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flake8 and other tests.

This commit is contained in:
Shlomi Fish 2017-09-18 16:37:02 +03:00
parent e0efb8a02c
commit de93df2de7
26 changed files with 123 additions and 127 deletions

View file

@ -58,7 +58,7 @@ from pysollib.pysoltk import SelectCardsetDialogWithPreview
from pysollib.pysoltk import SelectDialogTreeData
from pysollib.pysoltk import HTMLViewer
from pysollib.pysoltk import destroy_find_card_dialog
from pysollib.pysoltk import destroy_solver_dialog
from pysollib.ui.tktile.solverdialog import destroy_solver_dialog
from pysollib.actions import PysolMenubar
from pysollib.actions import PysolToolbar

View file

@ -52,7 +52,7 @@ from pysollib.pysoltk import after, after_idle, after_cancel
from pysollib.pysoltk import MfxMessageDialog, MfxExceptionDialog
from pysollib.pysoltk import MfxCanvasText, MfxCanvasLine, MfxCanvasRectangle
from pysollib.pysoltk import Card
from pysollib.pysoltk import reset_solver_dialog
from pysollib.ui.tktile.solverdialog import reset_solver_dialog
from pysollib.move import AMoveMove, AFlipMove, AFlipAndMoveMove
from pysollib.move import ASingleFlipMove, ATurnStackMove
from pysollib.move import ANextRoundMove, ASaveSeedMove, AShuffleStackMove

View file

@ -62,6 +62,7 @@ from pysollib.stack import \
# * Flower Clock
# ***********************************************************************/
class FlowerClock(AbstractFlowerGame):
#
@ -212,13 +213,13 @@ class Gaji(AbstractFlowerGame):
def shallHighlightMatch(self, stack1, card1, stack2, card2):
if stack1 in self.s.foundations:
return (card1.rank == card2.rank
and ((((card1.suit + 1) % 12) == card2.suit)
or (((card1.suit - 1) % 12) == card2.suit)))
return (card1.rank == card2.rank and
((((card1.suit + 1) % 12) == card2.suit) or
(((card1.suit - 1) % 12) == card2.suit)))
else:
return ((card1.suit == card2.suit)
and ((card1.rank + 1 == card2.rank)
or (card1.rank - 1 == card2.rank)))
return ((card1.suit == card2.suit) and
((card1.rank + 1 == card2.rank) or
(card1.rank - 1 == card2.rank)))
# ************************************************************************
@ -270,8 +271,8 @@ class Oonsoo(AbstractFlowerGame):
if len(self.s.talon.cards):
return 0
for s in self.s.rows:
if (len(s.cards) != 4 or not cardsFaceUp(s.cards)
or not s.isHanafudaSequence(s.cards, self.Strictness)):
if (len(s.cards) != 4 or not cardsFaceUp(s.cards) or
not s.isHanafudaSequence(s.cards, self.Strictness)):
return 0
return 1
@ -557,12 +558,12 @@ class GreatWall(AbstractFlowerGame):
def shallHighlightMatch(self, stack1, card1, stack2, card2):
if stack1 in self.s.foundations:
return (card1.rank == card2.rank
and ((((card1.suit + 1) % 12) == card2.suit)
or (((card1.suit - 1) % 12) == card2.suit)))
return (card1.rank == card2.rank and
((((card1.suit + 1) % 12) == card2.suit) or
(((card1.suit - 1) % 12) == card2.suit)))
else:
return (card1.rank + 1 == card2.rank
or card1.rank - 1 == card2.rank)
return (card1.rank + 1 == card2.rank or
card1.rank - 1 == card2.rank)
# ************************************************************************

View file

@ -473,8 +473,7 @@ class HanafudaFourSeasons(AbstractFlowerGame):
cards = r.cards
if not len(cards) == 4:
return 0
if not (cards[0].suit == r.id
and r.isHanafudaSequence(cards)):
if not (cards[0].suit == r.id and r.isHanafudaSequence(cards)):
return 0
return 1
@ -617,8 +616,8 @@ class FlowerArrangement_TableauStack(Flower_OpenStack):
return 0
# check that the base card is correct
suits = list(range(self.cap.mod, (self.cap.mod + 4)))
if self.cards and (self.cards[0].rank == 3
and self.cards[-1].suit in suits):
if self.cards and (self.cards[0].rank == 3 and
self.cards[-1].suit in suits):
return self.isHanafudaSequence([self.cards[-1], cards[0]])
return not self.cards and cards[0].rank == 3 and cards[0].suit in suits

View file

@ -48,9 +48,9 @@ class AbstractFlowerGame(Game):
_("Chrysanthemum"), _("Maple"), _("Willow"), _("Paulownia"))
def shallHighlightMatch(self, stack1, card1, stack2, card2):
return ((card1.suit == card2.suit)
and ((card1.rank + 1 == card2.rank)
or (card1.rank - 1 == card2.rank)))
return ((card1.suit == card2.suit) and
((card1.rank + 1 == card2.rank) or
(card1.rank - 1 == card2.rank)))
class Queue_Hint(DefaultHint):
@ -139,8 +139,8 @@ class Gaji_Foundation(Flower_FoundationStack):
if not self.basicAcceptsCards(from_stack, cards):
return 0
stackcards = self.cards
return ((((stackcards[-1].suit + 1) % 12) == cards[0].suit)
and (stackcards[-1].rank == cards[0].rank))
return ((((stackcards[-1].suit + 1) % 12) == cards[0].suit) and
(stackcards[-1].rank == cards[0].rank))
def getBottomImage(self):
return self.game.app.images.getLetter(self.cap.base_rank)
@ -199,8 +199,8 @@ class GreatWall_FoundationStack(Flower_FoundationStack):
return 0
stackcards = self.cards
if stackcards:
return ((stackcards[-1].suit + 1) % 12 == cards[0].suit
and cards[0].rank == self.cap.base_rank)
return ((stackcards[-1].suit + 1) % 12 == cards[0].suit and
cards[0].rank == self.cap.base_rank)
else:
return cards[0].suit == 0
@ -322,9 +322,9 @@ class Gaji_RowStack(Flower_OpenStack):
if not self.basicAcceptsCards(from_stack, cards):
return 0
stackcards = self.cards
if ((not len(stackcards))
or ((stackcards[-1].suit == 10) and (stackcards[-1].rank == 3))
or ((cards[0].suit == 10) and (cards[0].rank == 3))):
if ((not len(stackcards)) or
((stackcards[-1].suit == 10) and (stackcards[-1].rank == 3)) or
((cards[0].suit == 10) and (cards[0].rank == 3))):
return 1
elif stackcards[-1].suit != cards[0].suit:
return 0
@ -445,8 +445,8 @@ class Queue_ReserveStack(ReserveStack):
class JapaneseGarden_RowStack(Flower_OpenStack):
def acceptsCards(self, from_stack, cards):
if (not self.basicAcceptsCards(from_stack, cards)
or from_stack not in self.game.s.rows):
if (not self.basicAcceptsCards(from_stack, cards) or
from_stack not in self.game.s.rows):
return 0
stackcards = self.cards
if not len(stackcards):
@ -457,8 +457,8 @@ class JapaneseGarden_RowStack(Flower_OpenStack):
class HanafudaRK_RowStack(Flower_OpenStack):
def acceptsCards(self, from_stack, cards):
if (not self.basicAcceptsCards(from_stack, cards)
or not isRankSequence(cards, dir=1)):
if (not self.basicAcceptsCards(from_stack, cards) or
not isRankSequence(cards, dir=1)):
return 0
stackcards = self.cards
if not len(stackcards):

View file

@ -114,8 +114,8 @@ class HexADeck_OpenStack(OpenStack):
dir = self.cap.dir
c1 = cards[0]
for c2 in cards[1:]:
if (c1.color < 2 and c1.color == c2.color
or not c1.rank + dir == c2.rank):
if (c1.color < 2 and c1.color == c2.color or
not c1.rank + dir == c2.rank):
return 0
c1 = c2
return 1
@ -125,9 +125,8 @@ class HexADeck_OpenStack(OpenStack):
dir = self.cap.dir
c1 = cards[0]
for c2 in cards[1:]:
if not ((c1.color == 2 or c2.color == 2
or c1.suit == c2.suit)
and c1.rank + dir == c2.rank):
if not ((c1.color == 2 or c2.color == 2 or c1.suit == c2.suit) and
c1.rank + dir == c2.rank):
return 0
c1 = c2
return 1
@ -136,46 +135,44 @@ class HexADeck_OpenStack(OpenStack):
class HexADeck_RK_RowStack(HexADeck_OpenStack):
def acceptsCards(self, from_stack, cards):
if (not self.basicAcceptsCards(from_stack, cards)
or not self.isRankSequence(cards)):
if (not self.basicAcceptsCards(from_stack, cards) or
not self.isRankSequence(cards)):
return 0
if not self.cards:
return cards[0].rank == 15 or self.cap.base_rank == ANY_RANK
return self.isRankSequence([self.cards[-1], cards[0]])
def canMoveCards(self, cards):
return (self.basicCanMoveCards(cards)
and self.isRankSequence(cards))
return (self.basicCanMoveCards(cards) and self.isRankSequence(cards))
class HexADeck_AC_RowStack(HexADeck_OpenStack):
def acceptsCards(self, from_stack, cards):
if (not self.basicAcceptsCards(from_stack, cards)
or not self.isAlternateColorSequence(cards)):
if (not self.basicAcceptsCards(from_stack, cards) or
not self.isAlternateColorSequence(cards)):
return 0
if not self.cards:
return cards[0].rank == 15 or self.cap.base_rank == ANY_RANK
return self.isAlternateColorSequence([self.cards[-1], cards[0]])
def canMoveCards(self, cards):
return (self.basicCanMoveCards(cards)
and self.isAlternateColorSequence(cards))
return (self.basicCanMoveCards(cards) and
self.isAlternateColorSequence(cards))
class HexADeck_SS_RowStack(HexADeck_OpenStack):
def acceptsCards(self, from_stack, cards):
if (not self.basicAcceptsCards(from_stack, cards)
or not self.isSuitSequence(cards)):
if (not self.basicAcceptsCards(from_stack, cards) or
not self.isSuitSequence(cards)):
return 0
if not self.cards:
return cards[0].rank == 15 or self.cap.base_rank == ANY_RANK
return self.isSuitSequence([self.cards[-1], cards[0]])
def canMoveCards(self, cards):
return (self.basicCanMoveCards(cards)
and self.isSuitSequence(cards))
return (self.basicCanMoveCards(cards) and self.isSuitSequence(cards))
class Bits_RowStack(ReserveStack):
@ -190,8 +187,8 @@ class Bits_RowStack(ReserveStack):
for r in self.game.s.rows[i * 4:self.id]:
if not r.cards:
return 0
return ((self.game.s.foundations[i].cards[-1].rank + 1
>> (self.id % 4)) % 2 == (cards[0].rank + 1) % 2)
return ((self.game.s.foundations[i].cards[-1].rank + 1 >>
(self.id % 4)) % 2 == (cards[0].rank + 1) % 2)
class Bytes_RowStack(ReserveStack):

View file

@ -197,8 +197,8 @@ class Matrix3(Game):
return 1
def shallHighlightMatch(self, stack1, card1, stack2, card2):
return ((card1.rank + 1 == card2.rank)
or (card1.rank - 1 == card2.rank))
return ((card1.rank + 1 == card2.rank) or
(card1.rank - 1 == card2.rank))
# ************************************************************************

View file

@ -116,8 +116,7 @@ class Mughal_OpenStack(OpenStack):
dir = self.cap.dir
c1 = cards[0]
for c2 in cards[1:]:
if not ((c1.suit + c2.suit) % 2
and c1.rank + dir == c2.rank):
if not ((c1.suit + c2.suit) % 2 and c1.rank + dir == c2.rank):
return 0
c1 = c2
return 1
@ -127,9 +126,9 @@ class Mughal_OpenStack(OpenStack):
dir = self.cap.dir
c1 = cards[0]
for c2 in cards[1:]:
if not ((c1.suit < 4 and c2.suit > 3
or c1.suit > 3 and c2.suit < 4)
and c1.rank + dir == c2.rank):
if not ((c1.suit < 4 and c2.suit > 3 or
c1.suit > 3 and c2.suit < 4) and
c1.rank + dir == c2.rank):
return 0
c1 = c2
return 1
@ -139,8 +138,7 @@ class Mughal_OpenStack(OpenStack):
dir = self.cap.dir
c1 = cards[0]
for c2 in cards[1:]:
if not (c1.suit == c2.suit
and c1.rank + dir == c2.rank):
if not (c1.suit == c2.suit and c1.rank + dir == c2.rank):
return 0
c1 = c2
return 1
@ -149,8 +147,8 @@ class Mughal_OpenStack(OpenStack):
class Mughal_AC_RowStack(Mughal_OpenStack):
def acceptsCards(self, from_stack, cards):
if (not self.basicAcceptsCards(from_stack, cards)
or not self.isAlternateColorSequence(cards)):
if (not self.basicAcceptsCards(from_stack, cards) or
not self.isAlternateColorSequence(cards)):
return 0
stackcards = self.cards
if not len(stackcards):
@ -161,8 +159,8 @@ class Mughal_AC_RowStack(Mughal_OpenStack):
class Mughal_AF_RowStack(Mughal_OpenStack):
def acceptsCards(self, from_stack, cards):
if (not self.basicAcceptsCards(from_stack, cards)
or not self.isAlternateForceSequence(cards)):
if (not self.basicAcceptsCards(from_stack, cards) or
not self.isAlternateForceSequence(cards)):
return 0
stackcards = self.cards
if not len(stackcards):
@ -173,8 +171,8 @@ class Mughal_AF_RowStack(Mughal_OpenStack):
class Mughal_RK_RowStack(Mughal_OpenStack):
def acceptsCards(self, from_stack, cards):
if (not self.basicAcceptsCards(from_stack, cards)
or not self.isRankSequence(cards)):
if (not self.basicAcceptsCards(from_stack, cards) or
not self.isRankSequence(cards)):
return 0
stackcards = self.cards
if not len(stackcards):
@ -185,8 +183,8 @@ class Mughal_RK_RowStack(Mughal_OpenStack):
class Mughal_SS_RowStack(Mughal_OpenStack):
def acceptsCards(self, from_stack, cards):
if (not self.basicAcceptsCards(from_stack, cards)
or not self.isSuitSequence(cards)):
if (not self.basicAcceptsCards(from_stack, cards) or
not self.isSuitSequence(cards)):
return 0
stackcards = self.cards
if not len(stackcards):
@ -273,8 +271,7 @@ class AbstractMughalGame(Game):
pass
def shallHighlightMatch(self, stack1, card1, stack2, card2):
return (card1.rank + 1 == card2.rank
or card2.rank + 1 == card1.rank)
return (card1.rank + 1 == card2.rank or card2.rank + 1 == card1.rank)
class Triumph_Hint(DefaultHint):
@ -367,9 +364,9 @@ class MughalCircles(AbstractMughalGame):
self.s.talon.dealCards()
def shallHighlightMatch(self, stack1, card1, stack2, card2):
return ((card1.suit == card2.suit)
and ((card1.rank + 1 == card2.rank)
or (card1.rank - 1 == card2.rank)))
return ((card1.suit == card2.suit) and
((card1.rank + 1 == card2.rank) or
(card1.rank - 1 == card2.rank)))
# ************************************************************************
@ -532,9 +529,9 @@ class Ghulam(Shamsher):
Shamsher.createGame(self)
def shallHighlightMatch(self, stack1, card1, stack2, card2):
return ((card1.suit == card2.suit)
and ((card1.rank + 1 == card2.rank)
or (card1.rank - 1 == card2.rank)))
return ((card1.suit == card2.suit) and
((card1.rank + 1 == card2.rank) or
(card1.rank - 1 == card2.rank)))
# ************************************************************************
@ -612,9 +609,9 @@ class Ashwapati(Tipati):
Tipati.createGame(self, max_rounds=-1, num_deal=1)
def shallHighlightMatch(self, stack1, card1, stack2, card2):
return ((card1.suit == card2.suit)
and ((card1.rank + 1 == card2.rank)
or (card1.rank - 1 == card2.rank)))
return ((card1.suit == card2.suit) and
((card1.rank + 1 == card2.rank) or
(card1.rank - 1 == card2.rank)))
# ************************************************************************
@ -634,9 +631,9 @@ class Gajapati(Tipati):
Tipati.createGame(self, max_rounds=-1, num_deal=3)
def shallHighlightMatch(self, stack1, card1, stack2, card2):
return ((card1.suit == card2.suit)
and ((card1.rank + 1 == card2.rank)
or (card1.rank - 1 == card2.rank)))
return ((card1.suit == card2.suit) and
((card1.rank + 1 == card2.rank) or
(card1.rank - 1 == card2.rank)))
# ************************************************************************
@ -1003,8 +1000,8 @@ class Dikapala_ReserveStack(ReserveStack):
OpenStack.__init__(self, x, y, game, **cap)
def acceptsCards(self, from_stack, cards):
return (ReserveStack.acceptsCards(self, from_stack, cards)
and self.game.s.talon.cards)
return (ReserveStack.acceptsCards(self, from_stack, cards) and
self.game.s.talon.cards)
class Dikapala_RowStack(BasicRowStack):

View file

@ -71,8 +71,8 @@ class Tarock_OpenStack(OpenStack):
dir = self.cap.dir
c1 = cards[0]
for c2 in cards[1:]:
if (c1.color < 2 and c1.color == c2.color
or not c1.rank + dir == c2.rank):
if (c1.color < 2 and c1.color == c2.color or
not c1.rank + dir == c2.rank):
return 0
c1 = c2
return 1
@ -82,8 +82,7 @@ class Tarock_OpenStack(OpenStack):
dir = self.cap.dir
c1 = cards[0]
for c2 in cards[1:]:
if not (c1.suit == c2.suit
and c1.rank + dir == c2.rank):
if not (c1.suit == c2.suit and c1.rank + dir == c2.rank):
return 0
c1 = c2
return 1
@ -98,31 +97,29 @@ class Tarock_OpenStack(OpenStack):
class Tarock_RK_RowStack(Tarock_OpenStack):
def acceptsCards(self, from_stack, cards):
if (not self.basicAcceptsCards(from_stack, cards)
or not self.isRankSequence(cards)):
if (not self.basicAcceptsCards(from_stack, cards) or
not self.isRankSequence(cards)):
return 0
if not self.cards:
return self.isHighRankCard(cards[0])
return self.isRankSequence([self.cards[-1], cards[0]])
def canMoveCards(self, cards):
return (self.basicCanMoveCards(cards)
and self.isRankSequence(cards))
return (self.basicCanMoveCards(cards) and self.isRankSequence(cards))
class Tarock_SS_RowStack(Tarock_OpenStack):
def acceptsCards(self, from_stack, cards):
if (not self.basicAcceptsCards(from_stack, cards)
or not self.isSuitSequence(cards)):
if (not self.basicAcceptsCards(from_stack, cards) or
not self.isSuitSequence(cards)):
return 0
if not self.cards:
return self.isHighRankCard(cards[0])
return self.isSuitSequence([self.cards[-1], cards[0]])
def canMoveCards(self, cards):
return (self.basicCanMoveCards(cards)
and self.isSuitSequence(cards))
return (self.basicCanMoveCards(cards) and self.isSuitSequence(cards))
class Tarock_AC_RowStack(Tarock_OpenStack):
@ -136,8 +133,8 @@ class Tarock_AC_RowStack(Tarock_OpenStack):
return self.isAlternateColorSequence([self.cards[-1], cards[0]])
def canMoveCards(self, cards):
return (self.basicCanMoveCards(cards)
and self.isAlternateColorSequence(cards))
return (self.basicCanMoveCards(cards) and
self.isAlternateColorSequence(cards))
# ************************************************************************
# *

View file

@ -111,10 +111,10 @@ class FontsDialog:
fd = pango.FontDescription(font)
family = fd.get_family()
size = fd.get_size()/pango.SCALE
style = (fd.get_style() == pango.STYLE_NORMAL
and 'roman' or 'italic')
weight = (fd.get_weight() == pango.WEIGHT_NORMAL
and 'normal' or 'bold')
style = ('roman' if fd.get_style() == pango.STYLE_NORMAL
else 'italic')
weight = ('normal' if fd.get_weight() == pango.WEIGHT_NORMAL
else 'bold')
font = (family, size, style, weight)
self._setFont(name, font)

View file

@ -21,6 +21,7 @@
#
# ---------------------------------------------------------------------------##
def create_solver_dialog(parent, game):
pass

View file

@ -53,8 +53,8 @@ class PysolToolbarTk:
#
def _busy(self):
return not (self.side and self.game and not self.game.busy
and self.menubar)
return not (self.side and self.game and not self.game.busy and
self.menubar)
def destroy(self):
self.toolbar.destroy()

View file

@ -126,7 +126,7 @@ class ResourceManager:
dir = os.path.normpath(dir)
if dir and os.path.isdir(dir) and dir not in result:
result.append(dir)
except EnvironmentError as ex:
except EnvironmentError:
pass
def getSearchDirs(self, app, search, env=None):
@ -153,7 +153,7 @@ class ResourceManager:
self._addDir(result, d)
else:
self._addDir(result, os.path.join(dir, s))
except EnvironmentError as ex:
except EnvironmentError:
traceback.print_exc()
pass
if DEBUG >= 6:

View file

@ -2275,8 +2275,8 @@ class SS_FoundationStack(AbstractFoundationStack):
return False
if self.cards:
# check the rank
if ((self.cards[-1].rank + self.cap.dir) % self.cap.mod
!= cards[0].rank):
if ((self.cards[-1].rank + self.cap.dir) % self.cap.mod !=
cards[0].rank):
return False
return True
@ -2603,8 +2603,8 @@ class Yukon_AC_RowStack(BasicRowStack):
BasicRowStack.__init__(self, x, y, game, **cap)
def _isSequence(self, c1, c2):
return ((c1.rank + self.cap.dir) % self.cap.mod == c2.rank
and c1.color != c2.color)
return ((c1.rank + self.cap.dir) % self.cap.mod == c2.rank and
c1.color != c2.color)
def acceptsCards(self, from_stack, cards):
if not self.basicAcceptsCards(from_stack, cards):
@ -2633,8 +2633,8 @@ class Yukon_AC_RowStack(BasicRowStack):
# but can move any face-up cards regardless of sequence.
class Yukon_SS_RowStack(Yukon_AC_RowStack):
def _isSequence(self, c1, c2):
return ((c1.rank + self.cap.dir) % self.cap.mod == c2.rank
and c1.suit == c2.suit)
return ((c1.rank + self.cap.dir) % self.cap.mod == c2.rank and
c1.suit == c2.suit)
def getHelp(self):
if self.cap.dir > 0:

View file

@ -36,7 +36,7 @@ from .soundoptionsdialog import SoundOptionsDialog
from .selecttile import SelectTileDialogWithPreview
from pysollib.ui.tktile.findcarddialog import connect_game_find_card_dialog, \
destroy_find_card_dialog
from .solverdialog import connect_game_solver_dialog
from pysollib.ui.tktile.solverdialog import connect_game_solver_dialog
from pysollib.ui.tktile.menubar import MfxMenu, PysolMenubarTkCommon
# ************************************************************************

View file

@ -36,8 +36,9 @@ from pysollib.resource import CSI
from pysollib.ui.tktile.tkutil import loadImage
from .tkwidget import MfxDialog, MfxScrolledCanvas, PysolScale
from pysollib.ui.tktile.tkcanvas import MfxCanvasImage
from pysollib.ui.tktile.selecttree import SelectDialogTreeData
from .selecttree import SelectDialogTreeLeaf, SelectDialogTreeNode
from .selecttree import SelectDialogTreeData, SelectDialogTreeCanvas
from .selecttree import SelectDialogTreeCanvas
# ************************************************************************

View file

@ -36,9 +36,10 @@ from pysollib.resource import CSI
# Toolkit imports
from pysollib.ui.tktile.tkutil import unbind_destroy
from pysollib.ui.tktile.selecttree import SelectDialogTreeData
from .tkwidget import MfxDialog, MfxScrolledCanvas
from .selecttree import SelectDialogTreeLeaf, SelectDialogTreeNode
from .selecttree import SelectDialogTreeData, SelectDialogTreeCanvas
from .selecttree import SelectDialogTreeCanvas
# ************************************************************************

View file

@ -33,9 +33,10 @@ from pysollib.mygettext import _
from pysollib.mfxutil import KwStruct
# Toolkit imports
from pysollib.ui.tktile.selecttree import SelectDialogTreeData
from .tkwidget import MfxDialog, MfxScrolledCanvas
from .selecttree import SelectDialogTreeLeaf, SelectDialogTreeNode
from .selecttree import SelectDialogTreeData, SelectDialogTreeCanvas
from .selecttree import SelectDialogTreeCanvas
if sys.version_info > (3,):

View file

@ -25,8 +25,7 @@
from .tktree import MfxTreeLeaf, MfxTreeNode, MfxTreeInCanvas
from pysollib.ui.tktile.selecttree import BaseSelectDialogTreeLeaf, \
BaseSelectDialogTreeNode, SelectDialogTreeData, \
BaseSelectDialogTreeCanvas
BaseSelectDialogTreeNode, BaseSelectDialogTreeCanvas
# ************************************************************************
# * Nodes

View file

@ -31,8 +31,7 @@ from pysollib.mfxutil import KwStruct
from pysollib.tile.basetilemfxdialog import BaseTileMfxDialog
from .tkwidget import PysolCombo
from pysollib.ui.tktile.solverdialog import BaseSolverDialog, \
connect_game_solver_dialog, destroy_solver_dialog, solver_dialog, \
reset_solver_dialog
solver_dialog
# ************************************************************************

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@ -36,7 +36,7 @@ from .selectcardset import SelectCardsetDialogWithPreview
from .selecttile import SelectTileDialogWithPreview
from pysollib.ui.tktile.findcarddialog import connect_game_find_card_dialog, \
destroy_find_card_dialog
from .solverdialog import connect_game_solver_dialog
from pysollib.ui.tktile.solverdialog import connect_game_solver_dialog
from pysollib.ui.tktile.menubar import PysolMenubarTkCommon
# ************************************************************************

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@ -36,7 +36,8 @@ from pysollib.ui.tktile.tkutil import loadImage
from .tkwidget import MfxDialog, MfxScrolledCanvas
from pysollib.ui.tktile.tkcanvas import MfxCanvasImage
from .selecttree import SelectDialogTreeLeaf, SelectDialogTreeNode
from .selecttree import SelectDialogTreeData, SelectDialogTreeCanvas
from pysollib.ui.tktile.selecttree import SelectDialogTreeData
from .selecttree import SelectDialogTreeCanvas
# ************************************************************************

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@ -39,7 +39,8 @@ from pysollib.resource import CSI
from pysollib.ui.tktile.tkutil import unbind_destroy
from .tkwidget import MfxDialog, MfxScrolledCanvas
from .selecttree import SelectDialogTreeLeaf, SelectDialogTreeNode
from .selecttree import SelectDialogTreeData, SelectDialogTreeCanvas
from .selecttree import SelectDialogTreeCanvas
from pysollib.ui.tktile.selecttree import SelectDialogTreeData
# ************************************************************************

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@ -33,7 +33,8 @@ from pysollib.mfxutil import KwStruct
# Toolkit imports
from .tkwidget import MfxDialog, MfxScrolledCanvas
from .selecttree import SelectDialogTreeLeaf, SelectDialogTreeNode
from .selecttree import SelectDialogTreeData, SelectDialogTreeCanvas
from .selecttree import SelectDialogTreeCanvas
from pysollib.ui.tktile.selecttree import SelectDialogTreeData
if sys.version_info > (3,):

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@ -27,8 +27,7 @@
from .tktree import MfxTreeLeaf, MfxTreeNode, MfxTreeInCanvas
from pysollib.ui.tktile.selecttree import BaseSelectDialogTreeLeaf, \
BaseSelectDialogTreeNode, SelectDialogTreeData, \
BaseSelectDialogTreeCanvas
BaseSelectDialogTreeNode, BaseSelectDialogTreeCanvas
# ************************************************************************
# * Nodes

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@ -20,6 +20,7 @@ my %skip = (
pysollib/games/special/__init__.py
pysollib/games/ultra/__init__.py
pysollib/htmllib2.py
pysollib/mfxutil.py
pysollib/pysoltk.py
pysollib/tile/ttk.py
pysollib/ui/tktile/Canvas2.py