<h1>Interlock</h1> <p> Klondike type. 1 deck. Unlimited redeals. <h3>Object</h3> <p> Move all cards to the foundations. <h3>Rules</h3> <p> The tableau piles are built in a pyramid-esque layout, with eleven cards in the top layer, ten cards in the middle, and nine on the bottom. Each card forms a tableau pile which can be built down by alternate color. The three bottom layer cards can be filled with a king when empty, but the remaining layers cannot be filled. <p> Though all cards are dealt face-up, cards in the lower layers cannot be moved until the cards on top of them are moved. However, if the only card or sequence overlapping a card can legally be played on it, that sequence can be moved down in a dropdown move. <p> Foundations are built up in suit from Ace to King. <p> Cards are dealt from the stock one at a time, and can be moved to foundations or exposed tableau piles. You can go through the deck as many times as needed. <p> The game is won when all cards are moved to the foundations. <h3>Notes</h3> <p> Interlock is an original game that's a more straightforward variant of other interlocking tableau games, such as <a href="guardian.html">Guardian</a> or <a href="loveaduck.html">Love a Duck</a>.