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Probably the last larger batch of missing game documentation.

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Joe R 2022-08-09 17:46:04 -04:00
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<h1>Arachnida</h1>
<p>
Spider type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Group all the cards in sets of 13 cards in descending sequence
by suit from King to Ace and move such sets to the foundation.
<h3>Rules</h3>
<p>
Cards are dealt to ten tableau piles - four with six cards and six
with five. Only the top card of each pile is face-up. Tableau piles
are built down by rank or by same rank. Only single cards or sequences
of cards that are the same rank or built down by suit can be moved
between tableau piles.
<p>
When there are no moves left, you can deal one card from the talon to
each tableau pile.
<p>
When a same suit sequence is created that goes all the way from king to
ace, it is immediately moved to a foundation pile. The game is won if
all cards are moved to this foundation pile.

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<h1>Big Bertha</h1>
<p>
Raglan type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
Cards are dealt to fifteen tableau piles of six cards each. The remaining
fourteen cards are set aside as reserve cards. Tableau piles are built
down by alternate color, and any card or valid sequence of cards can be
moved between piles, and any card or sequence can be moved to fill empty
tableau piles. Cards from the reserve cards can be moved to appropriate
tableau or foundation piles.
<p>
The foundations are built up by same suit from ace to queen, and there is
one additional foundation placed next to the reserve cards where the kings
are to be moved. The game is won if all cards are moved to the foundations.

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<h1>Captive Queens</h1>
<p>
One-Deck game type. 1 deck. 2 redeals.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
Cards are dealt from the deck one at a time, and can be moved
to one of three rows of foundations. The top row of foundations
is built down by same suit from five to ace, with the kings then
played on the aces. The bottom row of foundations is built up
by same suit from six to jack. The middle row of foundations just
contains the queen of each suit.
<p>
Two redeals are allowed. The game is won if all cards are moved
to the foundations.
<h3>Notes</h3>
The name of the game comes from the fact that the queens are
surrounded by the other foundation cards.

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<h1>Circle Nine</h1>
<p>
Numerica type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the single foundation.
<h3>Rules</h3>
<p>
A single card is dealt to a foundation, and nine cards are
dealt to tableau piles in a circle around the foundation.
The foundation is built up by rank, regardless of suit, turning
the corner from king to ace as necessary.
<p>
Cards can be dealt from the talon one at a time, and moved
to the foundation or tableau piles. Any card can be moved to
the tableau, regardless of rank, but once a card is moved to
the tableau, it can only be moved to the foundation.
<p>
The game is won if all the cards can be moved to the foundation
in a single sequence.

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<h1>Cone</h1>
<p>
Gypsy type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="gypsy.html">Gypsy</a>,
but with seven tableau piles, with four cards in the
middle one, and one fewer in each pile to the left and
right (all cards dealt face-up). Also, cards cannot be
dealt from the talon if there are any empty piles.
<p>
Additionally, when there are only four cards left in the
talon, they can be dealt straight to four reserve piles,
and freely moved to the tableau or foundations when
possible.

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<h1>Delivery</h1>
<p>
Forty Thieves type. 4 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="fortythieves.html">Forty Thieves</a>,
but with four decks and twelve piles of three cards
each.

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<h1>Double Footling</h1>
<p>
FreeCell type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="footling.html">Footling</a>,
but with two decks, ten playing piles, and
five free cells.

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<h1>Emperor</h1>
<p>
Forty Thieves type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="fortythieves.html">Forty Thieves</a>,
but the piles build down by alternate color and only
the top card of each pile is face-up. A variant of
<a href="streets.html">Streets</a>.

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<h1>Exiled Kings</h1>
<p>
Beleaguered Castle type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Just like <a href="beleagueredcastle.html">Beleaguered Castle</a>,
but matching cards are moved to the foundations during initial dealing,
and only kings can be placed in empty tableau piles.

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<h1>Faerie Queen</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="saliclaw.html">Salic Law</a>,
but the queens are not dealt separately, and the
foundations are built up from ace to king. Single
cards cannot be moved onto kings, but instead into
empty tableau piles.

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<h1>Fifteens</h1>
<p>
Pairing game type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the single foundation.
<h3>Rules</h3>
<p>
Sixteen cards are dealt to the tableau. Pairs of cards that are both ranked 9
ore lower that total fifteen can be moved to the foundation, and the spaces
are filled from the talon. Larger groups of cards that total 15 can also be
discarded by moving all of them to a special reserve pile.
<p>
Tens and picture cards can only be moved in a sequence of one card of each
type. Similar to larger groups of 15, they are discarded by moving all four
cards to the reserve.
<p>
The game is won if all cards have been discarded.
<h3>Notes</h3>
<p>
<i>Autodrop</i> is disabled for this game.

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<h1>Footling</h1>
<p>
FreeCell type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
The cards are dealt to eight tableau piles, four with seven
cards and four with six, all face-up. Tableau piles are built
down by alternate color, and any card or valid sequence of cards
can be moved between tableau piles. Any card or sequence can
fill an empty pile. There are four free cells, that any single
cards can be moved to/from.
<p>
The foundations are built in a matter similar to
<a href="fourbyfour.html">Four by Four</a>. The foundation is
built up with cards of the same rank, starting with aces. Once
all four cards of that rank are in the foundation, you may place
cards with the next rank up.

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<h1>Gnat</h1>
<p>
Numerica type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="numerica.html">Numerica</a>,
but the aces are dealt to the foundations at the start,
and the foundations are built up by suit. Also, six cards
are dealt to reserve piles, which can be moved to
appropriate foundations at any time.

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<h1>Grant's Reinforcement</h1>
<p>
Two-Deck game type. 2 decks. 2 redeals.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="alhambra.html">Alhambra</a>,
but the reserves contain four piles of twelve cards
each, and a card is dealt from the deck to any empty
reserve piles.

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<h1>Harvestman</h1>
<p>
Spider type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Group all the cards in sets of 13 cards in descending sequence
by suit from King to Ace and move such sets to the foundation.
<h3>Quick Description</h3>
<p>
Like <a href="arachnida.html">Arachnida</a>, but tableau piles
are built down by same suit or same rank, but combined sequences
that contain groups that are both the same rank or suit cannot
be moved.

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<h1>Idle Aces</h1>
<p>
Two-Deck game type. 2 decks. 2 redeals.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Rules</h3>
<p>
There are three sets of foundations. A king of each suit is
dealt to the first set, and a two of each suit is dealt to
the second set. The foundations with the kings are built down
by same suit to ace, while the foundations with the twos are
built up by same suit to king. The remaining ace of each suit,
can be played in third set of foundations.
<p>
Cards are dealt from the talon one at a time, and can be moved
to an appropriate foundation. Two redeals are allowed. The
game is won if all cards are moved to the foundations.

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<h1>King Tut</h1>
<p>
Pairing game type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Remove all cards from the Pyramid.
<h3>Quick Description</h3>
<p>
Like <a href="pyramid.html">Pyramid</a>,
but cards are dealt from the talon three at a time,
with unlimited redeals allowed. You win as soon as
the Pyramid is cleared.

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<h1>Leprechaun</h1>
<p>
Gypsy type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="gypsy.html">Gypsy</a>,
but there are eight four-card reserves dealt face-down,
one next to each foundation pile. If there is a card in
the adjacent foundation, you can flip the top card of this
reserve, and move it to the tableau or foundations.

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<h1>Mamy Susan</h1>
<p>
Terrace type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
Four cards are dealt to each of ten tableau piles. Tableau piles
are built down by alternate color. Only single cards can be moved
between tableau piles, and any single card can fill an empty pile.
An additional six cards are dealt to a reserve, with only the top
card face-up. These reserve cards can only be moved to the
foundations.
<p>
Cards can be dealt from the talon one at a time, and moved to the
foundations or tableau piles. No redeal is allowed.
<p>
The foundations are built up by same suit from ace to king. The
game is won if all cards are moved to the foundations.
<h3>Notes</h3>
<p>
Mamy Susan is a combination of
<a href="fortythieves.html">Forty Thieves</a> and
<a href="terrace.html">Terrace</a> type
game elements.

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<h3>Rules</h3>
<p>
The deck is are dealt into twelve piles of eight cards each.
The decks are dealt into twelve piles of eight cards each.
An ace and king of each suit are moved to the foundations.
Tableau piles are built up or down by same suit. Only single
cards can be moved between tableau piles, and any card can be

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<h1>Rittenhouse</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Rules</h3>
<p>
Cards are dealt to nine tableau piles. One set of foundations is located
above the leftmost four tableau piles, and these are built up by rank from
ace to king, regardless of suit. A second set is located above the rightmost
four piles, built down by rank from king to ace, regardless of suit. A card
can only be moved to a foundation from the pile directly under it, or from the
middle pile, and cards that can be moved to the foundations are moved there
immediately.
<p>
During the initial deal, after dealing each row, any cards that can be moved
to a foundation are moved there immediately.
<p>
Following the initial deal, the tableau piles are built up or down by rank,
regardless of suit. Only single cards can be moved between tableau piles, and
any card can fill empty piles. The game is won if all cards are moved to the
foundations.
<h3>History</h3>
<p>
The invention of Rittenhouse is credited to Captain Geoffrey T. Spaulding,
the notable African explorer. Captain Spaulding is actually a character
played by Groucho Marx in the 1930 film, Animal Crackers. The name
Rittenhouse comes from Mrs. Rittenhouse, a millionaire he tries to impress
during the film.

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<h1>Seven Devils</h1>
<p>
Raglan type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
Cards are dealt to seven tableau piles, each with one more card than the
previous, with the first pile having one, and the last seven. Only the top
card of each is face-up. Seven cards are dealt to seven reserves, These are
called the seven devils. These devil cards can only be moved to the foundations.
<p>
Tableau piles are built down by alternate color, and only single cards can be
moved between tableau piles. Any card can fill an empty tableau pile. When there
are no moves left, cards can be dealt one at a time from the talon, and moved to
an appropriate tableau or foundation pile. No redeal is allowed.
<p>
Foundation piles are built up in suit from Ace to King. The game is won if all
cards are moved to the foundations.
<h3>Notes</h3>
<p>
Seven Devils is widely regarded as one of the most difficult solitaire games,
due to the high likelihood of unwinnable games if certain key cards are
inaccessible due to one of the devils.

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<h1>S Patience</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Rules</h3>
<p>
A card of each rank is dealt to each of thirteen foundation
piles, arranged like the letter S. These foundations are built
up by rank, regardless of suit, with a max of 8 cards in each
pile.
<p>
Cards are dealt from the talon one at a time, and can be moved
to the foundations, or one of two tableau piles. Building on
these tableau piles is not allowed, and the top card of either
can be moved to an appropriate foundation. No redeal is allowed.
The game is won if all cards are moved to the foundations.

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Once the first foundation card is chosen, deal five cards into the
remaining five tableau piles. Cards may be moved between tableau
piles one at a time, building down by alternating colors. Sequences
can turn the corner, so aces can be played on kings. If a tableau pile
can turn the corner, so kings can be played on aces. If a tableau pile
is empty, fill the pile using the card from the top of the waste pile,
or the stock if it's empty. If both are empty, any other card from the
tableau may be moved there to fill the space.
<p>
Build up the foundations by alternating colors, starting with the
first chosen rank. The top card of the reserve may be played to an
appropriate foundation pile, but not the tableau.
first chosen rank, turning the corner from king to ace as necessary. The
top card of the reserve may be played to an appropriate foundation pile,
but not the tableau.
<p>
Cards may be dealt one at a time from the stock, and the card from the
waste may be played to an appropriate foundation or tableau pile. No

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<h1>Twelve Sleeping Maids</h1>
<p>
Two-Deck game type. 2 decks. 2 redeals.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Rules</h3>
<p>
A card is dealt to each of eight tableau piles, and four cards
are dealt to each of twelve reserves - these are the titular twelve
sleeping maids. The tableau piles are built down by same suit, and
any card or valid sequence of cards can be moved between tableau piles.
When there is an empty tableau pile, flip the top card in the leftmost
of the maid piles if it is not flipped already. This card can be
moved to the foundations or tableau.
<p>
When there are no moves left, you can draw cards from the talon one at
a time, and move them to the tableau or foundations. Two redeals are
allowed.
<p>
The foundations are built up by same suit from king, turning the corner
to ace, then building all the way up to queen. The game is won if all
cards are moved to the foundations.

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<h1>Zodiac</h1>
<p>
Two-Deck game type. 2 decks. Unlimited redeals.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Rules</h3>
<p>
Eight cards are dealt to eight free cells in a row. This forms the
"equator". Twenty-four additional cards are dealt to twenty-four tableau
piles both above and below the equator, called the "zodiac".
<p>
The zodiac piles are built up or down by same suit, cards from the equator or
waste pile can be moved to the zodiac, but cards cannot be moved between piles in
the zodiac, or to the foundations, until later in the game. The equator consists
of eight free cells, that can only contain one card each. When there are no moves
left, you can deal cards from the talon one at a time, and move them to the equator
or zodiac as possible. You can go through the deck as many times as necessary.
<p>
Once all of the cards have been moved to the zodiac and equator, and the talon
and waste pile are both empty, you can start to move cards to the foundations.
Also, at this point, cards can be moved between piles in the zodiac.
<p>
One set of foundations is built up by same suit from ace to king, and the other
is built down from king to ace. Each set of foundations gets one sequence for
each suit. The game is won if all cards can be moved to the foundations.