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Added more alternate names.

This commit is contained in:
Joe R 2023-05-09 21:08:09 -04:00
parent ac06c9157d
commit e55deecd99
6 changed files with 11 additions and 6 deletions

View file

@ -1133,7 +1133,8 @@ registerGame(GameInfo(227, Intelligence, "Intelligence",
registerGame(GameInfo(340, IntelligencePlus, "Intelligence +",
GI.GT_FAN_TYPE, 2, 2, GI.SL_BALANCED))
registerGame(GameInfo(268, HouseInTheWood, "House in the Wood",
GI.GT_FAN_TYPE | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL))
GI.GT_FAN_TYPE | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL,
altnames=("Double Fan",)))
registerGame(GameInfo(317, HouseOnTheHill, "House on the Hill",
GI.GT_FAN_TYPE | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL))
registerGame(GameInfo(320, CloverLeaf, "Clover Leaf",

View file

@ -203,6 +203,7 @@ class Barrier(Game):
# register the game
registerGame(GameInfo(307, HeadsAndTails, "Heads and Tails",
GI.GT_2DECK_TYPE, 2, 0, GI.SL_BALANCED))
GI.GT_2DECK_TYPE, 2, 0, GI.SL_BALANCED,
altnames=("Regiment",)))
registerGame(GameInfo(708, Barrier, "Barrier",
GI.GT_2DECK_TYPE | GI.GT_ORIGINAL, 2, 0, GI.SL_BALANCED))

View file

@ -729,7 +729,8 @@ registerGame(GameInfo(142, DieSchlange, "Snake",
GI.GT_FREECELL | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL,
altnames=("Die Schlange",)))
registerGame(GameInfo(279, Kings, "Kings",
GI.GT_FREECELL | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL))
GI.GT_FREECELL | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL,
altnames=("Retinue of Kings",)))
registerGame(GameInfo(286, Retinue, "Retinue",
GI.GT_FREECELL | GI.GT_OPEN | GI.GT_ORIGINAL, 2, 0,
GI.SL_MOSTLY_SKILL))

View file

@ -1625,7 +1625,8 @@ registerGame(GameInfo(479, Saratoga, "Saratoga",
registerGame(GameInfo(491, Whitehorse, "Whitehorse",
GI.GT_KLONDIKE, 1, -1, GI.SL_BALANCED))
registerGame(GameInfo(518, Boost, "Boost",
GI.GT_KLONDIKE | GI.GT_ORIGINAL, 1, 2, GI.SL_BALANCED))
GI.GT_KLONDIKE | GI.GT_ORIGINAL, 1, 2, GI.SL_BALANCED,
altnames=("Klondike Mini",)))
registerGame(GameInfo(522, ArticGarden, "Artic Garden",
GI.GT_RAGLAN | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL))
registerGame(GameInfo(532, GoldRush, "Gold Rush",

View file

@ -475,7 +475,7 @@ registerGame(GameInfo(287, PushPin, "Push Pin",
altnames=('Queens')))
registerGame(GameInfo(288, RoyalMarriage, "Royal Marriage",
GI.GT_1DECK_TYPE, 1, 0, GI.SL_MOSTLY_LUCK,
altnames=('Betrothal')))
altnames=('Betrothal', 'Coquette')))
registerGame(GameInfo(656, Accordion, "Bayan",
GI.GT_1DECK_TYPE, 1, 0, GI.SL_SKILL))
registerGame(GameInfo(772, Accordion2, "Accordion",

View file

@ -786,7 +786,8 @@ registerGame(GameInfo(285, Panopticon, "Panopticon",
registerGame(GameInfo(339, Moosehide, "Moosehide",
GI.GT_YUKON, 1, 0, GI.SL_MOSTLY_SKILL))
registerGame(GameInfo(387, Roslin, "Roslin",
GI.GT_YUKON, 1, 0, GI.SL_MOSTLY_SKILL))
GI.GT_YUKON, 1, 0, GI.SL_MOSTLY_SKILL,
altnames=("Roslyn",)))
registerGame(GameInfo(447, AustralianPatience, "Australian Patience",
GI.GT_YUKON, 1, 0, GI.SL_BALANCED,
altnames=('Outback Patience',)))