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A dozen more game rules.
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13
html-src/rules/britishblockade.html
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html-src/rules/britishblockade.html
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<h1>British Blockade</h1>
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<p>
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Two-Deck game type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all the cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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Like <a href="parallels.html">Parallels</a>,
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but empty spaces in the tableau are filled from the
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stock immediately.
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19
html-src/rules/chelicera.html
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html-src/rules/chelicera.html
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<h1>Chelicera</h1>
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<p>
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Spider type. 1 deck. No redeal.
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<h3>Object</h3>
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<p>
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Group all the cards in sets of 13 cards in descending sequence
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by suit from King to Ace.
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<h3>Rules</h3>
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<p>
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Cards are dealt to seven tableau piles, four with four cards,
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and three with seven. Tableau piles are built down by same
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suit. Groups of cards can be moved regardless of sequence.
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<p>
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Empty tableau piles are immediately filled by three cards from
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the talon. Once the talon is empty, only kings can fill the
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piles. The game is won if all the cards are arranged in
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four same suit sequences from king to ace.
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22
html-src/rules/eightsages.html
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html-src/rules/eightsages.html
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<h1>Eight Sages</h1>
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<p>
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Klondike type. 2 decks. 1 redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Rules</h3>
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<p>
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A card is dealt to each of eight tableau piles. Tableau
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piles are built down by alternate color. Cards cannot be
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moved between tableau piles - only cards from the waste
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pile can be moved to the tableau. Empty tableau piles can
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be filled with any card from the waste pile.
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<p>
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Deal cards from the talon one at a time, and these cards
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can be moved to the tableau or foundation. One redeal is
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allowed, so you can go through the deck twice.
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<p>
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The foundations are built up by same suit from ace to king.
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The game is won if all cards are moved to the foundations.
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html-src/rules/gotham.html
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html-src/rules/gotham.html
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<h1>Gotham</h1>
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<p>
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Fan game type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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Like <a href="newyork.html">New York</a>,
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but three cards are dealt to each tableau pile, and sequences
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of cards can be moved together, but empty piles can only be
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filled with cards from the talon or reserves.
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14
html-src/rules/incompatibility.html
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html-src/rules/incompatibility.html
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<h1>Incompatibility</h1>
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<p>
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Spider type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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Like <a href="spidike.html">Spidike</a>,
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but with two decks, cards are dealt all face-up
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in ten piles of five cards each, and when dealing
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cards from the talon, empty piles are not filled.
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html-src/rules/lanes.html
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html-src/rules/lanes.html
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<h1>Lanes</h1>
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<p>
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Klondike type. 1 deck. 1 redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Rules</h3>
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<p>
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Cards are dealt to six piles of three cards each and the aces
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are dealt to the foundations. Tableau piles are built down
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by alternate color, and only single cards can be moved between
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tableau piles. Any card can fill empty tableau piles.
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<p>
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When there are no moves left, you can deal cards from the talon
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one at a time, and move them to the tableau or foundations if
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possible. You are allowed one redeal, so you can go through
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the deck twice.
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<p>
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The foundations are built up by same suit. The game is won if
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all cards are moved to the foundations.
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html-src/rules/mumbai.html
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html-src/rules/mumbai.html
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<h1>Mumbai</h1>
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<p>
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Forty Thieves type. 3 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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Like <a href="fortythieves.html">Forty Thieves</a>,
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but the tableau is dealt in thirteen piles of three
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cards each, with the bottom card of each pile face-down,
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and the piles build down by any suit but own.
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<h3>Notes</h3>
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<p>
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Mumbai is a three deck variant of
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<a href="indian.html">Indian</a>.
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26
html-src/rules/parallels.html
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html-src/rules/parallels.html
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<h1>Parallels</h1>
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<p>
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Two-Deck game type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all the cards to the foundations.
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<h3>Rules</h3>
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<p>
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One king and ace of each suit are dealt to the foundations.
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Ten cards are dealt to a row in the tableau. Cards from the
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tableau can be moved to the foundations, with the foundations
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with the aces built up by same suit to king, and the
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foundations with the kings are built down by same suit to ace.
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There is no building in the tableau.
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<p>
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When there are no moves left, you can deal cards from the
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talon to fill the empty spaces in the tableau. If there are
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no empty spaces, you can deal an additional row of ten cards
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below the current one. Once there are more than three rows,
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only cards with no card directly above or below them can be
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moved.
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<p>
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Building on the tableau is otherwise not allowed. The game is
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won if all cards are moved to the foundations.
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30
html-src/rules/rougeetnoir.html
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html-src/rules/rougeetnoir.html
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<h1>Rouge Et Noir</h1>
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<p>
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Gypsy type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Rules</h3>
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<p>
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Cards are dealt to nine of ten tableau piles, with the first
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containing eight cards, and each additional pile containing one
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less than the previous pile, until the last pile contains only
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one card. Only the top cards are face-up The tenth pile starts
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empty.
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<p>
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Tableau piles are built down by alternate color, and any valid
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sequence of cards can be moved between piles. Only kings or
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sequences of cards starting with them can be moved to empty piles.
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<p>
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The unique aspect of Rouge Et Noir is the fact that there are
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two sets of foundations, built using different methods. The first
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set is built more traditionally, starting with an ace of each suit,
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then building up by alternate color to king. The second set is
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built in a manner more akin to <a href="spider.html">Spider</a>,
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in that a full sequence of cards from king to ace can be moved to
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each of these. Cards in the foundations cannot be moved back,
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or to other foundations.
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<p>
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The game is won if all cards are moved to the foundations.
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14
html-src/rules/scuffle.html
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html-src/rules/scuffle.html
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<h1>Scuffle</h1>
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<p>
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Numerica type. 1 deck. 2 redeals.
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<h3>Quick Description</h3>
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<p>
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Like <a href="auldlangsyne.html">Auld Lang Syne</a>,
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but two redeals are allowed, in which the tableau
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piles are combined to form a new deck. Cards are
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arranged so only the top cards are visible.
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<h3>Notes</h3>
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<p>
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<i>Autodrop</i> is disabled for this game.
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html-src/rules/surprise.html
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html-src/rules/surprise.html
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<h1>Surprise</h1>
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<p>
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Gypsy type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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Like <a href="gypsy.html">Gypsy</a>, but with eleven tableau piles dealt,
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with five cards in the centermost pile, and descending numbers of cards
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going left and right.
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<p>
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Additionally, once the talon is empty, a single reserve pile becomes
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available to use. Cards can be moved from the tableau to the reserve
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pile, and the top card can be moved back to the tableau. A max of three
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cards can be in this reserve.
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html-src/rules/waterloo.html
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html-src/rules/waterloo.html
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<h1>Waterloo</h1>
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<p>
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Forty Thieves type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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Like <a href="fortythieves.html">Forty Thieves</a>,
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but with only six piles of one card each, and piles
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are built down by rank regardless of suit, with
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sequences of the same suit being able to be moved
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together (in a manner similar to <a href="spider.html">Spider</a>).
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