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PySolFC/pysollib/games/contrib/sanibel.py
skomoroh 758bdec2c4 + new selection type: `by skill level'
+ new experimental options: `randomize_place'
* added columnbreak to favorites menu


git-svn-id: https://pysolfc.svn.sourceforge.net/svnroot/pysolfc/PySolFC/trunk@11 39dd0a4e-7c14-0410-91b3-c4f2d318f732
2006-06-21 21:27:05 +00:00

75 lines
2.6 KiB
Python

##---------------------------------------------------------------------------##
##
## PySol -- a Python Solitaire game
## Copyright (C) 1998-2000 Markus Franz Xaver Johannes Oberhumer
##
## Sanibel
## Copyright (C) 1998,2000 John Stoneham <obijohn99@aol.com>
##
## This program is free software; you can redistribute it and/or modify
## it under the terms of the GNU General Public License as published by
## the Free Software Foundation; either version 2 of the License, or
## (at your option) any later version.
##
## This program is distributed in the hope that it will be useful,
## but WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
## GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with this program; see the file COPYING.
## If not, write to the Free Software Foundation, Inc.,
## 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
##
## Markus F.X.J. Oberhumer
## <markus@oberhumer.com>
## http://www.oberhumer.com/pysol
##
##---------------------------------------------------------------------------##
__all__ = []
# imports
import sys
# PySol imports
from pysollib.gamedb import registerGame, GameInfo, GI
from pysollib.util import *
from pysollib.stack import *
from pysollib.game import Game
from pysollib.layout import Layout
from pysollib.hint import AbstractHint, DefaultHint, CautiousDefaultHint
from pysollib.games.gypsy import Gypsy
from pysollib.games.yukon import Yukon_Hint
# /************************************************************************
# // Sanibel
# // play similar to Yukon
# *************************************************************************/
class Sanibel(Gypsy):
Layout_Method = Layout.klondikeLayout
Talon_Class = StackWrapper(WasteTalonStack, max_rounds=1)
Foundation_Class = StackWrapper(SS_FoundationStack, max_move=0)
RowStack_Class = Yukon_AC_RowStack
Hint_Class = Yukon_Hint
def createGame(self):
Gypsy.createGame(self, rows=10, waste=1, playcards=23)
def startGame(self):
for i in range(3):
self.s.talon.dealRow(flip=0, frames=0)
for i in range(6):
self.s.talon.dealRow(frames=0)
self.startDealSample()
self.s.talon.dealRow()
self.s.talon.dealCards() # deal first card to WasteStack
def getHighlightPilesStacks(self):
return ()
registerGame(GameInfo(201, Sanibel, "Sanibel",
GI.GT_YUKON | GI.GT_CONTRIB | GI.GT_ORIGINAL, 2, 0, GI.SL_MOSTLY_SKILL))