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+ 1 new game

git-svn-id: file:///home/shlomif/Backup/svn-dumps/PySolFC/svnsync-repos/pysolfc/PySolFC/trunk@223 efabe8c0-fbe8-4139-b769-b5e6d273206e
This commit is contained in:
skomoroh 2008-03-22 14:47:41 +00:00
parent d2765100a3
commit 9cae07b47c
4 changed files with 64 additions and 8 deletions

View file

@ -281,17 +281,17 @@ class GI:
("David Bernazzani", (314,)),
("Gordon Bower", (763,)),
("Art Cabral", (9,)),
("Charles Jewell", (220, 309,)),
("Robert Harbin", (381,)),
("Robert Hogue", (22216,)),
("Charles Jewell", (220, 309,)),
("Michael Keller", (592,)),
("Fred Lunde", (459,)),
("Albert Morehead and Geoffrey Mott-Smith", (25, 42, 48, 173,
303, 547, 738)),
("Albert Morehead", (362,)),
("Albert Morehead and Geoffrey Mott-Smith", (25, 42, 48, 173, 282,
303, 362, 547, 738)),
("David Parlett", (64, 98, 294, 338, 654, 674,)),
("Randy Rasa", (192,)),
("Randy Rasa", (187, 190, 191, 192,)),
("Captain Jeffrey T. Spaulding", (400,)),
("Adam Selene", (366,)),
("John Stoneham", (201,)),
("Bryan Stout", (655,)),
("Bill Taylor", (349,)),

View file

@ -330,9 +330,9 @@ class DoubleFives(Glenwood):
# register the game
registerGame(GameInfo(282, Glenwood, "Glenwood",
registerGame(GameInfo(282, Glenwood, "Dutchess",
GI.GT_CANFIELD, 1, 1, GI.SL_BALANCED,
altnames=("Duchess",) ))
altnames=("Duchess", "Glenwood",) ))
registerGame(GameInfo(587, DoubleFives, "Double Fives",
GI.GT_2DECK_TYPE, 2, 1, GI.SL_BALANCED))

View file

@ -1074,13 +1074,65 @@ class Flake2Decks(Flake):
self.s.talon.dealRow()
# /***********************************************************************
# // Beacon
# ************************************************************************/
class Beacon(Game):
def createGame(self, rows=8):
# create layout
l, s = Layout(self), self.s
# set window
playcards = 12
self.setSize(l.XM+rows*l.XS, l.YM+3*l.YS+playcards*l.YOFFSET)
# create stacks
x, y = l.XM + (rows-1)*l.XS/2, l.YM
stack = RK_FoundationStack(x, y, self, base_rank=ANY_RANK,
max_cards=52, mod=13)
s.foundations.append(stack)
l.createText(stack, 'ne')
x, y = l.XM, l.YM+l.YS
for i in range(rows):
s.rows.append(RK_RowStack(x, y, self, base_rank=NO_RANK, mod=13))
x += l.XS
x, y = l.XM, self.height-l.YS
s.talon = TalonStack(x, y, self)
l.createText(s.talon, 'se')
# define stack-groups
l.defaultStackGroups()
def startGame(self):
for i in range(3):
self.s.talon.dealRow(frames=0)
self.startDealSample()
self.s.talon.dealRow()
def fillStack(self, stack):
if stack in self.s.rows and not stack.cards:
if self.s.talon.cards:
old_state = self.enterState(self.S_FILL)
self.s.talon.flipMove()
self.s.talon.moveMove(1, stack)
self.leaveState(old_state)
shallHighlightMatch = Game._shallHighlightMatch_RKW
# register the game
registerGame(GameInfo(36, Golf, "Golf",
GI.GT_GOLF, 1, 0, GI.SL_BALANCED))
registerGame(GameInfo(259, DeadKingGolf, "Dead King Golf",
GI.GT_GOLF, 1, 0, GI.SL_BALANCED))
registerGame(GameInfo(260, RelaxedGolf, "Relaxed Golf",
GI.GT_GOLF | GI.GT_RELAXED, 1, 0, GI.SL_BALANCED))
GI.GT_GOLF | GI.GT_RELAXED, 1, 0, GI.SL_BALANCED,
altnames=("Putt Putt",) ))
registerGame(GameInfo(40, Elevator, "Elevator",
GI.GT_GOLF, 1, 0, GI.SL_BALANCED,
altnames=("Egyptian Solitaire", "Pyramid Golf") ))
@ -1123,4 +1175,6 @@ registerGame(GameInfo(750, Flake2Decks, "Flake (2 decks)",
2, 0, GI.SL_MOSTLY_SKILL))
registerGame(GameInfo(763, Wasatch, "Wasatch",
GI.GT_1DECK_TYPE, 1, UNLIMITED_REDEALS, GI.SL_MOSTLY_LUCK))
registerGame(GameInfo(764, Beacon, "Beacon",
GI.GT_1DECK_TYPE | GI.GT_ORIGINAL, 1, 0, GI.SL_MOSTLY_SKILL))

View file

@ -294,11 +294,13 @@ class Signora(Terrace):
# ************************************************************************/
class Madame(Terrace):
Talon_Class = WasteTalonStack
INITIAL_RESERVE_CARDS = 15
def createGame(self):
Terrace.createGame(self, rows=10, playcards=20)
def startGame(self):
Terrace.startGame(self, nrows=10)
self.s.talon.dealCards()
# /***********************************************************************