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+ 1 new game
git-svn-id: file:///home/shlomif/Backup/svn-dumps/PySolFC/svnsync-repos/pysolfc/PySolFC/trunk@224 efabe8c0-fbe8-4139-b769-b5e6d273206e
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1 changed files with 14 additions and 0 deletions
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@ -1226,6 +1226,18 @@ class BlindPatience(FortyThieves):
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shallHighlightMatch = Game._shallHighlightMatch_AC
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shallHighlightMatch = Game._shallHighlightMatch_AC
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# /***********************************************************************
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# // Foothold
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# ************************************************************************/
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class Foothold(FortyThieves):
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RowStack_Class = UD_AC_RowStack
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DEAL = (0, 5)
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def createGame(self):
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FortyThieves.createGame(self, rows=8)
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shallHighlightMatch = Game._shallHighlightMatch_AC
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# register the game
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# register the game
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registerGame(GameInfo(13, FortyThieves, "Forty Thieves",
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registerGame(GameInfo(13, FortyThieves, "Forty Thieves",
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@ -1345,4 +1357,6 @@ registerGame(GameInfo(683, FamousFifty, "Famous Fifty",
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GI.GT_FORTY_THIEVES, 2, 0, GI.SL_MOSTLY_SKILL))
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GI.GT_FORTY_THIEVES, 2, 0, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(751, BlindPatience, "Blind Patience",
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registerGame(GameInfo(751, BlindPatience, "Blind Patience",
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GI.GT_FORTY_THIEVES, 2, 0, GI.SL_MOSTLY_SKILL))
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GI.GT_FORTY_THIEVES, 2, 0, GI.SL_MOSTLY_SKILL))
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registerGame(GameInfo(765, Foothold, "Foothold",
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GI.GT_FORTY_THIEVES | GI.GT_ORIGINAL, 2, 0, GI.SL_MOSTLY_SKILL))
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