warp_rogue/data/dungeons/dread_mines.wca
2018-08-13 14:21:17 -04:00

84 lines
1.4 KiB
Text
Executable file

~
Dungeon Script: Dread Mines
~
~
dungeon generation
~
if $GENERATION = 'Yes'
~
level map generation
~
cave_set_type 'Tunnels'
cave_set_wall 'Rock'
cave_set_floor 'Rock floor'
cave_set_connections 'Way down' 'Way up'
cave_set_environment 'Rock floor' 'Rock' 'Rock floor' 'Rock' 'Rock floor' 'Rock' 'Rock floor' 'Rock'
~ ground level ~
if $LEVEL = 0
cave_set_environment 'Rock floor' 'Rock' 'Rock floor' 'Rock' 'Rock floor' 'Rock' 'Ash wastes' ''
cave_set_gate_level 0
end_if
cave_generate
~
character spawning
~
if $LEVEL = 3
spawn_character 'Gregor'
spawn_character 'Demagogue'
randomiser_add 'Infiltrator' 100
randomiser_add 'Armed mutant' 600
randomiser_add 'Mutant miner' 100
randomiser_add 'Ash mold' 100
randomiser_spawn_characters 8
else_if $LEVEL = 2
spawn_character 'Bronstein'
randomiser_add 'Infiltrator' 20
randomiser_add 'Armed mutant' 100
randomiser_add 'Mutant miner' 100
randomiser_add 'Ash mold' 20
randomiser_spawn_characters 9
else_if $LEVEL = 1
spawn_character 'Demagogue'
randomiser_add 'Armed mutant' 100
randomiser_add 'Mutant miner' 100
randomiser_add 'Ash mold' 20
randomiser_spawn_characters 9
else_if $LEVEL = 0
randomiser_add 'Mutant miner' 300
randomiser_add 'Ash mold' 100
randomiser_spawn_characters 10
end_if
end_if