#!/usr/bin/env python
# -*- mode: python; coding: utf-8; -*-
# ---------------------------------------------------------------------------##
#
# Copyright (C) 1998-2003 Markus Franz Xaver Johannes Oberhumer
# Copyright (C) 2003 Mt. Hood Playing Card Co.
# Copyright (C) 2005-2009 Skomoroh
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.
#
# ---------------------------------------------------------------------------##

from pysollib.game import Game
from pysollib.gamedb import GI, GameInfo, registerGame
from pysollib.layout import Layout
from pysollib.stack import \
        BasicRowStack, \
        InitialDealTalonStack, \
        ReserveStack, \
        SS_FoundationStack
from pysollib.util import KING

# ************************************************************************
# * Buffalo Bill
# * Little Billie
# ************************************************************************


class BuffaloBill(Game):

    #
    # game layout
    #

    def createGame(self, rows=(7, 7, 7, 5)):
        # create layout
        l, s = Layout(self), self.s

        # set window
        w, h = l.XM+max(
            max(rows)*(l.XS+3*l.XOFFSET), 9*l.XS), l.YM+(len(rows)+2)*l.YS
        self.setSize(w, h)

        # create stacks
        x, y = l.XM+(w-l.XM-8*l.XS)//2, l.YM
        for i in range(4):
            s.foundations.append(SS_FoundationStack(x, y, self, suit=i))
            x += l.XS
        for i in range(4):
            s.foundations.append(SS_FoundationStack(x, y, self,
                                 base_rank=KING, suit=i, dir=-1))
            x += l.XS
        n = 0
        y = l.YM+l.YS
        for i in rows:
            x = l.XM
            for j in range(i):
                stack = BasicRowStack(x, y, self, max_move=1, max_accept=0)
                stack.CARD_XOFFSET, stack.CARD_YOFFSET = l.XOFFSET, 0
                s.rows.append(stack)
                x += l.XS+3*l.XOFFSET
                n += 1
            y += l.YS

        x, y = l.XM+(w-l.XM-8*l.XS)//2, h-l.YS
        for i in range(8):
            s.reserves.append(ReserveStack(x, y, self))
            x += l.XS
        s.talon = InitialDealTalonStack(w-l.XS, h-l.YS, self)

        # default
        l.defaultAll()

    #
    # game overrides
    #

    def startGame(self):
        self._startDealNumRowsAndDealSingleRow(3)


class LittleBillie(BuffaloBill):
    def createGame(self):
        # BuffaloBill.createGame(self, rows=(8, 8, 8))
        BuffaloBill.createGame(self, rows=(6, 6, 6, 6))

    def startGame(self):
        self.s.talon.dealRow(rows=self.s.reserves, frames=0)
        BuffaloBill.startGame(self)


# register the game
registerGame(GameInfo(338, BuffaloBill, "Buffalo Bill",
                      GI.GT_2DECK_TYPE | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL))
registerGame(GameInfo(421, LittleBillie, "Little Billie",
                      GI.GT_2DECK_TYPE | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL))