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https://github.com/shlomif/PySolFC.git
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flake8
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parent
b887d6042b
commit
86b243ad53
5 changed files with 22 additions and 23 deletions
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@ -1460,10 +1460,10 @@ Please select a %s type %s.
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print_err('fail _readCardsetConfig: %s %s'
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print_err('fail _readCardsetConfig: %s %s'
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% (d, f1))
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% (d, f1))
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pass
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pass
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except Exception as err:
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except Exception:
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# traceback.print_exc()
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# traceback.print_exc()
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pass
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pass
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except EnvironmentError as ex:
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except EnvironmentError:
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pass
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pass
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# register cardsets
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# register cardsets
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for obj in found:
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for obj in found:
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@ -1514,7 +1514,7 @@ Please select a %s type %s.
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if key not in t:
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if key not in t:
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t[key] = 1
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t[key] = 1
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found.append((n, tile))
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found.append((n, tile))
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except EnvironmentError as ex:
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except EnvironmentError:
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pass
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pass
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# register tiles
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# register tiles
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found.sort()
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found.sort()
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@ -1559,7 +1559,7 @@ Please select a %s type %s.
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if key not in t:
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if key not in t:
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t[key] = 1
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t[key] = 1
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found.append((n, obj))
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found.append((n, obj))
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except EnvironmentError as ex:
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except EnvironmentError:
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pass
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pass
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# register songs
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# register songs
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found.sort()
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found.sort()
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@ -2239,9 +2239,9 @@ Congratulations, you did it !
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def _shallHighlightMatch_ACW(self, stack1, card1, stack2, card2):
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def _shallHighlightMatch_ACW(self, stack1, card1, stack2, card2):
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# by alternate color with wrapping (only for french games)
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# by alternate color with wrapping (only for french games)
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return (card1.color != card2.color
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return (card1.color != card2.color and
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and ((card1.rank + 1) % 13 == card2.rank
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((card1.rank + 1) % 13 == card2.rank or
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or (card2.rank + 1) % 13 == card1.rank))
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(card2.rank + 1) % 13 == card1.rank))
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def _shallHighlightMatch_SS(self, stack1, card1, stack2, card2):
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def _shallHighlightMatch_SS(self, stack1, card1, stack2, card2):
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# by same suit
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# by same suit
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@ -2249,9 +2249,9 @@ Congratulations, you did it !
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def _shallHighlightMatch_SSW(self, stack1, card1, stack2, card2):
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def _shallHighlightMatch_SSW(self, stack1, card1, stack2, card2):
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# by same suit with wrapping (only for french games)
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# by same suit with wrapping (only for french games)
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return (card1.suit == card2.suit
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return (card1.suit == card2.suit and
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and ((card1.rank + 1) % 13 == card2.rank
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((card1.rank + 1) % 13 == card2.rank or
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or (card2.rank + 1) % 13 == card1.rank))
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(card2.rank + 1) % 13 == card1.rank))
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def _shallHighlightMatch_RK(self, stack1, card1, stack2, card2):
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def _shallHighlightMatch_RK(self, stack1, card1, stack2, card2):
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# by rank
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# by rank
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@ -2259,8 +2259,8 @@ Congratulations, you did it !
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def _shallHighlightMatch_RKW(self, stack1, card1, stack2, card2):
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def _shallHighlightMatch_RKW(self, stack1, card1, stack2, card2):
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# by rank with wrapping (only for french games)
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# by rank with wrapping (only for french games)
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return ((card1.rank + 1) % 13 == card2.rank
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return ((card1.rank + 1) % 13 == card2.rank or
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or (card2.rank + 1) % 13 == card1.rank)
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(card2.rank + 1) % 13 == card1.rank)
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def _shallHighlightMatch_BO(self, stack1, card1, stack2, card2):
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def _shallHighlightMatch_BO(self, stack1, card1, stack2, card2):
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# by any suit but own
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# by any suit but own
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@ -2268,9 +2268,9 @@ Congratulations, you did it !
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def _shallHighlightMatch_BOW(self, stack1, card1, stack2, card2):
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def _shallHighlightMatch_BOW(self, stack1, card1, stack2, card2):
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# by any suit but own with wrapping (only for french games)
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# by any suit but own with wrapping (only for french games)
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return (card1.suit != card2.suit
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return (card1.suit != card2.suit and
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and ((card1.rank + 1) % 13 == card2.rank
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((card1.rank + 1) % 13 == card2.rank or
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or (card2.rank + 1) % 13 == card1.rank))
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(card2.rank + 1) % 13 == card1.rank))
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def _shallHighlightMatch_SC(self, stack1, card1, stack2, card2):
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def _shallHighlightMatch_SC(self, stack1, card1, stack2, card2):
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# by same color
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# by same color
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@ -2278,9 +2278,9 @@ Congratulations, you did it !
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def _shallHighlightMatch_SCW(self, stack1, card1, stack2, card2):
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def _shallHighlightMatch_SCW(self, stack1, card1, stack2, card2):
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# by same color with wrapping (only for french games)
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# by same color with wrapping (only for french games)
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return (card1.color == card2.color
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return (card1.color == card2.color and
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and ((card1.rank + 1) % 13 == card2.rank
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((card1.rank + 1) % 13 == card2.rank or
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or (card2.rank + 1) % 13 == card1.rank))
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(card2.rank + 1) % 13 == card1.rank))
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#
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#
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# quick-play
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# quick-play
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@ -31,8 +31,7 @@ from pysollib.mfxutil import KwStruct
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# Toolkit imports
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# Toolkit imports
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from pysollib.tk.basetkmfxdialog import BaseTkMfxDialog
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from pysollib.tk.basetkmfxdialog import BaseTkMfxDialog
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from pysollib.ui.tktile.solverdialog import BaseSolverDialog, solver_dialog, \
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from pysollib.ui.tktile.solverdialog import BaseSolverDialog, solver_dialog
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connect_game_solver_dialog, destroy_solver_dialog, reset_solver_dialog
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if sys.version_info > (3,):
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if sys.version_info > (3,):
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@ -620,8 +620,8 @@ class Status_StatsDialog(MfxMessageDialog):
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n = n + len(s.cards)
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n = n + len(s.cards)
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w1 = (_("Highlight piles: ") + str(stats.highlight_piles) + "\n" +
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w1 = (_("Highlight piles: ") + str(stats.highlight_piles) + "\n" +
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_("Highlight cards: ") + str(stats.highlight_cards) + "\n" +
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_("Highlight cards: ") + str(stats.highlight_cards) + "\n" +
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_("Highlight same rank: ") + str(stats.highlight_samerank)
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_("Highlight same rank: ") + str(stats.highlight_samerank) +
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+ "\n")
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"\n")
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if game.s.talon:
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if game.s.talon:
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if game.gameinfo.redeals != 0:
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if game.gameinfo.redeals != 0:
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w2 = w2 + _("\nRedeals: ") + str(game.s.talon.round - 1)
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w2 = w2 + _("\nRedeals: ") + str(game.s.talon.round - 1)
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@ -44,7 +44,7 @@ while ( my $r = $tree->next_obj )
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my $cmd = shell_quote( 'flake8', @filenames );
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my $cmd = shell_quote( 'flake8', @filenames );
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# diag("<$cmd>");
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diag("<$cmd>");
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# TEST
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# TEST
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eq_or_diff( scalar(`$cmd`), '', "flake8 is happy with the code." );
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eq_or_diff( scalar(`$cmd`), '', "flake8 is happy with the code." );
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