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PySolFC/pysollib/tk/playeroptionsdialog.py
Alexandre Detiste dd16750d5f
import tkinter directly (#383)
* import tkinter directly

* linter

* linter
2024-09-21 17:10:10 -04:00

164 lines
6.5 KiB
Python

#!/usr/bin/env python
# -*- mode: python; coding: utf-8; -*-
# ---------------------------------------------------------------------------##
#
# Copyright (C) 1998-2003 Markus Franz Xaver Johannes Oberhumer
# Copyright (C) 2003 Mt. Hood Playing Card Co.
# Copyright (C) 2005-2009 Skomoroh
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# ---------------------------------------------------------------------------##
import tkinter
from pysollib.mfxutil import KwStruct, Struct
from pysollib.mygettext import _
from pysollib.ui.tktile.tkutil import bind
from .tkwidget import MfxDialog
class SelectUserNameDialog(MfxDialog):
def __init__(self, parent, title, usernames=[], **kw):
kw = self.initKw(kw)
MfxDialog.__init__(self, parent, title, kw.resizable, kw.default)
top_frame, bottom_frame = self.createFrames(kw)
self.createBitmaps(top_frame, kw)
#
listbox = tkinter.Listbox(top_frame)
listbox.pack(side='left', fill='both', expand=True)
scrollbar = tkinter.Scrollbar(top_frame)
scrollbar.pack(side='right', fill='y')
listbox.configure(yscrollcommand=scrollbar.set)
scrollbar.configure(command=listbox.yview)
self.username = None
self.listbox = listbox
bind(listbox, '<<ListboxSelect>>', self.updateUserName)
#
for un in usernames:
listbox.insert('end', un)
focus = self.createButtons(bottom_frame, kw)
self.mainloop(focus, kw.timeout)
# if listbox.curselection():
# self.username = listbox.get(listbox.curselection())
def updateUserName(self, *args):
self.username = self.listbox.get(self.listbox.curselection())
def initKw(self, kw):
kw = KwStruct(kw,
strings=(_("&OK"), _("&Cancel")), default=0,
separator=False,
resizable=False,
padx=10, pady=10,
buttonpadx=10, buttonpady=5,
)
return MfxDialog.initKw(self, kw)
class PlayerOptionsDialog(MfxDialog):
def __init__(self, parent, title, app, **kw):
kw = self.initKw(kw)
MfxDialog.__init__(self, parent, title, kw.resizable, kw.default)
top_frame, bottom_frame = self.createFrames(kw)
self.createBitmaps(top_frame, kw)
self.app = app
#
self.update_stats_var = tkinter.BooleanVar()
self.update_stats_var.set(app.opt.update_player_stats != 0)
self.confirm_var = tkinter.BooleanVar()
self.confirm_var.set(app.opt.confirm != 0)
self.win_animation_var = tkinter.BooleanVar()
self.win_animation_var.set(app.opt.win_animation != 0)
#
frame = tkinter.Frame(top_frame)
frame.pack(expand=True, fill='both', padx=5, pady=10)
widget = tkinter.Label(frame, text=_("Please enter your name"),
# justify='left', anchor='w',
takefocus=0)
widget.grid(row=0, column=0, columnspan=2, sticky='ew', padx=0, pady=0)
w = kw.get("e_width", 30) # width in characters
self.player_var = tkinter.Entry(frame, exportselection=1, width=w)
self.player_var.insert(0, app.opt.player)
self.player_var.grid(row=1, column=0, sticky='ew', padx=0, pady=5)
widget = tkinter.Button(frame, text=_('Choose...'),
command=self.selectUserName)
widget.grid(row=1, column=1, padx=5, pady=5)
widget = tkinter.Checkbutton(frame, variable=self.confirm_var,
anchor='w',
text=_("Confirm discard game"))
widget.grid(row=2, column=0, columnspan=2, sticky='ew', padx=0, pady=5)
widget = tkinter.Checkbutton(frame, variable=self.update_stats_var,
anchor='w',
text=_("Update statistics and logs"))
widget.grid(row=3, column=0, columnspan=2, sticky='ew', padx=0, pady=5)
# widget = tkinter.Checkbutton(frame, variable=self.win_animation_var,
# text="Win animation")
# widget.pack(side='top', padx=kw.padx, pady=kw.pady)
frame.columnconfigure(0, weight=1)
#
self.player = self.player_var.get()
self.confirm = self.confirm_var.get()
self.update_stats = self.update_stats_var.get()
self.win_animation = self.win_animation_var.get()
#
focus = self.createButtons(bottom_frame, kw)
self.mainloop(focus, kw.timeout)
def selectUserName(self, *args):
names = self.app.getAllUserNames()
d = SelectUserNameDialog(self.top, _("Select name"), names)
if d.status == 0 and d.button == 0 and d.username:
self.player_var.delete(0, 'end')
self.player_var.insert(0, d.username)
def mDone(self, button):
self.button = button
self.player = self.player_var.get()
self.confirm = self.confirm_var.get()
self.update_stats = self.update_stats_var.get()
self.win_animation = self.win_animation_var.get()
raise SystemExit
def initKw(self, kw):
kw = KwStruct(kw,
strings=(_("&OK"), _("&Cancel")), default=0,
padx=10, pady=10,
)
return MfxDialog.initKw(self, kw)
# ************************************************************************
# *
# ************************************************************************
def playeroptionsdialog_main(args):
from pysollib.ui.tktile.tkutil import wm_withdraw
opt = Struct(player="Test", update_player_stats=1)
app = Struct(opt=opt)
tk = tkinter.Tk()
wm_withdraw(tk)
tk.update()
d = PlayerOptionsDialog(tk, "Player options", app)
print(d.status, d.button, ":", d.player, d.update_stats)
return 0
if __name__ == "__main__":
import sys
sys.exit(playeroptionsdialog_main(sys.argv))