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* improved tile binding

git-svn-id: file:///home/shlomif/Backup/svn-dumps/PySolFC/svnsync-repos/pysolfc/PySolFC/trunk@85 efabe8c0-fbe8-4139-b769-b5e6d273206e
This commit is contained in:
skomoroh 2006-11-04 22:20:36 +00:00
parent 2226957e90
commit e6904daefa
10 changed files with 453 additions and 115 deletions

357
data/tcl/menu8.4.tcl Normal file
View file

@ -0,0 +1,357 @@
# this file from tkabber project
namespace eval :: {
proc myMenuButtonDown {args} {
global myMenuFlag myMenuMotion
eval ::tk::MenuButtonDown $args
set myMenuFlag 1
}
proc myMenuInvoke {args} {
global myMenuFlag myMenuMotion
if {$myMenuFlag || $myMenuMotion} {
eval ::tk::MenuInvoke $args
}
set myMenuFlag 0
set myMenuMotion 0
}
proc myMenuMotion {args} {
global myMenuFlag myMenuMotion
eval ::tk::MenuMotion $args
set myMenuMotion 1
}
proc myMenuLeave {args} {
global myMenuFlag myMenuMotion
eval ::tk::MenuLeave $args
set myMenuMotion 0
}
bind Menu <Leave> {myMenuLeave %W %X %Y %s}
bind Menu <ButtonPress> {myMenuButtonDown %W}
bind Menu <ButtonRelease> {myMenuInvoke %W 1}
bind Menu <Motion> {myMenuMotion %W %x %y %s}
set myMenuFlag 0
set myMenuMotion 0
# ::tk::MenuNextEntry --
# Activate the next higher or lower entry in the posted menu,
# wrapping around at the ends. Disabled entries are skipped.
#
# Arguments:
# menu - Menu window that received the keystroke.
# count - 1 means go to the next lower entry,
# -1 means go to the next higher entry.
proc ::tk::MenuNextEntry {menu count} {
global ::tk::Priv
if {[string equal [$menu index last] "none"]} {
return
}
set length [expr {[$menu index last]+1}]
set quitAfter $length
set active [$menu index active]
if {[string equal $active "none"]} {
set i 0
} else {
set i [expr {$active + $count}]
}
while {1} {
if {$quitAfter <= 0} {
# We've tried every entry in the menu. Either there are
# none, or they're all disabled. Just give up.
return
}
while {$i < 0} {
incr i $length
}
while {$i >= $length} {
incr i -$length
}
if {[catch {$menu entrycget $i -state} state] == 0} {
if {[string compare $state "disabled"]} {
break
}
}
if {$i == $active} {
return
}
incr i $count
incr quitAfter -1
}
$menu activate $i
::tk::GenerateMenuSelect $menu
if {[string equal [$menu type $i] "cascade"]} {
set cascade [$menu entrycget $i -menu]
if {[string equal [$menu cget -type] "menubar"] && [string compare $cascade ""]} {
# Here we auto-post a cascade. This is necessary when
# we traverse left/right in the menubar, but undesirable when
# we traverse up/down in a menu.
$menu postcascade $i
::tk::MenuFirstEntry $cascade
}
}
}
# ::tk::MenuNextMenu --
# This procedure is invoked to handle "left" and "right" traversal
# motions in menus. It traverses to the next menu in a menu bar,
# or into or out of a cascaded menu.
#
# Arguments:
# menu - The menu that received the keyboard
# event.
# direction - Direction in which to move: "left" or "right"
proc ::tk::MenuNextMenu {menu direction} {
global ::tk::Priv
# First handle traversals into and out of cascaded menus.
if {[string equal $direction "right"]} {
set count 1
set parent [winfo parent $menu]
set class [winfo class $parent]
if {[string equal [$menu type active] "cascade"]} {
$menu postcascade active
set m2 [$menu entrycget active -menu]
if {[string compare $m2 ""]} {
::tk::MenuFirstEntry $m2
}
return
} else {
set parent [winfo parent $menu]
while {[string compare $parent "."]} {
if {[string equal [winfo class $parent] "Menu"] \
&& [string equal [$parent cget -type] "menubar"]} {
tk_menuSetFocus $parent
::tk::MenuNextEntry $parent 1
return
}
set parent [winfo parent $parent]
}
}
} else {
set count -1
set m2 [winfo parent $menu]
if {[string equal [winfo class $m2] "Menu"]} {
if {[string compare [$m2 cget -type] "menubar"]} {
$menu activate none
::tk::GenerateMenuSelect $menu
tk_menuSetFocus $m2
# This code unposts any posted submenu in the parent.
$m2 postcascade none
#set tmp [$m2 index active]
#$m2 activate none
#$m2 activate $tmp
return
}
}
}
# Can't traverse into or out of a cascaded menu. Go to the next
# or previous menubutton, if that makes sense.
set m2 [winfo parent $menu]
if {[string equal [winfo class $m2] "Menu"]} {
if {[string equal [$m2 cget -type] "menubar"]} {
tk_menuSetFocus $m2
::tk::MenuNextEntry $m2 -1
return
}
}
set w $::tk::Priv(postedMb)
if {[string equal $w ""]} {
return
}
set buttons [winfo children [winfo parent $w]]
set length [llength $buttons]
set i [expr {[lsearch -exact $buttons $w] + $count}]
while {1} {
while {$i < 0} {
incr i $length
}
while {$i >= $length} {
incr i -$length
}
set mb [lindex $buttons $i]
if {[string equal [winfo class $mb] "Menubutton"] \
&& [string compare [$mb cget -state] "disabled"] \
&& [string compare [$mb cget -menu] ""] \
&& [string compare [[$mb cget -menu] index last] "none"]} {
break
}
if {[string equal $mb $w]} {
return
}
incr i $count
}
::tk::MbPost $mb
::tk::MenuFirstEntry [$mb cget -menu]
}
# ::tk::MenuFirstEntry --
# Given a menu, this procedure finds the first entry that isn't
# disabled or a tear-off or separator, and activates that entry.
# However, if there is already an active entry in the menu (e.g.,
# because of a previous call to ::tk::PostOverPoint) then the active
# entry isn't changed. This procedure also sets the input focus
# to the menu.
#
# Arguments:
# menu - Name of the menu window (possibly empty).
proc ::tk::MenuFirstEntry menu {
if {[string equal $menu ""]} {
return
}
tk_menuSetFocus $menu
if {[string compare [$menu index active] "none"]} {
return
}
set last [$menu index last]
if {[string equal $last "none"]} {
return
}
for {set i 0} {$i <= $last} {incr i} {
if {([catch {set state [$menu entrycget $i -state]}] == 0) \
&& [string compare $state "disabled"]} {
#~$menu activate $i
#~::tk::GenerateMenuSelect $menu
# Only post the cascade if the current menu is a menubar;
# otherwise, if the first entry of the cascade is a cascade,
# we can get an annoying cascading effect resulting in a bunch of
# menus getting posted (bug 676)
if {[string equal [$menu type $i] "cascade"] && \
[string equal [$menu cget -type] "menubar"]} {
set cascade [$menu entrycget $i -menu]
if {[string compare $cascade ""]} {
$menu postcascade $i
::tk::MenuFirstEntry $cascade
}
}
return
}
}
}
# ::tk::MenuMotion --
# This procedure is called to handle mouse motion events for menus.
# It does two things. First, it resets the active element in the
# menu, if the mouse is over the menu. Second, if a mouse button
# is down, it posts and unposts cascade entries to match the mouse
# position.
#
# Arguments:
# menu - The menu window.
# x - The x position of the mouse.
# y - The y position of the mouse.
# state - Modifier state (tells whether buttons are down).
proc ::tk::MenuMotion {menu x y state} {
global ::tk::Priv
if {$menu eq $::tk::Priv(window)} {
if {[$menu cget -type] eq "menubar"} {
if {[info exists ::tk::Priv(focus)] && $menu ne $::tk::Priv(focus)} {
$menu activate @$x,$y
::tk::GenerateMenuSelect $menu
}
} else {
$menu activate @$x,$y
::tk::GenerateMenuSelect $menu
}
}
#debugmsg plugins "MENU: $menu $::tk::Priv(activeMenu) $::tk::Priv(activeItem) $::tk::Priv(focus)"
if {([$menu cget -type] ne "menubar") || \
([info exist ::tk::Priv(focus)] && ($::tk::Priv(focus) ne "") && ($::tk::Priv(activeItem) != "none"))} {
myMenuPostCascade $menu
}
}
# ::tk::MenuButtonDown --
# Handles button presses in menus. There are a couple of tricky things
# here:
# 1. Change the posted cascade entry (if any) to match the mouse position.
# 2. If there is a posted menubutton, must grab to the menubutton; this
# overrrides the implicit grab on button press, so that the menu
# button can track mouse motions over other menubuttons and change
# the posted menu.
# 3. If there's no posted menubutton (e.g. because we're a torn-off menu
# or one of its descendants) must grab to the top-level menu so that
# we can track mouse motions across the entire menu hierarchy.
#
# Arguments:
# menu - The menu window.
proc ::tk::MenuButtonDown menu {
variable ::tk::Priv
global tcl_platform
if {![winfo viewable $menu]} {
return
}
$menu postcascade active
if {$Priv(postedMb) ne "" && [winfo viewable $Priv(postedMb)]} {
grab -global $Priv(postedMb)
} else {
while {[$menu cget -type] eq "normal" \
&& [winfo class [winfo parent $menu]] eq "Menu" \
&& [winfo ismapped [winfo parent $menu]]} {
set menu [winfo parent $menu]
}
if {$Priv(menuBar) eq {}} {
set Priv(menuBar) $menu
set Priv(cursor) [$menu cget -cursor]
$menu configure -cursor arrow
} else {
$menu activate none
#MenuUnpost $menu
}
# Don't update grab information if the grab window isn't changing.
# Otherwise, we'll get an error when we unpost the menus and
# restore the grab, since the old grab window will not be viewable
# anymore.
if {$menu ne [grab current $menu]} {
SaveGrabInfo $menu
}
# Must re-grab even if the grab window hasn't changed, in order
# to release the implicit grab from the button press.
if {[tk windowingsystem] eq "x11"} {
grab -global $menu
}
}
}
set myPriv(id) ""
set myPriv(delay) 170
set myPriv(activeMenu) ""
set myPriv(activeItem) ""
proc myMenuPostCascade {menu} {
global myPriv
if {$myPriv(id) ne ""} {
if {($myPriv(activeMenu) == $menu) && ($myPriv(activeItem) == [$menu index active])} {
return
} else {
after cancel $myPriv(id)
}
}
if {[string equal [$menu cget -type] "menubar"]} {
$menu postcascade active
} else {
set myPriv(activeMenu) $menu
set myPriv(activeItem) [$menu index active]
set myPriv(id) [after $myPriv(delay) "$menu postcascade active"]
}
}
}

View file

@ -588,12 +588,12 @@ class Troika(Fan):
self.s.talon.dealRow(rows=[t], frames=4)
class TroikaPlus_RowStack(RK_RowStack):
class Quads_RowStack(RK_RowStack):
def getBottomImage(self):
return self.game.app.images.getReserveBottom()
class TroikaPlus(Troika):
RowStack_Class = StackWrapper(TroikaPlus_RowStack, dir=0,
class Quads(Troika):
RowStack_Class = StackWrapper(Quads_RowStack, dir=0,
##base_rank=NO_RANK,
max_cards=4)
def createGame(self):
@ -758,8 +758,8 @@ registerGame(GameInfo(385, BoxFan, "Box Fan",
GI.GT_FAN_TYPE | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL))
registerGame(GameInfo(516, Troika, "Troika",
GI.GT_FAN_TYPE | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL))
registerGame(GameInfo(517, TroikaPlus, "Troika +",
GI.GT_FAN_TYPE | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL))
registerGame(GameInfo(517, Quads, "Quads",
GI.GT_FAN_TYPE | GI.GT_OPEN | GI.GT_ORIGINAL, 1, 0, GI.SL_MOSTLY_SKILL))
registerGame(GameInfo(625, FascinationFan, "Fascination Fan",
GI.GT_FAN_TYPE, 1, 6, GI.SL_BALANCED))
registerGame(GameInfo(647, Crescent, "Crescent",

View file

@ -23,6 +23,8 @@ import sys, os, locale
import traceback
import gettext
import settings
# /***********************************************************************
# // init
# ************************************************************************/
@ -50,27 +52,29 @@ def init():
gettext.install('pysol', locale_dir, unicode=True)
## init toolkit
import settings
if '--gtk' in sys.argv:
settings.TOOLKIT = 'gtk'
sys.argv.remove('--gtk')
else:
if '--tile' in sys.argv:
elif '--tk' in sys.argv:
settings.TOOLKIT = 'tk'
settings.USE_TILE = False
sys.argv.remove('--tk')
elif '--tile' in sys.argv:
settings.TOOLKIT = 'tk'
settings.USE_TILE = True
sys.argv.remove('--tile')
elif settings.TOOLKIT == 'tk' and settings.USE_TILE == 'auto':
# check tile
import Tkinter
root = Tkinter.Tk()
root.withdraw()
settings.USE_TILE = False
try:
root.tk.call('package', 'require', 'tile', '0.7.8')
except:
pass
else:
settings.USE_TILE = True
sys.argv.remove('--tile')
elif settings.USE_TILE == 'auto':
# check tile
import Tkinter
root = Tkinter.Tk()
root.withdraw()
settings.USE_TILE = False
try:
tile_version = root.tk.call('package', 'require', 'tile')
except:
pass
else:
if tile_version >= '0.7.8':
settings.USE_TILE = True
#root.destroy()
Tkinter._default_root = None
#root.destroy()
Tkinter._default_root = None

View file

@ -43,7 +43,7 @@ import gettext
# PySol imports
from mfxutil import destruct, EnvError
from util import CARDSET, DataLoader
from settings import PACKAGE, TOOLKIT, VERSION
from settings import PACKAGE, TOOLKIT, VERSION, SOUND_MOD
from resource import Tile
from gamedb import GI
from app import Application
@ -243,29 +243,31 @@ def pysol_init(app, args):
warn_thread = 0
warn_pysolsoundserver = 0
app.audio = None
if opts["nosound"]:
sounds = {'pss': PysolSoundServerModuleClient,
'pygame': PyGameAudioClient,
'oss': OSSAudioClient,
'win': Win32AudioClient}
if opts["nosound"] or SOUND_MOD == 'none':
app.audio = AbstractAudioClient()
elif opts['sound-mod']:
c = sounds[opts['sound-mod']]
app.audio = c()
elif SOUND_MOD == 'auto':
for c in (PysolSoundServerModuleClient,
PyGameAudioClient,
OSSAudioClient,
Win32AudioClient,
AbstractAudioClient):
try:
app.audio = c()
except:
pass
else:
# success
break
else:
if opts['sound-mod']:
d = {'pss': PysolSoundServerModuleClient,
'pygame': PyGameAudioClient,
'oss': OSSAudioClient,
'win': Win32AudioClient}
c = d[opts['sound-mod']]
app.audio = c()
else:
for c in (PysolSoundServerModuleClient,
PyGameAudioClient,
OSSAudioClient,
Win32AudioClient,
AbstractAudioClient):
try:
app.audio = c()
except:
pass
else:
# success
break
c = sounds[SOUND_MOD]
app.audio = c()
app.audio.startServer()
# update sound_mode
if isinstance(app.audio, PysolSoundServerModuleClient):

View file

@ -390,11 +390,7 @@ class OSSAudioClient(AbstractAudioClient):
def __init__(self):
AbstractAudioClient.__init__(self)
try:
import ossaudiodev, wave
except:
if traceback: traceback.print_exc()
raise
import ossaudiodev, wave
self.audiodev = ossaudiodev
def startServer(self):
@ -430,18 +426,14 @@ class PyGameAudioClient(AbstractAudioClient):
def __init__(self):
AbstractAudioClient.__init__(self)
try:
import pygame.mixer, pygame.time
if os.name == 'nt':
# for py2exe
import pygame.base, pygame.rwobject, pygame.mixer_music
self.mixer = pygame.mixer
self.mixer.init()
self.music = self.mixer.music
self.time = pygame.time
except:
##if traceback: traceback.print_exc()
raise
import pygame.mixer, pygame.time
if os.name == 'nt':
# for py2exe
import pygame.base, pygame.rwobject, pygame.mixer_music
self.mixer = pygame.mixer
self.mixer.init()
self.music = self.mixer.music
self.time = pygame.time
self.audiodev = self.mixer
self.sound = None
self.sound_channel = None

View file

@ -65,6 +65,8 @@ class _MyDialog(gtk.Dialog):
class MfxDialog(_MyDialog):
img = {}
button_img = {}
def __init__(self, parent, title='',
timeout=0,
resizable=0,

View file

@ -23,7 +23,7 @@ import sys, os
n_ = lambda x: x # for gettext
#
#PACKAGE = 'PySolFC'
PACKAGE = 'PySol'
PACKAGE_URL = 'http://sourceforge.net/projects/pysolfc/'
@ -37,6 +37,7 @@ USE_TILE = 'auto' # or True or False
TILE_THEME = 'default' # name of tile's theme
if os.name == 'nt':
TILE_THEME = 'winnative'
SOUND_MOD = 'auto' # or 'pss', 'pygame', 'oss', 'win', 'none'
# data dirs
DATA_DIRS = []

View file

@ -414,6 +414,12 @@ def get_text_width(text, font, root=None):
# ************************************************************************/
def load_theme(app, top, theme):
#
if os.name == 'posix':
f = os.path.join(app.dataloader.dir, 'tcl', 'menu8.4.tcl')
if os.path.exists(f):
top.tk.call('source', f)
#
top.tk.call("package", "require", "tile")
# load available themes
d = os.path.join(app.dataloader.dir, 'themes')

View file

@ -43,7 +43,7 @@ __all__ = ['MfxDialog',
]
# imports
import os, sys, time, types
import os, sys, time, locale
import Tkinter as Tk
import Tile as Tkinter
import traceback
@ -103,28 +103,7 @@ class MfxDialog: # ex. _ToplevelDialog
def destroy(self):
after_cancel(self.timer)
unbind_destroy(self.top)
try:
self.top.wm_withdraw()
except:
if traceback: traceback.print_exc()
pass
try:
self.top.destroy()
except:
if traceback: traceback.print_exc()
pass
#destruct(self.top)
if 1 and self.parent: # ???
try:
##self.parent.update_idletasks()
# FIXME: why do we need this under Windows ?
if hasattr(self.parent, "busyUpdate"):
self.parent.busyUpdate()
else:
self.parent.update()
except:
if traceback: traceback.print_exc()
pass
self.top.destroy()
self.top = None
self.parent = None
@ -147,11 +126,18 @@ class MfxDialog: # ex. _ToplevelDialog
def altKeyEvent(self, event):
key = event.char
key = unicode(key, 'utf-8')
key = key.lower()
widget = self.accel_keys.get(key)
if not widget is None:
widget.event_generate('<<Invoke>>')
try:
if os.name == 'nt':
key = unicode(key, locale.getpreferredencoding())
else:
key = unicode(key, 'utf-8')
except:
pass
else:
key = key.lower()
widget = self.accel_keys.get(key)
if not widget is None:
widget.event_generate('<<Invoke>>')
def initKw(self, kw):
kw = KwStruct(kw,
@ -196,12 +182,9 @@ class MfxDialog: # ex. _ToplevelDialog
focus = None
max_len = 0
for s in kw.strings:
if type(s) is types.TupleType:
if type(s) is tuple:
s = s[0]
if s:
##s = re.sub(r"[\s\.\,]", "", s)
#if os.name == 'posix':
# s = s.replace('...', '.')
s = s.replace('&', '')
max_len = max(max_len, len(s))
##print s, len(s)
@ -212,7 +195,7 @@ class MfxDialog: # ex. _ToplevelDialog
#
for s in kw.strings:
xbutton = button = button + 1
if type(s) is types.TupleType:
if type(s) is tuple:
assert len(s) == 2
button = int(s[1])
s = s[0]
@ -228,7 +211,7 @@ class MfxDialog: # ex. _ToplevelDialog
button = xbutton
else:
widget = Tkinter.Button(frame, text=s, default="normal",
command=(lambda self=self, button=button: self.mDone(button)))
command=(lambda self=self, button=button: self.mDone(button)))
if button == kw.default:
focus = widget
focus.config(default="active")
@ -429,7 +412,7 @@ class MfxTooltip:
class MfxScrolledCanvas:
def __init__(self, parent, hbar=2, vbar=2, **kw):
kwdefault(kw, borderwidth=1, relief='sunken')
kwdefault(kw, highlightthickness=0, bd=1, relief='sunken')
self.parent = parent
self.createFrame(kw)
self.canvas = None

View file

@ -76,16 +76,17 @@ class AbstractToolbarButton:
if self.visible and not force:
return
self.visible = True
padx, pady = 2, 2
if orient == Tkinter.HORIZONTAL:
padx, pady = 0, 2
self.grid(row=0,
column=self.position,
ipadx=padx, ipady=pady,
padx=padx, pady=pady,
sticky='nsew')
else:
padx, pady = 2, 0
self.grid(row=self.position,
column=0,
ipadx=padx, ipady=pady,
padx=padx, pady=pady,
sticky='nsew')
def hide(self):
@ -273,9 +274,10 @@ class PysolToolbar(PysolToolbarActions):
# Change the look of the frame to match the platform look
# (see also setRelief)
if os.name == 'posix':
##self.frame.config(bd=1, relief=self.frame_relief)
pass
elif os.name == "nt":
self.frame.config(relief=self.frame_relief)
self.frame.config(bd=2, relief=self.frame_relief, padx=2, pady=2)
else:
pass
@ -323,7 +325,7 @@ class PysolToolbar(PysolToolbarActions):
self.frame_relief = 'groove'
else:
self.frame_relief = 'raised'
self.separator_relief = 'sunken' #'raised'
self.separator_relief = 'sunken'
if os.name == 'nt':
self.frame_relief = 'groove'
self.separator_relief = 'groove'
@ -373,7 +375,6 @@ class PysolToolbar(PysolToolbarActions):
name = label.lower()
image = self._loadImage(name)
position = len(self._widgets)
bd = self.button_relief == 'flat' and 1 or 2
kw = {
'position' : position,
'toolbar' : self,
@ -381,20 +382,10 @@ class PysolToolbar(PysolToolbarActions):
'command' : command,
'takefocus' : 0,
'text' : gettext(label),
'bd' : bd,
'relief' : self.button_relief,
'padx' : self.button_pad,
'pady' : self.button_pad
}
if Tkinter.TkVersion >= 8.4:
kw['overrelief'] = 'raised'
if image:
kw['image'] = image
if check:
if Tkinter.TkVersion >= 8.4:
kw['offrelief'] = self.button_relief
kw['indicatoron'] = False
kw['selectcolor'] = ''
button = ToolbarCheckbutton(self.frame, **kw)
else:
button = ToolbarButton(self.frame, **kw)