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https://github.com/shlomif/PySolFC.git
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33 lines
1.2 KiB
HTML
33 lines
1.2 KiB
HTML
<!DOCTYPE html>
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<meta name="generator" content=
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"HTML Tidy for HTML5 for Linux version 5.4.0" />
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<title></title>
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</head>
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<body>
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<h1>Gypsy</h1>
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<p>Gypsy type. 2 decks. No redeal.</p>
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<h3>Object</h3>
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<p>Move all cards to the foundations.</p>
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<h3>Rules</h3>
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<p>The eight playing piles in the tableau all start with two cards
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face-down and one showing. Piles build down by alternate color, and
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an empty space can be filled with any card or sequence.</p>
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<p>When no more moves are possible, click on the talon. One card
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will be added to each of the playing piles.</p>
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<p>You are also permitted to move cards back out of the
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foundation.</p>
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<h3>Strategy</h3>
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<p>Making heavy use of the Undo key is explicitly encouraged here -
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you can win quite a number of games with a little bit of
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thought.</p>
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<h3>History</h3>
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<p>Gypsy is my all time favorite - it is probably the reason that I
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started writing PySol at all...</p>
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<p>I first met Gypsy almost fifteen years ago in the nice Atari ST
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game <i>Patience</i> written by Volker Weidner. And as there seems
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to be no official name of this variant I adopted the name Gypsy
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from another game called <i>xpat2</i>.</p>
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</body>
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</html>
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