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flake8
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parent
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3 changed files with 43 additions and 20 deletions
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@ -24,25 +24,35 @@
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__all__ = []
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# imports
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import sys
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# PySol imports
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from pysollib.gamedb import registerGame, GameInfo, GI
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from pysollib.util import *
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from pysollib.mfxutil import kwdefault
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from pysollib.stack import *
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from pysollib.game import Game
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from pysollib.layout import Layout
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from pysollib.hint import AbstractHint, DefaultHint, CautiousDefaultHint
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from pysollib.hint import CautiousDefaultHint
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from pysollib.hint import KlondikeType_Hint
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from spider import Spider_RowStack, Spider_SS_Foundation, Spider_Hint
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from pysollib.util import ACE, KING
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from pysollib.stack import \
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AC_RowStack, \
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BO_RowStack, \
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KingAC_RowStack, \
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SS_FoundationStack, \
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Spider_SS_RowStack, \
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StackWrapper, \
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WasteStack, \
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WasteTalonStack, \
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SS_RowStack
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# ************************************************************************
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# * Double Klondike (Klondike with 2 decks and 9 rows)
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# ************************************************************************
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class DoubleKlondike(Game):
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Layout_Method = Layout.harpLayout
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Foundation_Class = SS_FoundationStack
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@ -60,7 +70,8 @@ class DoubleKlondike(Game):
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max_rounds=max_rounds, num_deal=num_deal)
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s.waste = WasteStack(l.s.waste.x, l.s.waste.y, self)
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for r in l.s.foundations:
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s.foundations.append(self.Foundation_Class(r.x, r.y, self, suit=r.suit))
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s.foundations.append(
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self.Foundation_Class(r.x, r.y, self, suit=r.suit))
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for r in l.s.rows:
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s.rows.append(self.RowStack_Class(r.x, r.y, self))
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# default
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@ -101,8 +112,10 @@ class Gargantua(DoubleKlondike):
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def createGame(self):
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DoubleKlondike.createGame(self, max_rounds=2)
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class Pantagruel(DoubleKlondike):
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RowStack_Class = AC_RowStack
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def createGame(self):
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DoubleKlondike.createGame(self, max_rounds=1)
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@ -110,6 +123,7 @@ class Pantagruel(DoubleKlondike):
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# * Harp (Double Klondike with 10 non-king rows and no redeal)
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# ************************************************************************
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class BigHarp(DoubleKlondike):
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RowStack_Class = AC_RowStack
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@ -159,6 +173,7 @@ class TripleKlondikeByThrees(DoubleKlondike):
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class ChineseKlondike(DoubleKlondike):
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RowStack_Class = StackWrapper(BO_RowStack, base_rank=KING)
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def createGame(self):
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DoubleKlondike.createGame(self, rows=12)
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@ -174,6 +189,7 @@ class LadyJane(DoubleKlondike):
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def createGame(self):
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DoubleKlondike.createGame(self, rows=10, max_rounds=2, num_deal=3)
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def startGame(self):
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DoubleKlondike.startGame(self, flip=1)
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@ -186,6 +202,7 @@ class Inquisitor(DoubleKlondike):
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def createGame(self):
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DoubleKlondike.createGame(self, rows=10, max_rounds=3, num_deal=3)
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def startGame(self):
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DoubleKlondike.startGame(self, flip=1)
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shallHighlightMatch = Game._shallHighlightMatch_SS
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@ -201,6 +218,7 @@ class Arabella(DoubleKlondike):
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def createGame(self):
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DoubleKlondike.createGame(self, rows=13, max_rounds=1, playcards=24)
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def startGame(self):
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DoubleKlondike.startGame(self, flip=1)
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@ -225,7 +243,8 @@ class BigDeal(DoubleKlondike):
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for i in range(2):
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y = l.YM
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for j in range(8):
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s.foundations.append(SS_FoundationStack(x, y, self, suit=j%4))
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s.foundations.append(
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SS_FoundationStack(x, y, self, suit=j % 4))
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y += l.YS
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x += l.XS
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x, y = l.XM, self.height-l.YS
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@ -289,7 +308,7 @@ class ThievesOfEgypt(DoubleKlondike):
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def startGame(self):
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# rows: 1 3 5 7 9 10 8 6 4 2
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row = 0
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for i in (0,2,4,6,8,9,7,5,3,1):
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for i in (0, 2, 4, 6, 8, 9, 7, 5, 3, 1):
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for j in range(i):
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self.s.talon.dealRow(rows=[self.s.rows[row]], frames=0)
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row += 1
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@ -322,7 +341,6 @@ class Brush(DoubleKlondike):
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getQuickPlayScore = Game._getSpiderQuickPlayScore
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# register the game
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registerGame(GameInfo(21, DoubleKlondike, "Double Klondike",
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GI.GT_KLONDIKE, 2, -1, GI.SL_BALANCED))
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@ -347,10 +365,11 @@ registerGame(GameInfo(497, Arabella, "Arabella",
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registerGame(GameInfo(545, BigDeal, "Big Deal",
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GI.GT_KLONDIKE | GI.GT_ORIGINAL, 4, 1, GI.SL_BALANCED))
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registerGame(GameInfo(562, Delivery, "Delivery",
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GI.GT_FORTY_THIEVES | GI.GT_ORIGINAL, 4, 0, GI.SL_BALANCED))
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GI.GT_FORTY_THIEVES | GI.GT_ORIGINAL, 4, 0,
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GI.SL_BALANCED))
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registerGame(GameInfo(590, ChineseKlondike, "Chinese Klondike",
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GI.GT_KLONDIKE, 3, -1, GI.SL_BALANCED,
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suits=(0, 1, 2) ))
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suits=(0, 1, 2)))
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registerGame(GameInfo(591, Pantagruel, "Pantagruel",
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GI.GT_KLONDIKE, 2, 0, GI.SL_BALANCED))
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registerGame(GameInfo(668, DoubleKingsley, "Double Kingsley",
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@ -358,5 +377,5 @@ registerGame(GameInfo(668, DoubleKingsley, "Double Kingsley",
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registerGame(GameInfo(678, ThievesOfEgypt, "Thieves of Egypt",
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GI.GT_KLONDIKE, 2, 1, GI.SL_BALANCED))
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registerGame(GameInfo(689, Brush, "Brush",
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GI.GT_2DECK_TYPE | GI.GT_ORIGINAL, 2, 0, GI.SL_MOSTLY_SKILL))
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GI.GT_2DECK_TYPE | GI.GT_ORIGINAL, 2, 0,
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GI.SL_MOSTLY_SKILL))
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@ -24,22 +24,27 @@
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__all__ = []
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# imports
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import sys
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# PySol imports
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from pysollib.gamedb import registerGame, GameInfo, GI
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from pysollib.util import *
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from pysollib.mfxutil import kwdefault
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from pysollib.stack import *
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from pysollib.game import Game
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from pysollib.layout import Layout
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from pysollib.hint import AbstractHint, DefaultHint, CautiousDefaultHint
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from pysollib.hint import CautiousDefaultHint
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from pysollib.util import KING
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from pysollib.stack import \
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AC_RowStack, \
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InitialDealTalonStack, \
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OpenStack, \
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SS_FoundationStack, \
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SS_RowStack
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# ************************************************************************
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# * Heads and Tails
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# ************************************************************************
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class HeadsAndTails_Reserve(OpenStack):
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def canFlipCard(self):
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return False
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def fillStack(self, stack):
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if stack in self.s.rows and not stack.cards:
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reserves = self.s.reserves
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si = list(self.s.rows).index(stack)%8
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si = list(self.s.rows).index(stack) % 8
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from_stack = None
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if reserves[si].cards:
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from_stack = reserves[si]
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GI.GT_2DECK_TYPE, 2, 0, GI.SL_BALANCED))
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registerGame(GameInfo(708, Barrier, "Barrier",
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GI.GT_2DECK_TYPE | GI.GT_ORIGINAL, 2, 0, GI.SL_BALANCED))
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@ -10,7 +10,7 @@ use String::ShellQuote qw/ shell_quote /;
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# my $cmd = shell_quote( 'flake8', '.' );
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my $cmd = shell_quote( 'flake8',
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grep { not($_ eq './pysollib/pysoltk.py' or $_ eq './pysollib/tile/ttk.py') } glob('./pysollib/*.py ./pysollib/[cmpuw]*/*.py ./pysollib/tile/*.py ./pysollib/ui/tktile/*.py ./pysollib/games/[a-gy-z]*.py') );
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grep { not($_ eq './pysollib/pysoltk.py' or $_ eq './pysollib/tile/ttk.py') } glob('./pysollib/*.py ./pysollib/[cmpuw]*/*.py ./pysollib/tile/*.py ./pysollib/ui/tktile/*.py ./pysollib/games/[a-hy-z]*.py') );
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# TEST
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eq_or_diff( scalar(`$cmd`), '', "flake8 is happy with the code." );
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