diff --git a/html-src/rules/alhambra.html b/html-src/rules/alhambra.html new file mode 100644 index 00000000..949f4866 --- /dev/null +++ b/html-src/rules/alhambra.html @@ -0,0 +1,25 @@ +

Alhambra

+

+Two-Deck game type. 2 decks. 2 redeals. + +

Object

+

+Move all the cards to the foundations. + +

Rules

+

+At the start of the game, an ace and a king of each suit are +dealt to the foundations, and eight piles of four cards are +dealt as reserves. +

+Cards are dealt from the stock one at a time to the waste pile. +Cards from the reserves can be moved to the waste pile, which is +built up or down by same suit. Cards from the reserve and waste +pile can also be moved to the reserves. +

+After the stock is empty, flip the waste pile and go through the +stock again, including the new cards that were added in that round. +Two redeals are allowed, so you can go through the deck up to +three times total. +

+The game is won if all cards are moved to the foundations. diff --git a/html-src/rules/batsford.html b/html-src/rules/batsford.html index 0b66767f..528e1ed0 100644 --- a/html-src/rules/batsford.html +++ b/html-src/rules/batsford.html @@ -11,7 +11,3 @@ Move all cards to the foundations. Like Double Klondike, but 10 piles, no redeal, and an extra reserve that can hold up to 3 Kings. - -

Rules

-

-[To be written] diff --git a/html-src/rules/batsfordagain.html b/html-src/rules/batsfordagain.html new file mode 100644 index 00000000..795435ca --- /dev/null +++ b/html-src/rules/batsfordagain.html @@ -0,0 +1,12 @@ +

Batsford Again

+

+Klondike type. 2 decks. 1 redeal. + +

Object

+

+Move all cards to the foundations. + +

Quick Description

+

+Just like Batsford, but with +a redeal. diff --git a/html-src/rules/bimbom.html b/html-src/rules/bimbom.html new file mode 100644 index 00000000..7ed3a618 --- /dev/null +++ b/html-src/rules/bimbom.html @@ -0,0 +1,20 @@ +

Bim Bom

+

+Yukon type. 2 decks. No redeal. + +

Object

+

+Move all cards to the foundations. + +

Rules

+

+The cards are dealt into eight piles of five cards. +Cards in tableau are built down by same suit - groups of +cards can be moved regardless of sequence. Any card or +sequence can be used to fill an empty pile. +

+Cards are dealt from the talon one at a time and can be +moved to the foundation or tableau. No redeal is allowed. +

+The foundations are built up by suit from ace to king. +The game is won when all cards are moved to the foundations. diff --git a/html-src/rules/busyaces.html b/html-src/rules/busyaces.html index deccb38d..6fd42016 100644 --- a/html-src/rules/busyaces.html +++ b/html-src/rules/busyaces.html @@ -9,8 +9,4 @@ Move all cards to the foundations.

Quick Description

Like Forty Thieves, -but with 12 piles. - -

Rules

-

-[To be written] +but with 12 piles and one card in each pile. diff --git a/html-src/rules/canfieldrush.html b/html-src/rules/canfieldrush.html new file mode 100644 index 00000000..62fd10c4 --- /dev/null +++ b/html-src/rules/canfieldrush.html @@ -0,0 +1,15 @@ +

Canfield Rush

+

+Canfield type. 1 deck. 2 redeals. + +

Object

+

+Move all cards to the foundations. + +

Quick Description

+

+Like Canfield, +but with two redeals. During the first round, +cards are dealt from the talon three at a time, +and then during each subsequent round, one fewer +card is dealt from the talon with each draw. diff --git a/html-src/rules/casket.html b/html-src/rules/casket.html new file mode 100644 index 00000000..6a5b6700 --- /dev/null +++ b/html-src/rules/casket.html @@ -0,0 +1,27 @@ +

Casket

+

+Two-Deck game type. 2 decks. No redeal. + +

Object

+

+Move all the cards to the foundations. + +

Rules

+

+The main tableau is set up in the shape of a casket, with the body of +the casket containing 8 cards, with a 5 card lid on top. A face-down +reserve of 13 cards is placed inside the casket. +

+The cards in the body of the casket are built down by same suit, +whereas the cards in the lid of the casket can't be built. A card from +the lid of the casket can only be moved to a non-empty pile in the body +of the casket or a foundation. Empty piles in the lid of the casket are +immediately filled with the top card from the reserve, while piles in +the body can be filled freely. +

+Deal cards from the stock one at a time. Each card dealt from the stock +must be moved to one of three special reserve piles. Cards from these +reserves can be moved to the body of the tableau or foundations. +

+Foundations are built up by suit, starting from aces. The game is won if +all cards are moved to the foundations. diff --git a/html-src/rules/doublekingsley.html b/html-src/rules/doublekingsley.html new file mode 100644 index 00000000..ed767653 --- /dev/null +++ b/html-src/rules/doublekingsley.html @@ -0,0 +1,12 @@ +

Double Kingsley

+

+Klondike type. 2 decks. No redeal. + +

Object

+

+Move all cards to the foundations. + +

Quick Description

+

+Like Trigon, +but with two decks and nine playing piles. diff --git a/html-src/rules/fortunes.html b/html-src/rules/fortunes.html new file mode 100644 index 00000000..bea6afe4 --- /dev/null +++ b/html-src/rules/fortunes.html @@ -0,0 +1,13 @@ +

Fortunes

+

+One-Deck game type. 1 deck. No redeal. + +

Object

+

+Move all cards except the four Aces to the single foundation. + +

Quick Description

+

+Like Aces Up, +but sequences of cards can be moved to empty tableau +piles. diff --git a/html-src/rules/fourwinds.html b/html-src/rules/fourwinds.html new file mode 100644 index 00000000..0ae127b9 --- /dev/null +++ b/html-src/rules/fourwinds.html @@ -0,0 +1,21 @@ +

Four Winds

+

+One-Deck game type. 1 deck. 1 redeal. + +

Object

+

+Move all cards to the foundations. + +

Rules

+

+The aces are dealt to four foundation piles, and four reserves are +placed next to each foundation. A card is dealt to all sixteen +reserves. The foundations are built up by same suit. Each reserve +pile can only be filled with a card of the same suit as its associated +foundation. Only one card is allowed in each reserve. +

+Cards are dealt from the talon one at a time, and can be moved to an +appropriate foundation or reserve. One redeal is allowed, so you can +go through the talon twice. +

+The game is won if all cards are moved to the foundations. diff --git a/html-src/rules/goldrush.html b/html-src/rules/goldrush.html new file mode 100644 index 00000000..63c9495d --- /dev/null +++ b/html-src/rules/goldrush.html @@ -0,0 +1,15 @@ +

Gold Rush

+

+Klondike type. 1 deck. 2 redeals. + +

Object

+

+Move all cards to the foundations. + +

Quick Description

+

+Like Klondike, +but with two redeals. During the first round, +cards are dealt from the talon three at a time, +and then during each subsequent round, one fewer +card is dealt from the talon with each draw. diff --git a/html-src/rules/granada.html b/html-src/rules/granada.html new file mode 100644 index 00000000..92fc1f8f --- /dev/null +++ b/html-src/rules/granada.html @@ -0,0 +1,15 @@ +

Granada

+

+Two-Deck game type. 2 decks. 2 redeals. + +

Object

+

+Move all the cards to the foundations. + +

Quick Description

+

+Like Alhambra, +but there are four waste piles. When drawing from +the stock, one card is added to each pile. Cards from +one waste pile can also be moved to another. When +redealing, all of the piles are combined. diff --git a/html-src/rules/haystack.html b/html-src/rules/haystack.html new file mode 100644 index 00000000..d1c8d366 --- /dev/null +++ b/html-src/rules/haystack.html @@ -0,0 +1,13 @@ +

Haystack

+

+FreeCell type. 1 deck. No redeal. + +

Object

+

+Move all cards to the foundations. + +

Quick Description

+

+Like Needle, +but with a maximum of eight cards allowed in the +reserve. diff --git a/html-src/rules/kingsley.html b/html-src/rules/kingsley.html new file mode 100644 index 00000000..bd78b16b --- /dev/null +++ b/html-src/rules/kingsley.html @@ -0,0 +1,14 @@ +

Kingsley

+

+Klondike type. 1 deck. No redeal. + +

Object

+

+Move all cards to the foundations. + +

Quick Description

+

+Like Klondike, +but the cards are built in reverse order. Tableau +piles are built up while foundations are built down, +starting from kings. diff --git a/html-src/rules/limited.html b/html-src/rules/limited.html new file mode 100644 index 00000000..cd1215b5 --- /dev/null +++ b/html-src/rules/limited.html @@ -0,0 +1,12 @@ +

Limited

+

+Forty Thieves type. 2 decks. No redeal. + +

Object

+

+Move all cards to the foundations. + +

Quick Description

+

+Like Forty Thieves, +but with 12 piles and three cards in each pile. diff --git a/html-src/rules/limpopo.html b/html-src/rules/limpopo.html new file mode 100644 index 00000000..cf40db10 --- /dev/null +++ b/html-src/rules/limpopo.html @@ -0,0 +1,21 @@ +

Limpopo

+

+FreeCell type. 2 decks. No redeal. + +

Object

+

+Move all the cards to the foundations. + +

Rules

+

+The cards are dealt to eight piles of thirteen cards. Tableau +piles are built down by alternate color. Any card or sequence of +cards can be moved between tableau piles, and any card can fill an +empty tableau pile. Cards can be moved to the foundations, which +are built up by same suit, starting from ace. +

+There are two reserve piles. Single cards may be moved to or +from the reserves. The reserve piles can have a max of four +cards each, and only the top card from each can be moved. +

+The game is won if all cards are moved to the foundations. diff --git a/html-src/rules/morehead.html b/html-src/rules/morehead.html new file mode 100644 index 00000000..13b26b04 --- /dev/null +++ b/html-src/rules/morehead.html @@ -0,0 +1,12 @@ +

Morehead

+

+Beleaguered Castle type. 1 deck. No redeal. + +

Object

+

+Move all cards to the foundations. + +

Quick description

+

+Just like Somerset, but +tableau piles are built down in any suit but their own. diff --git a/html-src/rules/movingleft.html b/html-src/rules/movingleft.html new file mode 100644 index 00000000..ea173ccc --- /dev/null +++ b/html-src/rules/movingleft.html @@ -0,0 +1,24 @@ +

Moving Left

+

+Klondike type. 2 decks. No redeal. + +

Object

+

+Move all cards to the foundations. + +

Rules

+

+At the start of the game, cards are dealt to ten tableau +piles, with the first pile having one card, the second having two, +and so on. Tableau piles are built down by alternating colors. +Cards can be moved to foundations which are built up by same suit, +starting with the aces. +

+If a pile in the tableau is emptied, all of the face-up cards on +the tableau pile directly to the right of it are moved to fill the +empty pile. If there are no cards to the right of it, the tableau +pile remains empty, and can be filled with a king. +

+Cards are dealt from the stock one at a time and can be moved to +the tableau or foundations. No redeal is allowed. The game is +won if all cards are moved to the foundations. diff --git a/html-src/rules/needle.html b/html-src/rules/needle.html new file mode 100644 index 00000000..fded78fc --- /dev/null +++ b/html-src/rules/needle.html @@ -0,0 +1,24 @@ +

Needle

+

+FreeCell type. 1 deck. No redeal. + +

Object

+

+Move all the cards to the foundations. + +

Rules

+

+Cards are dealt into nine tableau piles, eight cards in the outermost +four, four cards in the next two, two cards in the next two, and the +middle pile is empty. The remaining eight cards are dealt to a +reserve. +

+Cards can be moved between tableau piles one at a time, building them +down by alternate color, and any card can be used to fill empty piles. +Foundations are built up by suit, starting with aces. +

+The top card from the reserve can be moved to an appropriate tableau pile +or foundation. Any single card can be moved to the reserve, though there +can be no more than eighteen cards in the reserve. +

+The game is won if all cards are moved to the foundations. diff --git a/html-src/rules/quads.html b/html-src/rules/quads.html new file mode 100644 index 00000000..044e5b67 --- /dev/null +++ b/html-src/rules/quads.html @@ -0,0 +1,13 @@ +

Quads

+

+Fan game type. 1 deck. No redeal. + +

Object

+

+Move all cards to the foundations. + +

Quick Description

+

+Like Troika, +but the cards are dealt to thirteen piles +of four cards. diff --git a/html-src/rules/quadsplus.html b/html-src/rules/quadsplus.html new file mode 100644 index 00000000..9ac77f5d --- /dev/null +++ b/html-src/rules/quadsplus.html @@ -0,0 +1,14 @@ +

Quads+

+

+Fan game type. 1 deck. No redeal. + +

Object

+

+Move all cards to the foundations. + +

Quick Description

+

+Like Quads, +but the aces are dealt to the foundations +at the start of the game, leaving one +tableau pile that starts empty. diff --git a/html-src/rules/somerset.html b/html-src/rules/somerset.html new file mode 100644 index 00000000..963568e5 --- /dev/null +++ b/html-src/rules/somerset.html @@ -0,0 +1,19 @@ +

Somerset

+

+Beleaguered Castle type. 1 deck. No redeal. + +

Object

+

+Move all cards to the foundations. + +

Rules

+

+Cards are dealt to ten tableau piles, with the first pile +containing one card, the second containing two, and so on, up +until the last three piles containing eight cards. +

+Tableau piles are built down by alternating colors, and cards +can be moved between tableau piles one at a time. Foundations +are built up by suit, starting from aces. +

+The game is won if all cards are moved to the foundations. diff --git a/html-src/rules/souter.html b/html-src/rules/souter.html new file mode 100644 index 00000000..1644808c --- /dev/null +++ b/html-src/rules/souter.html @@ -0,0 +1,12 @@ +

Souter

+

+Klondike type. 2 decks. 1 redeal. + +

Object

+

+Move all cards to the foundations. + +

Quick Description

+

+Just like Moving Left, +but with one redeal allowed. diff --git a/html-src/rules/strata.html b/html-src/rules/strata.html new file mode 100644 index 00000000..5f4fcbac --- /dev/null +++ b/html-src/rules/strata.html @@ -0,0 +1,20 @@ +

Strata

+

+Baker's Dozen type. 2 decks. 2 redeals. + +

Object

+

+Move all the cards to the foundations. + +

Rules

+

+The cards are dealt to eight piles of thirteen cards. Tableau +piles are built down by alternate color. Single cards can be moved +between tableau piles. Cards can be moved to the foundations, which +are built up by same suit, starting from the ace. Any card can fill +an empty tableau column. +

+When there are no moves left, the remaining tableau cards can be +reshuffled and redealt. This can be done twice per game. +

+The game is won if all cards are moved to the foundations. diff --git a/html-src/rules/strategy.html b/html-src/rules/strategy.html index d5db2e89..4b1f2f11 100644 --- a/html-src/rules/strategy.html +++ b/html-src/rules/strategy.html @@ -8,9 +8,11 @@ Move all cards to the foundations.

Rules

-One card is flipped over at a time and moved onto the row stacks. There are no -restrictions on which card may go where on the stacks. Once on a stack, -a card can only be moved onto a foundation. +At the start of the game, the aces are dealt to the foundations. +

+One card is flipped over at a time and moved onto one of eight the row stacks. +There are no restrictions on which card may go where on the stacks. Once on a +stack, a card can only be moved onto a foundation.

The foundations build up in suit from Ace to King. You can only move cards to the foundations once all cards have been placed on the diff --git a/html-src/rules/strategyplus.html b/html-src/rules/strategyplus.html new file mode 100644 index 00000000..2c84326a --- /dev/null +++ b/html-src/rules/strategyplus.html @@ -0,0 +1,15 @@ +

Strategy+

+

+Numerica type. 1 deck. No redeal. + +

Object

+

+Move all cards to the foundations. + +

Quick Description

+

+Like Strategy, +but with only six tableau piles, and the aces aren't +dealt to the foundations at the start, but are moved +straight to the foundations when they turn up in the +talon. diff --git a/html-src/rules/tworings.html b/html-src/rules/tworings.html new file mode 100644 index 00000000..ab66e31a --- /dev/null +++ b/html-src/rules/tworings.html @@ -0,0 +1,24 @@ +

Two Rings

+

+Two-Deck game type. 2 decks. 1 redeal. + +

Object

+

+Fill all of the foundations. + +

Rules

+

+The sixes and sevens are dealt to two rings of foundation +piles. Eight cards are dealt to eight tableau piles. The +foundations with the sevens are built up by suit to king, +while the foundations with the sixes are built down by suit +to aces. +

+No building on the tableau is allowed. When there are no +moves left, one card can be dealt from the talon to each +tableau pile. When the talon is empty, all the tableau +piles are placed together to make a new talon. This can +only be done once. +

+The game is won when all cards are moved to the foundations +in the two rings. diff --git a/html-src/rules/usk.html b/html-src/rules/usk.html new file mode 100644 index 00000000..4c598f00 --- /dev/null +++ b/html-src/rules/usk.html @@ -0,0 +1,15 @@ +

Usk

+

+Klondike type. 1 deck. 1 redeal. + +

Object

+

+Move all cards to the foundations. + +

Quick description

+

+Just like Somerset, but +sequences of cards can be moved, only kings can fill empty +piles, and a single redeal is allowed. With this redeal, +all of the remaining cards on the tableau are shuffled and +a new tableau is dealt.