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Updated a couple games to use their more common name as the primary name.
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commit
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4 changed files with 22 additions and 21 deletions
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@ -1,4 +1,4 @@
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<h1>Moonlight</h1>
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<h1>Free Parking</h1>
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<p>
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Montana type. 1 deck. 2 redeals.
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@ -1,4 +1,4 @@
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<h1>Fastness</h1>
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<h1>Private Lane</h1>
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<p>
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Beleaguered Castle type. 1 deck. No redeal.
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@ -434,7 +434,7 @@ class Lasker(Chessboard):
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# ************************************************************************
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# * Siegecraft
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# * Stronghold
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# * Fastness
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# * Private Lane
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# ************************************************************************
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class Siegecraft(BeleagueredCastle):
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@ -453,7 +453,7 @@ class Stronghold(StreetsAndAlleys):
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StreetsAndAlleys.createGame(self, reserves=1)
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class Fastness(StreetsAndAlleys):
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class PrivateLane(StreetsAndAlleys):
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Hint_Class = FreeCellType_Hint
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Solver_Class = FreeCellSolverWrapper(sbb='rank')
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@ -895,9 +895,9 @@ registerGame(GameInfo(148, Chessboard, "Chessboard",
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registerGame(GameInfo(300, Stronghold, "Stronghold",
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GI.GT_BELEAGUERED_CASTLE | GI.GT_OPEN, 1, 0,
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GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(301, Fastness, "Fastness",
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registerGame(GameInfo(301, PrivateLane, "Private Lane",
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GI.GT_BELEAGUERED_CASTLE | GI.GT_OPEN, 1, 0,
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GI.SL_MOSTLY_SKILL, altnames=('Private Lane',)))
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GI.SL_MOSTLY_SKILL, altnames=('Fastness',)))
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registerGame(GameInfo(306, Zerline, "Zerline",
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GI.GT_BELEAGUERED_CASTLE, 2, 0, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(324, Bastion, "Bastion",
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@ -371,10 +371,10 @@ class Galary(RedMoon):
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# ************************************************************************
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# * Moonlight
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# * Free Parking
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# ************************************************************************
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class Moonlight(Montana):
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class FreeParking(Montana):
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RowStack_Class = Galary_RowStack
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Hint_Class = Galary_Hint
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@ -682,9 +682,10 @@ registerGame(GameInfo(117, RedMoon, "Red Moon",
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registerGame(GameInfo(275, Galary, "Galary",
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GI.GT_MONTANA | GI.GT_OPEN | GI.GT_ORIGINAL, 1, 2,
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GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(276, Moonlight, "Moonlight",
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registerGame(GameInfo(276, FreeParking, "Free Parking",
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GI.GT_MONTANA | GI.GT_OPEN, 1, 2, GI.SL_MOSTLY_SKILL,
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si={"ncards": 48}, altnames="Free Parking"))
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si={"ncards": 48}, altnames=("Moonlight",
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"Park and Ride")))
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registerGame(GameInfo(380, Jungle, "Jungle",
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GI.GT_MONTANA | GI.GT_OPEN, 1, 1, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(381, SpacesAndAces, "Spaces and Aces",
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