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Added ten missing game rules.
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20
html-src/rules/australianpatience.html
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html-src/rules/australianpatience.html
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<h1>Australian Patience</h1>
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<p>
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Yukon type. 1 deck. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Rules</h3>
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<p>
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The cards are dealt into seven piles of three cards each.
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Cards in tableau are built down by same suit - groups of
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cards can be moved regardless of sequence, and only kings
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can be used to fill an empty pile.
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<p>
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Cards are dealt from the talon one at a time and can be
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moved to the foundation or tableau. No redeal is allowed.
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<p>
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The foundations are built up by suit from ace to king.
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The game is won when all cards are moved to the foundations.
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17
html-src/rules/bigyork.html
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html-src/rules/bigyork.html
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<h1>Big York</h1>
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<p>
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Spider type. 3 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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A three deck variation of <a href="york.html">York</a>.
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<p>
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Like <a href="spider.html">Spider</a>,
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but all cards are dealt to the tableau at the start,
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in fourteen columns (twelve with eleven cards and two with
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twelve), and sequences are allowed to turn the corner from
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ace to king.
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21
html-src/rules/chequers.html
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html-src/rules/chequers.html
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<h1>Chequers</h1>
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<p>
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Beleaguered Castle type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Rules</h3>
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<p>
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Cards are dealt to 25 piles of four cards each. Tableau
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piles are built up or down by same suit, and only single
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cards can be moved between tableau piles. Empty piles
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are immediately filled with one of the four remaining cards
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from the talon, and can be filled with any single card
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once the talon is empty.
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<p>
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There are two sets of foundations. One is built up by
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same suit from ace to king, while the other is built
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down by suit from king to ace. The game is won if all
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cards are moved to the foundations.
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15
html-src/rules/dieppe.html
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html-src/rules/dieppe.html
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<h1>Dieppe</h1>
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<p>
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Forty Thieves type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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Like <a href="fortythieves.html">Forty Thieves</a>,
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but with eight piles of three cards, that build down by
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rank ignoring suit. Also, during the deal, any card
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that can be moved to the foundation is immediately
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moved there.
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20
html-src/rules/doubletsii.html
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html-src/rules/doubletsii.html
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<h1>Doublets II</h1>
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<p>
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Pairing type. 1 deck. No redeals.
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<h3>Object</h3>
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<p>
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Move all cards to the single foundation.
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<h3>Rules</h3>
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<p>
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Cards are dealt to twelve piles of four cards each, with only the top card
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of each pile face-up. Pairs of exposed cards in the tableau of the same
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rank can be moved to the foundation. Empty tableau piles can be filled
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with one of the remaining four cards from the talon. You win if all
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cards can be paired off.
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<h3>Notes</h3>
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<p>
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This game has no relation to <a href="doublets.html">Doublets</a> aside
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from a similar name.
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14
html-src/rules/kentish.html
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html-src/rules/kentish.html
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<h1>Kentish</h1>
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<p>
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Two-deck game type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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Like <a href="kings.html">Kings</a>, but when dealing, the piles
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are started by the cards after aces are dealt, the tableau piles
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and foundations are built regardless of suit, and there are no
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free cells.
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html-src/rules/panopticon.html
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html-src/rules/panopticon.html
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<h1>Panopticon</h1>
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<p>
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Yukon type. 1 deck. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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Like <a href="tenacross.html">Ten Across</a>, but with eight piles
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of six cards each (arranged in a similar pattern, with five face-up
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and one face-down card on the outer piles, and two face-up cards with
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four face-downs in the center piles), and four cards in the reserve.
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12
html-src/rules/rawprawn.html
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html-src/rules/rawprawn.html
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<h1>Raw Prawn</h1>
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<p>
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Yukon type. 1 deck. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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Like <a href="austalianpatience.html">Australian Patience</a>,
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but any card or sequence can fill empty piles.
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15
html-src/rules/scarp.html
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html-src/rules/scarp.html
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<h1>Scarp</h1>
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<p>
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Klondike type. 3 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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Like <a href="tripleklondike.html">Triple Klondike</a>,
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but all cards are dealt face-up, any card or sequence can
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be moved to an empty pile, and instead of dealing single
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cards from the talon, you deal one card to each tableau
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pile.
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17
html-src/rules/spidercells.html
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html-src/rules/spidercells.html
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<h1>Spidercells</h1>
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<p>
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Spider type. 1 decks. No redeal.
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<h3>Object</h3>
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<p>
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Group all the cards in sets of 13 cards in descending sequence
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by alternate color from King to Ace and move such sets to the
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foundations.
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<h3>Quick Description</h3>
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<p>
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Like <a href="freecell.html">FreeCell</a>,
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but cards are moved to the foundations differently.
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A full sequence of cards from king to ace can be moved
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to the foundation as a unit
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(similar to <a href="spider.html">Spider</a>).
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