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Any stack of Hanafuda cards is always deemed movable, even if it is out of sequence. The effect can easily be seen a game such as Firecracker, where: - Any stack can be dragged as a whole (but not released) - "Highlight piles" will highlight everything - Asking for a hint will ignore most valid moves This is due to Hanafuda_SequenceStack lacking a canMoveCards() method. |
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.. | ||
__init__.py | ||
dashavatara.py | ||
hanafuda.py | ||
hanafuda1.py | ||
hanafuda_common.py | ||
hexadeck.py | ||
larasgame.py | ||
matrix.py | ||
mughal.py | ||
tarock.py |