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Added more alternate names.
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parent
ac06c9157d
commit
e55deecd99
6 changed files with 11 additions and 6 deletions
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@ -1133,7 +1133,8 @@ registerGame(GameInfo(227, Intelligence, "Intelligence",
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registerGame(GameInfo(340, IntelligencePlus, "Intelligence +",
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GI.GT_FAN_TYPE, 2, 2, GI.SL_BALANCED))
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registerGame(GameInfo(268, HouseInTheWood, "House in the Wood",
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GI.GT_FAN_TYPE | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL))
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GI.GT_FAN_TYPE | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL,
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altnames=("Double Fan",)))
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registerGame(GameInfo(317, HouseOnTheHill, "House on the Hill",
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GI.GT_FAN_TYPE | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(320, CloverLeaf, "Clover Leaf",
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@ -203,6 +203,7 @@ class Barrier(Game):
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# register the game
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registerGame(GameInfo(307, HeadsAndTails, "Heads and Tails",
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GI.GT_2DECK_TYPE, 2, 0, GI.SL_BALANCED))
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GI.GT_2DECK_TYPE, 2, 0, GI.SL_BALANCED,
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altnames=("Regiment",)))
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registerGame(GameInfo(708, Barrier, "Barrier",
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GI.GT_2DECK_TYPE | GI.GT_ORIGINAL, 2, 0, GI.SL_BALANCED))
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@ -729,7 +729,8 @@ registerGame(GameInfo(142, DieSchlange, "Snake",
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GI.GT_FREECELL | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL,
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altnames=("Die Schlange",)))
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registerGame(GameInfo(279, Kings, "Kings",
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GI.GT_FREECELL | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL))
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GI.GT_FREECELL | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL,
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altnames=("Retinue of Kings",)))
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registerGame(GameInfo(286, Retinue, "Retinue",
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GI.GT_FREECELL | GI.GT_OPEN | GI.GT_ORIGINAL, 2, 0,
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GI.SL_MOSTLY_SKILL))
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@ -1625,7 +1625,8 @@ registerGame(GameInfo(479, Saratoga, "Saratoga",
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registerGame(GameInfo(491, Whitehorse, "Whitehorse",
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GI.GT_KLONDIKE, 1, -1, GI.SL_BALANCED))
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registerGame(GameInfo(518, Boost, "Boost",
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GI.GT_KLONDIKE | GI.GT_ORIGINAL, 1, 2, GI.SL_BALANCED))
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GI.GT_KLONDIKE | GI.GT_ORIGINAL, 1, 2, GI.SL_BALANCED,
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altnames=("Klondike Mini",)))
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registerGame(GameInfo(522, ArticGarden, "Artic Garden",
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GI.GT_RAGLAN | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(532, GoldRush, "Gold Rush",
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@ -475,7 +475,7 @@ registerGame(GameInfo(287, PushPin, "Push Pin",
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altnames=('Queens')))
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registerGame(GameInfo(288, RoyalMarriage, "Royal Marriage",
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GI.GT_1DECK_TYPE, 1, 0, GI.SL_MOSTLY_LUCK,
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altnames=('Betrothal')))
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altnames=('Betrothal', 'Coquette')))
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registerGame(GameInfo(656, Accordion, "Bayan",
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GI.GT_1DECK_TYPE, 1, 0, GI.SL_SKILL))
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registerGame(GameInfo(772, Accordion2, "Accordion",
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@ -786,7 +786,8 @@ registerGame(GameInfo(285, Panopticon, "Panopticon",
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registerGame(GameInfo(339, Moosehide, "Moosehide",
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GI.GT_YUKON, 1, 0, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(387, Roslin, "Roslin",
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GI.GT_YUKON, 1, 0, GI.SL_MOSTLY_SKILL))
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GI.GT_YUKON, 1, 0, GI.SL_MOSTLY_SKILL,
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altnames=("Roslyn",)))
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registerGame(GameInfo(447, AustralianPatience, "Australian Patience",
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GI.GT_YUKON, 1, 0, GI.SL_BALANCED,
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altnames=('Outback Patience',)))
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