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55 lines
1.6 KiB
HTML
55 lines
1.6 KiB
HTML
<h1>Camelot</h1>
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<p>
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One-Deck game type. 1 deck. No redeal.
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<h3>Object</h3>
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<p>
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Remove all cards but picture cards (Jacks, Queens, and Kings). You have
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won if your Tableau looks like this -- <br>
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<img src="../images/camelot-goal.gif" alt="The Winning Tableau.">
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<p>
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-- and your Stock and Waste are empty. The suits do not matter.
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<h3>Rules</h3>
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<p>
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There are two phases to this game. Alternate between the two phases
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until game is lost or won. Start with Phase One until Tableau is
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completely filled. At that point, move to Phase Two. Please note that
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you cannot begin Phase Two unless Tableau is completely filled. At any
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point, you can return to Phase One, but remember that you cannot go back
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to Phase Two unless the tableau is once again filled. An exception to
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this rule is if the stock and waste are empty.
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<p>
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Phase One -- Click on the Stock to move a card into the empty Waste pile. If
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card is a:
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<ul type="disc">
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<li>
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King: Place in one of the empty four corner spaces.
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</li>
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<li>
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Queen: Place in one of the empty middle two spaces of the top or bottom row.
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</li>
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<li>
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Jack: Place in any of the empty middle two spaces of the leftmost or rightmost
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column.
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</li>
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<li>
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Any other card: Place in any empty space.
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</li>
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</ul>
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<p>
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Phase Two -- Remove 10's singly by clicking on them. Remove pairs that
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add up to 10 by dragging one card on top of its pair.
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<h3>Strategy</h3>
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<p>
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It is always safest in the middle. During Phase One of play, deal in
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the middle before going to the edges. If you see a possible pair, place
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that card on the edge so as to free more edge spaces during Phase Two of
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play.
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