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Updated rules for double deck Montana games and Penguin.
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17
html-src/rules/doublebluemoon.html
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html-src/rules/doublebluemoon.html
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<h1>Double Blue Moon</h1>
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<p>
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Montana type. 2 decks. 2 redeals.
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<h3>Object</h3>
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<p>
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Group all the cards in sets of 13 cards in ascending sequence
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by suit from Ace to King.
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<h3>Quick Description</h3>
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<p>
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Just like <a href="bluemoon.html">Blue Moon</a>,
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but with two decks.
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<h3>Notes</h3>
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<p>
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<i>Autodrop</i> is disabled for this game.
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html-src/rules/doublemontana.html
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html-src/rules/doublemontana.html
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<h1>Double Montana</h1>
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<p>
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Montana type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Group all the cards in sets of 13 cards in ascending sequence
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by suit from Ace to King.
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<h3>Quick Description</h3>
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<p>
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Like <a href="montana.html">Montana</a>, but with two decks,
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aces are included in the deal, leaving the leftmost spot in each row
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empty, and there is no redeal.
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<h3>Notes</h3>
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<p>
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<i>Autodrop</i> is disabled for this game.
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html-src/rules/doubleredmoon.html
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html-src/rules/doubleredmoon.html
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<h1>Double Red Moon</h1>
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<p>
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Montana type. 2 decks. 2 redeals.
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<h3>Object</h3>
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<p>
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Group all the cards in sets of 13 cards in ascending sequence
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by suit from Ace to King.
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<h3>Quick Description</h3>
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<p>
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Just like <a href="redmoon.html">Red Moon</a>,
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but with two decks.
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<h3>Notes</h3>
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<p>
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<i>Autodrop</i> is disabled for this game.
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@ -16,5 +16,11 @@ The seven piles build down by same suit, wrapping around from Ace to King.
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Empty spaces may only be filled by a card or a sequence
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one below the Beak's rank.
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<p>
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The seven free cells (also called <i>Flipper</i>) can hold
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The seven free cells (also called the <i>Flipper</i>) can hold
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any - and just one - card.
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<h3>Notes</h3>
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<p>
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Penguin was invented by David Parlett, and the original rules can be found
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<a href="https://www.parlettgames.uk/patience/penguin.html">here</a>.
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It is also known as Beak and Flipper.
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