# Makefile for PySolFC ifeq ($(OS),Windows_NT) path_sep = ; else path_sep = : endif export PYTHONPATH := $(PYTHONPATH)$(path_sep)$(CURDIR) .PHONY: all install dist rpm all_games_html rules pot mo pretest test runtest all: @echo "No default target" install: python3 setup.py install dist: all_games_html rules mo python3 setup.py sdist rpm: all_games_html rules mo python3 setup.py bdist_rpm DOCS_DIR = docs HTML_DIR = data/html ALL_GAMES_HTML_BASE = all_games.html ALL_GAMES_HTML = $(HTML_DIR)/$(ALL_GAMES_HTML_BASE) ALL_GAMES_HTML__FOR_WEBSITE = $(DOCS_DIR)/$(ALL_GAMES_HTML_BASE) all_games_html: $(ALL_GAMES_HTML) $(ALL_GAMES_HTML) $(ALL_GAMES_HTML__FOR_WEBSITE): rules cd $(HTML_DIR) && $(CURDIR)/scripts/all_games.py html id rules > $(ALL_GAMES_HTML_BASE) ./scripts/all_games.py html id doc/rules bare > $(ALL_GAMES_HTML__FOR_WEBSITE) rules: cd html-src && ./gen-html.py cp -r html-src/images html-src/html rm -rf data/html mv html-src/html data pot: ./scripts/all_games.py gettext > po/games.pot xgettext --keyword=n_ --add-comments=TRANSLATORS: -o po/pysol.pot \ pysollib/*.py pysollib/*/*.py pysollib/*/*/*.py data/pysolfc.glade set -e; \ for lng in de fr pl it ru pt_BR; do \ msgmerge --update --quiet --backup=none po/$${lng}_pysol.po po/pysol.pot; \ msgmerge --update --quiet --backup=none po/$${lng}_games.po po/games.pot; \ done mo: set -e; \ for lang in de fr pl it ru pt_BR; do \ mkdir -p locale/$${lang}/LC_MESSAGES; \ msgcat --use-first po/$${lang}_games.po po/$${lang}_pysol.po > po/$${lang}.po; \ msgfmt --check -o locale/$${lang}/LC_MESSAGES/pysol.mo po/$${lang}.po; \ done pretest: rm -f tests/individually-importing/*.py tests/unit-generated/*.py # To avoid stray files python3 scripts/gen_individual_importing_tests.py TEST_ENV_PATH = $(CURDIR)$(path_sep)$(CURDIR)/tests/lib TEST_FILES = tests/style/*.t tests/t/*.py tests/individually-importing/*.py test runtest: export PERL5LIB := $(PERL5LIB)$(path_sep)$(TEST_ENV_PATH) test: pretest prove $(TEST_FILES) runtest: pretest runprove $(TEST_FILES)