<h1>Curds and Whey</h1> <h3>From Wikipedia, the free encyclopedia</h3> <p> Curds and Whey is a solitaire card game which uses a deck of 52 playing cards. Invented by David Parlett, this game belongs to the family of solitaire games that includes Spider and Scorpion. <p> The cards are dealt into 13 piles (or columns) of four cards each. The top card of each pile is available for play. <p> There are no foundations in this game; the object is to form four suit sequences each running from King down to Ace. <p> A card can be built in only two ways: <ul> <li>Over a card that is of the same suit and of a higher rank, or <li>Over a card that is of the same rank but of a different suit. </ul> <p> For example, the 8 of spades can be built over the 9 of spades or any other 8 (such as the 8 of clubs). <p> One card can be moved at a time unless a sequence has been made. If a sequence of cards follows either one of the following two guidelines: <ul> <li>Sequences that are built down by suit <li>Sequences of cards with the same rank </ul> ...it can be moved as a unit in part or in whole. However, a sequence that follows both guidelines at once must be rearranged to follow only one guideline before moving as a unit. <p> When a column becomes empty, it can only be filled by a King or a sequence starting with a King. <p> The game is won when the object above is fulfilled, forming four suit sequences each running from King down to Ace. <p> <i>(Retrieved from <a href="http://en.wikipedia.org/wiki/Curds_and_Whey">http://en.wikipedia.org/wiki/Curds_and_Whey</a>)</i>