<h1>How to play PySol</h1> <h2>Mouse Usage</h2> <p> Left mouse button: <ul type="disc"> <li> Drag cards around <li> Click on the Talon to deal new cards </ul> <p> Right mouse button (or double-click the left button): <ul type="disc"> <li> Drop cards to the Foundations <li> Quick play (if enabled) </ul> <p> Middle mouse button (or Ctrl-click the right button): <ul type="disc"> <li> View partially overlapped cards </ul> <p> Ctrl-click the left mouse button: <ul type="disc"> <li> Highlight all matching cards on the table </ul> <p> Shift-click the left mouse button: <ul type="disc"> <li> Highlight all cards with the same rank. </ul> <h2>Two-handed play</h2> <p> Put three fingers of one hand on '<i>A</i>' (auto drop), '<i>S</i>' (undo) and '<i>D</i>' (deal). You can also reach '<i>R</i>' (redo) from there. <p> Left-handed people may prefer using '<i>L</i>' (auto drop), '<i>K</i>' (undo) and '<i>J</i>' (deal). <!-- <h2>Point-and-Click play</h2> <p> If you prefer Point-and-Click over Drag-and-Drop you can enable <i>Quick play</i> and use the right mouse button. See below. --> <h2>Automatic play</h2> <p> Note that automatic play can spoil the gameplay, so purists should not enable any option but maybe <i>Auto face up</i>. Also, some games disable certain features as they would be trivial otherwise. <p> Auto face up <ul type="disc"> <li> Automatically face up all cards. </ul> Auto drop <ul type="disc"> <li> Automatically drop cards to the Foundations. </ul> Auto deal <ul type="disc"> <li> Automatically deal cards to the Waste stack if it is empty. </ul> Quick play <ul type="disc"> <li> Use the right mouse button to move piles around quickly. The logic involved is not too clever on purpose (i.e. it does not consult the hint system). </ul> <h2>The animation is too slow...</h2> <p> Unfortunately the Tcl/Tk toolkit lacks a sprite concept, so there is a lot of (invisible double-buffered) redraw going on when dragging cards around. <p> Disabling <i>Card shadow</i>, <i>Shade legal moves</i>, background table tiles and sound will somewhat improve the display speed. <h2>The table tiles look strange</h2> <p> Background table tiles should only be enabled when using a true-color video mode - otherwise they may look bad because of dithering. <p> BTW, you can add your own background tiles by copying the images to the main <i>data/tiles</i> or your home <i>~/.PySolFC/tiles</i> directory. <!-- They must be in GIF or PPM format. --> <h2>Some notes about scoring</h2> <p> <ul type="disc"> <li> Scoring only begins after you make your first move. Also, if you undo all your moves back to the start the game won't score either. <li> You will lose a game if you consume a hint or start demo mode. <li> You can restart any time to get another chance to win this game. <li> If you don't want to score a lost game you can temporarily change the player options. <li> Loaded games don't count. <li> If you win a game without using <i>Undo</i>, <i>Quick play</i> and any other of the assist functions you will be given special awards. <!-- <li> There are no score values in PySol - you win a game, or you lose it. And don't even think about asking me to implement this nonsense - get a nice pinball game if you're a highscore freak... --> <li> And finally always remember that this is a <b>Patience</b> game. Relax and enjoy. </ul> <h2>Undocumented key bindings</h2> <ul type="disc"> <li> <i>Space</i> - Deal <li> <i>S</i> - Undo <li> <i>Backspace</i> - Undo <li> <i>Ctrl-A</i> - Auto drop and face up cards in one step <li> <i>Ctrl-B</i> - Change card background <li> <i>Ctrl-H</i> - Show internal rating when giving a hint <li> <i>Ctrl-I</i> - Change table tile <li> <i>Ctrl-N</i> - Start a new game with the next game number <li> <i>Ctrl-P</i> - Change player name <li> <i>Ctrl-U</i> - Play the next music song </ul>