diff --git a/html-src/rules/busycards.html b/html-src/rules/busycards.html new file mode 100644 index 00000000..271444c8 --- /dev/null +++ b/html-src/rules/busycards.html @@ -0,0 +1,24 @@ +
+Napoleon type. 2 decks. No redeal. + +
+Move all cards to the foundations. + +
+An ace and a king of each suit is dealt to the foundations, and +the remaining cards are dealt to twelve piles of eight cards each. +Tableau piles are built up or down by same suit, and only single +cards can be moved between tableau piles. Any card can fill empty +tableau piles. +
+There are six free cells, one located above each pair of tableau +piles. Any single card can be moved to these free cells, but a card +can only be moved from the free cells if both of the tableau piles +under the cell are empty. +
+The foundations with aces are built up by same suit from ace to king, +and the foundations with kings are built down by same suit from king +to ace. diff --git a/html-src/rules/duke.html b/html-src/rules/duke.html new file mode 100644 index 00000000..9da81047 --- /dev/null +++ b/html-src/rules/duke.html @@ -0,0 +1,23 @@ +
+Canfield type. 1 deck. 2 redeals. + +
+Move all cards to the foundations. + +
+A card is dealt to each of four tableau piles, and three +cards are dealt to each of four reserves. Tableau piles are +built down by alternate color, and any card or sequence of +cards can be moved between tableau piles. Any card or +sequence can fill an empty tableau pile. Cards from the top +of the reserve piles can be moved to the tableau or foundation, +but cards cannot be moved back to the reserves. +
+When there are no moves left, you can deal cards from the +talon one at a time, and move them to the tableau or foundation. +Two redeals are allowed. The foundations are built up by same +suit from ace to king. The game is won if all cards are moved +to the foundations. diff --git a/html-src/rules/lesquatrecoins.html b/html-src/rules/lesquatrecoins.html new file mode 100644 index 00000000..4f199c51 --- /dev/null +++ b/html-src/rules/lesquatrecoins.html @@ -0,0 +1,30 @@ +
+Two-Deck game type. 2 decks. 2 redeals. + +
+Move all the cards to the foundations. + +
+Cards are dealt to two columns of six cards each. The top and bottom cards +are the corner cards, and are placed slightly separate from the rest of the +tableau. There are two columns of foundations between the middle four cards +of each column. +
+First, an ace and king of each suit must be moved to the foundations, with the +aces on the left and kings on the right, and cards of the same suit next to each +other. Once an ace and king of each suit is in the foundation, the piles can be +built further, with the ace piles built up by same suit to king and the king +piles built down by same suit to ace. A card can only be moved to the foundation +pile next to it, though corner cards can be moved to any foundation. +
+When there are no moves left, you can deal one card from the talon to each of +the tableau piles. Once the talon is empty, you can build tableau piles up +or down regardless of suit, and can move any card to the foundation, regardless +of its position. Empty tableau piles cannot be filled. At this point, once +there are no moves left, you can combine the tableau piles to form a new talon +and redeal. You are allowed two redeals. +
+The game is won if all cards are moved to the foundations. diff --git a/html-src/rules/openosmium.html b/html-src/rules/openosmium.html new file mode 100644 index 00000000..db96f74f --- /dev/null +++ b/html-src/rules/openosmium.html @@ -0,0 +1,14 @@ +
+One-Deck game type. 1 deck. No redeal. + +
+Move all cards to the foundations. + +
+Just like Osmium, +but the rows are dealt face-up, and the remainder of +the deck is dealt out face-up as reserve cards that +can be moved to the foundations at any time. diff --git a/html-src/rules/seniorwrangler.html b/html-src/rules/seniorwrangler.html new file mode 100644 index 00000000..b40cdf82 --- /dev/null +++ b/html-src/rules/seniorwrangler.html @@ -0,0 +1,32 @@ +
+Two-Deck game type. 2 decks. 8 redeals. + +
+Move all cards to the foundations. + +
+A card of each rank from ace to eight is dealt to the eight +foundation piles. Each pile is built up by the rank of that card, +subtracting thirteen when the total exceeds thirteen, so the +foundations are ultimately built as follows: +
+1: A 2 3 4 5 6 7 8 9 T J Q K +2: 2 4 6 8 T Q A 3 5 7 9 J K +3: 3 6 9 Q 2 5 8 J A 4 7 T K +4: 4 8 Q 3 7 J 2 6 T A 5 9 K +5: 5 T 2 7 Q 4 9 A 6 J 3 8 K +6: 6 Q 5 J 4 T 3 9 2 8 A 7 K +7: 7 A 8 2 9 3 T 4 J 5 Q 6 K +8: 8 3 J 6 A 9 4 Q 7 2 T 5 K ++The remaining cards are dealt to eight piles of twelve cards each. +Cards from the tableau can be moved to appropriate foundations. When +there are no moves left, you are allowed additional redeals by taking +each tableau piles, and dealing the cards from it to other tableau +piles, starting from it and going right. You are allowed to redeal each +pile once, going from left to right. +
+The game is won if all cards are moved to the foundations. diff --git a/html-src/rules/theredandtheblack.html b/html-src/rules/theredandtheblack.html new file mode 100644 index 00000000..9f57577a --- /dev/null +++ b/html-src/rules/theredandtheblack.html @@ -0,0 +1,22 @@ +
+Two-Deck game type. 2 decks. No redeal. + +
+Move all the cards to the foundations. + +
+All the aces are dealt to the foundations. A card is dealt +to each of four tableau piles and four free cells. The tableau +piles are built down by alternate color, arranged so only the top +card is visible. Cards from the free cells can only be moved to +the tableau, and cards can only be moved to the free cells from +the waste pile. +
+When there are no moves left, you can deal cards from the talon +one at a time and can move them to the tableau, foundations, or +an empty free cell. No redeals are allowed. The foundations +are built up by alternate color from ace to king. The game is +won if all cards are moved to the foundations.