changed some strings (thanks to Allan Nordhøy)

This commit is contained in:
Boris Timofeev 2017-04-26 14:19:31 +03:00
parent 069939444d
commit 312634cf84
4 changed files with 32 additions and 32 deletions

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@ -83,14 +83,14 @@
- Fixed crash on Android 2.3
#### 0.7 (May 07, 2014)
#### 0.7 (May 7, 2014)
- By popular demand UniPatcher is now free, but with advertising. It is not displayed if you purchased the program
- Support DPS patches
- Added feature: Fix checksum for Sega Mega Drive ROMs
- Added feature: Add/Delete SMC header for Super Nintendo ROMs
#### 0.6 (November 04, 2013)
#### 0.6 (November 4, 2013)
- Support PPF patches in full version
- Small improvements
@ -102,7 +102,7 @@
- The association with IPS and UPS files. Now you can open the patches from your file manager
- Again redesigned
- Added a dialog "What's New"
- Added icons of high resolution
- Added high resolution icons
- Dropped support for Android 2.1. Sorry guys, this is no longer possible to maintain
#### 0.4 (August 24, 2013)
@ -119,9 +119,9 @@
#### 0.2 (April 17, 2013)
- Added support for android 2.1
- Added ActionBar for android 2.1+
- Added the ability to install it on sd-card
- Added support for Android 2.1
- Added ActionBar for Android 2.1+
- Added the ability to install it on SD-card
- Patching in a separate thread, the UI does not freeze
- Added pictures in the file manager
- Bugfixes

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@ -14,7 +14,7 @@ No. UniPatcher is not designed to hack the Android games.
#### What is ROM image?
A ROM image is a computer file which contains a copy of the data from a read-only memory chip of a video game cartridge. The term is used in the context of emulation, whereby older games are copied to ROM files and can, using a piece of software known as an emulator, be run on a computer or a phone.
A ROM image is a computer file containing a copy of video game cartridge. Through the process of emulation, you copy that file out, run it in a piece of software called an "emulator", to enjoy the game on your computer or phone.
#### What is ROM hacking?
@ -26,13 +26,13 @@ A patch is a file that contains the differences between the original version of
The patch is distributed, and end users apply the patch to a copy of the original ROM, which produces a playable version of the hack.
#### Why romhackers do not distribute modified games?
#### Why ROM hackers do not distribute modified games?
Hacks and translations are generally distributed as patches to reduce download size and avoid copyright issues.
#### How to apply a patch to ROM?
It's very simple: you must choose the ROM file and the patch, then tap on the red round button.
You must choose the ROM file and the patch, then tap on the red round button.
As a result, you get a patched ROM, which will be located in the same directory with the original ROM.
@ -44,11 +44,11 @@ Currently UniPatcher can not extract archives, so you need to unpack your archiv
#### The app shows the error: "This ROM is not compatible with the patch".
The app will show this error if the checksum stored in the patch does not match the checksum of the ROM. This means that the ROM is not compatible with the patch. You need to choose a different ROM. Usually there are several ROMs for each game (such as the version for Europe, USA, Japan, good or bad dumps, etc).
The app will show this error if the checksum stored in the patch does not match the checksum of the ROM. This means that the ROM is not compatible with the patch. You need to choose a different ROM. Usually there are several ROMs for each game (such as the version for Europe, USA, Japan, good or bad dumps, etc.).
Romhackers often publish checksum of the ROM file (on a web page or in Readme file). You need to compare it with your ROM. Long tap on the file in the file manager and You will see 3 lines: CRC32, SHA1 and MD5. You have the correct ROM if one of these lines is equal to the checksum which was written by a romhacker. If the checksums do not match then look for another ROM.
ROM hackers often publish checksum of the accompanying ROM file (on a web page or in README file). Compare that to the one you have. Long tap the file in the file manager and you will see these 3 lines: CRC32, SHA1 and MD5. If one of those numbers are the same, you have the ROM the patch was written for. If not, you need a different ROM.
#### I can not find the correct ROM for the game "Pokemon Emerald".
#### I can not find the correct ROM for the game "Pokémon Emerald".
Most of the patches of the game work with ROM "Pokemon - Emerald Version (U) \[f1\] (Save Type).gba".
@ -75,13 +75,13 @@ Maybe it's a bug in my program. Please contact me at [e-mail](mailto:mashin87@gm
Yes. UniPatcher can:
- create XDelta3 patches.
- fix checksum for a Sega Mega Drive / Sega Genesis games.
- add or remove SMC header for a Super Nintendo games.
- Create XDelta3 patches.
- Fix checksum for a Sega Mega Drive / Sega Genesis games.
- Add or remove SMC header for Super Nintendo games.
#### Why do I have to fix checksum for the Sega Mega Drive games?
Sega Mega Drive (Genesis) has protection from game modification. ROM stores the checksum value, and if it differs from the actual checksum the game displays a red screen and stops running. This function writes the correct checksum in the ROM.
Sega Mega Drive (Genesis) games are protected from modification. If the checksum of the game differs from the one the ROM amounts to, the game displays a red screen and stops running. What this does is calculate the correct checksum and write it to the ROM.
**Warning:** This function does not create a backup ROM.

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@ -12,9 +12,9 @@
<string name="main_activity_header_file">Header file</string>
<string name="main_activity_tap_to_select">tap to select</string>
<string name="main_activity_tap_to_rename">tap to rename</string>
<string name="main_activity_toast_rom_and_patch_not_selected">The ROM and the Patch files is not selected</string>
<string name="main_activity_toast_rom_not_selected">The ROM is not selected</string>
<string name="main_activity_toast_patch_not_selected">The Patch is not selected</string>
<string name="main_activity_toast_rom_and_patch_not_selected">The ROM and the patch files is not selected</string>
<string name="main_activity_toast_rom_not_selected">No ROM file selected</string>
<string name="main_activity_toast_patch_not_selected">No patch file selected</string>
<string name="main_activity_toast_archives_not_supported">Archive should be unpacked in an external program</string>
<!-- Rename dialog -->
@ -34,12 +34,12 @@
<string name="create_patch_fragment_toast_modified_not_selected">The modified file is not selected</string>
<!-- Info for SNES SMC header -->
<string name="snes_smc_header_help">This feature is only for Super Nintendo ROMs.\n\nIf the ROM contains the SMC header - it will be removed. Otherwise, it will be added.\n\nWarning: this function does not create a backup.</string>
<string name="snes_smc_header_help">This feature is only for Super Nintendo ROMs.\n\nIf the ROM contains the SMC header - it will be removed. Otherwise, it will be added.\n\nWarning: This function does not create a backup.</string>
<string name="snes_smc_header_will_be_removed">This ROM has the SMC header. It will be removed.</string>
<string name="snes_smc_header_will_be_added">This ROM does not have the SMC header. It will be added. You can choose your own header instead of the header by default.</string>
<string name="snes_smc_header_will_be_added">This ROM does not have the SMC header. It will be added. You can choose your own header instead of the default header.</string>
<!-- Info for SMD fix checksum -->
<string name="smd_fix_checksum_help">This feature is only for Sega Mega Drive (Sega Genesis) ROMs.\n\nIt fixes \"the red screen of death\".\n\nWarning: this function does not create a backup.</string>
<string name="smd_fix_checksum_help">This feature is only for Sega Mega Drive (Sega Genesis) ROMs.\n\nIt fixes \"the red screen of death\".\n\nWarning: This function does not create a backup.</string>
<!-- File picker title -->
<string name="file_picker_activity_title">Select file</string>
@ -66,9 +66,9 @@
<string name="notify_applying_patch">Applying patch</string>
<string name="notify_patching_complete">Patching complete</string>
<string name="notify_creating_patch">Creating patch</string>
<string name="notify_create_patch_complete">Patch creation completed</string>
<string name="notify_create_patch_complete">Patch created</string>
<string name="toast_patching_started_check_notify">Patching started. Check the notification area</string>
<string name="toast_create_patch_started_check_notify">Creating patch started. Check the notification area</string>
<string name="toast_create_patch_started_check_notify">Creation of patch started. Check the notification area</string>
<string name="notify_error">Error</string>
<string name="notify_error_could_not_copy_file">Could not copy file</string>
@ -100,16 +100,16 @@
<string name="notify_smd_fix_checksum_started_check_notify">Fixing checksum started. Check the notification area</string>
<string name="notify_snes_add_smc_header_in_progress">Adding SMC header</string>
<string name="notify_snes_add_smc_header_complete">Adding SMC header complete</string>
<string name="notify_snes_add_smc_header_complete">SMC header added</string>
<string name="notify_snes_add_smc_header_stared_check_noify">Adding SMC header started. Check the notification area</string>
<string name="notify_snes_delete_smc_header_in_progress">Delete SMC header</string>
<string name="notify_snes_delete_smc_header_complete">Deleting SMC header complete</string>
<string name="notify_snes_delete_smc_header_complete">SMC header deleted</string>
<string name="notify_snes_delete_smc_header_stared_check_noify">Deleting SMC header started. Check the notification area</string>
<!-- Permissions -->
<string name="permissions_storage_error_info">App has not been granted permission to read/write files. Without this permission UniPatcher will not function correctly.</string>
<string name="permissions_storage_error_notify_access_denied">Access to the files was denied</string>
<string name="permissions_storage_error_notify_access_denied">File access denied</string>
<!-- Settings -->
<string name="settings_activity_title">Settings</string>
@ -129,7 +129,7 @@
<string name="settings_output_directory_description">Otherwise ROM will be stored in the ROM directory</string>
<string name="settings_patching_header">Patching</string>
<string name="settings_ignore_checksum">Ignore checksums</string>
<string name="settings_ignore_checksum_description">Do not interrupt patching if you use the wrong ROM. Use caution: this option can break your game.</string>
<string name="settings_ignore_checksum_description">Do not interrupt patching if you use the wrong ROM. Use caution: This option can break your game.</string>
<!-- Help activity -->
<string name="help_activity_title">Help</string>
@ -145,7 +145,7 @@
<string name="donate_activity_title">Donate</string>
<string name="send_feedback_dialog_title">Send e-mail</string>
<string name="send_feedback_error_no_email_apps">There are no email clients installed</string>
<string name="send_feedback_error_no_email_apps">There are no e-mail clients installed</string>
<string name="share_dialog_title">Share UniPatcher</string>
<string name="share_text">Download the best ROM patcher for Android. It supports IPS, IPS32, UPS, BPS, APS (GBA), APS (N64), PPF, DPS, EBP and XDelta3 patch types.\n\n</string>

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@ -1,13 +1,13 @@
Utility to apply patches to game rom.
Utility to apply patches to game ROM.
<b>Please read before you download:</b> This program will not help you hack native android games, it was created for the old console games (Super Nintendo, Sega MegaDrive, Game Boy Advance, Sony PlayStation etc.).
<b>Please read before you download:</b> This program will not help you hack native Android games, it was created for the old console games (Super Nintendo, Sega MegaDrive, Game Boy Advance, Sony PlayStation etc.).
<b>UniPatcher</b> allows you to apply patches to the game ROM. What is a <i>patch</i>? The patch is a file with the modified data of the game. For example, a game translated from Japanese to English. You download the patch containing the translation. It must be applied to the Japanese version to get the English version.
<b>Features:</b>
&bull; Supported formats of patches: IPS, IPS32, UPS, BPS, APS (GBA), APS (N64), PPF, DPS, EBP, XDelta 3
&bull; Supported formats of patches: IPS, IPS32, UPS, BPS, APS (GBA), APS (N64), PPF, DPS, EBP, XDelta3
&bull; Creating XDelta patches
&bull; Fix checksum in Sega Mega Drive ROMs
&bull; Add/Delete SMC header in Super Nintendo ROMs