diff --git a/html-src/rules/hitormiss.html b/html-src/rules/hitormiss.html index aebef592..e81b6b7c 100644 --- a/html-src/rules/hitormiss.html +++ b/html-src/rules/hitormiss.html @@ -12,4 +12,8 @@ in sequence (ace to king, then start over from ace). If the card you draw matches the rank you declared, that is a "Hit", and the card may be moved to the foundation. Otherwise, it is a "Miss". You can continue to redeal as many times as you need, until you go through the entire deck twice in a -row without getting a single "Hit". \ No newline at end of file +row without getting a single "Hit". + +
+Autodrop is disabled for this game. diff --git a/pysollib/games/hitormiss.py b/pysollib/games/hitormiss.py index 78749853..4b6fb41d 100644 --- a/pysollib/games/hitormiss.py +++ b/pysollib/games/hitormiss.py @@ -154,6 +154,9 @@ class HitOrMiss(Game): # save vars (for undo/redo) return [self.rank, self.deadDeals] + def getAutoStacks(self, event=None): + return ((), (), ()) + # register the game registerGame(GameInfo(774, HitOrMiss, "Hit or Miss", diff --git a/pysollib/games/windmill.py b/pysollib/games/windmill.py index 6ff0d17d..3a222e5e 100644 --- a/pysollib/games/windmill.py +++ b/pysollib/games/windmill.py @@ -27,8 +27,8 @@ from pysollib.games.golf import BlackHole_Foundation from pysollib.hint import CautiousDefaultHint from pysollib.layout import Layout from pysollib.stack import \ - AbstractFoundationStack, \ AC_RowStack, \ + AbstractFoundationStack, \ RK_FoundationStack, \ RK_RowStack, \ ReserveStack, \