diff --git a/html-src/rules/alaska.html b/html-src/rules/alaska.html index b9c22856..bd2d1707 100644 --- a/html-src/rules/alaska.html +++ b/html-src/rules/alaska.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Yukon, but the rows build up or down in suit. - -
-[To be written] diff --git a/html-src/rules/alternation.html b/html-src/rules/alternation.html new file mode 100644 index 00000000..47128818 --- /dev/null +++ b/html-src/rules/alternation.html @@ -0,0 +1,12 @@ +
+Forty Thieves type. 2 decks. No redeal. + +
+Move all cards to the foundations. + +
+Like Interchange, +but tableau piles are built down by alternate color. diff --git a/html-src/rules/americantoad.html b/html-src/rules/americantoad.html index 6fd82b6b..99fa3eff 100644 --- a/html-src/rules/americantoad.html +++ b/html-src/rules/americantoad.html @@ -11,7 +11,3 @@ Move all cards to the foundations. Like Double Canfield, but the 8 piles build down in suit, cards are dealt singly, the reserve is face-up, and only one redeal. - -
-[To be written] diff --git a/html-src/rules/babyspiderette.html b/html-src/rules/babyspiderette.html index 2f9eb5b8..49871a73 100644 --- a/html-src/rules/babyspiderette.html +++ b/html-src/rules/babyspiderette.html @@ -12,7 +12,3 @@ by suit from King to Ace and move such sets to the foundations. Just like Spiderette, but somewhat easier as groups of cards can be moved if they build down by rank. - -
-[To be written]
diff --git a/html-src/rules/brunswick.html b/html-src/rules/brunswick.html
index 4735fdcf..cdf3a2ee 100644
--- a/html-src/rules/brunswick.html
+++ b/html-src/rules/brunswick.html
@@ -11,7 +11,3 @@ Move all cards to the foundations.
Just like Lexington Harp,
but deal all cards face-up.
Very easy.
-
-
-[To be written] diff --git a/html-src/rules/carlton.html b/html-src/rules/carlton.html index cc294538..763c4624 100644 --- a/html-src/rules/carlton.html +++ b/html-src/rules/carlton.html @@ -10,7 +10,3 @@ Move all cards to the Foundations.
Just like Milligan Harp, but deal all cards face-up. - -
-[To be written] diff --git a/html-src/rules/casinoklondike.html b/html-src/rules/casinoklondike.html index b507027f..b8247b6a 100644 --- a/html-src/rules/casinoklondike.html +++ b/html-src/rules/casinoklondike.html @@ -11,10 +11,6 @@ Move all cards to the foundations. Just like Klondike, but only two redeals. -
-[To be written] -
There is a simple casino scoring system here - you debit $52 for each game diff --git a/html-src/rules/chinesesolitaire.html b/html-src/rules/chinesesolitaire.html index 43c1f6be..b6fd423f 100644 --- a/html-src/rules/chinesesolitaire.html +++ b/html-src/rules/chinesesolitaire.html @@ -10,10 +10,3 @@ Move all cards to the Foundations.
Just like Chinese Discipline, but anything on an empty space. - -
-[To be written] -
-When no more moves are possible, click on the Talon. -Three more cards will be dealt. diff --git a/html-src/rules/citadel.html b/html-src/rules/citadel.html index 2230bd8b..dca0c251 100644 --- a/html-src/rules/citadel.html +++ b/html-src/rules/citadel.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Just like Beleaguered Castle, but matching cards are moved to the foundations during initial dealing. - -
-[To be written] diff --git a/html-src/rules/corona.html b/html-src/rules/corona.html index 464cf893..61f6af48 100644 --- a/html-src/rules/corona.html +++ b/html-src/rules/corona.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Forty Thieves, but empty piles are automatically filled from the waste or talon. - -
-[To be written] diff --git a/html-src/rules/courtyard.html b/html-src/rules/courtyard.html index b6f7f7b2..a3818f14 100644 --- a/html-src/rules/courtyard.html +++ b/html-src/rules/courtyard.html @@ -11,7 +11,3 @@ Move all cards to the foundations. Like Forty Thieves, but with 12 piles, sequences can be moved, and empty piles are automatically filled from the waste or talon. - -
-[To be written]
diff --git a/html-src/rules/derfreienapoleon.html b/html-src/rules/derfreienapoleon.html
index ded5785a..97cebd1b 100644
--- a/html-src/rules/derfreienapoleon.html
+++ b/html-src/rules/derfreienapoleon.html
@@ -11,7 +11,3 @@ Move all cards to the foundations.
Just like Der kleine Napoleon,
only with a different screen layout.
Gameplay is completely equivalent.
-
-
-[To be written] diff --git a/html-src/rules/diekoenigsbergerin.html b/html-src/rules/diekoenigsbergerin.html index cd305f18..6469f837 100644 --- a/html-src/rules/diekoenigsbergerin.html +++ b/html-src/rules/diekoenigsbergerin.html @@ -11,9 +11,3 @@ Move all cards to the foundations. Like Gypsy, but Aces go off during dealing, and cards in the foundations are no longer in play. - -
-[To be written] -
-You are not permitted to move cards back out of the foundations. diff --git a/html-src/rules/diplomat.html b/html-src/rules/diplomat.html index a8390536..bac3542e 100644 --- a/html-src/rules/diplomat.html +++ b/html-src/rules/diplomat.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Forty Thieves, but the 8 piles build down by rank ignoring suit. - -
-[To be written] diff --git a/html-src/rules/doublebisley.html b/html-src/rules/doublebisley.html index 62cfad36..381b962e 100644 --- a/html-src/rules/doublebisley.html +++ b/html-src/rules/doublebisley.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Bisley, but two decks and twenty four playing piles. - -
-[To be written] diff --git a/html-src/rules/doubleklondike.html b/html-src/rules/doubleklondike.html index 3ba0498b..6c0e7f8b 100644 --- a/html-src/rules/doubleklondike.html +++ b/html-src/rules/doubleklondike.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Klondike, but with two decks and nine playing piles. - -
-[To be written] diff --git a/html-src/rules/doubleklondikebythrees.html b/html-src/rules/doubleklondikebythrees.html index 86df7c15..65a58852 100644 --- a/html-src/rules/doubleklondikebythrees.html +++ b/html-src/rules/doubleklondikebythrees.html @@ -9,8 +9,4 @@ Move all cards to the foundations.
Like Double Klondike, -but deal three cards. - -
-[To be written] +but deal three cards from the talon at a time. diff --git a/html-src/rules/doublerail.html b/html-src/rules/doublerail.html index 8dab45a8..799eb06e 100644 --- a/html-src/rules/doublerail.html +++ b/html-src/rules/doublerail.html @@ -11,7 +11,3 @@ Move all cards to the foundations. Like Forty Thieves, but the 5 piles build down by rank ignoring suit, and sequences can be moved. - -
-[To be written] diff --git a/html-src/rules/eightoff.html b/html-src/rules/eightoff.html index 675b060b..3b11c5b9 100644 --- a/html-src/rules/eightoff.html +++ b/html-src/rules/eightoff.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like King Only Baker's Game, but with 8 free cells. - -
-[To be written] diff --git a/html-src/rules/eighttimeseight.html b/html-src/rules/eighttimeseight.html index abb299b8..cb04b20a 100644 --- a/html-src/rules/eighttimeseight.html +++ b/html-src/rules/eighttimeseight.html @@ -11,7 +11,3 @@ Move all cards to the foundations. This is a variant of 8 x 8 with only two redeals. Experienced players probably will prefer this. - -
-[To be written] diff --git a/html-src/rules/elevator.html b/html-src/rules/elevator.html index b19abb60..bdc38786 100644 --- a/html-src/rules/elevator.html +++ b/html-src/rules/elevator.html @@ -12,10 +12,6 @@ Just like Relaxed Golf, only with a Pyramid like layout. -
-[To be written] -
Autodrop is disabled for this game. diff --git a/html-src/rules/forecell.html b/html-src/rules/forecell.html index d2b87c5b..0e9d4410 100644 --- a/html-src/rules/forecell.html +++ b/html-src/rules/forecell.html @@ -11,10 +11,6 @@ Move all cards to the foundations. Like FreeCell, but the reserves are filled at game start, and only Kings on empty spaces. -
-[To be written] -
According to the diff --git a/html-src/rules/freefan.html b/html-src/rules/freefan.html index bb5513b9..ed889db5 100644 --- a/html-src/rules/freefan.html +++ b/html-src/rules/freefan.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Fan, but with two extra free cells. - -
-[To be written]
diff --git a/html-src/rules/freenapoleon.html b/html-src/rules/freenapoleon.html
index f419a357..bc43c4bb 100644
--- a/html-src/rules/freenapoleon.html
+++ b/html-src/rules/freenapoleon.html
@@ -11,7 +11,3 @@ Move all cards to the foundations.
Just like Napoleon,
only with a different screen layout.
Gameplay is completely equivalent.
-
-
-[To be written] diff --git a/html-src/rules/gargantua.html b/html-src/rules/gargantua.html index e7db363e..8eff3e81 100644 --- a/html-src/rules/gargantua.html +++ b/html-src/rules/gargantua.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Just like Double Klondike, but only one redeal. - -
-[To be written] diff --git a/html-src/rules/giant.html b/html-src/rules/giant.html index 0ddb9636..99722cd2 100644 --- a/html-src/rules/giant.html +++ b/html-src/rules/giant.html @@ -11,7 +11,3 @@ Move all cards to the foundations. Like Gypsy, but you are only permitted to move cards back out of the foundations if the talon is empty. - -
-[To be written] diff --git a/html-src/rules/goodmeasure.html b/html-src/rules/goodmeasure.html index 04cda4ea..3ed1d8d7 100644 --- a/html-src/rules/goodmeasure.html +++ b/html-src/rules/goodmeasure.html @@ -11,7 +11,3 @@ Move all cards to the foundations. Like Baker's Dozen, but 10 piles, and 2 Aces are moved to the foundations at the start of the game. - -
-[To be written] diff --git a/html-src/rules/griffon.html b/html-src/rules/griffon.html index 8d970abf..d7e24351 100644 --- a/html-src/rules/griffon.html +++ b/html-src/rules/griffon.html @@ -10,7 +10,3 @@ Move all cards to the Foundations.
Just like Milligan Harp, but with seven piles, and deal all cards face-up. - -
-[To be written] diff --git a/html-src/rules/hopscotch.html b/html-src/rules/hopscotch.html index c922886f..a36cec2d 100644 --- a/html-src/rules/hopscotch.html +++ b/html-src/rules/hopscotch.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Just like Calculation, but the initial foundation cards are in club suit. - -
-[To be written] diff --git a/html-src/rules/indian.html b/html-src/rules/indian.html index 59e13e76..403ba4ec 100644 --- a/html-src/rules/indian.html +++ b/html-src/rules/indian.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Forty Thieves, but the piles build down by any suit but own. - -
-[To be written] diff --git a/html-src/rules/jumbo.html b/html-src/rules/jumbo.html index 18877ea8..9fbb8866 100644 --- a/html-src/rules/jumbo.html +++ b/html-src/rules/jumbo.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Klondike, but with two decks and nine playing piles. - -
-[To be written] diff --git a/html-src/rules/klondikebythrees.html b/html-src/rules/klondikebythrees.html index ee21a254..87a951ba 100644 --- a/html-src/rules/klondikebythrees.html +++ b/html-src/rules/klondikebythrees.html @@ -9,8 +9,4 @@ Move all cards to the foundations.
Like Klondike, -but deal three cards. - -
-[To be written] +but deal three cards from the talon at a time. diff --git a/html-src/rules/ladypalk.html b/html-src/rules/ladypalk.html index fa955bf0..67b808cd 100644 --- a/html-src/rules/ladypalk.html +++ b/html-src/rules/ladypalk.html @@ -11,7 +11,3 @@ Move all cards to the foundations. Like Forty Thieves, but the 8 piles build down by rank ignoring suit, and sequences can be moved. - -
-[To be written] diff --git a/html-src/rules/longbraid.html b/html-src/rules/longbraid.html index bfd49a1f..69ffd4bb 100644 --- a/html-src/rules/longbraid.html +++ b/html-src/rules/longbraid.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Just like Braid, but deal 24 cards to the Braid stack at game start. - -
-[To be written] diff --git a/html-src/rules/lucas.html b/html-src/rules/lucas.html index a51e7313..245cfcc5 100644 --- a/html-src/rules/lucas.html +++ b/html-src/rules/lucas.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Forty Thieves, but with 13 piles, and sequences can be moved. - -
-[To be written]
diff --git a/html-src/rules/maria.html b/html-src/rules/maria.html
index c7551550..d87e9d8c 100644
--- a/html-src/rules/maria.html
+++ b/html-src/rules/maria.html
@@ -11,7 +11,3 @@ Move all cards to the foundations.
Like Forty Thieves,
but the 9 piles build down by alternate color.
Much like Streets.
-
-
-[To be written]
diff --git a/html-src/rules/milligancell.html b/html-src/rules/milligancell.html
index edff30a9..50e95e6e 100644
--- a/html-src/rules/milligancell.html
+++ b/html-src/rules/milligancell.html
@@ -11,9 +11,3 @@ Move all cards to the foundations.
Like Gypsy,
but only Kings on empty spaces, and with four extra free cells.
Easy.
-
-
-[To be written] -
-You are not permitted to move cards back out of the foundations. diff --git a/html-src/rules/mississippi.html b/html-src/rules/mississippi.html index 25c32fe0..755101cc 100644 --- a/html-src/rules/mississippi.html +++ b/html-src/rules/mississippi.html @@ -10,7 +10,3 @@ Move all cards to the Foundations.
Just like Milligan Harp, but with seven piles. - -
-[To be written] diff --git a/html-src/rules/missmilligan.html b/html-src/rules/missmilligan.html index 3e11fb0c..c08125e0 100644 --- a/html-src/rules/missmilligan.html +++ b/html-src/rules/missmilligan.html @@ -11,10 +11,6 @@ Move all cards to the foundations. Like Gypsy, but only Kings on empty spaces, and with an extra reserve stack that can be used once the talon is empty. - -
-[To be written]
After the talon is exhausted, you can use the reserve stack for storing any card or legal sequence diff --git a/html-src/rules/missmuffet.html b/html-src/rules/missmuffet.html index a542c112..21efb3bd 100644 --- a/html-src/rules/missmuffet.html +++ b/html-src/rules/missmuffet.html @@ -6,7 +6,3 @@ One-Deck game type. 1 deck. No redeal.
Like Curds and Whey, but with 10 piles. - -
-[To be written] diff --git a/html-src/rules/moosehide.html b/html-src/rules/moosehide.html index 410ce0cf..5ad39297 100644 --- a/html-src/rules/moosehide.html +++ b/html-src/rules/moosehide.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Yukon, but build down in any suit but the same. - -
-[To be written] diff --git a/html-src/rules/napoleonsexile.html b/html-src/rules/napoleonsexile.html index fb3d261c..1e04ce03 100644 --- a/html-src/rules/napoleonsexile.html +++ b/html-src/rules/napoleonsexile.html @@ -11,10 +11,6 @@ Move all cards to the Foundations. Like Forty Thieves, but the piles build down by rank ignoring suit. -
-[To be written] -
Like Curds and Whey, but ten piles, and anything on an empty space. - -
-[To be written] diff --git a/html-src/rules/numberten.html b/html-src/rules/numberten.html index 56a0256c..d8681381 100644 --- a/html-src/rules/numberten.html +++ b/html-src/rules/numberten.html @@ -11,7 +11,3 @@ Move all cards to the foundations. Like Forty Thieves, but the piles build down by alternate color, and sequences can be moved. - -
-[To be written] diff --git a/html-src/rules/ponytail.html b/html-src/rules/ponytail.html index 592fadd0..bb0675cf 100644 --- a/html-src/rules/ponytail.html +++ b/html-src/rules/ponytail.html @@ -11,10 +11,6 @@ Move all cards to the foundations. Like Braid, but with Tarock cards. -
-[To be written] -
This game and documentation has been written by diff --git a/html-src/rules/rainbow.html b/html-src/rules/rainbow.html index 9f503443..b5d8d14a 100644 --- a/html-src/rules/rainbow.html +++ b/html-src/rules/rainbow.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Canfield, but piles build down by rank, cards are dealt singly, and no redeal. - -
-[To be written] diff --git a/html-src/rules/rainfall.html b/html-src/rules/rainfall.html index d3ef3d20..2335f3cd 100644 --- a/html-src/rules/rainfall.html +++ b/html-src/rules/rainfall.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Canfield, but cards are dealt singly, and two redeals. - -
-[To be written]
diff --git a/html-src/rules/rankandfile.html b/html-src/rules/rankandfile.html
index 5541a58f..74108d6d 100644
--- a/html-src/rules/rankandfile.html
+++ b/html-src/rules/rankandfile.html
@@ -12,7 +12,3 @@ Like Forty Thieves,
but the piles build down by alternate color, and sequences can
be moved.
Much like Number Ten.
-
-
-[To be written] diff --git a/html-src/rules/redandblack.html b/html-src/rules/redandblack.html index dba541f6..d01915d4 100644 --- a/html-src/rules/redandblack.html +++ b/html-src/rules/redandblack.html @@ -12,7 +12,3 @@ Like Forty Thieves, but the 8 piles build down by alternate color, the foundations build up by alternate color, and sequences can be moved. - -
-[To be written] diff --git a/html-src/rules/relaxedfreecell.html b/html-src/rules/relaxedfreecell.html index 0822bdf9..d22c3c16 100644 --- a/html-src/rules/relaxedfreecell.html +++ b/html-src/rules/relaxedfreecell.html @@ -10,6 +10,3 @@ Move all cards to the foundations.
Just like FreeCell, but the number of cards you can move as a sequence is not restricted. - -
Autodrop is disabled for this game. diff --git a/html-src/rules/relaxedpyramid.html b/html-src/rules/relaxedpyramid.html index 0387203b..4b1c3937 100644 --- a/html-src/rules/relaxedpyramid.html +++ b/html-src/rules/relaxedpyramid.html @@ -11,10 +11,6 @@ Remove all cards from the Pyramid. Just like Pyramid, but you win as soon as the Pyramid is cleared. -
-[To be written] -
Quickplay is disabled for this game. diff --git a/html-src/rules/relaxedseahaventowers.html b/html-src/rules/relaxedseahaventowers.html index 843176d1..1a7e6518 100644 --- a/html-src/rules/relaxedseahaventowers.html +++ b/html-src/rules/relaxedseahaventowers.html @@ -10,6 +10,3 @@ Move all cards to the foundations.
Just like Seahaven Towers, but the number of cards you can move as a sequence is not restricted. - -
Just like Spider, but you may deal new cards even if there are empty rows. - -
Like Yukon, but piles build up or down by alternate color. - -
-[To be written] diff --git a/html-src/rules/saratoga.html b/html-src/rules/saratoga.html index 392812b8..dff58a93 100644 --- a/html-src/rules/saratoga.html +++ b/html-src/rules/saratoga.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Klondike by Threes, but all the cards in the tableau visible. - -
-[To be written] diff --git a/html-src/rules/seahaventowers.html b/html-src/rules/seahaventowers.html index 81a28f0c..d16bd641 100644 --- a/html-src/rules/seahaventowers.html +++ b/html-src/rules/seahaventowers.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Just like King Only Baker's Game, but with 10 piles. - -
-[To be written] diff --git a/html-src/rules/sevenbyfour.html b/html-src/rules/sevenbyfour.html index 45c33575..95a3762e 100644 --- a/html-src/rules/sevenbyfour.html +++ b/html-src/rules/sevenbyfour.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like FreeCell, but with seven playing piles. - -
-[To be written] diff --git a/html-src/rules/simplesimon.html b/html-src/rules/simplesimon.html index 40d6a763..28d3e0b3 100644 --- a/html-src/rules/simplesimon.html +++ b/html-src/rules/simplesimon.html @@ -11,7 +11,3 @@ by suit from King to Ace and move such sets to the foundations.
Just like Spiderette, but all cards are dealt at the beginning to the 10 piles. - -
-[To be written] diff --git a/html-src/rules/singlerail.html b/html-src/rules/singlerail.html index 1fbb9557..ba915bf2 100644 --- a/html-src/rules/singlerail.html +++ b/html-src/rules/singlerail.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Just like Double Rail, but with one deck and 4 piles. - -
-[To be written] diff --git a/html-src/rules/spiderette.html b/html-src/rules/spiderette.html index 51294404..598abf8d 100644 --- a/html-src/rules/spiderette.html +++ b/html-src/rules/spiderette.html @@ -11,7 +11,3 @@ by suit from King to Ace and move such sets to the foundations.
Like Spider, but with one deck and 7 piles. Very hard. - -
-[To be written]
diff --git a/html-src/rules/steps.html b/html-src/rules/steps.html
index 05d20e07..8c886651 100644
--- a/html-src/rules/steps.html
+++ b/html-src/rules/steps.html
@@ -11,7 +11,3 @@ Move all cards to the foundations.
Like Double Klondike,
but seven piles, anything on an empty space, and one redeal.
Much like Big Harp.
-
-
-[To be written] diff --git a/html-src/rules/storehouse.html b/html-src/rules/storehouse.html index 32466b68..c80f1221 100644 --- a/html-src/rules/storehouse.html +++ b/html-src/rules/storehouse.html @@ -12,10 +12,6 @@ Like Canfield, but the piles build down by suit, cards are dealt singly, and two redeals. -
-[To be written] -
This game is also known under names such as diff --git a/html-src/rules/stronghold.html b/html-src/rules/stronghold.html index ff8b2f4e..7736c64b 100644 --- a/html-src/rules/stronghold.html +++ b/html-src/rules/stronghold.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Streets and Alleys, but with one free cell. - -
-[To be written] diff --git a/html-src/rules/superiorcanfield.html b/html-src/rules/superiorcanfield.html index 876e8eda..5a3cec0f 100644 --- a/html-src/rules/superiorcanfield.html +++ b/html-src/rules/superiorcanfield.html @@ -11,7 +11,3 @@ Move all cards to the foundations. Like Canfield, but the reserve is dealt face-up, and empty rows are not automatically filled. - -
-[To be written] diff --git a/html-src/rules/tripleklondike.html b/html-src/rules/tripleklondike.html index cbacab8d..52497349 100644 --- a/html-src/rules/tripleklondike.html +++ b/html-src/rules/tripleklondike.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Klondike, but with three decks and 13 playing piles. - -
-[To be written] diff --git a/html-src/rules/tripleklondikebythrees.html b/html-src/rules/tripleklondikebythrees.html index 0a6b7d9c..cabfc094 100644 --- a/html-src/rules/tripleklondikebythrees.html +++ b/html-src/rules/tripleklondikebythrees.html @@ -9,8 +9,4 @@ Move all cards to the foundations.
Like Triple Klondike, -but deal three cards. - -
-[To be written] +but deal three cards from the talon at a time. diff --git a/html-src/rules/tripleline.html b/html-src/rules/tripleline.html index dc323f81..b701dda2 100644 --- a/html-src/rules/tripleline.html +++ b/html-src/rules/tripleline.html @@ -12,7 +12,3 @@ Like Forty Thieves, but the 12 piles build down by alternate color, empty rows are automatically filled from the Waste or Talon, and sequences can be moved. - -
-[To be written] diff --git a/html-src/rules/variegatedcanfield.html b/html-src/rules/variegatedcanfield.html index 6ac9126c..544582c4 100644 --- a/html-src/rules/variegatedcanfield.html +++ b/html-src/rules/variegatedcanfield.html @@ -10,7 +10,3 @@ Move all cards to the foundations.
Like Double Canfield, but the reserve is dealt face-up, and two redeals. - -
-[To be written] diff --git a/html-src/rules/vegasklondike.html b/html-src/rules/vegasklondike.html index 921be573..9a3f93f7 100644 --- a/html-src/rules/vegasklondike.html +++ b/html-src/rules/vegasklondike.html @@ -11,10 +11,6 @@ Move all cards to the foundations. Just like Klondike, but no redeal. -
-[To be written] -
There is a simple casino scoring system here - you debit $52 for each game diff --git a/html-src/rules/wasp.html b/html-src/rules/wasp.html index 9f6a5a0f..50ab72f5 100644 --- a/html-src/rules/wasp.html +++ b/html-src/rules/wasp.html @@ -11,7 +11,3 @@ by suit from King to Ace and move such sets to the foundations.
Just like Scorpion, but anything on an empty space. - -
-[To be written] diff --git a/html-src/rules/willothewisp.html b/html-src/rules/willothewisp.html index 349806be..3524fd1d 100644 --- a/html-src/rules/willothewisp.html +++ b/html-src/rules/willothewisp.html @@ -12,10 +12,6 @@ by suit from King to Ace and move such sets to the foundations. Exactly like Spiderette, but a little bit easier due to the different layout. -
-[To be written] -
This game was invented by Albert H. Morehead and Geoffrey Mott-Smith. diff --git a/html-src/rules/zebra.html b/html-src/rules/zebra.html index 737db617..3bf8595e 100644 --- a/html-src/rules/zebra.html +++ b/html-src/rules/zebra.html @@ -13,7 +13,3 @@ but the 8 piles build down by alternate color, the foundations build up by alternate color, empty piles are automatically filled from the waste or talon, and one redeal. - -
-[To be written]