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+ 1 new game
git-svn-id: file:///home/shlomif/Backup/svn-dumps/PySolFC/svnsync-repos/pysolfc/PySolFC/trunk@225 efabe8c0-fbe8-4139-b769-b5e6d273206e
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6a0a3e2021
commit
50437ee4f2
2 changed files with 69 additions and 1 deletions
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@ -1234,7 +1234,7 @@ class Foothold(FortyThieves):
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RowStack_Class = UD_AC_RowStack
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DEAL = (0, 5)
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def createGame(self):
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FortyThieves.createGame(self, rows=8)
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FortyThieves.createGame(self, rows=8, playcards=16)
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shallHighlightMatch = Game._shallHighlightMatch_AC
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@ -618,6 +618,72 @@ class StepUp(Game):
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shallHighlightMatch = Game._shallHighlightMatch_ACW
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# /***********************************************************************
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# // Kentish
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# ************************************************************************/
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class Kentish(Kings):
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def createGame(self, rows=8):
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# create layout
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l, s = Layout(self), self.s
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# set size
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self.setSize(l.XM + (rows+2)*l.XS, l.YM + 5*l.YS)
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#
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playcards = 4*l.YS / l.YOFFSET
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xoffset, yoffset = [], []
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for i in range(playcards):
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xoffset.append(0)
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yoffset.append(l.YOFFSET)
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for i in range(104-playcards):
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xoffset.append(l.XOFFSET)
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yoffset.append(0)
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# create stacks
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x, y = l.XM, l.YM
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for i in range(rows):
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stack = RK_RowStack(x, y, self)
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stack.CARD_XOFFSET = xoffset
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stack.CARD_YOFFSET = yoffset
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s.rows.append(stack)
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x += l.XS
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x, y = l.XM + rows*l.XS, l.YM
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for suit in range(4):
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for i in range(2):
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s.foundations.append(RK_FoundationStack(x+i*l.XS, y, self,
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suit=suit))
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y += l.YS
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self.setRegion(self.s.foundations,
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(x - l.CW / 2, -999, 999999, y), priority=1)
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x, y = self.width-3*l.XS/2, self.height-l.YS
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s.talon = InitialDealTalonStack(x, y, self)
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# define stack-groups
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l.defaultStackGroups()
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def _shuffleHook(self, cards):
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for c in cards[:]:
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if c.rank == ACE:
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cards.remove(c)
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break
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cards.insert(0, c)
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return cards
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def startGame(self):
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self.startDealSample()
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i = 0
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while self.s.talon.cards:
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r = self.s.talon.cards[-1].rank
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self.s.talon.dealRow(rows=[self.s.rows[i]], frames=4)
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if r == ACE:
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i += 1
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shallHighlightMatch = Game._shallHighlightMatch_RK
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# register the game
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registerGame(GameInfo(141, DerKatzenschwanz, "Cat's Tail",
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GI.GT_FREECELL | GI.GT_OPEN, 2, 0, GI.SL_MOSTLY_SKILL,
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@ -645,6 +711,8 @@ registerGame(GameInfo(616, LaggardLady, "Laggard Lady",
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rules_filename="intrigue.html"))
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registerGame(GameInfo(624, StepUp, "Step-Up",
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GI.GT_2DECK_TYPE, 2, 0, GI.SL_BALANCED))
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registerGame(GameInfo(766, Kentish, "Kentish",
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GI.GT_2DECK_TYPE | GI.GT_OPEN | GI.GT_ORIGINAL, 2, 0, GI.SL_MOSTLY_SKILL))
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