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Five more sets of rules for the docs.
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28
html-src/rules/bastilleday.html
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html-src/rules/bastilleday.html
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<h1>Bastille Day</h1>
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<p>
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Terrace type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Rules</h3>
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<p>
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First, all of the kings are set aside, with four additional cards.
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The kings are placed on top of these cards, face-down, forming a
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stack called the Bastille.
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<p>
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Of the remaining cards, they are dealt to eight piles of four cards
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each, with only the top cards face-up, and nine cards are dealt to a
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reserve. Tableau piles are built down by alternate color, and any
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card or valid sequence of cards can be moved between tableau piles, and
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single cards from the top of the reserve can be moved to the tableau or
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foundations.
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<p>
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When there are no moves left, you can deal cards from the talon one at
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a time and move them to the tableau or foundations. Once the reserve
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is empty, cards from the Bastille can be moved to the bottom of the
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reserve one at a time.
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<p>
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The foundations are built up by same suit from ace to king. The game is
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won if all cards are moved to the foundations.
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html-src/rules/colonel.html
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html-src/rules/colonel.html
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<h1>Colonel</h1>
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<p>
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Two-Deck game type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all the cards to the foundations.
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<h3>Rules</h3>
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<p>
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Thirty-six cards are dealt to three rows of twelve cards each.
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A card is available if the pile directly below it is empty
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(cards in the bottom row are always available). Tableau piles
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are built down by suit, and only single cards can be moved, but
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cards can only be moved if both are available, and the card is
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being moved to a higher row than it's currently in. Empty piles
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can be filled with any available card from the lower row, or the
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waste.
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<p>
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Cards can be dealt from the talon one at a time. Cards from the
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waste can be moved onto an appropriate available card. No redeal
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is allowed.
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<p>
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The foundations are built up by same suit from ace to king, and any
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available card can be moved to the foundations. The game is won if
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all cards are moved to the foundations.
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html-src/rules/fourstacks.html
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html-src/rules/fourstacks.html
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<h1>Four Stacks</h1>
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<p>
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One-deck game type. 1 deck. No redeal.
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<h3>Object</h3>
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<p>
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Arrange all cards in four columns with complete sequences built down in
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alternate color from king to ace.
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<h3>Rules</h3>
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<p>
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Cards are dealt to four stacks of thirteen cards each, with six empty
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tableau piles. Piles are built down by alternate color, and any card or
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valid sequence of cards can be moved between tableau piles. Empty piles
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can be filled with any card or sequence. The game is won if all the cards
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can be arranged in four alternate color sequences that build down from
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king to ace.
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html-src/rules/khedive.html
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html-src/rules/khedive.html
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<h1>Khedive</h1>
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<p>
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Two-Deck game type. 2 decks. No redeal.
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<h3>Object</h3>
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<p>
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Move all the cards to the foundations.
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<h3>Rules</h3>
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<p>
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24 cards are dealt to the tableau, in five rows of 1, 3, 5, 7, and 9
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cards respectively. No building on the tableau is allowed - cards
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from the tableau can only be moved to the foundations, which are built
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up by same suit from ace to king. Empty tableau piles are immediately
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filled from the waste pile or talon.
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<p>
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When there are no moves left, you can deal cards from the talon one at
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a time. The game is won if all cards are moved to the foundations.
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html-src/rules/strategerie.html
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html-src/rules/strategerie.html
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<h1>Strategerie</h1>
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<p>
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Numerica game type. 1 deck. No redeal.
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<h3>Object</h3>
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<p>
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Move all cards to the foundations.
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<h3>Quick Description</h3>
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<p>
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Like <a href="numerica.html">Numerica</a>,
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but with four free cells. Cards from the talon
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can be moved to the free cells instead of the
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tableau piles, but each free cell can only hold
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one card. Cards can be moved from the free cells
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to the tableau or foundations, but cards from the
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tableau cannot be moved to free cells.
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