create table if not exists monsters ( id integer constraint monsters_pk primary key, name text not null, health integer not null, attributes text, attack_level integer not null, strength_level integer not null, defence_level integer not null, ranged_level integer not null, magic_level integer not null, defence_stab integer not null, defence_slash integer not null, defence_crush integer not null, defence_magic integer not null, defence_ranged integer not null );