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Six more missing rules for the documentation.
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24
html-src/rules/busycards.html
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html-src/rules/busycards.html
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<h1>Busy Cards</h1>
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<p>
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Napoleon type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Rules</h3>
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<p>
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An ace and a king of each suit is dealt to the foundations, and
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the remaining cards are dealt to twelve piles of eight cards each.
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Tableau piles are built up or down by same suit, and only single
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cards can be moved between tableau piles. Any card can fill empty
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tableau piles.
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<p>
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There are six free cells, one located above each pair of tableau
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piles. Any single card can be moved to these free cells, but a card
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can only be moved from the free cells if both of the tableau piles
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under the cell are empty.
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<p>
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The foundations with aces are built up by same suit from ace to king,
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and the foundations with kings are built down by same suit from king
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to ace.
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html-src/rules/duke.html
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html-src/rules/duke.html
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<h1>Duke</h1>
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<p>
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Canfield type. 1 deck. 2 redeals.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Rules</h3>
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<p>
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A card is dealt to each of four tableau piles, and three
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cards are dealt to each of four reserves. Tableau piles are
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built down by alternate color, and any card or sequence of
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cards can be moved between tableau piles. Any card or
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sequence can fill an empty tableau pile. Cards from the top
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of the reserve piles can be moved to the tableau or foundation,
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but cards cannot be moved back to the reserves.
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<p>
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When there are no moves left, you can deal cards from the
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talon one at a time, and move them to the tableau or foundation.
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Two redeals are allowed. The foundations are built up by same
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suit from ace to king. The game is won if all cards are moved
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to the foundations.
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html-src/rules/lesquatrecoins.html
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html-src/rules/lesquatrecoins.html
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<h1>Les Quatre Coins</h1>
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<p>
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Two-Deck game type. 2 decks. 2 redeals.
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<h3>Object</h3>
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<p>
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Move all the cards to the foundations.
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<h3>Rules</h3>
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<p>
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Cards are dealt to two columns of six cards each. The top and bottom cards
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are the corner cards, and are placed slightly separate from the rest of the
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tableau. There are two columns of foundations between the middle four cards
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of each column.
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<p>
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First, an ace and king of each suit must be moved to the foundations, with the
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aces on the left and kings on the right, and cards of the same suit next to each
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other. Once an ace and king of each suit is in the foundation, the piles can be
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built further, with the ace piles built up by same suit to king and the king
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piles built down by same suit to ace. A card can only be moved to the foundation
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pile next to it, though corner cards can be moved to any foundation.
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<p>
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When there are no moves left, you can deal one card from the talon to each of
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the tableau piles. Once the talon is empty, you can build tableau piles up
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or down regardless of suit, and can move any card to the foundation, regardless
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of its position. Empty tableau piles cannot be filled. At this point, once
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there are no moves left, you can combine the tableau piles to form a new talon
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and redeal. You are allowed two redeals.
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<p>
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The game is won if all cards are moved to the foundations.
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14
html-src/rules/openosmium.html
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html-src/rules/openosmium.html
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<h1>Open Osmium</h1>
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<p>
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One-Deck game type. 1 deck. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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Just like <a href="osmium.html">Osmium</a>,
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but the rows are dealt face-up, and the remainder of
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the deck is dealt out face-up as reserve cards that
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can be moved to the foundations at any time.
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html-src/rules/seniorwrangler.html
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html-src/rules/seniorwrangler.html
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<h1>Senior Wrangler</h1>
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<p>
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Two-Deck game type. 2 decks. 8 redeals.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Rules</h3>
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<p>
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A card of each rank from ace to eight is dealt to the eight
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foundation piles. Each pile is built up by the rank of that card,
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subtracting thirteen when the total exceeds thirteen, so the
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foundations are ultimately built as follows:
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<pRE>
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1: A 2 3 4 5 6 7 8 9 T J Q K
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2: 2 4 6 8 T Q A 3 5 7 9 J K
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3: 3 6 9 Q 2 5 8 J A 4 7 T K
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4: 4 8 Q 3 7 J 2 6 T A 5 9 K
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5: 5 T 2 7 Q 4 9 A 6 J 3 8 K
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6: 6 Q 5 J 4 T 3 9 2 8 A 7 K
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7: 7 A 8 2 9 3 T 4 J 5 Q 6 K
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8: 8 3 J 6 A 9 4 Q 7 2 T 5 K
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</pRE>
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The remaining cards are dealt to eight piles of twelve cards each.
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Cards from the tableau can be moved to appropriate foundations. When
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there are no moves left, you are allowed additional redeals by taking
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each tableau piles, and dealing the cards from it to other tableau
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piles, starting from it and going right. You are allowed to redeal each
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pile once, going from left to right.
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<p>
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The game is won if all cards are moved to the foundations.
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22
html-src/rules/theredandtheblack.html
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html-src/rules/theredandtheblack.html
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<h1>The Red and the Black</h1>
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<p>
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Two-Deck game type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all the cards to the foundations.
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<h3>Rules</h3>
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<p>
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All the aces are dealt to the foundations. A card is dealt
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to each of four tableau piles and four free cells. The tableau
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piles are built down by alternate color, arranged so only the top
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card is visible. Cards from the free cells can only be moved to
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the tableau, and cards can only be moved to the free cells from
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the waste pile.
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<p>
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When there are no moves left, you can deal cards from the talon
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one at a time and can move them to the tableau, foundations, or
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an empty free cell. No redeals are allowed. The foundations
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are built up by alternate color from ace to king. The game is
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won if all cards are moved to the foundations.
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