type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="fortythieves.html">Forty Thieves</a>,
but with eight piles of five cards, and tableau piles
are built up or down by alternate color.

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html-src/rules/fort.html Normal file
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<h1>Fort</h1>
<p>
Napoleon type. 2 decks. 2 redeals.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="braid.html">Braid</a>,
but an ace and king of each suit are dealt to
the foundations at the start of the game. The
foundations with the aces are built up by same suit,
while the ones with the kings are built down. Also,
there is an extra card in the braid.

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<h1>Galary</h1>
<p>
Montana type. 1 deck. 2 redeals.
<h3>Object</h3>
<p>
Group all the cards in sets of 12 cards in ascending sequence
by suit from Two to King.
<h3>Quick Description</h3>
<p>
Just like <a href="bluemoon.html">Blue Moon</a>,
but you can also move cards into a gap that match the suit of the
card directly to the right, and is one lower in rank, and empty
spaces are dealt next to the aces.
<h3>Notes</h3>
<p>
<i>Autodrop</i> is disabled for this game.

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<h3>Object</h3>
<p>
Fill all of the foundations.
Move all cards to the single foundation.
<h3>Quick Description</h3>
<p>

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<h1>Gloria</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Rules</h3>
<p>
The cards are dealt to 24 piles of four cards each, with
the kings dealt to the foundations. No building is allowed
on the tableau. The foundations with the kings are built down
by same suit, while a second set is built up from ace.
<p>
There are two free cells that cards from the tableau can be moved
to, but cards in these free cells can only be moved to the
foundations. The game is won if all cards are moved to the
foundations, though it doesn't matter how many cards are in each
foundation.

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<h1>Locked Cards</h1>
<p>
Two-Deck game type. 2 decks. 2 redeals.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="topsyturvyqueens.html">Topsy-Turvy Queens</a>,
but the foundations are built more traditionally, from ace to
king of the same suit. Also, tableau piles are built down by
alternate color, and there are five cards in each pile at the
start of the game.

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<h1>Pitchfork</h1>
<p>
FreeCell type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="needle.html">Needle</a>,
but cards cannot be moved to the reserve.

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<h3>Object</h3>
<p>
Fill all of the foundations.
Move all cards to the single foundation.
<h3>Quick Description</h3>
<p>

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but with a varying base card,
the foundations and the 12 piles wrap around,
and empty piles are automatically filled from the waste or talon.
<h3>Rules</h3>
<p>
<i>[To be written]</i>

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<h1>Queensland</h1>
<p>
Yukon type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="yukon.html">Yukon</a>,
but with a different layout, with four
face-up cards in the first three piles and
three in the left, and the piles are built
down by same suit.

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<h3>Quick Description</h3>
<p>
Just like <a href="bluemoon.html">Blue Moon</a>,
but easier because of a different initial layout.
<h3>Rules</h3>
<p>
<i>[To be written]</i>
but easier because of a different initial layout with empty
spaces dealt next to the aces.
<h3>Notes</h3>
<p>

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<h1>Royal Rendezvous</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Rules</h3>
<p>
There are eight foundations, structured as follows:
<ul>
<li>On the top row, four foundations built up by same suit from
ace to king. An ace of each suit is dealt to each of these.</li>
<li>On the top row, to the left and right of the first foundations,
two pairs of foundations that only accept a single king of each
suit each.</li>
<li>On the bottom row, a set of found foundations built up by same
suit using odd-numbered ranks, from ace to jack. These are built
in the sequence A-3-5-7-9-J. The remaining four aces are dealt to
these foundations.</li>
<li>On the bottom row, two pairs of foundations on each side of the
ace foundation mentioned above. These are built up by suit from twos,
using the even numbered ranks, in the sequence 2-4-6-8-10-Q. A two
of each suit is dealt to each of these.</li>
</ul>
<p>
Sixteen cards are dealt to reserve piles. Cards from these reserves
can only be moved to the foundation. Empty reserve piles are filled
from the waste pile. Cards are dealt one at a time from the talon to
the waste pile, and can also be moved to the foundations. No redeal is
allowed. The game is won if all cards are moved to the foundations.

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<h1>School</h1>
<p>
Fan game type. 1 deck. 2 redeals.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
Cards are dealt to sixteen piles of three cards,
and the aces are dealt to the foundations. The tableau
piles are built by same rank. Empty tableau piles are
not filled. The foundations are built up by same suit.
<p>
When there are no moves left, the remaining cards on the
tableau can be reshuffled and redealt. Two redeals are
allowed. The game is won when all cards are moved to the
foundations.

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<h1>Signora</h1>
<p>
Terrace type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Just like <a href="terrace.html">Terrace</a>,
but a card is dealt to all nine tableau piles
at the start of the game.

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<h1>Skippy</h1>
<p>
Fan game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
Cards are dealt to sixteen piles of four cards each. An additional
card is dealt to the foundation, this determines the base rank of the
foundations.
<p>
Tableau piles are built down by rank, regardless of suit, wrapping from
ace to king as necessary. Only single cards can be moved between tableau
piles. Empty tableau piles can only be filled with a card of a rank one
below the base rank of the foundations (or kings, if the base rank is ace).
There are also four free cells, and any cards can be freely moved between
the free cells and the tableau.
<p>
You can deal cards from the talon one at a time, and move them to the
tableau or foundations. No redeal is allowed.
<p>
The foundations are built up by suit, starting from the base rank, and
wrapping from king to ace as necessary. The game is won if all cards
are moved to the foundations.
<h3>Notes</h3>
<p>
Skippy was invented by Lillian Davies and Christa Baran.

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<h1>Spider (4 decks)</h1>
<p>
Spider type. 4 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="spider.html">Spider</a>,
but with four decks and 13 playing piles.

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<h1>Sweet Sixteen</h1>
<p>
One-Deck game type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the tableau
<h3>Rules</h3>
<p>
Sixteen cards are dealt out, forming sixteen tableau piles.
Only single cards can be moved between tableau piles, which are
built down by alternate color. Empty piles are immediately
filled from the talon - cards cannot be dealt from the talon
any other way. The game is won if all cards from the talon
have been moved to the tableau.

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<h1>Tarantula</h1>
<p>
Spider type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Group all the cards in sets of 13 cards in descending sequence
by suit from King to Ace and move such sets to the foundations.
<h3>Quick Description</h3>
<p>
Just like <a href="spider.html">Spider</a>,
but somewhat easier as groups of cards can be moved
if they <i>build down by rank</i> and are the same
color.

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<h3>Object</h3>
<p>
Fill all of the foundations.
Move all cards to the single foundation.
<h3>Quick Description</h3>
<p>

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<h3>Object</h3>
<p>
Fill all of the foundations.
Move all cards to the single foundation.
<h3>Quick Description</h3>
<p>

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<h1>Wheatsheaf</h1>
<p>
Forty Thieves type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="congress.html">Congress</a>,
but the 8 piles build up or down by suit, and four foundations are
built up by suit from ace to king while the other are built down
from king to ace.