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+ 2 new games

git-svn-id: https://pysolfc.svn.sourceforge.net/svnroot/pysolfc/PySolFC/trunk@153 39dd0a4e-7c14-0410-91b3-c4f2d318f732
This commit is contained in:
skomoroh 2007-03-16 23:23:39 +00:00
parent 27e4b499a7
commit d5699a9561
3 changed files with 79 additions and 17 deletions

View file

@ -32,6 +32,8 @@ from pysollib.stack import *
from pysollib.game import Game
from pysollib.layout import Layout
from pysollib.hint import AbstractHint, DefaultHint, CautiousDefaultHint
from pysollib.pysoltk import MfxCanvasText
# /***********************************************************************
# // Curds and Whey
@ -448,6 +450,49 @@ class Glacier(Game):
shallHighlightMatch = Game._shallHighlightMatch_RKW
# /***********************************************************************
# // Four Packs
# ************************************************************************/
class FourPacks(Game):
def createGame(self):
l, s = Layout(self), self.s
self.setSize(l.XM+10*l.XS, l.YM+2*l.YS+l.TEXT_HEIGHT+14*l.YOFFSET)
x, y = l.XM, l.YM
for i in range(10):
s.rows.append(SS_RowStack(x, y, self, dir=1))
x += l.XS
x, y = self.width-l.XS, self.height-l.YS
s.talon = WasteTalonStack(x, y, self, max_rounds=3)
l.createText(s.talon, 'n')
tx, ty, ta, tf = l.getTextAttr(s.talon, "nn")
font = self.app.getFont("canvas_default")
s.talon.texts.rounds = MfxCanvasText(self.canvas, tx, ty-l.TEXT_MARGIN,
anchor=ta, font=font)
x -= l.XS
s.waste = WasteStack(x, y, self)
l.createText(s.waste, 'n')
l.defaultStackGroups()
def startGame(self):
self.startDealSample()
self.s.talon.dealRow()
self.s.talon.dealCards()
def isGameWon(self):
for s in self.s.rows:
if s.cards:
if len(s.cards) != 13 or not isSameSuitSequence(s.cards, dir=1):
return False
return True
shallHighlightMatch = Game._shallHighlightMatch_SS
# register the game
registerGame(GameInfo(294, CurdsAndWhey, "Curds and Whey",
@ -478,5 +523,7 @@ registerGame(GameInfo(534, Harvestman, "Harvestman",
GI.GT_SPIDER | GI.GT_ORIGINAL, 2, 0, GI.SL_MOSTLY_SKILL))
registerGame(GameInfo(687, Glacier, "Glacier",
GI.GT_2DECK_TYPE, 2, 0, GI.SL_BALANCED))
registerGame(GameInfo(724, FourPacks, "Four Packs",
GI.GT_2DECK_TYPE, 2, 2, GI.SL_MOSTLY_SKILL))

View file

@ -677,14 +677,14 @@ class Waterfall(Game):
# /***********************************************************************
# // Basis
# // Vague
# ************************************************************************/
class Basis_RowStack(BasicRowStack):
class Vague_RowStack(BasicRowStack):
clickHandler = BasicRowStack.doubleclickHandler
class Basis(Game):
class Vague(Game):
def createGame(self):
l, s = Layout(self), self.s
@ -704,7 +704,7 @@ class Basis(Game):
for i in range(3):
x = l.XM
for j in range(6):
s.rows.append(Basis_RowStack(x, y, self))
s.rows.append(Vague_RowStack(x, y, self))
x += l.XS
y += l.YS
@ -778,11 +778,11 @@ class DevilsSolitaire(Game):
x, y = l.XM, l.YM+l.YS
for i in range(4):
s.rows.append(Basis_RowStack(x, y, self))
s.rows.append(Vague_RowStack(x, y, self))
x += l.XS
x += l.XS
for i in range(4):
s.rows.append(Basis_RowStack(x, y, self))
s.rows.append(Vague_RowStack(x, y, self))
x += l.XS
x, y = l.XM+4*l.XS, l.YM+l.YS
@ -793,8 +793,8 @@ class DevilsSolitaire(Game):
x, y = l.XM+4.5*l.XS, self.height-l.YS
s.talon = WasteTalonStack(x, y, self, max_rounds=3)
l.createText(s.talon, 'n')
tx, ty, ta, tf = l.getTextAttr(s.talon, "nn")
font = self.app.getFont("canvas_default")
tx, ty, ta, tf = l.getTextAttr(s.talon, 'nn')
font = self.app.getFont('canvas_default')
s.talon.texts.rounds = MfxCanvasText(self.canvas, tx, ty-l.TEXT_MARGIN,
anchor=ta, font=font)
@ -869,7 +869,7 @@ registerGame(GameInfo(662, DoubleDolphin, "Double Dolphin",
GI.GT_GOLF | GI.GT_ORIGINAL, 2, 0, GI.SL_MOSTLY_SKILL))
registerGame(GameInfo(709, Waterfall, "Waterfall",
GI.GT_2DECK_TYPE | GI.GT_ORIGINAL, 2, 0, GI.SL_MOSTLY_SKILL))
registerGame(GameInfo(720, Basis, "Basis",
registerGame(GameInfo(720, Vague, "Vague",
GI.GT_1DECK_TYPE, 1, 0, GI.SL_MOSTLY_LUCK))
registerGame(GameInfo(723, DevilsSolitaire, "Devil's Solitaire",
GI.GT_2DECK_TYPE, 2, 2, GI.SL_BALANCED))

View file

@ -806,6 +806,7 @@ class Leprechaun(Game):
# /***********************************************************************
# // Locked Cards
# // Topsy-Turvy Queens
# ************************************************************************/
class LockedCards_Reserve(OpenStack):
@ -827,6 +828,8 @@ class LockedCards_Foundation(SS_FoundationStack):
class LockedCards(Game):
Foundation_Class = LockedCards_Foundation
RowStack_Class = AC_RowStack
def createGame(self):
@ -844,20 +847,20 @@ class LockedCards(Game):
x, y = l.XM, l.YM+l.YS
for i in range(8):
s.foundations.append(LockedCards_Foundation(x, y, self,
s.foundations.append(self.Foundation_Class(x, y, self,
suit=ANY_SUIT, max_move=0))
x += l.XS
x, y = l.XM, l.YM+2*l.YS
for i in range(8):
s.rows.append(AC_RowStack(x, y, self))
s.rows.append(self.RowStack_Class(x, y, self))
x += l.XS
x, y = self.width-l.XS, self.height-l.YS
s.talon = WasteTalonStack(x, y, self, max_rounds=3)
l.createText(s.talon, 'n')
tx, ty, ta, tf = l.getTextAttr(s.talon, "nn")
font = self.app.getFont("canvas_default")
tx, ty, ta, tf = l.getTextAttr(s.talon, 'nn')
font = self.app.getFont('canvas_default')
s.talon.texts.rounds = MfxCanvasText(self.canvas, tx, ty-l.TEXT_MARGIN,
anchor=ta, font=font)
@ -869,9 +872,9 @@ class LockedCards(Game):
l.defaultStackGroups()
def startGame(self):
def startGame(self, rows=5):
self.s.talon.dealRow(rows=self.s.reserves, flip=0, frames=0)
for i in range(4):
for i in range(rows-1):
self.s.talon.dealRow(frames=0)
self.startDealSample()
self.s.talon.dealRow()
@ -880,6 +883,17 @@ class LockedCards(Game):
shallHighlightMatch = Game._shallHighlightMatch_AC
class TopsyTurvyQueens(LockedCards):
Foundation_Class = StackWrapper(LockedCards_Foundation,
base_rank=KING, mod=13)
RowStack_Class = StackWrapper(SS_RowStack, mod=13)
def startGame(self):
LockedCards.startGame(self, rows=4)
shallHighlightMatch = Game._shallHighlightMatch_SSW
# /***********************************************************************
# // Thirty
# ************************************************************************/
@ -957,7 +971,6 @@ class Thirty(Game):
# register the game
registerGame(GameInfo(1, Gypsy, "Gypsy",
GI.GT_GYPSY, 2, 0, GI.SL_MOSTLY_SKILL))
@ -1025,7 +1038,9 @@ registerGame(GameInfo(666, TrapdoorSpider, "Trapdoor Spider",
registerGame(GameInfo(712, Leprechaun, "Leprechaun",
GI.GT_GYPSY | GI.GT_ORIGINAL, 2, 0, GI.SL_MOSTLY_SKILL))
registerGame(GameInfo(718, LockedCards, "Locked Cards",
GI.GT_2DECK_TYPE, 2, 2, GI.SL_MOSTLY_SKILL))
GI.GT_2DECK_TYPE, 2, 2, GI.SL_BALANCED))
registerGame(GameInfo(721, Thirty, "Thirty",
GI.GT_1DECK_TYPE | GI.GT_OPEN, 1, 0, GI.SL_MOSTLY_SKILL,
ranks=(0, 6, 7, 8, 9, 10, 11, 12)))
registerGame(GameInfo(725, TopsyTurvyQueens, "Topsy-Turvy Queens",
GI.GT_2DECK_TYPE, 2, 2, GI.SL_BALANCED))