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2to3 on pysollib/games/special/*.py

This commit is contained in:
Shlomi Fish 2017-05-22 00:15:22 +03:00
parent 4d963e3f59
commit 54946fabca
5 changed files with 13 additions and 13 deletions

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@ -20,11 +20,11 @@
# along with this program. If not, see <http://www.gnu.org/licenses/>. # along with this program. If not, see <http://www.gnu.org/licenses/>.
# #
# ---------------------------------------------------------------------------## # ---------------------------------------------------------------------------##
import hanoi from . import hanoi
import memory from . import memory
import pegged from . import pegged
import poker from . import poker
import tarock from . import tarock
def no_use(): def no_use():
pass pass

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@ -157,19 +157,19 @@ class HanoiSequence(TowerOfHanoy):
# register the game # register the game
registerGame(GameInfo(124, TowerOfHanoy, "Tower of Hanoy", registerGame(GameInfo(124, TowerOfHanoy, "Tower of Hanoy",
GI.GT_PUZZLE_TYPE, 1, 0, GI.SL_SKILL, GI.GT_PUZZLE_TYPE, 1, 0, GI.SL_SKILL,
suits=(2,), ranks=range(9))) suits=(2,), ranks=list(range(9))))
registerGame(GameInfo(207, HanoiPuzzle4, "Hanoi Puzzle 4", registerGame(GameInfo(207, HanoiPuzzle4, "Hanoi Puzzle 4",
GI.GT_PUZZLE_TYPE, 1, 0, GI.SL_SKILL, GI.GT_PUZZLE_TYPE, 1, 0, GI.SL_SKILL,
suits=(2,), ranks=range(4), suits=(2,), ranks=list(range(4)),
rules_filename="hanoipuzzle.html")) rules_filename="hanoipuzzle.html"))
registerGame(GameInfo(208, HanoiPuzzle5, "Hanoi Puzzle 5", registerGame(GameInfo(208, HanoiPuzzle5, "Hanoi Puzzle 5",
GI.GT_PUZZLE_TYPE, 1, 0, GI.SL_SKILL, GI.GT_PUZZLE_TYPE, 1, 0, GI.SL_SKILL,
suits=(2,), ranks=range(5), suits=(2,), ranks=list(range(5)),
rules_filename="hanoipuzzle.html")) rules_filename="hanoipuzzle.html"))
registerGame(GameInfo(209, HanoiPuzzle6, "Hanoi Puzzle 6", registerGame(GameInfo(209, HanoiPuzzle6, "Hanoi Puzzle 6",
GI.GT_PUZZLE_TYPE, 1, 0, GI.SL_SKILL, GI.GT_PUZZLE_TYPE, 1, 0, GI.SL_SKILL,
suits=(2,), ranks=range(6), suits=(2,), ranks=list(range(6)),
rules_filename="hanoipuzzle.html")) rules_filename="hanoipuzzle.html"))
registerGame(GameInfo(769, HanoiSequence, "Hanoi Sequence", registerGame(GameInfo(769, HanoiSequence, "Hanoi Sequence",
GI.GT_PUZZLE_TYPE, 1, 0, GI.SL_SKILL, GI.GT_PUZZLE_TYPE, 1, 0, GI.SL_SKILL,
suits=(2,), ranks=range(9))) suits=(2,), ranks=list(range(9))))

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@ -259,7 +259,7 @@ def r(id, gameclass, name):
gi = GameInfo(id, gameclass, name, gi = GameInfo(id, gameclass, name,
GI.GT_PUZZLE_TYPE, 1, 0, GI.SL_SKILL, GI.GT_PUZZLE_TYPE, 1, 0, GI.SL_SKILL,
category=GI.GC_TRUMP_ONLY, category=GI.GC_TRUMP_ONLY,
suits=(), ranks=(), trumps=range(ncards), suits=(), ranks=(), trumps=list(range(ncards)),
si={"decks": 1, "ncards": ncards}, si={"decks": 1, "ncards": ncards},
rules_filename="pegged.html") rules_filename="pegged.html")
registerGame(gi) registerGame(gi)

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@ -145,7 +145,7 @@ One Pair'''))
(r[3], r[3+5], r[3+10], r[3+15], r[3+20]), (r[3], r[3+5], r[3+10], r[3+15], r[3+20]),
(r[4], r[4+5], r[4+10], r[4+15], r[4+20]), (r[4], r[4+5], r[4+10], r[4+15], r[4+20]),
] ]
self.poker_hands = map(tuple, self.poker_hands) self.poker_hands = list(map(tuple, self.poker_hands))
# define stack-groups # define stack-groups
l.defaultStackGroups() l.defaultStackGroups()

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@ -932,7 +932,7 @@ class Nasty(Wicked):
def r(id, gameclass, name, game_type, decks, redeals, skill_level): def r(id, gameclass, name, game_type, decks, redeals, skill_level):
game_type = game_type | GI.GT_TAROCK | GI.GT_CONTRIB | GI.GT_ORIGINAL game_type = game_type | GI.GT_TAROCK | GI.GT_CONTRIB | GI.GT_ORIGINAL
gi = GameInfo(id, gameclass, name, game_type, decks, redeals, skill_level, gi = GameInfo(id, gameclass, name, game_type, decks, redeals, skill_level,
ranks=range(14), trumps=range(22)) ranks=list(range(14)), trumps=list(range(22)))
registerGame(gi) registerGame(gi)
return gi return gi