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PySolFC/html-src/rules/kings.html
skomoroh 5175caf86a + separated demo-mode and solver; solver dialog
+ added statistics progression; statistics progression dialog
+ new animation speed: `medium'; renamed `timer based' to `fast'
+ added flip animation (animatedFlip)
+ added move to waste animation (animatedFlipAndMove)
+ added cancel-drag animation (moveCardsBackHandler)
* improved demo game (snapshots based check for loop)
- removed setting text color from file name
- removed auto generation shadows (too slow)
* optimized menu creation
* changed some keybindings
* updated russian translation
* many bugfixes


git-svn-id: file:///home/shlomif/Backup/svn-dumps/PySolFC/svnsync-repos/pysolfc/PySolFC/trunk@138 efabe8c0-fbe8-4139-b769-b5e6d273206e
2007-02-16 23:20:02 +00:00

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HTML

<h1>Kings</h1>
<p>
FreeCell type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="relaxedfreecell.html">Relaxed FreeCell</a>,
but with 2 decks, and empty rows are not filled.
<h3>Rules</h3>
<p>
All cards are dealt to 8 piles at the start of the game, each King
starting a new pile.
To compensate for this there are 8 free cells which can hold any
- and just one - card.
<p>
Piles build down by alternate color, and an empty space cannot be filled.