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Fill in missing translated names

This commit is contained in:
Joe R 2025-02-20 18:59:01 -05:00
parent 63a63fdfd3
commit fd4a4e1378
3 changed files with 5 additions and 3 deletions

View file

@ -1,4 +1,4 @@
<h1>Big Braid</h1>
<h1>Big Braid (Der gro&szlig;e Zopf)</h1>
<p>
Napoleon type. 3 decks. 2 redeals.

View file

@ -646,7 +646,8 @@ registerGame(GameInfo(376, Backbone, "Backbone",
registerGame(GameInfo(377, BackbonePlus, "Backbone +",
GI.GT_NAPOLEON, 2, 0, GI.SL_BALANCED))
registerGame(GameInfo(510, BigBraid, "Big Braid",
GI.GT_NAPOLEON | GI.GT_ORIGINAL, 3, 2, GI.SL_BALANCED))
GI.GT_NAPOLEON | GI.GT_ORIGINAL, 3, 2, GI.SL_BALANCED,
altnames=("Der grose Zopf",)))
registerGame(GameInfo(694, Casket, "Casket",
GI.GT_2DECK_TYPE, 2, 0, GI.SL_BALANCED))
registerGame(GameInfo(717, Well, "Well",

View file

@ -291,7 +291,8 @@ class Maze(Game):
# register the game
registerGame(GameInfo(118, SiebenBisAs, "Sieben bis As",
GI.GT_MONTANA | GI.GT_OPEN | GI.GT_STRIPPED, 1, 0,
GI.SL_MOSTLY_SKILL, ranks=(0, 6, 7, 8, 9, 10, 11, 12)))
GI.SL_MOSTLY_SKILL, ranks=(0, 6, 7, 8, 9, 10, 11, 12),
altnames=("Seven to Ace",)))
registerGame(GameInfo(144, Maze, "Maze",
GI.GT_MONTANA | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL,
si={"ncards": 48}))