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PySolFC/html-src/rules/khadga.html
skomoroh 5175caf86a + separated demo-mode and solver; solver dialog
+ added statistics progression; statistics progression dialog
+ new animation speed: `medium'; renamed `timer based' to `fast'
+ added flip animation (animatedFlip)
+ added move to waste animation (animatedFlipAndMove)
+ added cancel-drag animation (moveCardsBackHandler)
* improved demo game (snapshots based check for loop)
- removed setting text color from file name
- removed auto generation shadows (too slow)
* optimized menu creation
* changed some keybindings
* updated russian translation
* many bugfixes


git-svn-id: file:///home/shlomif/Backup/svn-dumps/PySolFC/svnsync-repos/pysolfc/PySolFC/trunk@138 efabe8c0-fbe8-4139-b769-b5e6d273206e
2007-02-16 23:20:02 +00:00

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HTML

<h1>Khadga</h1>
<p>
FreeCell type. One Moghul Ganjifa Deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="snake.html">Snake</a>, using the eight suit Moghul Ganjifa deck
and the number of cards you can move as a sequence is not restricted.
<h3>Rules</h3>
<p>
All cards are dealt to 9 piles at the start of the game, each Raja or King
starting a new pile. Rows build down in rank and alternate color.
Refer to the general <a href="../ganjifa.html">Ganjifa</a> page.
Empty rows cannot be filled. The eight free cells will hold one card each.