940 lines
15 KiB
Text
Executable file
940 lines
15 KiB
Text
Executable file
#
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# Imperium objects
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#
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########################### Ranged combat weapons ###########################
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#
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# Conventional weapons
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NAME:Revolver:
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TYPE:Ranged combat weapon:
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SUBTYPE:Pistol:
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COLOUR:Silver:
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SYMBOL:/:
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CONDITION:20:
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VALUE:80:
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WEIGHT:20:
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DAMAGE:2:6:
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SHOTS:6:
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FIRING_MODE:S:
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RELOAD:3:
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ATTRIBUTE:Partial reload:
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ATTRIBUTE:Projectile:
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DESCRIPTION:A revolver.:
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NAME:Automatic pistol:
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TYPE:Ranged combat weapon:
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SUBTYPE:Pistol:
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COLOUR:Silver:
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SYMBOL:/:
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CONDITION:20:
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VALUE:150:
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WEIGHT:20:
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DAMAGE:2:5:
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SHOTS:20:
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FIRING_MODE:S:
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FIRING_MODE:SA:2:2:
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RELOAD:2:
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ATTRIBUTE:Projectile:
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DESCRIPTION:An automatic pistol.:
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NAME:Automatic rifle:
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TYPE:Ranged combat weapon:
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SUBTYPE:Basic:
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COLOUR:Silver:
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SYMBOL:/:
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CONDITION:20:
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VALUE:300:
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WEIGHT:30:
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DAMAGE:2:6:
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SHOTS:20:
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FIRING_MODE:S:
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FIRING_MODE:SA:2:4:
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RELOAD:2:
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ATTRIBUTE:Projectile:
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DESCRIPTION:An automatic rifle.:
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NAME:Shotgun:
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TYPE:Ranged combat weapon:
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SUBTYPE:Basic:
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COLOUR:Silver:
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SYMBOL:/:
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CONDITION:20:
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VALUE:180:
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WEIGHT:30:
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DAMAGE:2:6:4:
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SHOTS:2:
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FIRING_MODE:S:
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RELOAD:2:
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ATTRIBUTE:Partial reload:
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ATTRIBUTE:Projectile:
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DESCRIPTION:A shotgun.:
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NAME:Sawn-off shotgun:
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TYPE:Ranged combat weapon:
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SUBTYPE:Pistol:
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COLOUR:Silver:
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SYMBOL:/:
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CONDITION:20:
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VALUE:180:
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WEIGHT:25:
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ACCURACY:-10:
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DAMAGE:2:6:4:
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SHOTS:2:
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FIRING_MODE:S:
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RELOAD:2:
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ATTRIBUTE:Partial reload:
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ATTRIBUTE:Projectile:
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DESCRIPTION:A sawn-off shotgun.:
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NAME:Combat shotgun:
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TYPE:Ranged combat weapon:
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SUBTYPE:Basic:
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COLOUR:Silver:
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SYMBOL:/:
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CONDITION:20:
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VALUE:500:
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WEIGHT:35:
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DAMAGE:2:6:4:
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SHOTS:8:
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FIRING_MODE:S:
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FIRING_MODE:SA:2:3:
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RELOAD:2:
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ATTRIBUTE:Partial reload:
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ATTRIBUTE:Projectile:
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DESCRIPTION:An automatic combat shotgun.:
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NAME:Sniper rifle:
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TYPE:Ranged combat weapon:
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SUBTYPE:Basic:
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COLOUR:Silver:
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SYMBOL:/:
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CONDITION:20:
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VALUE:400:
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WEIGHT:30:
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ACCURACY:+10:
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DAMAGE:2:8:
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SHOTS:1:
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FIRING_MODE:S:
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RELOAD:1:
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ATTRIBUTE:Projectile:
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DESCRIPTION:A very accurate rifle designed for snipers.:
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NAME:Automatic cannon:
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TYPE:Ranged combat weapon:
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SUBTYPE:Heavy:
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COLOUR:Silver:
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SYMBOL:/:
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CONDITION:20:
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VALUE:1000:
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WEIGHT:50:
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DAMAGE:2:5:
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SHOTS:40:
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FIRING_MODE:S:
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FIRING_MODE:A:10:
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RELOAD:4:
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ATTRIBUTE:Projectile:
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DESCRIPTION:A heavy weapon with an incredibly high rate of fire.:
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NAME:Assault cannon:
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TYPE:Ranged combat weapon:
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SUBTYPE:Heavy:
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COLOUR:Silver:
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SYMBOL:/:
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CONDITION:20:
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VALUE:3000:
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WEIGHT:75:
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DAMAGE:2:8:
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SHOTS:40:
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FIRING_MODE:S:
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FIRING_MODE:A:10:
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RELOAD:6:
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ATTRIBUTE:Projectile:
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DESCRIPTION:A heavy weapon with an incredibly high rate of fire.:
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#
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# Needle weapons
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NAME:Needle pistol:
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TYPE:Ranged combat weapon:
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SUBTYPE:Pistol:
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COLOUR:Poison green:
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SYMBOL:/:
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CONDITION:20:
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VALUE:300:
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WEIGHT:15:
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DAMAGE:2:5:
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SHOTS:6:
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FIRING_MODE:S:
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RELOAD:4:
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ATTRIBUTE:Poison:
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ATTRIBUTE:Silent:
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ATTRIBUTE:Projectile:
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DESCRIPTION:A pistol which fires small needles filled with lethal toxins. :
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DESCRIPTION:Needle weapons are silent and produce no muzzle flash when fired, :
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DESCRIPTION:so they are often used by assassins.:
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NAME:Needle rifle:
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TYPE:Ranged combat weapon:
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SUBTYPE:Basic:
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COLOUR:Poison green:
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SYMBOL:/:
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CONDITION:20:
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VALUE:400:
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WEIGHT:30:
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ACCURACY:+10:
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DAMAGE:2:5:
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SHOTS:6:
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FIRING_MODE:S:
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RELOAD:4:
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ATTRIBUTE:Poison:
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ATTRIBUTE:Silent:
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ATTRIBUTE:Projectile:
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DESCRIPTION:A rifle which fires small needles filled with lethal toxins. :
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DESCRIPTION:Needle weapons are silent and produce no muzzle flash when fired, :
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DESCRIPTION:so they are often used by assassins.:
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#
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# Laser weapons
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NAME:Laser pistol:
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TYPE:Ranged combat weapon:
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SUBTYPE:Pistol:
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COLOUR:Army:
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SYMBOL:/:
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CONDITION:20:
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VALUE:100:
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WEIGHT:15:
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DAMAGE:2:6:
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SHOTS:30:
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FIRING_MODE:S:
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RELOAD:2:
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ATTRIBUTE:Laser:
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DESCRIPTION:A pistol that fires a concentrated beam of light.:
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NAME:Laser rifle:
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TYPE:Ranged combat weapon:
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SUBTYPE:Basic:
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COLOUR:Army:
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SYMBOL:/:
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CONDITION:20:
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VALUE:150:
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WEIGHT:25:
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DAMAGE:2:6:2:
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SHOTS:60:
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FIRING_MODE:S:
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RELOAD:2:
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ATTRIBUTE:Laser:
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DESCRIPTION:A rifle that fires a concentrated beam of light.:
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NAME:Assault laser:
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TYPE:Ranged combat weapon:
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SUBTYPE:Basic:
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COLOUR:Army:
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SYMBOL:/:
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CONDITION:20:
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VALUE:400:
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WEIGHT:30:
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DAMAGE:2:6:2:
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SHOTS:60:
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FIRING_MODE:S:
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FIRING_MODE:SA:2:3:
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RELOAD:2:
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ATTRIBUTE:Laser:
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DESCRIPTION:An automatic laser rifle.:
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NAME:Scorcher pistol:
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TYPE:Ranged combat weapon:
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SUBTYPE:Pistol:
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COLOUR:Fiery orange:
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SYMBOL:/:
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CONDITION:20:
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VALUE:300:
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WEIGHT:15:
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DAMAGE:2:8:
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SHOTS:30:
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FIRING_MODE:S:
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RELOAD:2:
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ATTRIBUTE:Laser:
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DESCRIPTION:A pistol that fires a concentrated beam of light. A more :
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DESCRIPTION:powerful variant of the laser pistol.:
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NAME:Scorcher rifle:
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TYPE:Ranged combat weapon:
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SUBTYPE:Basic:
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COLOUR:Fiery orange:
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SYMBOL:/:
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CONDITION:20:
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VALUE:500:
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WEIGHT:30:
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DAMAGE:2:8:4:
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SHOTS:50:
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FIRING_MODE:S:
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RELOAD:2:
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ATTRIBUTE:Laser:
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DESCRIPTION:A gun that fires a concentrated beam of light. A more powerful :
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DESCRIPTION:variant of the laser rifle.:
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NAME:Laser cannon:
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TYPE:Ranged combat weapon:
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SUBTYPE:Heavy:
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COLOUR:Army:
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SYMBOL:/:
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CONDITION:20:
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VALUE:2000:
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WEIGHT:75:
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ACCURACY:-10:
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DAMAGE:4:10:
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SHOTS:20:
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FIRING_MODE:S:
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RELOAD:6:
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ATTRIBUTE:Laser:
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DESCRIPTION:The laser cannon is a heavy weapon that fires a very powerful, :
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DESCRIPTION:concentrated beam of light.:
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#
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# Bolt weapons
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#
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NAME:Bolt carbine:
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TYPE:Ranged combat weapon:
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SUBTYPE:Basic:
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COLOUR:Red:
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SYMBOL:/:
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CONDITION:20:
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VALUE:600:
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WEIGHT:35:
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DAMAGE:2:10:4:
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SHOTS:20:
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FIRING_MODE:S:
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RELOAD:2:
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ATTRIBUTE:Projectile:
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DESCRIPTION:A gun that fires rocket-propelled projectiles with mass-reactive :
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DESCRIPTION:warheads.:
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NAME:Bolt pistol:
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TYPE:Ranged combat weapon:
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SUBTYPE:Pistol:
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COLOUR:Red:
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SYMBOL:/:
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CONDITION:20:
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VALUE:600:
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WEIGHT:25:
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DAMAGE:2:10:
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SHOTS:12:
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FIRING_MODE:S:
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FIRING_MODE:SA:2:2:
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RELOAD:2:
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ATTRIBUTE:Projectile:
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DESCRIPTION:A pistol that fires rocket-propelled projectiles with :
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DESCRIPTION:mass-reactive warheads.:
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NAME:Bolter:
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TYPE:Ranged combat weapon:
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SUBTYPE:Basic:
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COLOUR:Red:
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SYMBOL:/:
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CONDITION:20:
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VALUE:1000:
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WEIGHT:40:
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DAMAGE:2:10:4:
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SHOTS:20:
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FIRING_MODE:S:
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FIRING_MODE:SA:2:2:
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RELOAD:2:
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ATTRIBUTE:Projectile:
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DESCRIPTION:A gun that fires rocket-propelled projectiles with :
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DESCRIPTION:mass-reactive warheads.:
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NAME:Assault bolter:
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TYPE:Ranged combat weapon:
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SUBTYPE:Basic:
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COLOUR:Red:
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SYMBOL:/:
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CONDITION:20:
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VALUE:1400:
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WEIGHT:55:
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DAMAGE:2:10:4:
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SHOTS:30:
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FIRING_MODE:SA:2:4:
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RELOAD:3:
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ATTRIBUTE:Projectile:
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DESCRIPTION:A gun that fires rocket-propelled projectiles with mass-reactive :
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DESCRIPTION:warheads. Compared to the standard bolter it has a higher rate :
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DESCRIPTION:of fire.:
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#
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# Plasma weapons
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#
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NAME:Plasma pistol:
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TYPE:Ranged combat weapon:
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SUBTYPE:Pistol:
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COLOUR:Radioactive:
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SYMBOL:/:
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CONDITION:20:
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VALUE:1000:
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WEIGHT:25:
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ACCURACY:-15:
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DAMAGE:3:10:
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SHOTS:1:
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FIRING_MODE:S:
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RELOAD:4:
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ATTRIBUTE:Plasma:
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ATTRIBUTE:Automatic recharge:
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DESCRIPTION:A pistol that fires superheated plasma.:
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NAME:Plasma rifle:
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TYPE:Ranged combat weapon:
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SUBTYPE:Basic:
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COLOUR:Radioactive:
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SYMBOL:/:
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CONDITION:20:
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VALUE:1800:
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WEIGHT:55:
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ACCURACY:-10:
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DAMAGE:3:10:5:
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SHOTS:1:
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FIRING_MODE:S:
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RELOAD:3:
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ATTRIBUTE:Plasma:
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ATTRIBUTE:Automatic recharge:
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DESCRIPTION:A rifle that fires superheated plasma.:
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########################### Close combat weapons ###########################
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#
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# Ordinary weapons
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#
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NAME:Knife:
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TYPE:Close combat weapon:
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SUBTYPE:Knife:
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COLOUR:Silver:
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SYMBOL:!:
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CONDITION:20:
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VALUE:30:
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WEIGHT:5:
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DAMAGE:1:7:
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REACH:1:
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PARRY_PENALTY:-25:
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DESCRIPTION:A combat knife.:
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NAME:Sword:
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TYPE:Close combat weapon:
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COLOUR:Silver:
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SYMBOL:!:
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CONDITION:20:
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VALUE:100:
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WEIGHT:20:
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DAMAGE:2:6:
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REACH:3:
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PARRY_PENALTY:-10:
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DESCRIPTION:A sword.:
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NAME:Imperial sword:
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TYPE:Close combat weapon:
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COLOUR:Gold:
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SYMBOL:!:
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CONDITION:20:
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VALUE:300:
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WEIGHT:15:
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DAMAGE:2:6:
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REACH:3:
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DESCRIPTION:Imperial swords are carried by nobles as a status symbol. :
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DESCRIPTION:All Imperial swords are forged on Terra according to the :
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DESCRIPTION:highest quality standards.:
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NAME:Axe:
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TYPE:Close combat weapon:
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COLOUR:Silver:
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SYMBOL:!:
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CONDITION:20:
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VALUE:100:
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WEIGHT:30:
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DAMAGE:2:8:
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REACH:2:
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PARRY_PENALTY:-20:
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DESCRIPTION:An axe.:
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NAME:Pick axe:
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TYPE:Close combat weapon:
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COLOUR:Silver:
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SYMBOL:!:
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CONDITION:20:
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VALUE:20:
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WEIGHT:40:
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DAMAGE:1:7:
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REACH:2:
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PARRY_PENALTY:-30:
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DESCRIPTION:A pick axe.:
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NAME:Cleaver:
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TYPE:Close combat weapon:
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COLOUR:Silver:
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SYMBOL:!:
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CONDITION:20:
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VALUE:40:
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WEIGHT:30:
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DAMAGE:2:4:
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REACH:2:
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PARRY_PENALTY:-30:
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DESCRIPTION:A cleaver.:
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NAME:Pick:
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TYPE:Close combat weapon:
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COLOUR:Silver:
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SYMBOL:!:
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CONDITION:20:
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VALUE:10:
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WEIGHT:30:
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DAMAGE:2:4:
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REACH:2:
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PARRY_PENALTY:-30:
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DESCRIPTION:A pick.:
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NAME:Halberd:
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TYPE:Close combat weapon:
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COLOUR:Silver:
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SYMBOL:!:
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CONDITION:20:
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VALUE:100:
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WEIGHT:40:
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DAMAGE:1:10:
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REACH:4:
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PARRY_PENALTY:-15:
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DESCRIPTION:A halberd.:
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#
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# Poison weapons
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#
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NAME:Venom blade:
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TYPE:Close combat weapon:
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SUBTYPE:Knife:
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COLOUR:Silver:
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SYMBOL:!:
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CONDITION:20:
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VALUE:100:
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WEIGHT:5:
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DAMAGE:1:6:
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REACH:1:
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PARRY_PENALTY:-25:
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ATTRIBUTE:Poison:
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DESCRIPTION:A short blade which releases lethal toxins once it has :
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DESCRIPTION:penetrated its target.:
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#
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# Chain weapons
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#
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NAME:Chainsword:
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TYPE:Close combat weapon:
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COLOUR:Red:
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SYMBOL:!:
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CONDITION:20:
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VALUE:200:
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WEIGHT:30:
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DAMAGE:2:10:
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REACH:3:
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PARRY_PENALTY:-15:
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ATTRIBUTE:Noisy:
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DESCRIPTION:A sword with motorised teeth.:
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NAME:Chainaxe:
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TYPE:Close combat weapon:
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COLOUR:Red:
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SYMBOL:!:
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CONDITION:20:
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VALUE:200:
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WEIGHT:40:
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DAMAGE:2:12:
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REACH:2:
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PARRY_PENALTY:-20:
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ATTRIBUTE:Noisy:
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DESCRIPTION:An axe with motorised teeth.:
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NAME:Eviscerator:
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TYPE:Close combat weapon:
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COLOUR:Red:
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SYMBOL:!:
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CONDITION:20:
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VALUE:300:
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WEIGHT:60:
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DAMAGE:2:12:
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REACH:3:
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PARRY_PENALTY:-30:
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ATTRIBUTE:Noisy:
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DESCRIPTION:A massive chainsword.:
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#
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# Power weapons
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#
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NAME:Power knife:
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TYPE:Close combat weapon:
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SUBTYPE:Knife:
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COLOUR:Burgundy:
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SYMBOL:!:
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CONDITION:20:
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VALUE:400:
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WEIGHT:10:
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DAMAGE:1:10:
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REACH:1:
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PARRY_PENALTY:-30:
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ATTRIBUTE:Power:
|
|
DESCRIPTION:A kife sheathed in a disruptive energy field that can tear :
|
|
DESCRIPTION:through armour easily.:
|
|
|
|
NAME:Power sword:
|
|
TYPE:Close combat weapon:
|
|
COLOUR:Burgundy:
|
|
SYMBOL:!:
|
|
CONDITION:20:
|
|
VALUE:800:
|
|
WEIGHT:30:
|
|
DAMAGE:3:10:
|
|
REACH:3:
|
|
PARRY_PENALTY:-15:
|
|
ATTRIBUTE:Power:
|
|
DESCRIPTION:A sword sheathed in a disruptive energy field that can tear :
|
|
DESCRIPTION:through armour easily.:
|
|
|
|
NAME:Power axe:
|
|
TYPE:Close combat weapon:
|
|
COLOUR:Burgundy:
|
|
SYMBOL:!:
|
|
CONDITION:20:
|
|
VALUE:800:
|
|
WEIGHT:40:
|
|
DAMAGE:3:12:
|
|
REACH:2:
|
|
PARRY_PENALTY:-20:
|
|
ATTRIBUTE:Power:
|
|
DESCRIPTION:An axe sheathed in a disruptive energy field that can tear :
|
|
DESCRIPTION:through armour easily.:
|
|
|
|
|
|
|
|
#
|
|
# Shock weapons
|
|
#
|
|
|
|
NAME:Neural whip:
|
|
TYPE:Close combat weapon:
|
|
COLOUR:Teal:
|
|
SYMBOL:!:
|
|
CONDITION:20:
|
|
VALUE:200:
|
|
WEIGHT:20:
|
|
DAMAGE:1:6:
|
|
REACH:4:
|
|
PARRY_PENALTY:-50:
|
|
ATTRIBUTE:Shock:
|
|
DESCRIPTION:A whip charged with electical energy. Can stun the enemy.:
|
|
|
|
NAME:Shock maul:
|
|
TYPE:Close combat weapon:
|
|
COLOUR:Teal:
|
|
SYMBOL:!:
|
|
CONDITION:20:
|
|
VALUE:130:
|
|
WEIGHT:30:
|
|
DAMAGE:2:4:
|
|
REACH:2:
|
|
PARRY_PENALTY:-20:
|
|
ATTRIBUTE:Shock:
|
|
DESCRIPTION:A maul charged with electical energy. Can stun the enemy.:
|
|
|
|
|
|
|
|
#
|
|
# Force weapons
|
|
#
|
|
|
|
NAME:Force sword:
|
|
TYPE:Close combat weapon:
|
|
COLOUR:Gold:
|
|
SYMBOL:!:
|
|
CONDITION:20:
|
|
VALUE:300:
|
|
WEIGHT:20:
|
|
DAMAGE:2:6:
|
|
REACH:3:
|
|
PARRY_PENALTY:-10:
|
|
ATTRIBUTE:Force:
|
|
DESCRIPTION:A sword that channels mental energy.:
|
|
|
|
NAME:Force rod:
|
|
TYPE:Close combat weapon:
|
|
COLOUR:Gold:
|
|
SYMBOL:!:
|
|
CONDITION:20:
|
|
VALUE:400:
|
|
WEIGHT:10:
|
|
DAMAGE:1:3:
|
|
REACH:2:
|
|
PARRY_PENALTY:-30:
|
|
ATTRIBUTE:Force:
|
|
ATTRIBUTE:Force channel:
|
|
DESCRIPTION:A rod that channels mental energy.:
|
|
|
|
NAME:Force halberd:
|
|
TYPE:Close combat weapon:
|
|
COLOUR:Gold:
|
|
SYMBOL:!:
|
|
CONDITION:20:
|
|
VALUE:300:
|
|
WEIGHT:40:
|
|
DAMAGE:1:10:
|
|
REACH:4:
|
|
PARRY_PENALTY:-15:
|
|
ATTRIBUTE:Force:
|
|
DESCRIPTION:A halberd that channels mental energy.:
|
|
|
|
NAME:Rune staff:
|
|
TYPE:Close combat weapon:
|
|
COLOUR:Gold:
|
|
SYMBOL:!:
|
|
CONDITION:20:
|
|
VALUE:1000:
|
|
WEIGHT:40:
|
|
DAMAGE:1:6:
|
|
REACH:4:
|
|
PARRY_PENALTY:-10:
|
|
ATTRIBUTE:Force:
|
|
ATTRIBUTE:Force rune:
|
|
ATTRIBUTE:Force channel:
|
|
DESCRIPTION:A staff that channels mental energy.:
|
|
|
|
NAME:Rune sword:
|
|
TYPE:Close combat weapon:
|
|
COLOUR:Gold:
|
|
SYMBOL:!:
|
|
CONDITION:20:
|
|
VALUE:800:
|
|
WEIGHT:20:
|
|
DAMAGE:2:6:
|
|
REACH:3:
|
|
PARRY_PENALTY:-10:
|
|
ATTRIBUTE:Force:
|
|
ATTRIBUTE:Force rune:
|
|
DESCRIPTION:An sword that channels mental energy.:
|
|
|
|
NAME:Rune axe:
|
|
TYPE:Close combat weapon:
|
|
COLOUR:Gold:
|
|
SYMBOL:!:
|
|
CONDITION:20:
|
|
VALUE:800:
|
|
WEIGHT:30:
|
|
DAMAGE:2:8:
|
|
REACH:2:
|
|
PARRY_PENALTY:-20:
|
|
ATTRIBUTE:Force:
|
|
ATTRIBUTE:Force rune:
|
|
DESCRIPTION:An axe that channels mental energy.:
|
|
|
|
NAME:Hammer of Fate:
|
|
TYPE:Close combat weapon:
|
|
COLOUR:Gold:
|
|
SYMBOL:!:
|
|
CONDITION:20:
|
|
VALUE:1200:
|
|
WEIGHT:35:
|
|
DAMAGE:4:4:
|
|
REACH:2:
|
|
PARRY_PENALTY:-30:
|
|
ATTRIBUTE:Force:
|
|
ATTRIBUTE:Force rune:
|
|
ATTRIBUTE:Unique:
|
|
DESCRIPTION:The Hammer of Fate.:
|
|
|
|
|
|
|
|
########################### Armours ###########################
|
|
|
|
NAME:Leather armour:
|
|
TYPE:Armour:
|
|
SUBTYPE:Light:
|
|
COLOUR:Sienna:
|
|
SYMBOL:[:
|
|
CONDITION:100:
|
|
VALUE:100:
|
|
WEIGHT:50:
|
|
ARMOUR_VALUE:1:
|
|
DESCRIPTION:Leather armour.:
|
|
|
|
NAME:Flak armour:
|
|
TYPE:Armour:
|
|
SUBTYPE:Medium:
|
|
COLOUR:Army:
|
|
SYMBOL:[:
|
|
CONDITION:100:
|
|
VALUE:300:
|
|
WEIGHT:100:
|
|
ARMOUR_VALUE:3:
|
|
DESCRIPTION:Flak armour.:
|
|
|
|
NAME:Light combat armour:
|
|
TYPE:Armour:
|
|
SUBTYPE:Light:
|
|
COLOUR:Fiery orange:
|
|
SYMBOL:[:
|
|
CONDITION:80:
|
|
VALUE:600:
|
|
WEIGHT:70:
|
|
ARMOUR_VALUE:4:
|
|
DESCRIPTION:Light combat armour.:
|
|
|
|
NAME:Combat armour:
|
|
TYPE:Armour:
|
|
SUBTYPE:Medium:
|
|
COLOUR:Silver:
|
|
SYMBOL:[:
|
|
CONDITION:150:
|
|
VALUE:500:
|
|
WEIGHT:150:
|
|
ARMOUR_VALUE:5:
|
|
DESCRIPTION:Combat armour.:
|
|
|
|
NAME:Assault armour:
|
|
TYPE:Armour:
|
|
SUBTYPE:Medium:
|
|
COLOUR:Jade:
|
|
SYMBOL:[:
|
|
CONDITION:200:
|
|
VALUE:800:
|
|
WEIGHT:200:
|
|
ARMOUR_VALUE:7:
|
|
DESCRIPTION:Assault armour.:
|
|
|
|
NAME:Power armour:
|
|
TYPE:Armour:
|
|
SUBTYPE:Heavy:
|
|
COLOUR:Burgundy:
|
|
SYMBOL:[:
|
|
CONDITION:300:
|
|
VALUE:5000:
|
|
WEIGHT:380:
|
|
ARMOUR_VALUE:10:
|
|
ATTRIBUTE:Strength boost:
|
|
ATTRIBUTE:Environmental:
|
|
DESCRIPTION:A powered full-body suit.:
|
|
|
|
|
|
|
|
########################### Drugs ###########################
|
|
|
|
NAME:Antidote:
|
|
TYPE:Drug:
|
|
COLOUR:Jade:
|
|
SYMBOL:,:
|
|
CONDITION:1:
|
|
VALUE:10:
|
|
WEIGHT:1:
|
|
DESCRIPTION:Cures poisoning.:
|
|
|
|
NAME:Flash:
|
|
TYPE:Drug:
|
|
COLOUR:Jade:
|
|
SYMBOL:,:
|
|
CONDITION:1:
|
|
VALUE:10:
|
|
WEIGHT:1:
|
|
DESCRIPTION:Flash improves reaction time and heightens awareness. :
|
|
DESCRIPTION:Effect\: +4D10 Agility, -2D10 Will Power:
|
|
|
|
NAME:Stoic:
|
|
TYPE:Drug:
|
|
COLOUR:Jade:
|
|
SYMBOL:,:
|
|
CONDITION:1:
|
|
VALUE:10:
|
|
WEIGHT:1:
|
|
DESCRIPTION:Stoic renders the user incapable of feeling fear or pain. :
|
|
DESCRIPTION:Effect\: -2D10 Agility, Immunity to fear and pain:
|
|
|
|
NAME:Nomat:
|
|
TYPE:Drug:
|
|
COLOUR:Jade:
|
|
SYMBOL:,:
|
|
CONDITION:1:
|
|
VALUE:40:
|
|
WEIGHT:1:
|
|
DESCRIPTION:Nomat is short for no matter. This simm provides a short-term :
|
|
DESCRIPTION:boost to an individual's psychic potential while limiting his :
|
|
DESCRIPTION:ability to perceive the material world. :
|
|
DESCRIPTION:Effect\: One extra D10 during evocation rolls, -4D10 Close Combat, -4D10 Ranged Combat.:
|
|
|
|
NAME:Focus:
|
|
TYPE:Drug:
|
|
COLOUR:Jade:
|
|
SYMBOL:,:
|
|
CONDITION:1:
|
|
VALUE:10:
|
|
WEIGHT:1:
|
|
DESCRIPTION:Focus gives the user an uncanny ability to focus, and sharpens his :
|
|
DESCRIPTION:senses while slowing his reaction time. :
|
|
DESCRIPTION:Effect\: +4D10 Ranged Combat, -2D10 Agility:
|
|
|
|
NAME:Bull:
|
|
TYPE:Drug:
|
|
COLOUR:Jade:
|
|
SYMBOL:,:
|
|
CONDITION:1:
|
|
VALUE:20:
|
|
WEIGHT:1:
|
|
DESCRIPTION:Effect\: +4D10 Strength, -4D10 Ranged Combat, -4D10 Fellowship, :
|
|
DESCRIPTION:-4D10 Intelligence:
|
|
|
|
|
|
|
|
|
|
|
|
########################### Miscellaneous objects ###########################
|
|
|
|
NAME:Credits:
|
|
NUMERUS:Plural:
|
|
TYPE:Money:
|
|
COLOUR:Gold:
|
|
SYMBOL:$:
|
|
CONDITION:1:
|
|
WEIGHT:1:
|
|
DESCRIPTION:The Imperial currency.:
|
|
|
|
NAME:Jump pack:
|
|
TYPE:Jump pack:
|
|
COLOUR:Red:
|
|
SYMBOL:]:
|
|
CONDITION:100:
|
|
VALUE:500:
|
|
WEIGHT:40:
|
|
DESCRIPTION:A jump pack.:
|
|
|