create table if not exists monsters
(
    id             integer
        constraint monsters_pk
            primary key,
    name           text not null,
    health         integer not null,
    attributes     text,
    attack_level   integer not null,
    strength_level integer not null,
    defence_level  integer not null,
    ranged_level   integer not null,
    magic_level    integer not null,
    defence_stab   integer not null,
    defence_slash  integer not null,
    defence_crush  integer not null,
    defence_magic  integer not null,
    defence_ranged integer not null
);
