mirror of
https://github.com/shlomif/PySolFC.git
synced 2025-04-05 00:02:29 -04:00
+ added statistics progression; statistics progression dialog + new animation speed: `medium'; renamed `timer based' to `fast' + added flip animation (animatedFlip) + added move to waste animation (animatedFlipAndMove) + added cancel-drag animation (moveCardsBackHandler) * improved demo game (snapshots based check for loop) - removed setting text color from file name - removed auto generation shadows (too slow) * optimized menu creation * changed some keybindings * updated russian translation * many bugfixes git-svn-id: https://pysolfc.svn.sourceforge.net/svnroot/pysolfc/PySolFC/trunk@138 39dd0a4e-7c14-0410-91b3-c4f2d318f732
21 lines
523 B
HTML
21 lines
523 B
HTML
<h1>Kings</h1>
|
|
<p>
|
|
FreeCell type. 2 decks. No redeal.
|
|
|
|
<h3>Object</h3>
|
|
<p>
|
|
Move all cards to the foundations.
|
|
|
|
<h3>Quick Description</h3>
|
|
<p>
|
|
Like <a href="relaxedfreecell.html">Relaxed FreeCell</a>,
|
|
but with 2 decks, and empty rows are not filled.
|
|
|
|
<h3>Rules</h3>
|
|
<p>
|
|
All cards are dealt to 8 piles at the start of the game, each King
|
|
starting a new pile.
|
|
To compensate for this there are 8 free cells which can hold any
|
|
- and just one - card.
|
|
<p>
|
|
Piles build down by alternate color, and an empty space cannot be filled.
|