diff --git a/html-src/rules/americancanister.html b/html-src/rules/americancanister.html new file mode 100644 index 00000000..f22714e1 --- /dev/null +++ b/html-src/rules/americancanister.html @@ -0,0 +1,12 @@ +
+Beleaguered Castle type. 1 deck. No redeal. + +
+Move all cards to the foundations. + +
+Like Canister, +but piles build down by alternate color. diff --git a/html-src/rules/archway.html b/html-src/rules/archway.html index ccb43da6..bbbdac85 100644 --- a/html-src/rules/archway.html +++ b/html-src/rules/archway.html @@ -1,6 +1,6 @@
-Two-Deck game type. 2 decks. 2 redeals. +Two-Deck game type. 2 decks. No redeal.
diff --git a/html-src/rules/auntmary.html b/html-src/rules/auntmary.html new file mode 100644 index 00000000..7ba84aff --- /dev/null +++ b/html-src/rules/auntmary.html @@ -0,0 +1,16 @@ +
+Klondike type. 1 deck. No redeal. + +
+Move all cards to the foundations. + +
+Like Klondike, +but with a different layout, consisting of six +piles of six cards each - all cards are face-up in the +leftmost pile, and each pile to the right has one more +face-down card at the bottom of it than the one to its left. +Additionally, no redeals are allowed. diff --git a/html-src/rules/autumnleaves.html b/html-src/rules/autumnleaves.html index 01ceef51..5ddb8029 100644 --- a/html-src/rules/autumnleaves.html +++ b/html-src/rules/autumnleaves.html @@ -22,3 +22,9 @@ added to each of the playing piles.
The game is won when all the cards are dealt into four sequences of the same suit, descending from King to Ace. + +
+Autumn Leaves was invented by Toby Ord, and the name comes from how +the cards can flutter between the stacks. More details can be found +on his website. diff --git a/html-src/rules/bigbraid.html b/html-src/rules/bigbraid.html index 860943d7..901cf77c 100644 --- a/html-src/rules/bigbraid.html +++ b/html-src/rules/bigbraid.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Braid, but with three decks. - -
-[To be written] diff --git a/html-src/rules/bigspider.html b/html-src/rules/bigspider.html index 9df2468c..92dc83b4 100644 --- a/html-src/rules/bigspider.html +++ b/html-src/rules/bigspider.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Spider, but with three decks and 13 playing piles. - -
-[To be written] diff --git a/html-src/rules/blackwidow.html b/html-src/rules/blackwidow.html index a93a3eb8..1c007930 100644 --- a/html-src/rules/blackwidow.html +++ b/html-src/rules/blackwidow.html @@ -12,7 +12,3 @@ by suit from King to Ace and move such sets to the foundations. Just like Spider, but somewhat easier as groups of cards can be moved if they build down by rank. - -
-[To be written] diff --git a/html-src/rules/cheops.html b/html-src/rules/cheops.html new file mode 100644 index 00000000..0d3dccc7 --- /dev/null +++ b/html-src/rules/cheops.html @@ -0,0 +1,13 @@ +
+Pairing game type. 1 deck. No redeal. + +
+Move all cards to the single foundation. + +
+Like Pyramid, +but pairs of cards are removed if they are the same +or adjacent ranks, and no redeals are allowed. diff --git a/html-src/rules/congress.html b/html-src/rules/congress.html index 0aed73ab..5ce4b101 100644 --- a/html-src/rules/congress.html +++ b/html-src/rules/congress.html @@ -9,5 +9,6 @@ Move all cards to the foundations.
Like Forty Thieves, -but the 8 piles build down by rank ignoring suit, -and empty piles are automatically filled from the waste or talon, +but with a different layout considting of eight piles of one card, +the foundations in between. The 8 piles build down by rank, ignoring +suit, and empty piles are automatically filled from the waste or talon. diff --git a/html-src/rules/dolphin.html b/html-src/rules/dolphin.html new file mode 100644 index 00000000..d0e50ca4 --- /dev/null +++ b/html-src/rules/dolphin.html @@ -0,0 +1,21 @@ +
+Golf type. 1 deck. No redeal. + +
+Move all cards to the single foundation. + +
+The cards are dealt to eight tableau piles, four with +six cards and four with seven. No building on the tableau is +allowed. The foundation is built up by rank, regardless of suit, +wrapping from ace to king as needed. Any card can be used to start +the foundation. +
+Move cards one at a time from the tableau to the foundation in +sequence. There are four free cells. Cards from the tableau can be +moved to them, but from the free cells, they can only be moved to the +foundation later. The game is won if all the cards can be moved to +the foundation in a single continuous sequence. diff --git a/html-src/rules/doubledolphin.html b/html-src/rules/doubledolphin.html new file mode 100644 index 00000000..70999ea9 --- /dev/null +++ b/html-src/rules/doubledolphin.html @@ -0,0 +1,12 @@ +
+Golf type. 2 decks. No redeal. + +
+Move all cards to the single foundation. + +
+Like Dolphin, +but with two decks, ten tableau piles, and five free cells. diff --git a/html-src/rules/doublepyramid.html b/html-src/rules/doublepyramid.html index 27058d39..f1aac1da 100644 --- a/html-src/rules/doublepyramid.html +++ b/html-src/rules/doublepyramid.html @@ -4,7 +4,7 @@ Pairing game type. 2 decks. 2 redeals.
-Fill all of the foundations. +Move all cards to the single foundation.
diff --git a/html-src/rules/foothold.html b/html-src/rules/foothold.html new file mode 100644 index 00000000..8fb4eac7 --- /dev/null +++ b/html-src/rules/foothold.html @@ -0,0 +1,13 @@ +
+Forty Thieves type. 2 decks. No redeal. + +
+Move all cards to the foundations. + +
+Like Forty Thieves, +but with eight piles of five cards, and tableau piles +are built up or down by alternate color. diff --git a/html-src/rules/fort.html b/html-src/rules/fort.html new file mode 100644 index 00000000..1f529177 --- /dev/null +++ b/html-src/rules/fort.html @@ -0,0 +1,16 @@ +
+Napoleon type. 2 decks. 2 redeals. + +
+Move all cards to the foundations. + +
+Like Braid, +but an ace and king of each suit are dealt to +the foundations at the start of the game. The +foundations with the aces are built up by same suit, +while the ones with the kings are built down. Also, +there is an extra card in the braid. diff --git a/html-src/rules/galary.html b/html-src/rules/galary.html new file mode 100644 index 00000000..26110990 --- /dev/null +++ b/html-src/rules/galary.html @@ -0,0 +1,19 @@ +
+Montana type. 1 deck. 2 redeals. + +
+Group all the cards in sets of 12 cards in ascending sequence +by suit from Two to King. + +
+Just like Blue Moon, +but you can also move cards into a gap that match the suit of the +card directly to the right, and is one lower in rank, and empty +spaces are dealt next to the aces. + +
+Autodrop is disabled for this game. diff --git a/html-src/rules/giza.html b/html-src/rules/giza.html index 9bd41a16..3f43c0b7 100644 --- a/html-src/rules/giza.html +++ b/html-src/rules/giza.html @@ -4,7 +4,7 @@ Pairing game type. 1 deck. No redeal.
-Fill all of the foundations. +Move all cards to the single foundation.
diff --git a/html-src/rules/gloria.html b/html-src/rules/gloria.html new file mode 100644 index 00000000..ffac0c30 --- /dev/null +++ b/html-src/rules/gloria.html @@ -0,0 +1,20 @@ +
+Two-Deck game type. 2 decks. No redeal. + +
+Move all the cards to the foundations. + +
+The cards are dealt to 24 piles of four cards each, with +the kings dealt to the foundations. No building is allowed +on the tableau. The foundations with the kings are built down +by same suit, while a second set is built up from ace. +
+There are two free cells that cards from the tableau can be moved +to, but cards in these free cells can only be moved to the +foundations. The game is won if all cards are moved to the +foundations, though it doesn't matter how many cards are in each +foundation. diff --git a/html-src/rules/lockedcards.html b/html-src/rules/lockedcards.html new file mode 100644 index 00000000..74a20cd1 --- /dev/null +++ b/html-src/rules/lockedcards.html @@ -0,0 +1,15 @@ +
+Two-Deck game type. 2 decks. 2 redeals. + +
+Move all the cards to the foundations. + +
+Like Topsy-Turvy Queens, +but the foundations are built more traditionally, from ace to +king of the same suit. Also, tableau piles are built down by +alternate color, and there are five cards in each pile at the +start of the game. diff --git a/html-src/rules/pitchfork.html b/html-src/rules/pitchfork.html new file mode 100644 index 00000000..3c29afc9 --- /dev/null +++ b/html-src/rules/pitchfork.html @@ -0,0 +1,12 @@ +
+FreeCell type. 1 deck. No redeal. + +
+Move all cards to the foundations. + +
+Like Needle, +but cards cannot be moved to the reserve. diff --git a/html-src/rules/pyramiddozen.html b/html-src/rules/pyramiddozen.html index cb6d3fbb..e6403b1d 100644 --- a/html-src/rules/pyramiddozen.html +++ b/html-src/rules/pyramiddozen.html @@ -4,7 +4,7 @@ Pairing game type. 1 deck. No redeal.
-Fill all of the foundations. +Move all cards to the single foundation.
diff --git a/html-src/rules/quadrangle.html b/html-src/rules/quadrangle.html index b74dfc01..bee67aaf 100644 --- a/html-src/rules/quadrangle.html +++ b/html-src/rules/quadrangle.html @@ -12,7 +12,3 @@ Like Forty Thieves, but with a varying base card, the foundations and the 12 piles wrap around, and empty piles are automatically filled from the waste or talon. - -
-[To be written] diff --git a/html-src/rules/queensland.html b/html-src/rules/queensland.html new file mode 100644 index 00000000..1d92881c --- /dev/null +++ b/html-src/rules/queensland.html @@ -0,0 +1,15 @@ +
+Yukon type. 1 deck. No redeal. + +
+Move all cards to the foundations. + +
+Like Yukon, +but with a different layout, with four +face-up cards in the first three piles and +three in the left, and the piles are built +down by same suit. diff --git a/html-src/rules/redmoon.html b/html-src/rules/redmoon.html index 8944aec7..45a46c79 100644 --- a/html-src/rules/redmoon.html +++ b/html-src/rules/redmoon.html @@ -10,11 +10,8 @@ by suit from Ace to King.
Just like Blue Moon, -but easier because of a different initial layout. - -
-[To be written] +but easier because of a different initial layout with empty +spaces dealt next to the aces.
diff --git a/html-src/rules/royalrendezvous.html b/html-src/rules/royalrendezvous.html new file mode 100644 index 00000000..49ccce78 --- /dev/null +++ b/html-src/rules/royalrendezvous.html @@ -0,0 +1,33 @@ +
+Two-Deck game type. 2 decks. No redeal. + +
+Move all the cards to the foundations. + +
+There are eight foundations, structured as follows: +
+Sixteen cards are dealt to reserve piles. Cards from these reserves +can only be moved to the foundation. Empty reserve piles are filled +from the waste pile. Cards are dealt one at a time from the talon to +the waste pile, and can also be moved to the foundations. No redeal is +allowed. The game is won if all cards are moved to the foundations. + diff --git a/html-src/rules/school.html b/html-src/rules/school.html new file mode 100644 index 00000000..0a264b1d --- /dev/null +++ b/html-src/rules/school.html @@ -0,0 +1,19 @@ +
+Fan game type. 1 deck. 2 redeals. + +
+Move all cards to the foundations. + +
+Cards are dealt to sixteen piles of three cards, +and the aces are dealt to the foundations. The tableau +piles are built by same rank. Empty tableau piles are +not filled. The foundations are built up by same suit. +
+When there are no moves left, the remaining cards on the +tableau can be reshuffled and redealt. Two redeals are +allowed. The game is won when all cards are moved to the +foundations. diff --git a/html-src/rules/signora.html b/html-src/rules/signora.html new file mode 100644 index 00000000..6257362f --- /dev/null +++ b/html-src/rules/signora.html @@ -0,0 +1,13 @@ +
+Terrace type. 2 decks. No redeal. + +
+Move all cards to the foundations. + +
+Just like Terrace, +but a card is dealt to all nine tableau piles +at the start of the game. diff --git a/html-src/rules/skippy.html b/html-src/rules/skippy.html new file mode 100644 index 00000000..5fb0c1cc --- /dev/null +++ b/html-src/rules/skippy.html @@ -0,0 +1,31 @@ +
+Fan game type. 2 decks. No redeal. + +
+Move all cards to the foundations. + +
+Cards are dealt to sixteen piles of four cards each. An additional +card is dealt to the foundation, this determines the base rank of the +foundations. +
+Tableau piles are built down by rank, regardless of suit, wrapping from +ace to king as necessary. Only single cards can be moved between tableau +piles. Empty tableau piles can only be filled with a card of a rank one +below the base rank of the foundations (or kings, if the base rank is ace). +There are also four free cells, and any cards can be freely moved between +the free cells and the tableau. +
+You can deal cards from the talon one at a time, and move them to the +tableau or foundations. No redeal is allowed. +
+The foundations are built up by suit, starting from the base rank, and +wrapping from king to ace as necessary. The game is won if all cards +are moved to the foundations. + +
+Skippy was invented by Lillian Davies and Christa Baran. diff --git a/html-src/rules/spider4decks.html b/html-src/rules/spider4decks.html new file mode 100644 index 00000000..2b0b5406 --- /dev/null +++ b/html-src/rules/spider4decks.html @@ -0,0 +1,12 @@ +
+Spider type. 4 decks. No redeal. + +
+Move all cards to the foundations. + +
+Like Spider, +but with four decks and 13 playing piles. diff --git a/html-src/rules/sweetsixteen.html b/html-src/rules/sweetsixteen.html new file mode 100644 index 00000000..b7d2c0d1 --- /dev/null +++ b/html-src/rules/sweetsixteen.html @@ -0,0 +1,16 @@ +
+One-Deck game type. 1 deck. No redeal. + +
+Move all cards to the tableau + +
+Sixteen cards are dealt out, forming sixteen tableau piles. +Only single cards can be moved between tableau piles, which are +built down by alternate color. Empty piles are immediately +filled from the talon - cards cannot be dealt from the talon +any other way. The game is won if all cards from the talon +have been moved to the tableau. diff --git a/html-src/rules/tarantula.html b/html-src/rules/tarantula.html new file mode 100644 index 00000000..f440cb11 --- /dev/null +++ b/html-src/rules/tarantula.html @@ -0,0 +1,15 @@ +
+Spider type. 2 decks. No redeal. + +
+Group all the cards in sets of 13 cards in descending sequence +by suit from King to Ace and move such sets to the foundations. + +
+Just like Spider, +but somewhat easier as groups of cards can be moved +if they build down by rank and are the same +color. diff --git a/html-src/rules/triangle.html b/html-src/rules/triangle.html index 8af7568b..4b38edda 100644 --- a/html-src/rules/triangle.html +++ b/html-src/rules/triangle.html @@ -4,7 +4,7 @@ Pairing game type. 1 deck. 2 redeals.
-Fill all of the foundations. +Move all cards to the single foundation.
diff --git a/html-src/rules/twopyramids.html b/html-src/rules/twopyramids.html index 88411a9f..927d0416 100644 --- a/html-src/rules/twopyramids.html +++ b/html-src/rules/twopyramids.html @@ -4,7 +4,7 @@ Pairing game type. 2 decks. 2 redeals.
-Fill all of the foundations. +Move all cards to the single foundation.
diff --git a/html-src/rules/wheatsheaf.html b/html-src/rules/wheatsheaf.html new file mode 100644 index 00000000..86e21941 --- /dev/null +++ b/html-src/rules/wheatsheaf.html @@ -0,0 +1,14 @@ +
+Forty Thieves type. 2 decks. No redeal. + +
+Move all cards to the foundations. + +
+Like Congress, +but the 8 piles build up or down by suit, and four foundations are +built up by suit from ace to king while the other are built down +from king to ace.