## vim:ts=4:et:nowrap ## ##---------------------------------------------------------------------------## ## ## PySol -- a Python Solitaire game ## ## Copyright (C) 2003 Markus Franz Xaver Johannes Oberhumer ## Copyright (C) 2002 Markus Franz Xaver Johannes Oberhumer ## Copyright (C) 2001 Markus Franz Xaver Johannes Oberhumer ## Copyright (C) 2000 Markus Franz Xaver Johannes Oberhumer ## Copyright (C) 1999 Markus Franz Xaver Johannes Oberhumer ## Copyright (C) 1998 Markus Franz Xaver Johannes Oberhumer ## All Rights Reserved. ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 2 of the License, or ## (at your option) any later version. ## ## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with this program; see the file COPYING. ## If not, write to the Free Software Foundation, Inc., ## 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ## ## Markus F.X.J. Oberhumer ## ## http://www.oberhumer.com/pysol ## ##---------------------------------------------------------------------------## __all__ = ['TclError', 'MfxRoot'] # imports import Tkinter TclError = Tkinter.TclError # PySol imports from tkconst import EVENT_PROPAGATE # /*********************************************************************** # // Wrapper class for Tk. # // Required so that a Game will get properly destroyed. # ************************************************************************/ class MfxRoot(Tkinter.Tk): def __init__(self, **kw): Tkinter.Tk.__init__(self, **kw) self.app = None self.wm_protocol('WM_DELETE_WINDOW', self.wmDeleteWindow) # for interruptible sleep #self.sleep_var = Tkinter.IntVar(self) #self.sleep_var.set(0) self.sleep_var = 0 self.after_id = None ##self.bind('', self._sleepEvent, add=True) def connectApp(self, app): self.app = app # sometimes an update() is needed under Windows, whereas # under Unix an update_idletasks() would be enough... def busyUpdate(self): game = None if self.app: game = self.app.game if not game: self.update() else: old_busy = game.busy game.busy = 1 if game.canvas: game.canvas.update() self.update() game.busy = old_busy def mainquit(self): self.after_idle(self.quit) def screenshot(self, filename): ##print 'MfxRoot.screenshot not yet implemented' pass def setCursor(self, cursor): if 0: ## FIXME: this causes ugly resizes ! Tkinter.Tk.config(self, cursor=cursor) elif 0: ## and this is even worse ##print self.children for v in self.children.values(): v.config(cursor=cursor) else: pass # # sleep # def sleep(self, seconds): #time.sleep(seconds) self.after(int(seconds*1000)) return print 'sleep', seconds timeout = int(seconds*1000) self.sleep_var = 0 while timeout > 0: self.update() self.update_idletasks() if self.sleep_var: break self.after(100) timeout -= 100 print 'finish sleep' return if self.after_id: self.after_cancel(self.after_id) self.after_id = self.after(int(seconds*1000), self._sleepEvent) self.sleep_var.set(1) self.update() self.wait_variable(self.sleep_var) if self.after_id: self.after_cancel(self.after_id) self.after_id = None print 'finish sleep' def _sleepEvent(self, *args): return print '_sleepEvent', args self.interruptSleep() return EVENT_PROPAGATE def interruptSleep(self): return print 'interruptSleep' self.update() self.update_idletasks() self.sleep_var = 1 #self.sleep_var.set(0) #self.after_idle(self.sleep_var.set, 0) # # # def update(self): Tkinter.Tk.update(self) def wmDeleteWindow(self): if self.app and self.app.menubar: self.app.menubar.mQuit() else: ##self.after_idle(self.quit) pass